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contains my game for the embedded systems project 2645
Dependencies: mbed FXOS8700CQQQ
GameEngine/RocketRacer.cpp@31:4d4a9d78cae5, 2019-04-28 (annotated)
- Committer:
- OmarAlebiary
- Date:
- Sun Apr 28 02:43:58 2019 +0000
- Revision:
- 31:4d4a9d78cae5
- Parent:
- 30:c5060010a1e6
- Child:
- 32:e5d997d2ed79
fixed instructions menu not showing properly
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
OmarAlebiary | 6:958376d55d70 | 1 | #include "RocketRacer.h" |
OmarAlebiary | 6:958376d55d70 | 2 | |
OmarAlebiary | 25:7e3b6df93dd5 | 3 | |
OmarAlebiary | 30:c5060010a1e6 | 4 | FXOS8700CQ device(I2C_SDA,I2C_SCL); |
OmarAlebiary | 25:7e3b6df93dd5 | 5 | |
OmarAlebiary | 30:c5060010a1e6 | 6 | //default constructor of the class and initializing the private variables |
OmarAlebiary | 15:8a768106c297 | 7 | RocketRacer::RocketRacer() |
OmarAlebiary | 15:8a768106c297 | 8 | :first_enemy_position(0),second_enemy_position(0),enemy_phase(0), |
OmarAlebiary | 15:8a768106c297 | 9 | game_speed (0),score(0),Init_position(2),enemy_dead(true),control(true) |
OmarAlebiary | 15:8a768106c297 | 10 | {} |
OmarAlebiary | 6:958376d55d70 | 11 | |
OmarAlebiary | 29:e660274d8222 | 12 | RocketRacer::~RocketRacer(){ |
OmarAlebiary | 29:e660274d8222 | 13 | } |
OmarAlebiary | 31:4d4a9d78cae5 | 14 | //setters |
OmarAlebiary | 29:e660274d8222 | 15 | void RocketRacer::set_first_position(int first_enemy_position) { |
OmarAlebiary | 29:e660274d8222 | 16 | first_enemy_position = first_enemy_position; |
OmarAlebiary | 29:e660274d8222 | 17 | } |
OmarAlebiary | 21:5c98996d1487 | 18 | |
OmarAlebiary | 29:e660274d8222 | 19 | void RocketRacer::set_second_position(int second_enemy_position) { |
OmarAlebiary | 29:e660274d8222 | 20 | second_enemy_position = second_enemy_position; |
OmarAlebiary | 29:e660274d8222 | 21 | } |
OmarAlebiary | 29:e660274d8222 | 22 | |
OmarAlebiary | 29:e660274d8222 | 23 | void RocketRacer::set_enemy_phase(int enemy_phase) { |
OmarAlebiary | 29:e660274d8222 | 24 | enemy_phase = enemy_phase; |
OmarAlebiary | 29:e660274d8222 | 25 | } |
OmarAlebiary | 29:e660274d8222 | 26 | |
OmarAlebiary | 29:e660274d8222 | 27 | void RocketRacer::set_game_speed(int game_speed) { |
OmarAlebiary | 29:e660274d8222 | 28 | game_speed = game_speed; |
OmarAlebiary | 29:e660274d8222 | 29 | } |
OmarAlebiary | 29:e660274d8222 | 30 | |
OmarAlebiary | 29:e660274d8222 | 31 | void RocketRacer::set_game_score(int score) { |
OmarAlebiary | 29:e660274d8222 | 32 | score = score; |
OmarAlebiary | 29:e660274d8222 | 33 | } |
OmarAlebiary | 29:e660274d8222 | 34 | void RocketRacer::set_enemy_dead(bool enemy_dead) { |
OmarAlebiary | 29:e660274d8222 | 35 | enemy_dead = enemy_dead; |
OmarAlebiary | 29:e660274d8222 | 36 | } |
