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contains my game for the embedded systems project 2645
Dependencies: mbed FXOS8700CQQQ
GameEngine/RocketRacer.cpp@24:a049cef2cc2e, 2019-04-19 (annotated)
- Committer:
- OmarAlebiary
- Date:
- Fri Apr 19 22:10:51 2019 +0000
- Revision:
- 24:a049cef2cc2e
- Parent:
- 23:2ca9735b16ef
- Child:
- 25:7e3b6df93dd5
fixed the sprites not displaying properly
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
OmarAlebiary | 6:958376d55d70 | 1 | #include "RocketRacer.h" |
OmarAlebiary | 6:958376d55d70 | 2 | |
OmarAlebiary | 21:5c98996d1487 | 3 | //enemy sprite |
OmarAlebiary | 9:edb39a8334ee | 4 | const int enemy[11][9] = { |
OmarAlebiary | 24:a049cef2cc2e | 5 | { 1,1,1,1,0,1,1,1,1 }, |
OmarAlebiary | 24:a049cef2cc2e | 6 | { 1,1,1,0,0,0,1,1,1 }, |
OmarAlebiary | 24:a049cef2cc2e | 7 | { 1,1,0,0,0,0,0,1,1 }, |
OmarAlebiary | 24:a049cef2cc2e | 8 | { 1,0,0,0,0,0,0,0,1 }, |
OmarAlebiary | 24:a049cef2cc2e | 9 | { 1,0,0,0,0,0,0,0,1 }, |
OmarAlebiary | 24:a049cef2cc2e | 10 | { 1,0,0,0,0,0,0,0,1 }, |
OmarAlebiary | 24:a049cef2cc2e | 11 | { 0,0,0,0,0,0,0,0,0 }, |
OmarAlebiary | 24:a049cef2cc2e | 12 | { 0,0,0,0,0,0,0,0,0 }, |
OmarAlebiary | 24:a049cef2cc2e | 13 | { 0,0,0,0,0,0,0,0,0 }, |
OmarAlebiary | 24:a049cef2cc2e | 14 | { 0,0,0,0,0,0,0,0,0 }, |
OmarAlebiary | 24:a049cef2cc2e | 15 | { 0,0,0,0,0,0,0,0,0 }, |
OmarAlebiary | 9:edb39a8334ee | 16 | }; |
OmarAlebiary | 9:edb39a8334ee | 17 | |
OmarAlebiary | 21:5c98996d1487 | 18 | //player sprite |
OmarAlebiary | 9:edb39a8334ee | 19 | const int rocket[11][9] = { |
OmarAlebiary | 24:a049cef2cc2e | 20 | { 1,1,1,1,0,1,1,1,1 }, |
OmarAlebiary | 24:a049cef2cc2e | 21 | { 1,1,1,0,0,0,1,1,1 }, |
OmarAlebiary | 24:a049cef2cc2e | 22 | { 1,1,0,0,0,0,0,1,1 }, |
OmarAlebiary | 24:a049cef2cc2e | 23 | { 1,0,0,0,0,0,0,0,1 }, |
OmarAlebiary | 24:a049cef2cc2e | 24 | { 1,0,0,0,0,0,0,0,1 }, |
OmarAlebiary | 24:a049cef2cc2e | 25 | { 1,0,0,0,0,0,0,0,1 }, |
OmarAlebiary | 24:a049cef2cc2e | 26 | { 1,1,0,0,0,0,0,1,1 }, |
OmarAlebiary | 24:a049cef2cc2e | 27 | { 1,1,1,0,0,0,1,1,1 }, |
OmarAlebiary | 24:a049cef2cc2e | 28 | { 1,1,1,1,0,1,1,1,1 }, |
OmarAlebiary | 24:a049cef2cc2e | 29 | { 1,1,0,0,0,0,0,1,1 }, |
OmarAlebiary | 24:a049cef2cc2e | 30 | { 1,1,0,0,0,0,0,1,1 }, |
OmarAlebiary | 9:edb39a8334ee | 31 | }; |
OmarAlebiary | 9:edb39a8334ee | 32 | |
OmarAlebiary | 24:a049cef2cc2e | 33 | |
OmarAlebiary | 21:5c98996d1487 | 34 | /* |
OmarAlebiary | 21:5c98996d1487 | 35 | default constructor of the class and initializing th eprivate variables |
OmarAlebiary | 21:5c98996d1487 | 36 | */ |
OmarAlebiary | 15:8a768106c297 | 37 | RocketRacer::RocketRacer() |
OmarAlebiary | 15:8a768106c297 | 38 | :first_enemy_position(0),second_enemy_position(0),enemy_phase(0), |
OmarAlebiary | 15:8a768106c297 | 39 | game_speed (0),score(0),Init_position(2),enemy_dead(true),control(true) |
OmarAlebiary | 15:8a768106c297 | 40 | {} |
OmarAlebiary | 6:958376d55d70 | 41 | |
OmarAlebiary | 21:5c98996d1487 | 42 | |
OmarAlebiary | 21:5c98996d1487 | 43 | |
OmarAlebiary | 12:1d3b0218d8d0 | 44 | void RocketRacer::Main_Game_Display(N5110 &lcd){ |
