contains my game for the embedded systems project 2645

Dependencies:   mbed FXOS8700CQQQ

Committer:
OmarAlebiary
Date:
Sat Apr 20 16:13:13 2019 +0000
Revision:
25:7e3b6df93dd5
Parent:
24:a049cef2cc2e
Child:
27:771d186b1bc8
fixed main menu display

Who changed what in which revision?

UserRevisionLine numberNew contents of line
OmarAlebiary 6:958376d55d70 1 #include "RocketRacer.h"
OmarAlebiary 6:958376d55d70 2
OmarAlebiary 25:7e3b6df93dd5 3
OmarAlebiary 25:7e3b6df93dd5 4
OmarAlebiary 21:5c98996d1487 5 //enemy sprite
OmarAlebiary 9:edb39a8334ee 6 const int enemy[11][9] = {
OmarAlebiary 24:a049cef2cc2e 7 { 1,1,1,1,0,1,1,1,1 },
OmarAlebiary 24:a049cef2cc2e 8 { 1,1,1,0,0,0,1,1,1 },
OmarAlebiary 24:a049cef2cc2e 9 { 1,1,0,0,0,0,0,1,1 },
OmarAlebiary 24:a049cef2cc2e 10 { 1,0,0,0,0,0,0,0,1 },
OmarAlebiary 24:a049cef2cc2e 11 { 1,0,0,0,0,0,0,0,1 },
OmarAlebiary 24:a049cef2cc2e 12 { 1,0,0,0,0,0,0,0,1 },
OmarAlebiary 24:a049cef2cc2e 13 { 0,0,0,0,0,0,0,0,0 },
OmarAlebiary 24:a049cef2cc2e 14 { 0,0,0,0,0,0,0,0,0 },
OmarAlebiary 24:a049cef2cc2e 15 { 0,0,0,0,0,0,0,0,0 },
OmarAlebiary 24:a049cef2cc2e 16 { 0,0,0,0,0,0,0,0,0 },
OmarAlebiary 24:a049cef2cc2e 17 { 0,0,0,0,0,0,0,0,0 },
OmarAlebiary 9:edb39a8334ee 18 };
OmarAlebiary 9:edb39a8334ee 19
OmarAlebiary 21:5c98996d1487 20 //player sprite
OmarAlebiary 9:edb39a8334ee 21 const int rocket[11][9] = {
OmarAlebiary 24:a049cef2cc2e 22 { 1,1,1,1,0,1,1,1,1 },
OmarAlebiary 24:a049cef2cc2e 23 { 1,1,1,0,0,0,1,1,1 },
OmarAlebiary 24:a049cef2cc2e 24 { 1,1,0,0,0,0,0,1,1 },
OmarAlebiary 24:a049cef2cc2e 25 { 1,0,0,0,0,0,0,0,1 },
OmarAlebiary 24:a049cef2cc2e 26 { 1,0,0,0,0,0,0,0,1 },
OmarAlebiary 24:a049cef2cc2e 27 { 1,0,0,0,0,0,0,0,1 },
OmarAlebiary 24:a049cef2cc2e 28 { 1,1,0,0,0,0,0,1,1 },
OmarAlebiary 24:a049cef2cc2e 29 { 1,1,1,0,0,0,1,1,1 },
OmarAlebiary 24:a049cef2cc2e 30 { 1,1,1,1,0,1,1,1,1 },
OmarAlebiary 24:a049cef2cc2e 31 { 1,1,0,0,0,0,0,1,1 },
OmarAlebiary 24:a049cef2cc2e 32 { 1,1,0,0,0,0,0,1,1 },
OmarAlebiary 9:edb39a8334ee 33 };
OmarAlebiary 9:edb39a8334ee 34
OmarAlebiary 24:a049cef2cc2e 35
OmarAlebiary 21:5c98996d1487 36 /*
OmarAlebiary 21:5c98996d1487 37 default constructor of the class and initializing th eprivate variables
OmarAlebiary 21:5c98996d1487 38 */
OmarAlebiary 15:8a768106c297 39 RocketRacer::RocketRacer()
OmarAlebiary 15:8a768106c297 40 :first_enemy_position(0),second_enemy_position(0),enemy_phase(0),
OmarAlebiary 15:8a768106c297 41 game_speed (0),score(0),Init_position(2),enemy_dead(true),control(true)
OmarAlebiary 15:8a768106c297 42 {}
OmarAlebiary 6:958376d55d70 43
OmarAlebiary 21:5c98996d1487 44
OmarAlebiary 21:5c98996d1487 45
OmarAlebiary 12:1d3b0218d8d0 46 void RocketRacer::Main_Game_Display(N5110 &lcd){
OmarAlebiary 21:5c98996d1487 47
OmarAlebiary 21:5c98996d1487 48 lcd.clear(); //clears the lcd
OmarAlebiary 24:a049cef2cc2e 49 lcd.drawRect(0,0,46,47,FILL_BLACK);//draws a transparent rectangle on the lcd
