Displays text on a WS2812 (NeoPixel) matrix display

Dependencies:   mbed miniFont wsDrive

Displays text on an array of WS2812 LEDs (NeoPixels)

Text is 5 rows tall so any grid larger than that can be used. The font supports A-Z (capitals only, any lowercase input will be capitalised) numbers and some basic punctuation. Letters are 5 LEDs wide, some numbers and punctuation are smaller but generally you need 6 pixels wide per character you wish to fit. If displaying a string a 1 row space is left between characters, for other spacings either edit the code or print one letter at a time and adjust the offset for the next letter.

LEDs must be connected in horizontal rows, top row first. Rows can be either direction or alternating directions.

NOTE: The testing on this has been fairly minimal. It works with my one physical configuration, I think the logic for other configurations is correct but haven't tested it. If you find a problem please let me know.

miniFont/miniFont.cpp

Committer:
AndyA
Date:
2014-11-06
Revision:
0:bada179a0b70

File content as of revision 0:bada179a0b70:

#include "miniFont.h"

const char miniFont::dot[5] = { 0x00,0x00,0x00,0x03,0x03};
const char miniFont::space[5] = { 0x00,0x00,0x00,0x00,0x00};
const char miniFont::exclam[5] = { 0x01,0x01,0x01,0x00,0x01};
const char miniFont::quest[5] = { 0x0f,0x09,0x02,0x00,0x02};

const char miniFont::numbers[10][5] = {
    { 0x0e, 0x11, 0x11, 0x11, 0x08 }, // 0
    { 0x06, 0x02, 0x02, 0x02, 0x07 }, // 1
    { 0x1f, 0x01, 0x06, 0x18, 0x1f }, // 2
    { 0x1f, 0x01, 0x0f, 0x01, 0x1f }, // 3
    { 0x10, 0x10, 0x14, 0x1f, 0x04 }, // 4
    { 0x1f, 0x10, 0x1e, 0x01, 0x1e }, // 5
    { 0x1f, 0x10, 0x1f, 0x11, 0x1f }, // 6
    { 0x1f, 0x01, 0x01, 0x02, 0x02 }, // 7
    { 0x1f, 0x11, 0x08, 0x11, 0x1f }, // 8
    { 0x1f, 0x11, 0x1f, 0x01, 0x1f } // 9
};

const char miniFont::letters[26][5] = {
    { 0x1f, 0x11, 0x1f, 0x11, 0x11 }, // A
    { 0x1e, 0x11, 0x1e, 0x11, 0x1e }, // B
    { 0x1f, 0x10, 0x10, 0x10, 0x1f }, // C
    { 0x1e, 0x11, 0x11, 0x11, 0x1e }, // D
    { 0x1f, 0x10, 0x1e, 0x10, 0x1f }, // E
    { 0x1f, 0x10, 0x1e, 0x10, 0x10 }, // F
    { 0x1f, 0x10, 0x13, 0x11, 0x1f }, // G
    { 0x11, 0x11, 0x1f, 0x11, 0x11 }, // H
    { 0x07, 0x02, 0x02, 0x02, 0x07 }, // I
    { 0x01, 0x01, 0x01, 0x11, 0x1f }, // J
    { 0x11, 0x12, 0x1c, 0x12, 0x11 }, // K
    { 0x10, 0x10, 0x10, 0x10, 0x1f }, // L
    { 0x11, 0x1b, 0x15, 0x11, 0x11 }, // M
    { 0x11, 0x19, 0x15, 0x13, 0x11 }, // N
    { 0x1f, 0x11, 0x11, 0x11, 0x1f }, // O
    { 0x1f, 0x11, 0x1f, 0x10, 0x10 }, // P
    { 0x1f, 0x11, 0x15, 0x1f, 0x04 }, // Q
    { 0x1f, 0x11, 0x1f, 0x12, 0x11 }, // R
    { 0x1f, 0x10, 0x1f, 0x01, 0x1F }, // S
    { 0x1f, 0x04, 0x04, 0x04, 0x04 }, // T
    { 0x11, 0x11, 0x11, 0x11, 0x1F }, // U
    { 0x11, 0x11, 0x11, 0x0a, 0x04 }, // V
    { 0x11, 0x11, 0x15, 0x1b, 0x11 }, // W
    { 0x11, 0x0a, 0x04, 0x0a, 0x11 }, // X
    { 0x11, 0x11, 0x1f, 0x04, 0x04 }, // Y
    { 0x1f, 0x02, 0x04, 0x08, 0x1f } // Z
};


miniFont::miniFont() {

    rotate90 = false;
    fixedWidth = false;
     }


uint8_t miniFont::getMinPixWidth(char letter)
{
    switch(letter) {
        case '.':
            return 2;
        case ' ':
        case '1':
        case 'I':
        case 'i':
            return 3;
        case '!':
            return 1;
        case '?':
            return 4;
        default:
            return maxWidth;
    }
}


uint8_t miniFont::getPixWidth(char letter)
{
    if (fixedWidth)
        return maxWidth;
    else
        return getMinPixWidth(letter);
}

uint8_t miniFont::getPixHeight(char letter)
{
    return 5;
}

// gets the proportional letter
bool miniFont::getRawChar(char letter, const char **rowArray)
{

    if ((letter>='A') && (letter<='Z')) { // upper
        *rowArray = letters[letter-'A'];
        return true;
    }
    if ((letter>='a') && (letter<='z')) { // lower
        *rowArray = letters[letter-'a'];
        return true;
    }
    if ((letter>='0') && (letter <='9')) {
        *rowArray = numbers[letter-'0'];
        return true;
    }
    if (letter == '.') {
        *rowArray = dot;
        return true;
    }
    if (letter == '!') {
        *rowArray = exclam;
        return true;
    }
    if (letter == '?') {
        *rowArray = quest;
        return true;
    }
    if (letter == ' ') {
        *rowArray = space;
        return true;
    }
    return false;
}

// converts to fixed width if needed.
bool miniFont::getVerticalChar(char letter, const char **rowArray)
{
    if (!fixedWidth)
        return getRawChar(letter,rowArray);

    uint8_t shift = (maxWidth - getMinPixWidth(letter)) / 2;
    if (shift == 0)
        return getRawChar(letter,rowArray);

    const char *rawletter;
    if (getRawChar(letter,&rawletter)) {
        for (int i = 0; i < maxHeight; i++) {
            letterBuffer[i] = rawletter[i]<<shift;
        }
        *rowArray = (const char *)letterBuffer;
        return true;
    }
    return false;
}

// rotates if needed.
bool miniFont::getChar(char letter, const char **rowArray)
{
    if (!rotate90) return getVerticalChar(letter,rowArray);

    const char *vertical;
    if (!getVerticalChar(letter,&vertical))
        return false;

    for (int i = 0; i < maxWidth; i++) {
        rotateBuffer[i] = 0;
    }

    for (int i = 0; i < maxHeight; i++) {
        for (int j = 0; j < maxWidth; j++) {
            rotateBuffer[i] = vertical[j] << j;
        }
    }
    *rowArray = vertical;
    return true;
}