OmarAlebiary | 21:5c98996d1487 | 45 | |
OmarAlebiary | 21:5c98996d1487 | 46 | lcd.clear(); //clears the lcd |
OmarAlebiary | 24:a049cef2cc2e | 47 | lcd.drawRect(0,0,46,47,FILL_BLACK);//draws a transparent rectangle on the lcd |
OmarAlebiary | 21:5c98996d1487 | 48 | char score_buffer[14];//buffer to store the score |
OmarAlebiary | 12:1d3b0218d8d0 | 49 | char score_buffer1[14]; |
OmarAlebiary | 21:5c98996d1487 | 50 | char level_buffer[14];//buffer to store the current level |
OmarAlebiary | 24:a049cef2cc2e | 51 | char level_buffer1[14]; |
OmarAlebiary | 21:5c98996d1487 | 52 | //display score |
OmarAlebiary | 12:1d3b0218d8d0 | 53 | sprintf(score_buffer,"score"); |
OmarAlebiary | 12:1d3b0218d8d0 | 54 | lcd.printString(score_buffer,55,0); |
OmarAlebiary | 12:1d3b0218d8d0 | 55 | sprintf(score_buffer1,"%d",score); |
OmarAlebiary | 12:1d3b0218d8d0 | 56 | lcd.printString(score_buffer1,58,1); |
OmarAlebiary | 24:a049cef2cc2e | 57 | lcd.drawLine(15, 2, 15,48,0); |
OmarAlebiary | 24:a049cef2cc2e | 58 | lcd.drawLine(30, 2, 30,48,0); |
OmarAlebiary | 21:5c98996d1487 | 59 | //display level |
OmarAlebiary | 12:1d3b0218d8d0 | 60 | sprintf(level_buffer,"Level"); |
OmarAlebiary | 12:1d3b0218d8d0 | 61 | lcd.printString(level_buffer,55,3); |
OmarAlebiary | 12:1d3b0218d8d0 | 62 | sprintf(level_buffer1,"%d",game_speed); |
OmarAlebiary | 12:1d3b0218d8d0 | 63 | lcd.printString(level_buffer1,58,4); |
OmarAlebiary | 24:a049cef2cc2e | 64 | lcd.refresh();//refreshes the lcd to render |
OmarAlebiary | 7:7e50cac5e0f4 | 65 | } |
OmarAlebiary | 7:7e50cac5e0f4 | 66 | |
OmarAlebiary | 11:d4aaa959bb20 | 67 | |
OmarAlebiary | 11:d4aaa959bb20 | 68 | void RocketRacer::Joystick_position(Gamepad &pad){ |
OmarAlebiary | 14:8df7e6fced07 | 69 | |
OmarAlebiary | 21:5c98996d1487 | 70 | Direction d=pad.get_direction();//assigning the object d to the method to get the joystick direction |
OmarAlebiary | 11:d4aaa959bb20 | 71 | |
OmarAlebiary | 19:ad9dc8e418c9 | 72 | if( (d==E||pad.check_event(Gamepad::R_PRESSED) == true ) |
OmarAlebiary | 21:5c98996d1487 | 73 | && Init_position!=3 && control==true){//statement to check if the joystick moved right |
OmarAlebiary | 21:5c98996d1487 | 74 | Init_position++;//increments the position of the player sprite |
OmarAlebiary | 21:5c98996d1487 | 75 | control = false; //sets the flag to false |
OmarAlebiary | 23:2ca9735b16ef | 76 | wait(0.01);// small delay to prevent previous press being detected again |
OmarAlebiary | 15:8a768106c297 | 77 | // printf("its Right\n"); |
OmarAlebiary | 8:b547037f42be | 78 | } |
OmarAlebiary | 19:ad9dc8e418c9 | 79 | else if( (d==W ||pad.check_event(Gamepad::L_PRESSED) == true ) |
OmarAlebiary | 21:5c98996d1487 | 80 | && Init_position!=1 && control==true){//statement to check if the joystick moved left |
OmarAlebiary | 21:5c98996d1487 | 81 | Init_position--;//decrements the position of the player sprite |
OmarAlebiary | 21:5c98996d1487 | 82 | control = false;//sets the flag to false |
OmarAlebiary | 23:2ca9735b16ef | 83 | wait(0.01);// small delay to prevent previous press being detected again |