OmarAlebiary 21:5c98996d1487 50 char score_buffer[14];//buffer to store the score
OmarAlebiary 12:1d3b0218d8d0 51 char score_buffer1[14];
OmarAlebiary 21:5c98996d1487 52 char level_buffer[14];//buffer to store the current level
OmarAlebiary 24:a049cef2cc2e 53 char level_buffer1[14];
OmarAlebiary 21:5c98996d1487 54 //display score
OmarAlebiary 12:1d3b0218d8d0 55 sprintf(score_buffer,"score");
OmarAlebiary 12:1d3b0218d8d0 56 lcd.printString(score_buffer,55,0);
OmarAlebiary 12:1d3b0218d8d0 57 sprintf(score_buffer1,"%d",score);
OmarAlebiary 12:1d3b0218d8d0 58 lcd.printString(score_buffer1,58,1);
OmarAlebiary 24:a049cef2cc2e 59 lcd.drawLine(15, 2, 15,48,0);
OmarAlebiary 24:a049cef2cc2e 60 lcd.drawLine(30, 2, 30,48,0);
OmarAlebiary 21:5c98996d1487 61 //display level
OmarAlebiary 12:1d3b0218d8d0 62 sprintf(level_buffer,"Level");
OmarAlebiary 12:1d3b0218d8d0 63 lcd.printString(level_buffer,55,3);
OmarAlebiary 12:1d3b0218d8d0 64 sprintf(level_buffer1,"%d",game_speed);
OmarAlebiary 12:1d3b0218d8d0 65 lcd.printString(level_buffer1,58,4);
OmarAlebiary 24:a049cef2cc2e 66 lcd.refresh();//refreshes the lcd to render
OmarAlebiary 7:7e50cac5e0f4 67 }
OmarAlebiary 7:7e50cac5e0f4 68
OmarAlebiary 11:d4aaa959bb20 69
OmarAlebiary 11:d4aaa959bb20 70 void RocketRacer::Joystick_position(Gamepad &pad){
OmarAlebiary 14:8df7e6fced07 71
OmarAlebiary 21:5c98996d1487 72 Direction d=pad.get_direction();//assigning the object d to the method to get the joystick direction
OmarAlebiary 11:d4aaa959bb20 73
OmarAlebiary 19:ad9dc8e418c9 74 if( (d==E||pad.check_event(Gamepad::R_PRESSED) == true )
OmarAlebiary 21:5c98996d1487 75 && Init_position!=3 && control==true){//statement to check if the joystick moved right
OmarAlebiary 21:5c98996d1487 76 Init_position++;//increments the position of the player sprite
OmarAlebiary 21:5c98996d1487 77 control = false; //sets the flag to false
OmarAlebiary 23:2ca9735b16ef 78 wait(0.01);// small delay to prevent previous press being detected again
OmarAlebiary 15:8a768106c297 79 // printf("its Right\n");
OmarAlebiary 8:b547037f42be 80 }
OmarAlebiary 19:ad9dc8e418c9 81 else if( (d==W ||pad.check_event(Gamepad::L_PRESSED) == true )
OmarAlebiary 21:5c98996d1487 82 && Init_position!=1 && control==true){//statement to check if the joystick moved left
OmarAlebiary 21:5c98996d1487 83 Init_position--;//decrements the position of the player sprite
OmarAlebiary 21:5c98996d1487 84 control = false;//sets the flag to false
OmarAlebiary 23:2ca9735b16ef 85 wait(0.01);// small delay to prevent previous press being detected again
OmarAlebiary 15:8a768106c297 86 // printf("its left\n");
OmarAlebiary 8:b547037f42be 87 }
OmarAlebiary 21:5c98996d1487 88 else if(d==CENTRE){//statement to check if the joystick position is center
OmarAlebiary 21:5c98996d1487 89 control = true;//sets the flag to true
OmarAlebiary 23:2ca9735b16ef 90 wait(0.01);
