contains my game for the embedded systems project 2645

Dependencies:   mbed FXOS8700CQQQ

Committer:
OmarAlebiary
Date:
Mon Apr 15 13:37:03 2019 +0000
Revision:
21:5c98996d1487
Parent:
20:1907ef5d29bb
Child:
23:2ca9735b16ef
added comments

Who changed what in which revision?

UserRevisionLine numberNew contents of line
OmarAlebiary 6:958376d55d70 1 #include "RocketRacer.h"
OmarAlebiary 6:958376d55d70 2
OmarAlebiary 21:5c98996d1487 3 //enemy sprite
OmarAlebiary 9:edb39a8334ee 4 const int enemy[11][9] = {
OmarAlebiary 9:edb39a8334ee 5 { 0,0,0,0,1,0,0,0,0 },
OmarAlebiary 9:edb39a8334ee 6 { 0,0,0,1,1,1,0,0,0 },
OmarAlebiary 9:edb39a8334ee 7 { 0,0,1,1,1,1,1,0,0 },
OmarAlebiary 9:edb39a8334ee 8 { 0,1,1,1,1,1,1,1,0 },
OmarAlebiary 9:edb39a8334ee 9 { 0,1,1,1,1,1,1,1,0 },
OmarAlebiary 9:edb39a8334ee 10 { 0,1,1,1,1,1,1,1,0 },
OmarAlebiary 9:edb39a8334ee 11 { 1,1,1,1,1,1,1,1,1 },
OmarAlebiary 9:edb39a8334ee 12 { 1,1,1,1,1,1,1,1,1 },
OmarAlebiary 9:edb39a8334ee 13 { 1,1,1,1,1,1,1,1,1 },
OmarAlebiary 9:edb39a8334ee 14 { 1,1,1,1,1,1,1,1,1 },
OmarAlebiary 9:edb39a8334ee 15 { 1,1,1,1,1,1,1,1,1 },
OmarAlebiary 9:edb39a8334ee 16 };
OmarAlebiary 9:edb39a8334ee 17
OmarAlebiary 21:5c98996d1487 18 //player sprite
OmarAlebiary 9:edb39a8334ee 19 const int rocket[11][9] = {
OmarAlebiary 9:edb39a8334ee 20 { 0,0,0,0,1,0,0,0,0 },
OmarAlebiary 9:edb39a8334ee 21 { 0,0,0,1,1,1,0,0,0 },
OmarAlebiary 9:edb39a8334ee 22 { 0,0,1,1,1,1,1,0,0 },
OmarAlebiary 9:edb39a8334ee 23 { 0,1,1,1,1,1,1,1,0 },
OmarAlebiary 9:edb39a8334ee 24 { 0,1,1,1,1,1,1,1,0 },
OmarAlebiary 9:edb39a8334ee 25 { 0,1,1,1,1,1,1,1,0 },
OmarAlebiary 9:edb39a8334ee 26 { 0,0,1,1,1,1,1,0,0 },
OmarAlebiary 9:edb39a8334ee 27 { 0,0,0,1,1,1,0,0,0 },
OmarAlebiary 9:edb39a8334ee 28 { 0,0,0,0,1,0,0,0,0 },
OmarAlebiary 9:edb39a8334ee 29 { 0,0,1,1,1,1,1,0,0 },
OmarAlebiary 9:edb39a8334ee 30 { 0,0,1,1,1,1,1,0,0 },
OmarAlebiary 9:edb39a8334ee 31 };
OmarAlebiary 9:edb39a8334ee 32
OmarAlebiary 21:5c98996d1487 33 /*
OmarAlebiary 21:5c98996d1487 34 default constructor of the class and initializing th eprivate variables
OmarAlebiary 21:5c98996d1487 35 */
OmarAlebiary 15:8a768106c297 36 RocketRacer::RocketRacer()
OmarAlebiary 15:8a768106c297 37 :first_enemy_position(0),second_enemy_position(0),enemy_phase(0),
OmarAlebiary 15:8a768106c297 38 game_speed (0),score(0),Init_position(2),enemy_dead(true),control(true)
OmarAlebiary 15:8a768106c297 39 {}
OmarAlebiary 6:958376d55d70 40
OmarAlebiary 21:5c98996d1487 41
OmarAlebiary 21:5c98996d1487 42
OmarAlebiary 12:1d3b0218d8d0 43 void RocketRacer::Main_Game_Display(N5110 &lcd){
OmarAlebiary 21:5c98996d1487 44