OmarAlebiary | 29:e660274d8222 | 37 | void RocketRacer::set_control(bool control) { |
OmarAlebiary | 29:e660274d8222 | 38 | control = control; |
OmarAlebiary | 29:e660274d8222 | 39 | } |
OmarAlebiary | 29:e660274d8222 | 40 | void RocketRacer::set_init_position(int Init_position) { |
OmarAlebiary | 29:e660274d8222 | 41 | Init_position = Init_position; |
OmarAlebiary | 29:e660274d8222 | 42 | } |
OmarAlebiary | 12:1d3b0218d8d0 | 43 | void RocketRacer::Main_Game_Display(N5110 &lcd){ |
OmarAlebiary | 21:5c98996d1487 | 44 | |
OmarAlebiary | 21:5c98996d1487 | 45 | lcd.clear(); //clears the lcd |
OmarAlebiary | 24:a049cef2cc2e | 46 | lcd.drawRect(0,0,46,47,FILL_BLACK);//draws a transparent rectangle on the lcd |
OmarAlebiary | 21:5c98996d1487 | 47 | char score_buffer[14];//buffer to store the score |
OmarAlebiary | 12:1d3b0218d8d0 | 48 | char score_buffer1[14]; |
OmarAlebiary | 21:5c98996d1487 | 49 | char level_buffer[14];//buffer to store the current level |
OmarAlebiary | 24:a049cef2cc2e | 50 | char level_buffer1[14]; |
OmarAlebiary | 21:5c98996d1487 | 51 | //display score |
OmarAlebiary | 12:1d3b0218d8d0 | 52 | sprintf(score_buffer,"score"); |
OmarAlebiary | 12:1d3b0218d8d0 | 53 | lcd.printString(score_buffer,55,0); |
OmarAlebiary | 12:1d3b0218d8d0 | 54 | sprintf(score_buffer1,"%d",score); |
OmarAlebiary | 12:1d3b0218d8d0 | 55 | lcd.printString(score_buffer1,58,1); |
OmarAlebiary | 24:a049cef2cc2e | 56 | lcd.drawLine(15, 2, 15,48,0); |
OmarAlebiary | 24:a049cef2cc2e | 57 | lcd.drawLine(30, 2, 30,48,0); |
OmarAlebiary | 21:5c98996d1487 | 58 | //display level |
OmarAlebiary | 12:1d3b0218d8d0 | 59 | sprintf(level_buffer,"Level"); |
OmarAlebiary | 12:1d3b0218d8d0 | 60 | lcd.printString(level_buffer,55,3); |
OmarAlebiary | 12:1d3b0218d8d0 | 61 | sprintf(level_buffer1,"%d",game_speed); |
OmarAlebiary | 12:1d3b0218d8d0 | 62 | lcd.printString(level_buffer1,58,4); |
OmarAlebiary | 24:a049cef2cc2e | 63 | lcd.refresh();//refreshes the lcd to render |
OmarAlebiary | 31:4d4a9d78cae5 | 64 | } |
OmarAlebiary | 7:7e50cac5e0f4 | 65 | |
OmarAlebiary | 11:d4aaa959bb20 | 66 | |
OmarAlebiary | 30:c5060010a1e6 | 67 | void RocketRacer::accelerometer_position(Gamepad &pad){ |
OmarAlebiary | 30:c5060010a1e6 | 68 | |
OmarAlebiary | 30:c5060010a1e6 | 69 | float pitchAngle = device.get_pitch_angle(); |
OmarAlebiary | 30:c5060010a1e6 | 70 | if( (pitchAngle > 100) |
OmarAlebiary | 30:c5060010a1e6 | 71 | && Init_position!=3 && control==true){//statement to check if the joystick moved right |
OmarAlebiary | 30:c5060010a1e6 | 72 | Init_position++;//increments the position of the player sprite |
OmarAlebiary | 30:c5060010a1e6 | 73 | control = false; //sets the flag to false |
OmarAlebiary | 30:c5060010a1e6 | 74 | wait(0.09);// small delay to prevent previous press being detected again |
OmarAlebiary | 30:c5060010a1e6 | 75 | // printf("its Right\n"); |