OmarAlebiary | 15:8a768106c297 | 84 | // printf("its left\n"); |
OmarAlebiary | 8:b547037f42be | 85 | } |
OmarAlebiary | 21:5c98996d1487 | 86 | else if(d==CENTRE){//statement to check if the joystick position is center |
OmarAlebiary | 21:5c98996d1487 | 87 | control = true;//sets the flag to true |
OmarAlebiary | 23:2ca9735b16ef | 88 | wait(0.01); |
OmarAlebiary | 15:8a768106c297 | 89 | // printf("its center\n"); |
OmarAlebiary | 9:edb39a8334ee | 90 | } |
OmarAlebiary | 11:d4aaa959bb20 | 91 | } |
OmarAlebiary | 12:1d3b0218d8d0 | 92 | |
OmarAlebiary | 12:1d3b0218d8d0 | 93 | |
OmarAlebiary | 11:d4aaa959bb20 | 94 | void RocketRacer::Generate_New_Enemy(){ |
OmarAlebiary | 12:1d3b0218d8d0 | 95 | |
OmarAlebiary | 21:5c98996d1487 | 96 | srand(time(NULL));//seeding the random function |
OmarAlebiary | 9:edb39a8334ee | 97 | |
OmarAlebiary | 21:5c98996d1487 | 98 | if (enemy_dead){//statement to check if the enemy crossed the player sprite |
OmarAlebiary | 21:5c98996d1487 | 99 | first_enemy_position = Init_position;//places the first enemy above the player's sprite |
OmarAlebiary | 21:5c98996d1487 | 100 | second_enemy_position = (rand() % 3)+1;//generates a random number from 1 to 3 |
OmarAlebiary | 12:1d3b0218d8d0 | 101 | enemy_phase = 0; |
OmarAlebiary | 12:1d3b0218d8d0 | 102 | enemy_dead = false; |
OmarAlebiary | 11:d4aaa959bb20 | 103 | } |
OmarAlebiary | 12:1d3b0218d8d0 | 104 | } |
OmarAlebiary | 11:d4aaa959bb20 | 105 | |
OmarAlebiary | 11:d4aaa959bb20 | 106 | void RocketRacer::Check_Enemy_Dead(N5110 &lcd,Gamepad &pad){ |
OmarAlebiary | 11:d4aaa959bb20 | 107 | |
OmarAlebiary | 19:ad9dc8e418c9 | 108 | if (enemy_phase>23 && ((first_enemy_position== Init_position) |
OmarAlebiary | 21:5c98996d1487 | 109 | || (second_enemy_position == Init_position)) ){//statement to check if the enemies collided with the rocket |
OmarAlebiary | 21:5c98996d1487 | 110 | End_Game(pad,lcd);//calls the end game method that displays game over screen |
OmarAlebiary | 12:1d3b0218d8d0 | 111 | } |
OmarAlebiary | 21:5c98996d1487 | 112 | if (enemy_phase>39){//statement to check if the enemies crossed without colliding with the rocket |
OmarAlebiary | 12:1d3b0218d8d0 | 113 | enemy_dead = true; |
OmarAlebiary | 21:5c98996d1487 | 114 | score++;//increments the score |
OmarAlebiary | 12:1d3b0218d8d0 | 115 | } |
OmarAlebiary | 11:d4aaa959bb20 | 116 | } |
OmarAlebiary | 11:d4aaa959bb20 | 117 | |
OmarAlebiary | 12:1d3b0218d8d0 | 118 | void RocketRacer::Game_Loop(N5110 &lcd,Gamepad &pad){ |
OmarAlebiary | 11:d4aaa959bb20 | 119 | |
OmarAlebiary | 21:5c98996d1487 | 120 | lcd.clear(); //clears the lcd |
OmarAlebiary | 11:d4aaa959bb20 | 121 | |
OmarAlebiary | 21:5c98996d1487 | 122 | Joystick_position(pad);//calls the method to get the joystick direction according to the user |
OmarAlebiary | 21:5c98996d1487 | 123 | player_position(lcd,Init_position);//calls the method to draw the sprites according to joystick postion |
OmarAlebiary | 11:d4aaa959bb20 | 124 | |
OmarAlebiary | 21:5c98996d1487 | 125 | Generate_New_Enemy();//generate 2 new enemies |
OmarAlebiary | 11:d4aaa959bb20 | 126 | |