OmarAlebiary 21:5c98996d1487 45 lcd.clear(); //clears the lcd
OmarAlebiary 21:5c98996d1487 46 lcd.drawRect(0,0,50,47,FILL_TRANSPARENT);//draws a transparent rectangle on the lcd
OmarAlebiary 21:5c98996d1487 47 char score_buffer[14];//buffer to store the score
OmarAlebiary 12:1d3b0218d8d0 48 char score_buffer1[14];
OmarAlebiary 21:5c98996d1487 49 char level_buffer[14];//buffer to store the current level
OmarAlebiary 12:1d3b0218d8d0 50 char level_buffer1[14];
OmarAlebiary 21:5c98996d1487 51
OmarAlebiary 21:5c98996d1487 52 //display score
OmarAlebiary 12:1d3b0218d8d0 53 sprintf(score_buffer,"score");
OmarAlebiary 12:1d3b0218d8d0 54 lcd.printString(score_buffer,55,0);
OmarAlebiary 12:1d3b0218d8d0 55 sprintf(score_buffer1,"%d",score);
OmarAlebiary 12:1d3b0218d8d0 56 lcd.printString(score_buffer1,58,1);
OmarAlebiary 21:5c98996d1487 57 //display level
OmarAlebiary 12:1d3b0218d8d0 58 sprintf(level_buffer,"Level");
OmarAlebiary 12:1d3b0218d8d0 59 lcd.printString(level_buffer,55,3);
OmarAlebiary 12:1d3b0218d8d0 60 sprintf(level_buffer1,"%d",game_speed);
OmarAlebiary 12:1d3b0218d8d0 61 lcd.printString(level_buffer1,58,4);
OmarAlebiary 21:5c98996d1487 62 lcd.refresh();//refreshes the lcd to render
OmarAlebiary 7:7e50cac5e0f4 63
OmarAlebiary 7:7e50cac5e0f4 64 }
OmarAlebiary 7:7e50cac5e0f4 65
OmarAlebiary 11:d4aaa959bb20 66
OmarAlebiary 11:d4aaa959bb20 67 void RocketRacer::Joystick_position(Gamepad &pad){
OmarAlebiary 14:8df7e6fced07 68
OmarAlebiary 21:5c98996d1487 69 Direction d=pad.get_direction();//assigning the object d to the method to get the joystick direction
OmarAlebiary 11:d4aaa959bb20 70
OmarAlebiary 19:ad9dc8e418c9 71 if( (d==E||pad.check_event(Gamepad::R_PRESSED) == true )
OmarAlebiary 21:5c98996d1487 72 && Init_position!=3 && control==true){//statement to check if the joystick moved right
OmarAlebiary 21:5c98996d1487 73 Init_position++;//increments the position of the player sprite
OmarAlebiary 21:5c98996d1487 74 control = false; //sets the flag to false
OmarAlebiary 15:8a768106c297 75 // printf("its Right\n");
OmarAlebiary 8:b547037f42be 76 }
OmarAlebiary 19:ad9dc8e418c9 77 else if( (d==W ||pad.check_event(Gamepad::L_PRESSED) == true )
OmarAlebiary 21:5c98996d1487 78 && Init_position!=1 && control==true){//statement to check if the joystick moved left
OmarAlebiary 21:5c98996d1487 79 Init_position--;//decrements the position of the player sprite
OmarAlebiary 21:5c98996d1487 80 control = false;//sets the flag to false
OmarAlebiary 15:8a768106c297 81 // printf("its left\n");
OmarAlebiary 8:b547037f42be 82 }
OmarAlebiary 21:5c98996d1487 83 else if(d==CENTRE){//statement to check if the joystick position is center