OmarAlebiary | 30:c5060010a1e6 | 76 | } |
OmarAlebiary | 30:c5060010a1e6 | 77 | else if( (pitchAngle < 90 ) |
OmarAlebiary | 30:c5060010a1e6 | 78 | && Init_position!=1 && control==true){//statement to check if the joystick moved left |
OmarAlebiary | 30:c5060010a1e6 | 79 | Init_position--;//decrements the position of the player sprite |
OmarAlebiary | 30:c5060010a1e6 | 80 | control = false;//sets the flag to false |
OmarAlebiary | 30:c5060010a1e6 | 81 | wait(0.09);// small delay to prevent previous press being detected again |
OmarAlebiary | 30:c5060010a1e6 | 82 | // printf("its left\n"); |
OmarAlebiary | 30:c5060010a1e6 | 83 | } |
OmarAlebiary | 30:c5060010a1e6 | 84 | else {//statement to check if the joystick position is center |
OmarAlebiary | 30:c5060010a1e6 | 85 | control = true;//sets the flag to true |
OmarAlebiary | 30:c5060010a1e6 | 86 | wait(0.09); |
OmarAlebiary | 30:c5060010a1e6 | 87 | // printf("its center\n"); |
OmarAlebiary | 30:c5060010a1e6 | 88 | } |
OmarAlebiary | 30:c5060010a1e6 | 89 | } |
OmarAlebiary | 30:c5060010a1e6 | 90 | |
OmarAlebiary | 30:c5060010a1e6 | 91 | |
OmarAlebiary | 11:d4aaa959bb20 | 92 | void RocketRacer::Joystick_position(Gamepad &pad){ |
OmarAlebiary | 30:c5060010a1e6 | 93 | |
OmarAlebiary | 21:5c98996d1487 | 94 | Direction d=pad.get_direction();//assigning the object d to the method to get the joystick direction |
OmarAlebiary | 11:d4aaa959bb20 | 95 | |
OmarAlebiary | 19:ad9dc8e418c9 | 96 | if( (d==E||pad.check_event(Gamepad::R_PRESSED) == true ) |
OmarAlebiary | 21:5c98996d1487 | 97 | && Init_position!=3 && control==true){//statement to check if the joystick moved right |
OmarAlebiary | 21:5c98996d1487 | 98 | Init_position++;//increments the position of the player sprite |
OmarAlebiary | 21:5c98996d1487 | 99 | control = false; //sets the flag to false |
OmarAlebiary | 28:39607fb67e88 | 100 | wait(0.09);// small delay to prevent previous press being detected again |
OmarAlebiary | 15:8a768106c297 | 101 | // printf("its Right\n"); |
OmarAlebiary | 8:b547037f42be | 102 | } |
OmarAlebiary | 19:ad9dc8e418c9 | 103 | else if( (d==W ||pad.check_event(Gamepad::L_PRESSED) == true ) |
OmarAlebiary | 21:5c98996d1487 | 104 | && Init_position!=1 && control==true){//statement to check if the joystick moved left |
OmarAlebiary | 21:5c98996d1487 | 105 | Init_position--;//decrements the position of the player sprite |
OmarAlebiary | 21:5c98996d1487 | 106 | control = false;//sets the flag to false |
OmarAlebiary | 23:2ca9735b16ef | 107 | wait(0.01);// small delay to prevent previous press being detected again |
OmarAlebiary | 15:8a768106c297 | 108 | // printf("its left\n"); |
OmarAlebiary | 8:b547037f42be | 109 | } |
OmarAlebiary | 21:5c98996d1487 | 110 | else if(d==CENTRE){//statement to check if the joystick position is center |