OmarAlebiary | 11:d4aaa959bb20 | 127 | |
OmarAlebiary | 21:5c98996d1487 | 128 | enemy_position(lcd,first_enemy_position, enemy_phase);//places the first enemy according to the position |
OmarAlebiary | 9:edb39a8334ee | 129 | enemy_phase++; |
OmarAlebiary | 21:5c98996d1487 | 130 | enemy_position(lcd,second_enemy_position, enemy_phase);//places the second enemy according to the position |
OmarAlebiary | 9:edb39a8334ee | 131 | enemy_phase++; |
OmarAlebiary | 9:edb39a8334ee | 132 | |
OmarAlebiary | 21:5c98996d1487 | 133 | Check_Enemy_Dead(lcd,pad);//checks if enemies crossed the rocket |
OmarAlebiary | 11:d4aaa959bb20 | 134 | |
OmarAlebiary | 21:5c98996d1487 | 135 | Game_difficulty(pad); //adds difficulty to the game |
OmarAlebiary | 11:d4aaa959bb20 | 136 | |
OmarAlebiary | 21:5c98996d1487 | 137 | lcd.refresh();//refreshes the screen |
OmarAlebiary | 8:b547037f42be | 138 | } |
OmarAlebiary | 8:b547037f42be | 139 | |
OmarAlebiary | 9:edb39a8334ee | 140 | |
OmarAlebiary | 12:1d3b0218d8d0 | 141 | //adds difficulty to the game after proceeding with each level |
OmarAlebiary | 12:1d3b0218d8d0 | 142 | void RocketRacer::Game_difficulty(Gamepad &pad){ |
OmarAlebiary | 10:7323785c071c | 143 | if (score>=0 && score<=5){ |
OmarAlebiary | 21:5c98996d1487 | 144 | pad.led(1,1.0); game_speed = 1;//first led on to indicate level 1 |
OmarAlebiary | 21:5c98996d1487 | 145 | wait(0.09);//reduces the wait on each level |
OmarAlebiary | 20:1907ef5d29bb | 146 | }if (score>5 && score<=10){ |
OmarAlebiary | 21:5c98996d1487 | 147 | pad.led(2,1.0); game_speed = 2;//first&second leds on to indicate level 2 |
OmarAlebiary | 10:7323785c071c | 148 | wait(0.07); |
OmarAlebiary | 20:1907ef5d29bb | 149 | }if (score>10 && score<=20){ |
OmarAlebiary | 21:5c98996d1487 | 150 | pad.led(3,1.0); game_speed = 3;//1,2,3 leds on to indicate level 3 |
OmarAlebiary | 10:7323785c071c | 151 | wait(0.06); |
OmarAlebiary | 21:5c98996d1487 | 152 | }if (score>20 && score<=25){//1,2,3,4 leds on to indicate level 4 |
OmarAlebiary | 20:1907ef5d29bb | 153 | pad.led(4,1.0); game_speed = 4; |
OmarAlebiary | 10:7323785c071c | 154 | wait(0.05); |
OmarAlebiary | 21:5c98996d1487 | 155 | }if (score>25 && score<=30){//1,2,3,4,5 leds on to indicate level 5 |
OmarAlebiary | 20:1907ef5d29bb | 156 | pad.led(5,1.0); game_speed = 5; |
OmarAlebiary | 15:8a768106c297 | 157 | wait(0.04); |
OmarAlebiary | 21:5c98996d1487 | 158 | }if (score>30){//all 6 leds on to indicate level 6 |
OmarAlebiary | 20:1907ef5d29bb | 159 | pad.led(6,1.0); game_speed = 6; |
OmarAlebiary | 10:7323785c071c | 160 | wait(0.03); |
OmarAlebiary | 20:1907ef5d29bb | 161 | } |
OmarAlebiary | 21:5c98996d1487 | 162 | } |
OmarAlebiary | 9:edb39a8334ee | 163 | |
OmarAlebiary | 9:edb39a8334ee | 164 | |
OmarAlebiary | 9:edb39a8334ee | 165 | void RocketRacer::enemy_position(N5110 &lcd,int place, int phase){ |
OmarAlebiary | 14:8df7e6fced07 | 166 | |
OmarAlebiary | 21:5c98996d1487 | 167 | if (place==1){//draws the enemy sprite at position 1 |
OmarAlebiary | 9:edb39a8334ee | 168 | lcd.drawSprite(2,phase,11,9,(int *)enemy); |