OmarAlebiary 21:5c98996d1487 84 control = true;//sets the flag to true
OmarAlebiary 15:8a768106c297 85 // printf("its center\n");
OmarAlebiary 9:edb39a8334ee 86 }
OmarAlebiary 11:d4aaa959bb20 87 }
OmarAlebiary 12:1d3b0218d8d0 88
OmarAlebiary 12:1d3b0218d8d0 89
OmarAlebiary 11:d4aaa959bb20 90 void RocketRacer::Generate_New_Enemy(){
OmarAlebiary 12:1d3b0218d8d0 91
OmarAlebiary 21:5c98996d1487 92 srand(time(NULL));//seeding the random function
OmarAlebiary 9:edb39a8334ee 93
OmarAlebiary 21:5c98996d1487 94 if (enemy_dead){//statement to check if the enemy crossed the player sprite
OmarAlebiary 21:5c98996d1487 95 first_enemy_position = Init_position;//places the first enemy above the player's sprite
OmarAlebiary 21:5c98996d1487 96 second_enemy_position = (rand() % 3)+1;//generates a random number from 1 to 3
OmarAlebiary 12:1d3b0218d8d0 97 enemy_phase = 0;
OmarAlebiary 12:1d3b0218d8d0 98 enemy_dead = false;
OmarAlebiary 11:d4aaa959bb20 99 }
OmarAlebiary 12:1d3b0218d8d0 100 }
OmarAlebiary 11:d4aaa959bb20 101
OmarAlebiary 11:d4aaa959bb20 102 void RocketRacer::Check_Enemy_Dead(N5110 &lcd,Gamepad &pad){
OmarAlebiary 11:d4aaa959bb20 103
OmarAlebiary 19:ad9dc8e418c9 104 if (enemy_phase>23 && ((first_enemy_position== Init_position)
OmarAlebiary 21:5c98996d1487 105 || (second_enemy_position == Init_position)) ){//statement to check if the enemies collided with the rocket
OmarAlebiary 21:5c98996d1487 106 End_Game(pad,lcd);//calls the end game method that displays game over screen
OmarAlebiary 12:1d3b0218d8d0 107 }
OmarAlebiary 21:5c98996d1487 108 if (enemy_phase>39){//statement to check if the enemies crossed without colliding with the rocket
OmarAlebiary 12:1d3b0218d8d0 109 enemy_dead = true;
OmarAlebiary 21:5c98996d1487 110 score++;//increments the score
OmarAlebiary 12:1d3b0218d8d0 111 }
OmarAlebiary 11:d4aaa959bb20 112 }
OmarAlebiary 11:d4aaa959bb20 113
OmarAlebiary 12:1d3b0218d8d0 114 void RocketRacer::Game_Loop(N5110 &lcd,Gamepad &pad){
OmarAlebiary 11:d4aaa959bb20 115
OmarAlebiary 21:5c98996d1487 116 lcd.clear(); //clears the lcd
OmarAlebiary 11:d4aaa959bb20 117
OmarAlebiary 21:5c98996d1487 118 Joystick_position(pad);//calls the method to get the joystick direction according to the user
OmarAlebiary 21:5c98996d1487 119 player_position(lcd,Init_position);//calls the method to draw the sprites according to joystick postion
OmarAlebiary 11:d4aaa959bb20 120
OmarAlebiary 21:5c98996d1487 121 Generate_New_Enemy();//generate 2 new enemies
OmarAlebiary 11:d4aaa959bb20 122
OmarAlebiary 11:d4aaa959bb20 123
OmarAlebiary 21:5c98996d1487 124 enemy_position(lcd,first_enemy_position, enemy_phase);//places the first enemy according to the position