OmarAlebiary 15:8a768106c297 91 // printf("its center\n");
OmarAlebiary 9:edb39a8334ee 92 }
OmarAlebiary 11:d4aaa959bb20 93 }
OmarAlebiary 12:1d3b0218d8d0 94
OmarAlebiary 12:1d3b0218d8d0 95
OmarAlebiary 11:d4aaa959bb20 96 void RocketRacer::Generate_New_Enemy(){
OmarAlebiary 12:1d3b0218d8d0 97
OmarAlebiary 21:5c98996d1487 98 srand(time(NULL));//seeding the random function
OmarAlebiary 9:edb39a8334ee 99
OmarAlebiary 21:5c98996d1487 100 if (enemy_dead){//statement to check if the enemy crossed the player sprite
OmarAlebiary 21:5c98996d1487 101 first_enemy_position = Init_position;//places the first enemy above the player's sprite
OmarAlebiary 21:5c98996d1487 102 second_enemy_position = (rand() % 3)+1;//generates a random number from 1 to 3
OmarAlebiary 12:1d3b0218d8d0 103 enemy_phase = 0;
OmarAlebiary 12:1d3b0218d8d0 104 enemy_dead = false;
OmarAlebiary 11:d4aaa959bb20 105 }
OmarAlebiary 12:1d3b0218d8d0 106 }
OmarAlebiary 11:d4aaa959bb20 107
OmarAlebiary 11:d4aaa959bb20 108 void RocketRacer::Check_Enemy_Dead(N5110 &lcd,Gamepad &pad){
OmarAlebiary 11:d4aaa959bb20 109
OmarAlebiary 19:ad9dc8e418c9 110 if (enemy_phase>23 && ((first_enemy_position== Init_position)
OmarAlebiary 21:5c98996d1487 111 || (second_enemy_position == Init_position)) ){//statement to check if the enemies collided with the rocket
OmarAlebiary 21:5c98996d1487 112 End_Game(pad,lcd);//calls the end game method that displays game over screen
OmarAlebiary 12:1d3b0218d8d0 113 }
OmarAlebiary 21:5c98996d1487 114 if (enemy_phase>39){//statement to check if the enemies crossed without colliding with the rocket
OmarAlebiary 12:1d3b0218d8d0 115 enemy_dead = true;
OmarAlebiary 21:5c98996d1487 116 score++;//increments the score
OmarAlebiary 12:1d3b0218d8d0 117 }
OmarAlebiary 11:d4aaa959bb20 118 }
OmarAlebiary 11:d4aaa959bb20 119
OmarAlebiary 12:1d3b0218d8d0 120 void RocketRacer::Game_Loop(N5110 &lcd,Gamepad &pad){
OmarAlebiary 11:d4aaa959bb20 121
OmarAlebiary 21:5c98996d1487 122 lcd.clear(); //clears the lcd
OmarAlebiary 11:d4aaa959bb20 123
OmarAlebiary 21:5c98996d1487 124 Joystick_position(pad);//calls the method to get the joystick direction according to the user
OmarAlebiary 21:5c98996d1487 125 player_position(lcd,Init_position);//calls the method to draw the sprites according to joystick postion
OmarAlebiary 11:d4aaa959bb20 126
OmarAlebiary 21:5c98996d1487 127 Generate_New_Enemy();//generate 2 new enemies
OmarAlebiary 11:d4aaa959bb20 128
OmarAlebiary 11:d4aaa959bb20 129
OmarAlebiary 21:5c98996d1487 130 enemy_position(lcd,first_enemy_position, enemy_phase);//places the first enemy according to the position
OmarAlebiary 9:edb39a8334ee 131 enemy_phase++;
OmarAlebiary 21:5c98996d1487 132 enemy_position(lcd,second_enemy_position, enemy_phase);//places the second enemy according to the position
OmarAlebiary 9:edb39a8334ee 133 enemy_phase++;
OmarAlebiary 9:edb39a8334ee 134
