Uses accompanying Basket, Objects and Fruit libraries to create Fruit Basket game. If an object is caught, points are added; if an object in missed, a 'life' is lost.

Dependents:   Game_Controller_Project

Revision:
12:f7d6003e5c6b
Parent:
10:6605cd9d374b
Child:
13:ae2dac4ab786
--- a/Catch_Model.h	Wed Apr 19 14:34:31 2017 +0000
+++ b/Catch_Model.h	Thu Apr 20 14:26:32 2017 +0000
@@ -39,7 +39,6 @@
     
     Basket basket;
     Objects objects;
-    ABXY abxy;
     Timeout timeout;
     
     int _basket_y;