OmarAlebiary | 21:5c98996d1487 | 111 | control = true;//sets the flag to true |
OmarAlebiary | 23:2ca9735b16ef | 112 | wait(0.01); |
OmarAlebiary | 15:8a768106c297 | 113 | // printf("its center\n"); |
OmarAlebiary | 9:edb39a8334ee | 114 | } |
OmarAlebiary | 11:d4aaa959bb20 | 115 | } |
OmarAlebiary | 12:1d3b0218d8d0 | 116 | |
OmarAlebiary | 12:1d3b0218d8d0 | 117 | |
OmarAlebiary | 11:d4aaa959bb20 | 118 | void RocketRacer::Generate_New_Enemy(){ |
OmarAlebiary | 12:1d3b0218d8d0 | 119 | |
OmarAlebiary | 21:5c98996d1487 | 120 | srand(time(NULL));//seeding the random function |
OmarAlebiary | 9:edb39a8334ee | 121 | |
OmarAlebiary | 21:5c98996d1487 | 122 | if (enemy_dead){//statement to check if the enemy crossed the player sprite |
OmarAlebiary | 21:5c98996d1487 | 123 | first_enemy_position = Init_position;//places the first enemy above the player's sprite |
OmarAlebiary | 21:5c98996d1487 | 124 | second_enemy_position = (rand() % 3)+1;//generates a random number from 1 to 3 |
OmarAlebiary | 28:39607fb67e88 | 125 | //printf("%d",second_enemy_position); |
OmarAlebiary | 12:1d3b0218d8d0 | 126 | enemy_phase = 0; |
OmarAlebiary | 12:1d3b0218d8d0 | 127 | enemy_dead = false; |
OmarAlebiary | 11:d4aaa959bb20 | 128 | } |
OmarAlebiary | 12:1d3b0218d8d0 | 129 | } |
OmarAlebiary | 28:39607fb67e88 | 130 | |
OmarAlebiary | 28:39607fb67e88 | 131 | |
OmarAlebiary | 11:d4aaa959bb20 | 132 | void RocketRacer::Check_Enemy_Dead(N5110 &lcd,Gamepad &pad){ |
OmarAlebiary | 11:d4aaa959bb20 | 133 | |
OmarAlebiary | 19:ad9dc8e418c9 | 134 | if (enemy_phase>23 && ((first_enemy_position== Init_position) |
OmarAlebiary | 28:39607fb67e88 | 135 | || (second_enemy_position == Init_position)) ){//statement to check if the enemies collided with the rocket |
OmarAlebiary | 28:39607fb67e88 | 136 | End_Game(pad,lcd);//calls the end game method that displays game over screen |
OmarAlebiary | 28:39607fb67e88 | 137 | |
OmarAlebiary | 28:39607fb67e88 | 138 | |
OmarAlebiary | 12:1d3b0218d8d0 | 139 | } |
OmarAlebiary | 28:39607fb67e88 | 140 | if (enemy_phase>39){//statement to check if the enemies crossed without colliding with the rocket |
OmarAlebiary | 12:1d3b0218d8d0 | 141 | enemy_dead = true; |
OmarAlebiary | 21:5c98996d1487 | 142 | score++;//increments the score |
OmarAlebiary | 28:39607fb67e88 | 143 | } |
OmarAlebiary | 11:d4aaa959bb20 | 144 | } |
OmarAlebiary | 11:d4aaa959bb20 | 145 | |
OmarAlebiary | 30:c5060010a1e6 | 146 | void RocketRacer::Game_Loop_accelerometer(N5110 &lcd,Gamepad &pad){ |
OmarAlebiary | 30:c5060010a1e6 | 147 | |
OmarAlebiary | 30:c5060010a1e6 | 148 | lcd.clear(); //clears the lcd |
OmarAlebiary | 30:c5060010a1e6 | 149 | |
OmarAlebiary | 30:c5060010a1e6 | 150 | accelerometer_position(pad);//calls the method to get the joystick direction according to the user |