OmarAlebiary 21:5c98996d1487 135 Check_Enemy_Dead(lcd,pad);//checks if enemies crossed the rocket
OmarAlebiary 11:d4aaa959bb20 136
OmarAlebiary 21:5c98996d1487 137 Game_difficulty(pad); //adds difficulty to the game
OmarAlebiary 11:d4aaa959bb20 138
OmarAlebiary 21:5c98996d1487 139 lcd.refresh();//refreshes the screen
OmarAlebiary 8:b547037f42be 140 }
OmarAlebiary 8:b547037f42be 141
OmarAlebiary 9:edb39a8334ee 142
OmarAlebiary 12:1d3b0218d8d0 143 //adds difficulty to the game after proceeding with each level
OmarAlebiary 12:1d3b0218d8d0 144 void RocketRacer::Game_difficulty(Gamepad &pad){
OmarAlebiary 10:7323785c071c 145 if (score>=0 && score<=5){
OmarAlebiary 21:5c98996d1487 146 pad.led(1,1.0); game_speed = 1;//first led on to indicate level 1
OmarAlebiary 21:5c98996d1487 147 wait(0.09);//reduces the wait on each level
OmarAlebiary 20:1907ef5d29bb 148 }if (score>5 && score<=10){
OmarAlebiary 21:5c98996d1487 149 pad.led(2,1.0); game_speed = 2;//first&second leds on to indicate level 2
OmarAlebiary 10:7323785c071c 150 wait(0.07);
OmarAlebiary 20:1907ef5d29bb 151 }if (score>10 && score<=20){
OmarAlebiary 21:5c98996d1487 152 pad.led(3,1.0); game_speed = 3;//1,2,3 leds on to indicate level 3
OmarAlebiary 10:7323785c071c 153 wait(0.06);
OmarAlebiary 21:5c98996d1487 154 }if (score>20 && score<=25){//1,2,3,4 leds on to indicate level 4
OmarAlebiary 20:1907ef5d29bb 155 pad.led(4,1.0); game_speed = 4;
OmarAlebiary 10:7323785c071c 156 wait(0.05);
OmarAlebiary 21:5c98996d1487 157 }if (score>25 && score<=30){//1,2,3,4,5 leds on to indicate level 5
OmarAlebiary 20:1907ef5d29bb 158 pad.led(5,1.0); game_speed = 5;
OmarAlebiary 15:8a768106c297 159 wait(0.04);
OmarAlebiary 21:5c98996d1487 160 }if (score>30){//all 6 leds on to indicate level 6
OmarAlebiary 20:1907ef5d29bb 161 pad.led(6,1.0); game_speed = 6;
OmarAlebiary 10:7323785c071c 162 wait(0.03);
OmarAlebiary 20:1907ef5d29bb 163 }
OmarAlebiary 21:5c98996d1487 164 }
OmarAlebiary 9:edb39a8334ee 165
OmarAlebiary 9:edb39a8334ee 166
OmarAlebiary 9:edb39a8334ee 167 void RocketRacer::enemy_position(N5110 &lcd,int place, int phase){
OmarAlebiary 14:8df7e6fced07 168
OmarAlebiary 21:5c98996d1487 169 if (place==1){//draws the enemy sprite at position 1
OmarAlebiary 9:edb39a8334ee 170 lcd.drawSprite(2,phase,11,9,(int *)enemy);
OmarAlebiary 9:edb39a8334ee 171 }
OmarAlebiary 9:edb39a8334ee 172
OmarAlebiary 21:5c98996d1487 173 if (place==2){//draws the enemy sprite at position 2
OmarAlebiary 9:edb39a8334ee 174 lcd.drawSprite(18,phase,11,9,(int *)enemy);
OmarAlebiary 9:edb39a8334ee 175 }
OmarAlebiary 9:edb39a8334ee 176
OmarAlebiary 21:5c98996d1487 177 if (place==3){//draws the enemy sprite at position 3
OmarAlebiary 9:edb39a8334ee 178 lcd.drawSprite(34,phase,11,9,(int *)enemy);
OmarAlebiary 9:edb39a8334ee 179 }
OmarAlebiary 9:edb39a8334ee 180 lcd.refresh();
OmarAlebiary 9:edb39a8334ee 181
OmarAlebiary 9:edb39a8334ee 182 }
OmarAlebiary 9:edb39a8334ee 183
