Satellite Observers Workbench. NOT yet complete, just published for forum posters to \"cherry pick\" pieces of code as requiered as an example.
usbeh/xbox360gamepad.h@0:0a841b89d614, 2010-10-11 (annotated)
- Committer:
- AjK
- Date:
- Mon Oct 11 10:34:55 2010 +0000
- Revision:
- 0:0a841b89d614
Totally Alpha quality as this project isn\t completed. Just publishing it as it answers many questions asked in the forums
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
AjK | 0:0a841b89d614 | 1 | /**************************************************************************** |
AjK | 0:0a841b89d614 | 2 | * Copyright 2010 Andy Kirkham, Stellar Technologies Ltd |
AjK | 0:0a841b89d614 | 3 | * |
AjK | 0:0a841b89d614 | 4 | * This file is part of the Satellite Observers Workbench (SOWB). |
AjK | 0:0a841b89d614 | 5 | * |
AjK | 0:0a841b89d614 | 6 | * SOWB is free software: you can redistribute it and/or modify |
AjK | 0:0a841b89d614 | 7 | * it under the terms of the GNU General Public License as published by |
AjK | 0:0a841b89d614 | 8 | * the Free Software Foundation, either version 3 of the License, or |
AjK | 0:0a841b89d614 | 9 | * (at your option) any later version. |
AjK | 0:0a841b89d614 | 10 | * |
AjK | 0:0a841b89d614 | 11 | * SOWB is distributed in the hope that it will be useful, |
AjK | 0:0a841b89d614 | 12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
AjK | 0:0a841b89d614 | 13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
AjK | 0:0a841b89d614 | 14 | * GNU General Public License for more details. |
AjK | 0:0a841b89d614 | 15 | * |
AjK | 0:0a841b89d614 | 16 | * You should have received a copy of the GNU General Public License |
AjK | 0:0a841b89d614 | 17 | * along with SOWB. If not, see <http://www.gnu.org/licenses/>. |
AjK | 0:0a841b89d614 | 18 | * |
AjK | 0:0a841b89d614 | 19 | * $Id: main.cpp 5 2010-07-12 20:51:11Z ajk $ |
AjK | 0:0a841b89d614 | 20 | * |
AjK | 0:0a841b89d614 | 21 | ***************************************************************************/ |
AjK | 0:0a841b89d614 | 22 | |
AjK | 0:0a841b89d614 | 23 | #ifndef XBOX360GAMEPAD_H |
AjK | 0:0a841b89d614 | 24 | #define XBOX360GAMEPAD_H |
AjK | 0:0a841b89d614 | 25 | |
AjK | 0:0a841b89d614 | 26 | #include "usbeh_api.h" |
AjK | 0:0a841b89d614 | 27 | |
AjK | 0:0a841b89d614 | 28 | #define BUTTON_PRESSED 1 |
AjK | 0:0a841b89d614 | 29 | #define BUTTON_RELEASED 0 |
AjK | 0:0a841b89d614 | 30 | |
AjK | 0:0a841b89d614 | 31 | #define BUTTON_HOLD_TIME 3000 |
AjK | 0:0a841b89d614 | 32 | |
AjK | 0:0a841b89d614 | 33 | #define BUTT_LS_PRESS 1 |
AjK | 0:0a841b89d614 | 34 | #define BUTT_RS_PRESS 2 |
AjK | 0:0a841b89d614 | 35 | #define BUTT_XBOX_PRESS 3 |
AjK | 0:0a841b89d614 | 36 | #define BUTT_UNUSED_PRESS 4 |
AjK | 0:0a841b89d614 | 37 | #define BUTT_A_PRESS 5 |
AjK | 0:0a841b89d614 | 38 | #define BUTT_B_PRESS 6 |
AjK | 0:0a841b89d614 | 39 | #define BUTT_X_PRESS 7 |
