Uses accompanying Basket, Objects and Fruit libraries to create Fruit Basket game. If an object is caught, points are added; if an object in missed, a 'life' is lost.

Dependents:   Game_Controller_Project

Revision:
10:6605cd9d374b
Parent:
9:902b67101cdc
Child:
12:f7d6003e5c6b
--- a/Catch_Model.h	Sat Apr 15 15:06:54 2017 +0000
+++ b/Catch_Model.h	Tue Apr 18 14:28:15 2017 +0000
@@ -47,7 +47,6 @@
     int _objects_speed;
     int _lives;
     int _delay;
-    int _bullet_time;
     
     Direction _d;
     float _mag;