OmarAlebiary | 30:c5060010a1e6 | 151 | player_position(lcd,Init_position);//calls the method to draw the sprites according to joystick postion |
OmarAlebiary | 30:c5060010a1e6 | 152 | |
OmarAlebiary | 30:c5060010a1e6 | 153 | Generate_New_Enemy();//generate 2 new enemies |
OmarAlebiary | 30:c5060010a1e6 | 154 | |
OmarAlebiary | 30:c5060010a1e6 | 155 | |
OmarAlebiary | 30:c5060010a1e6 | 156 | enemy_position(lcd,first_enemy_position, enemy_phase);//places the first enemy according to the position |
OmarAlebiary | 30:c5060010a1e6 | 157 | enemy_phase++;//increments the current phase of the enemy |
OmarAlebiary | 30:c5060010a1e6 | 158 | enemy_position(lcd,second_enemy_position, enemy_phase);//places the second enemy according to the position |
OmarAlebiary | 30:c5060010a1e6 | 159 | enemy_phase++;//increments the current phase of the enemy |
OmarAlebiary | 30:c5060010a1e6 | 160 | |
OmarAlebiary | 30:c5060010a1e6 | 161 | Check_Enemy_Dead(lcd,pad);//checks if enemies crossed the rocket |
OmarAlebiary | 30:c5060010a1e6 | 162 | |
OmarAlebiary | 30:c5060010a1e6 | 163 | Game_difficulty(pad); //adds difficulty to the game |
OmarAlebiary | 30:c5060010a1e6 | 164 | |
OmarAlebiary | 30:c5060010a1e6 | 165 | lcd.refresh();//refreshes the screen |
OmarAlebiary | 30:c5060010a1e6 | 166 | } |
OmarAlebiary | 28:39607fb67e88 | 167 | |
OmarAlebiary | 12:1d3b0218d8d0 | 168 | void RocketRacer::Game_Loop(N5110 &lcd,Gamepad &pad){ |
OmarAlebiary | 11:d4aaa959bb20 | 169 | |
OmarAlebiary | 21:5c98996d1487 | 170 | lcd.clear(); //clears the lcd |
OmarAlebiary | 11:d4aaa959bb20 | 171 | |
OmarAlebiary | 21:5c98996d1487 | 172 | Joystick_position(pad);//calls the method to get the joystick direction according to the user |
OmarAlebiary | 21:5c98996d1487 | 173 | player_position(lcd,Init_position);//calls the method to draw the sprites according to joystick postion |
OmarAlebiary | 11:d4aaa959bb20 | 174 | |
OmarAlebiary | 21:5c98996d1487 | 175 | Generate_New_Enemy();//generate 2 new enemies |
OmarAlebiary | 11:d4aaa959bb20 | 176 | |
OmarAlebiary | 11:d4aaa959bb20 | 177 | |
OmarAlebiary | 21:5c98996d1487 | 178 | enemy_position(lcd,first_enemy_position, enemy_phase);//places the first enemy according to the position |
OmarAlebiary | 28:39607fb67e88 | 179 | enemy_phase++;//increments the current phase of the enemy |
OmarAlebiary | 21:5c98996d1487 | 180 | enemy_position(lcd,second_enemy_position, enemy_phase);//places the second enemy according to the position |
OmarAlebiary | 28:39607fb67e88 | 181 | enemy_phase++;//increments the current phase of the enemy |
OmarAlebiary | 9:edb39a8334ee | 182 | |
OmarAlebiary | 21:5c98996d1487 | 183 | Check_Enemy_Dead(lcd,pad);//checks if enemies crossed the rocket |
OmarAlebiary | 11:d4aaa959bb20 | 184 | |