OmarAlebiary 9:edb39a8334ee 184 void RocketRacer::player_position(N5110 &lcd,char RocketPosition){
OmarAlebiary 9:edb39a8334ee 185
OmarAlebiary 21:5c98996d1487 186 Main_Game_Display(lcd);//displays the game screen
OmarAlebiary 9:edb39a8334ee 187
OmarAlebiary 21:5c98996d1487 188 if (RocketPosition==1){//places the rocket at positon 1
OmarAlebiary 9:edb39a8334ee 189 lcd.drawSprite(2,34,11,9,(int *)rocket);
OmarAlebiary 9:edb39a8334ee 190 }
OmarAlebiary 21:5c98996d1487 191 if (RocketPosition==2){//places the rocket at positon 2
OmarAlebiary 9:edb39a8334ee 192 lcd.drawSprite(18,34,11,9,(int *)rocket);
OmarAlebiary 9:edb39a8334ee 193 }
OmarAlebiary 21:5c98996d1487 194 if (RocketPosition==3){//places the rocket at positon 3
OmarAlebiary 9:edb39a8334ee 195 lcd.drawSprite(34,34,11,9,(int *)rocket);
OmarAlebiary 9:edb39a8334ee 196 }
OmarAlebiary 9:edb39a8334ee 197 lcd.refresh();
OmarAlebiary 9:edb39a8334ee 198 }
OmarAlebiary 9:edb39a8334ee 199
OmarAlebiary 9:edb39a8334ee 200
OmarAlebiary 12:1d3b0218d8d0 201 void RocketRacer::End_Game(Gamepad &pad,N5110 &lcd){
OmarAlebiary 14:8df7e6fced07 202
OmarAlebiary 10:7323785c071c 203 lcd.clear();
OmarAlebiary 10:7323785c071c 204 char buffer1[14];
OmarAlebiary 21:5c98996d1487 205 //prints the gameover to the lcd with the score achieved
OmarAlebiary 8:b547037f42be 206 lcd.printString("Game over!!!",5,0);
OmarAlebiary 10:7323785c071c 207 lcd.printString("Better Luck ",2,1);
OmarAlebiary 10:7323785c071c 208 lcd.printString("next time",2,2);
OmarAlebiary 10:7323785c071c 209 lcd.printString("High score:",2,3);
OmarAlebiary 10:7323785c071c 210 sprintf(buffer1,"%d",score);
OmarAlebiary 10:7323785c071c 211 lcd.printString(buffer1,20,4);
OmarAlebiary 14:8df7e6fced07 212
OmarAlebiary 25:7e3b6df93dd5 213 pad.leds_on();//turns all leds on
OmarAlebiary 10:7323785c071c 214 lcd.refresh();
OmarAlebiary 25:7e3b6df93dd5 215 End_Game_Melody(pad);
OmarAlebiary 25:7e3b6df93dd5 216
OmarAlebiary 10:7323785c071c 217 wait(500);
OmarAlebiary 7:7e50cac5e0f4 218
OmarAlebiary 25:7e3b6df93dd5 219
OmarAlebiary 25:7e3b6df93dd5 220
OmarAlebiary 25:7e3b6df93dd5 221 }
OmarAlebiary 25:7e3b6df93dd5 222
OmarAlebiary 25:7e3b6df93dd5 223 void RocketRacer::End_Game_Melody(Gamepad &pad){
OmarAlebiary 25:7e3b6df93dd5 224 pad.tone(300,1);//makes a tone to indicate gameover
OmarAlebiary 25:7e3b6df93dd5 225 wait(0.25);
OmarAlebiary 25:7e3b6df93dd5 226 pad.tone(450,1);//makes a tone to indicate gameover
OmarAlebiary 25:7e3b6df93dd5 227 wait(0.25);
OmarAlebiary 25:7e3b6df93dd5 228 pad.tone(300,1);//makes a tone to indicate gameover
OmarAlebiary 25:7e3b6df93dd5 229 wait(0.5);
OmarAlebiary 25:7e3b6df93dd5 230 pad.tone(450,1);//makes a tone to indicate gameover
OmarAlebiary 25:7e3b6df93dd5 231 wait(0.25);
OmarAlebiary 25:7e3b6df93dd5 232 pad.tone(300,1);//makes a tone to indicate gameover
OmarAlebiary 25:7e3b6df93dd5 233 wait(1);
OmarAlebiary 7:7e50cac5e0f4 234 }