AjK | 0:0a841b89d614 | 40 | #define BUTT_Y_PRESS 8 |
AjK | 0:0a841b89d614 | 41 | #define BUTT_DPAD_UP_PRESS 9 |
AjK | 0:0a841b89d614 | 42 | #define BUTT_DPAD_DOWN_PRESS 10 |
AjK | 0:0a841b89d614 | 43 | #define BUTT_DPAD_LEFT_PRESS 11 |
AjK | 0:0a841b89d614 | 44 | #define BUTT_DPAD_RIGHT_PRESS 12 |
AjK | 0:0a841b89d614 | 45 | #define BUTT_START_PRESS 13 |
AjK | 0:0a841b89d614 | 46 | #define BUTT_BACK_PRESS 14 |
AjK | 0:0a841b89d614 | 47 | #define BUTT_LEFT_HAT_PRESS 15 |
AjK | 0:0a841b89d614 | 48 | #define BUTT_RIGHT_HAT_PRESS 16 |
AjK | 0:0a841b89d614 | 49 | |
AjK | 0:0a841b89d614 | 50 | #define BUTT_LS_RELEASE (BUTT_LS_PRESS + 16) |
AjK | 0:0a841b89d614 | 51 | #define BUTT_RS_RELEASE (BUTT_RS_PRESS + 16) |
AjK | 0:0a841b89d614 | 52 | #define BUTT_XBOX_RELEASE (BUTT_XBOX_PRESS + 16) |
AjK | 0:0a841b89d614 | 53 | #define BUTT_UNUSED_RELEASE (BUTT_UNUSED_PRESS + 16) |
AjK | 0:0a841b89d614 | 54 | #define BUTT_A_RELEASE (BUTT_A_PRESS + 16) |
AjK | 0:0a841b89d614 | 55 | #define BUTT_B_RELEASE (BUTT_B_PRESS + 16) |
AjK | 0:0a841b89d614 | 56 | #define BUTT_X_RELEASE (BUTT_X_PRESS + 16) |
AjK | 0:0a841b89d614 | 57 | #define BUTT_Y_RELEASE (BUTT_Y_PRESS + 16) |
AjK | 0:0a841b89d614 | 58 | #define BUTT_DPAD_UP_RELEASE (BUTT_DPAD_UP_PRESS + 16) |
AjK | 0:0a841b89d614 | 59 | #define BUTT_DPAD_DOWN_RELEASE (BUTT_DPAD_DOWN_PRESS + 16) |
AjK | 0:0a841b89d614 | 60 | #define BUTT_DPAD_LEFT_RELEASE (BUTT_DPAD_LEFT_PRESS + 16) |
AjK | 0:0a841b89d614 | 61 | #define BUTT_DPAD_RIGHT_RELEASE (BUTT_DPAD_RIGHT_PRESS + 16) |
AjK | 0:0a841b89d614 | 62 | #define BUTT_START_RELEASE (BUTT_START_PRESS + 16) |
AjK | 0:0a841b89d614 | 63 | #define BUTT_BACK_RELEASE (BUTT_BACK_PRESS + 16) |
AjK | 0:0a841b89d614 | 64 | #define BUTT_LEFT_HAT_RELEASE (BUTT_LEFT_HAT_PRESS + 16) |
AjK | 0:0a841b89d614 | 65 | #define BUTT_RIGHT_HAT_RELEASE (BUTT_RIGHT_HAT_PRESS + 16) |
AjK | 0:0a841b89d614 | 66 | |
AjK | 0:0a841b89d614 | 67 | #define BUTT_LS_HOLD (BUTT_LS_PRESS + 32) |
AjK | 0:0a841b89d614 | 68 | #define BUTT_RS_HOLD (BUTT_RS_PRESS + 32) |
AjK | 0:0a841b89d614 | 69 | #define BUTT_XBOX_HOLD (BUTT_XBOX_PRESS + 32) |
AjK | 0:0a841b89d614 | 70 | #define BUTT_UNUSED_HOLD (BUTT_UNUSED_PRESS + 32) |
AjK | 0:0a841b89d614 | 71 | #define BUTT_A_HOLD (BUTT_A_PRESS + 32) |
AjK | 0:0a841b89d614 | 72 | #define BUTT_B_HOLD (BUTT_B_PRESS + 32) |
AjK | 0:0a841b89d614 | 73 | #define BUTT_X_HOLD (BUTT_X_PRESS + 32) |
AjK | 0:0a841b89d614 | 74 | #define BUTT_Y_HOLD (BUTT_Y_PRESS + 32) |
AjK | 0:0a841b89d614 | 75 | #define BUTT_DPAD_UP_HOLD (BUTT_DPAD_UP_PRESS + 32) |
AjK | 0:0a841b89d614 | 76 | #define BUTT_DPAD_DOWN_HOLD (BUTT_DPAD_DOWN_PRESS + 32) |
AjK | 0:0a841b89d614 | 77 | #define BUTT_DPAD_LEFT_HOLD (BUTT_DPAD_LEFT_PRESS + 32) |
AjK | 0:0a841b89d614 | 78 | #define BUTT_DPAD_RIGHT_HOLD (BUTT_DPAD_RIGHT_PRESS + 32) |