OmarAlebiary | 21:5c98996d1487 | 185 | Game_difficulty(pad); //adds difficulty to the game |
OmarAlebiary | 11:d4aaa959bb20 | 186 | |
OmarAlebiary | 21:5c98996d1487 | 187 | lcd.refresh();//refreshes the screen |
OmarAlebiary | 8:b547037f42be | 188 | } |
OmarAlebiary | 8:b547037f42be | 189 | |
OmarAlebiary | 9:edb39a8334ee | 190 | |
OmarAlebiary | 12:1d3b0218d8d0 | 191 | //adds difficulty to the game after proceeding with each level |
OmarAlebiary | 12:1d3b0218d8d0 | 192 | void RocketRacer::Game_difficulty(Gamepad &pad){ |
OmarAlebiary | 10:7323785c071c | 193 | if (score>=0 && score<=5){ |
OmarAlebiary | 21:5c98996d1487 | 194 | pad.led(1,1.0); game_speed = 1;//first led on to indicate level 1 |
OmarAlebiary | 21:5c98996d1487 | 195 | wait(0.09);//reduces the wait on each level |
OmarAlebiary | 20:1907ef5d29bb | 196 | }if (score>5 && score<=10){ |
OmarAlebiary | 21:5c98996d1487 | 197 | pad.led(2,1.0); game_speed = 2;//first&second leds on to indicate level 2 |
OmarAlebiary | 10:7323785c071c | 198 | wait(0.07); |
OmarAlebiary | 20:1907ef5d29bb | 199 | }if (score>10 && score<=20){ |
OmarAlebiary | 21:5c98996d1487 | 200 | pad.led(3,1.0); game_speed = 3;//1,2,3 leds on to indicate level 3 |
OmarAlebiary | 10:7323785c071c | 201 | wait(0.06); |
OmarAlebiary | 21:5c98996d1487 | 202 | }if (score>20 && score<=25){//1,2,3,4 leds on to indicate level 4 |
OmarAlebiary | 20:1907ef5d29bb | 203 | pad.led(4,1.0); game_speed = 4; |
OmarAlebiary | 10:7323785c071c | 204 | wait(0.05); |
OmarAlebiary | 21:5c98996d1487 | 205 | }if (score>25 && score<=30){//1,2,3,4,5 leds on to indicate level 5 |
OmarAlebiary | 20:1907ef5d29bb | 206 | pad.led(5,1.0); game_speed = 5; |
OmarAlebiary | 15:8a768106c297 | 207 | wait(0.04); |
OmarAlebiary | 21:5c98996d1487 | 208 | }if (score>30){//all 6 leds on to indicate level 6 |
OmarAlebiary | 20:1907ef5d29bb | 209 | pad.led(6,1.0); game_speed = 6; |
OmarAlebiary | 10:7323785c071c | 210 | wait(0.03); |
OmarAlebiary | 20:1907ef5d29bb | 211 | } |
OmarAlebiary | 21:5c98996d1487 | 212 | } |
OmarAlebiary | 9:edb39a8334ee | 213 | |
OmarAlebiary | 9:edb39a8334ee | 214 | |
OmarAlebiary | 9:edb39a8334ee | 215 | void RocketRacer::enemy_position(N5110 &lcd,int place, int phase){ |
OmarAlebiary | 14:8df7e6fced07 | 216 | |
OmarAlebiary | 21:5c98996d1487 | 217 | if (place==1){//draws the enemy sprite at position 1 |
OmarAlebiary | 28:39607fb67e88 | 218 | lcd.drawSprite(3,phase,11,9,(int *)enemy); |
OmarAlebiary | 9:edb39a8334ee | 219 | } |
OmarAlebiary | 9:edb39a8334ee | 220 | |
OmarAlebiary | 21:5c98996d1487 | 221 | if (place==2){//draws the enemy sprite at position 2 |
OmarAlebiary | 28:39607fb67e88 | 222 | lcd.drawSprite(19,phase,11,9,(int *)enemy); |
OmarAlebiary | 9:edb39a8334ee | 223 | } |
OmarAlebiary | 9:edb39a8334ee | 224 | |
OmarAlebiary | 21:5c98996d1487 | 225 | if (place==3){//draws the enemy sprite at position 3 |