OmarAlebiary 9:edb39a8334ee 125 enemy_phase++;
OmarAlebiary 21:5c98996d1487 126 enemy_position(lcd,second_enemy_position, enemy_phase);//places the second enemy according to the position
OmarAlebiary 9:edb39a8334ee 127 enemy_phase++;
OmarAlebiary 9:edb39a8334ee 128
OmarAlebiary 21:5c98996d1487 129 Check_Enemy_Dead(lcd,pad);//checks if enemies crossed the rocket
OmarAlebiary 11:d4aaa959bb20 130
OmarAlebiary 21:5c98996d1487 131 Game_difficulty(pad); //adds difficulty to the game
OmarAlebiary 11:d4aaa959bb20 132
OmarAlebiary 21:5c98996d1487 133 lcd.refresh();//refreshes the screen
OmarAlebiary 8:b547037f42be 134 }
OmarAlebiary 8:b547037f42be 135
OmarAlebiary 9:edb39a8334ee 136
OmarAlebiary 12:1d3b0218d8d0 137 //adds difficulty to the game after proceeding with each level
OmarAlebiary 12:1d3b0218d8d0 138 void RocketRacer::Game_difficulty(Gamepad &pad){
OmarAlebiary 10:7323785c071c 139 if (score>=0 && score<=5){
OmarAlebiary 21:5c98996d1487 140 pad.led(1,1.0); game_speed = 1;//first led on to indicate level 1
OmarAlebiary 21:5c98996d1487 141 wait(0.09);//reduces the wait on each level
OmarAlebiary 20:1907ef5d29bb 142 }if (score>5 && score<=10){
OmarAlebiary 21:5c98996d1487 143 pad.led(2,1.0); game_speed = 2;//first&second leds on to indicate level 2
OmarAlebiary 10:7323785c071c 144 wait(0.07);
OmarAlebiary 20:1907ef5d29bb 145 }if (score>10 && score<=20){
OmarAlebiary 21:5c98996d1487 146 pad.led(3,1.0); game_speed = 3;//1,2,3 leds on to indicate level 3
OmarAlebiary 10:7323785c071c 147 wait(0.06);
OmarAlebiary 21:5c98996d1487 148 }if (score>20 && score<=25){//1,2,3,4 leds on to indicate level 4
OmarAlebiary 20:1907ef5d29bb 149 pad.led(4,1.0); game_speed = 4;
OmarAlebiary 10:7323785c071c 150 wait(0.05);
OmarAlebiary 21:5c98996d1487 151 }if (score>25 && score<=30){//1,2,3,4,5 leds on to indicate level 5
OmarAlebiary 20:1907ef5d29bb 152 pad.led(5,1.0); game_speed = 5;
OmarAlebiary 15:8a768106c297 153 wait(0.04);
OmarAlebiary 21:5c98996d1487 154 }if (score>30){//all 6 leds on to indicate level 6
OmarAlebiary 20:1907ef5d29bb 155 pad.led(6,1.0); game_speed = 6;
OmarAlebiary 10:7323785c071c 156 wait(0.03);
OmarAlebiary 20:1907ef5d29bb 157 }
OmarAlebiary 21:5c98996d1487 158 }
OmarAlebiary 9:edb39a8334ee 159
OmarAlebiary 9:edb39a8334ee 160
OmarAlebiary 9:edb39a8334ee 161 void RocketRacer::enemy_position(N5110 &lcd,int place, int phase){
OmarAlebiary 14:8df7e6fced07 162
OmarAlebiary 21:5c98996d1487 163 if (place==1){//draws the enemy sprite at position 1
OmarAlebiary 9:edb39a8334ee 164 lcd.drawSprite(2,phase,11,9,(int *)enemy);
OmarAlebiary 9:edb39a8334ee 165 }
OmarAlebiary 9:edb39a8334ee 166