OmarAlebiary | 9:edb39a8334ee | 169 | } |
OmarAlebiary | 9:edb39a8334ee | 170 | |
OmarAlebiary | 21:5c98996d1487 | 171 | if (place==2){//draws the enemy sprite at position 2 |
OmarAlebiary | 9:edb39a8334ee | 172 | lcd.drawSprite(18,phase,11,9,(int *)enemy); |
OmarAlebiary | 9:edb39a8334ee | 173 | } |
OmarAlebiary | 9:edb39a8334ee | 174 | |
OmarAlebiary | 21:5c98996d1487 | 175 | if (place==3){//draws the enemy sprite at position 3 |
OmarAlebiary | 9:edb39a8334ee | 176 | lcd.drawSprite(34,phase,11,9,(int *)enemy); |
OmarAlebiary | 9:edb39a8334ee | 177 | } |
OmarAlebiary | 9:edb39a8334ee | 178 | lcd.refresh(); |
OmarAlebiary | 9:edb39a8334ee | 179 | |
OmarAlebiary | 9:edb39a8334ee | 180 | } |
OmarAlebiary | 9:edb39a8334ee | 181 | |
OmarAlebiary | 9:edb39a8334ee | 182 | void RocketRacer::player_position(N5110 &lcd,char RocketPosition){ |
OmarAlebiary | 9:edb39a8334ee | 183 | |
OmarAlebiary | 21:5c98996d1487 | 184 | Main_Game_Display(lcd);//displays the game screen |
OmarAlebiary | 9:edb39a8334ee | 185 | |
OmarAlebiary | 21:5c98996d1487 | 186 | if (RocketPosition==1){//places the rocket at positon 1 |
OmarAlebiary | 9:edb39a8334ee | 187 | lcd.drawSprite(2,34,11,9,(int *)rocket); |
OmarAlebiary | 9:edb39a8334ee | 188 | } |
OmarAlebiary | 21:5c98996d1487 | 189 | if (RocketPosition==2){//places the rocket at positon 2 |
OmarAlebiary | 9:edb39a8334ee | 190 | lcd.drawSprite(18,34,11,9,(int *)rocket); |
OmarAlebiary | 9:edb39a8334ee | 191 | } |
OmarAlebiary | 21:5c98996d1487 | 192 | if (RocketPosition==3){//places the rocket at positon 3 |
OmarAlebiary | 9:edb39a8334ee | 193 | lcd.drawSprite(34,34,11,9,(int *)rocket); |
OmarAlebiary | 9:edb39a8334ee | 194 | } |
OmarAlebiary | 9:edb39a8334ee | 195 | lcd.refresh(); |
OmarAlebiary | 9:edb39a8334ee | 196 | } |
OmarAlebiary | 9:edb39a8334ee | 197 | |
OmarAlebiary | 9:edb39a8334ee | 198 | |
OmarAlebiary | 12:1d3b0218d8d0 | 199 | void RocketRacer::End_Game(Gamepad &pad,N5110 &lcd){ |
OmarAlebiary | 14:8df7e6fced07 | 200 | |
OmarAlebiary | 10:7323785c071c | 201 | lcd.clear(); |
OmarAlebiary | 10:7323785c071c | 202 | char buffer1[14]; |
OmarAlebiary | 21:5c98996d1487 | 203 | //prints the gameover to the lcd with the score achieved |
OmarAlebiary | 8:b547037f42be | 204 | lcd.printString("Game over!!!",5,0); |
OmarAlebiary | 10:7323785c071c | 205 | lcd.printString("Better Luck ",2,1); |
OmarAlebiary | 10:7323785c071c | 206 | lcd.printString("next time",2,2); |
OmarAlebiary | 10:7323785c071c | 207 | lcd.printString("High score:",2,3); |
OmarAlebiary | 10:7323785c071c | 208 | sprintf(buffer1,"%d",score); |
OmarAlebiary | 10:7323785c071c | 209 | lcd.printString(buffer1,20,4); |
OmarAlebiary | 14:8df7e6fced07 | 210 | |
OmarAlebiary | 21:5c98996d1487 | 211 | pad.leds_on();//turns all leds on |
OmarAlebiary | 21:5c98996d1487 | 212 | pad.tone(4500,1);//makes a tone to indicate gmeover |
OmarAlebiary | 14:8df7e6fced07 | 213 | |
OmarAlebiary | 10:7323785c071c | 214 | lcd.refresh(); |
OmarAlebiary | 10:7323785c071c | 215 | wait(500); |
OmarAlebiary | 7:7e50cac5e0f4 | 216 | |
OmarAlebiary | 7:7e50cac5e0f4 | 217 | } |