OmarAlebiary | 28:39607fb67e88 | 226 | lcd.drawSprite(35,phase,11,9,(int *)enemy); |
OmarAlebiary | 9:edb39a8334ee | 227 | } |
OmarAlebiary | 9:edb39a8334ee | 228 | lcd.refresh(); |
OmarAlebiary | 9:edb39a8334ee | 229 | |
OmarAlebiary | 9:edb39a8334ee | 230 | } |
OmarAlebiary | 9:edb39a8334ee | 231 | |
OmarAlebiary | 9:edb39a8334ee | 232 | void RocketRacer::player_position(N5110 &lcd,char RocketPosition){ |
OmarAlebiary | 9:edb39a8334ee | 233 | |
OmarAlebiary | 21:5c98996d1487 | 234 | Main_Game_Display(lcd);//displays the game screen |
OmarAlebiary | 9:edb39a8334ee | 235 | |
OmarAlebiary | 21:5c98996d1487 | 236 | if (RocketPosition==1){//places the rocket at positon 1 |
OmarAlebiary | 28:39607fb67e88 | 237 | lcd.drawSprite(3,34,11,9,(int *)rocket); |
OmarAlebiary | 9:edb39a8334ee | 238 | } |
OmarAlebiary | 21:5c98996d1487 | 239 | if (RocketPosition==2){//places the rocket at positon 2 |
OmarAlebiary | 28:39607fb67e88 | 240 | lcd.drawSprite(19,34,11,9,(int *)rocket); |
OmarAlebiary | 9:edb39a8334ee | 241 | } |
OmarAlebiary | 21:5c98996d1487 | 242 | if (RocketPosition==3){//places the rocket at positon 3 |
OmarAlebiary | 28:39607fb67e88 | 243 | lcd.drawSprite(35,34,11,9,(int *)rocket); |
OmarAlebiary | 9:edb39a8334ee | 244 | } |
OmarAlebiary | 9:edb39a8334ee | 245 | lcd.refresh(); |
OmarAlebiary | 9:edb39a8334ee | 246 | } |
OmarAlebiary | 9:edb39a8334ee | 247 | |
OmarAlebiary | 9:edb39a8334ee | 248 | |
OmarAlebiary | 12:1d3b0218d8d0 | 249 | void RocketRacer::End_Game(Gamepad &pad,N5110 &lcd){ |
OmarAlebiary | 14:8df7e6fced07 | 250 | |
OmarAlebiary | 10:7323785c071c | 251 | lcd.clear(); |
OmarAlebiary | 10:7323785c071c | 252 | char buffer1[14]; |
OmarAlebiary | 21:5c98996d1487 | 253 | //prints the gameover to the lcd with the score achieved |
OmarAlebiary | 8:b547037f42be | 254 | lcd.printString("Game over!!!",5,0); |
OmarAlebiary | 10:7323785c071c | 255 | lcd.printString("Better Luck ",2,1); |
OmarAlebiary | 10:7323785c071c | 256 | lcd.printString("next time",2,2); |
OmarAlebiary | 10:7323785c071c | 257 | lcd.printString("High score:",2,3); |
OmarAlebiary | 10:7323785c071c | 258 | sprintf(buffer1,"%d",score); |
OmarAlebiary | 10:7323785c071c | 259 | lcd.printString(buffer1,20,4); |
OmarAlebiary | 14:8df7e6fced07 | 260 | |
OmarAlebiary | 25:7e3b6df93dd5 | 261 | pad.leds_on();//turns all leds on |
OmarAlebiary | 10:7323785c071c | 262 | lcd.refresh(); |
OmarAlebiary | 28:39607fb67e88 | 263 | tones.End_Game_Melody(pad); //calling tones object to play melody |
OmarAlebiary | 7:7e50cac5e0f4 | 264 | |
OmarAlebiary | 25:7e3b6df93dd5 | 265 | |
OmarAlebiary | 28:39607fb67e88 | 266 | wait(50); |
OmarAlebiary | 25:7e3b6df93dd5 | 267 | |
OmarAlebiary | 25:7e3b6df93dd5 | 268 | } |
OmarAlebiary | 25:7e3b6df93dd5 | 269 |