OmarAlebiary 21:5c98996d1487 167 if (place==2){//draws the enemy sprite at position 2
OmarAlebiary 9:edb39a8334ee 168 lcd.drawSprite(18,phase,11,9,(int *)enemy);
OmarAlebiary 9:edb39a8334ee 169 }
OmarAlebiary 9:edb39a8334ee 170
OmarAlebiary 21:5c98996d1487 171 if (place==3){//draws the enemy sprite at position 3
OmarAlebiary 9:edb39a8334ee 172 lcd.drawSprite(34,phase,11,9,(int *)enemy);
OmarAlebiary 9:edb39a8334ee 173 }
OmarAlebiary 9:edb39a8334ee 174 lcd.refresh();
OmarAlebiary 9:edb39a8334ee 175
OmarAlebiary 9:edb39a8334ee 176 }
OmarAlebiary 9:edb39a8334ee 177
OmarAlebiary 9:edb39a8334ee 178 void RocketRacer::player_position(N5110 &lcd,char RocketPosition){
OmarAlebiary 9:edb39a8334ee 179
OmarAlebiary 21:5c98996d1487 180 Main_Game_Display(lcd);//displays the game screen
OmarAlebiary 9:edb39a8334ee 181
OmarAlebiary 21:5c98996d1487 182 if (RocketPosition==1){//places the rocket at positon 1
OmarAlebiary 9:edb39a8334ee 183 lcd.drawSprite(2,34,11,9,(int *)rocket);
OmarAlebiary 9:edb39a8334ee 184 }
OmarAlebiary 21:5c98996d1487 185 if (RocketPosition==2){//places the rocket at positon 2
OmarAlebiary 9:edb39a8334ee 186 lcd.drawSprite(18,34,11,9,(int *)rocket);
OmarAlebiary 9:edb39a8334ee 187 }
OmarAlebiary 21:5c98996d1487 188 if (RocketPosition==3){//places the rocket at positon 3
OmarAlebiary 9:edb39a8334ee 189 lcd.drawSprite(34,34,11,9,(int *)rocket);
OmarAlebiary 9:edb39a8334ee 190 }
OmarAlebiary 9:edb39a8334ee 191 lcd.refresh();
OmarAlebiary 9:edb39a8334ee 192 }
OmarAlebiary 9:edb39a8334ee 193
OmarAlebiary 9:edb39a8334ee 194
OmarAlebiary 12:1d3b0218d8d0 195 void RocketRacer::End_Game(Gamepad &pad,N5110 &lcd){
OmarAlebiary 14:8df7e6fced07 196
OmarAlebiary 10:7323785c071c 197 lcd.clear();
OmarAlebiary 10:7323785c071c 198 char buffer1[14];
OmarAlebiary 21:5c98996d1487 199 //prints the gameover to the lcd with the score achieved
OmarAlebiary 8:b547037f42be 200 lcd.printString("Game over!!!",5,0);
OmarAlebiary 10:7323785c071c 201 lcd.printString("Better Luck ",2,1);
OmarAlebiary 10:7323785c071c 202 lcd.printString("next time",2,2);
OmarAlebiary 10:7323785c071c 203 lcd.printString("High score:",2,3);
OmarAlebiary 10:7323785c071c 204 sprintf(buffer1,"%d",score);
OmarAlebiary 10:7323785c071c 205 lcd.printString(buffer1,20,4);
OmarAlebiary 14:8df7e6fced07 206
OmarAlebiary 21:5c98996d1487 207 pad.leds_on();//turns all leds on
OmarAlebiary 21:5c98996d1487 208 pad.tone(4500,1);//makes a tone to indicate gmeover
OmarAlebiary 14:8df7e6fced07 209
OmarAlebiary 10:7323785c071c 210 lcd.refresh();
OmarAlebiary 10:7323785c071c 211 wait(500);
OmarAlebiary 7:7e50cac5e0f4 212
OmarAlebiary 7:7e50cac5e0f4 213 }