AjK | 0:0a841b89d614 | 79 | #define BUTT_START_HOLD (BUTT_START_PRESS + 32) |
AjK | 0:0a841b89d614 | 80 | #define BUTT_BACK_HOLD (BUTT_BACK_PRESS + 32) |
AjK | 0:0a841b89d614 | 81 | #define BUTT_LEFT_HAT_HOLD (BUTT_LEFT_HAT_PRESS + 32) |
AjK | 0:0a841b89d614 | 82 | #define BUTT_RIGHT_HAT_HOLD (BUTT_RIGHT_HAT_PRESS + 32) |
AjK | 0:0a841b89d614 | 83 | |
AjK | 0:0a841b89d614 | 84 | #define LED_ALL_OFF 0x00 |
AjK | 0:0a841b89d614 | 85 | #define LED_ALL_BLINKING 0x01 |
AjK | 0:0a841b89d614 | 86 | #define LED_1_FLASH_THEN_ON 0x02 |
AjK | 0:0a841b89d614 | 87 | #define LED_2_FLASH_THEN_ON 0x03 |
AjK | 0:0a841b89d614 | 88 | #define LED_3_FLASH_THEN_ON 0x04 |
AjK | 0:0a841b89d614 | 89 | #define LED_4_FLASH_THEN_ON 0x05 |
AjK | 0:0a841b89d614 | 90 | #define LED_1_ON 0x06 |
AjK | 0:0a841b89d614 | 91 | #define LED_2_ON 0x07 |
AjK | 0:0a841b89d614 | 92 | #define LED_3_ON 0x08 |
AjK | 0:0a841b89d614 | 93 | #define LED_4_ON 0x09 |
AjK | 0:0a841b89d614 | 94 | #define LED_ROTATING 0x0A |
AjK | 0:0a841b89d614 | 95 | #define LED_BLINKING 0x0B |
AjK | 0:0a841b89d614 | 96 | #define LED_SLOW_BLINKING 0x0C |
AjK | 0:0a841b89d614 | 97 | #define LED_ALTERNATING 0x0D |
AjK | 0:0a841b89d614 | 98 | |
AjK | 0:0a841b89d614 | 99 | typedef struct { |
AjK | 0:0a841b89d614 | 100 | uint16_t idVendor; |
AjK | 0:0a841b89d614 | 101 | uint16_t idProduct; |
AjK | 0:0a841b89d614 | 102 | const char* name; |
AjK | 0:0a841b89d614 | 103 | } XBOX360_DEVICE; |
AjK | 0:0a841b89d614 | 104 | |
AjK | 0:0a841b89d614 | 105 | typedef struct { |
AjK | 0:0a841b89d614 | 106 | unsigned state; |
AjK | 0:0a841b89d614 | 107 | unsigned mask; |
AjK | 0:0a841b89d614 | 108 | unsigned count; |
AjK | 0:0a841b89d614 | 109 | USBEH_SOF_COUNTER pressHold; |
AjK | 0:0a841b89d614 | 110 | } XBOX360_BUTTON; |
AjK | 0:0a841b89d614 | 111 | |
AjK | 0:0a841b89d614 | 112 | typedef struct { |
AjK | 0:0a841b89d614 | 113 | short x; |
AjK | 0:0a841b89d614 | 114 | short y; |
AjK | 0:0a841b89d614 | 115 | short x_previous; |
AjK | 0:0a841b89d614 | 116 | short y_previous; |
AjK | 0:0a841b89d614 | 117 | } XBOX360_STICK; |
AjK | 0:0a841b89d614 | 118 | |
AjK | 0:0a841b89d614 | 119 | /* API functions. */ |
AjK | 0:0a841b89d614 | 120 | char xbox360gamepad_get_button(void); |
AjK | 0:0a841b89d614 | 121 | char xbox360gamepad_get_button_preview(void); |
AjK | 0:0a841b89d614 | 122 | unsigned char xbox360gamepad_get_trigger_left(void); |
AjK | 0:0a841b89d614 | 123 | unsigned char xbox360gamepad_get_trigger_right(void); |
AjK | 0:0a841b89d614 | 124 | void xbox360gamepad_led(int code); |
AjK | 0:0a841b89d614 | 125 | XBOX360_STICK * xbox360gamepad_get_stick_left(void); |
AjK | 0:0a841b89d614 | 126 | XBOX360_STICK * xbox360gamepad_get_stick_right(void); |
AjK | 0:0a841b89d614 | 127 | |
AjK | 0:0a841b89d614 | 128 | int xbox360gamepad_init(void); |
AjK | 0:0a841b89d614 | 129 | void xbox360gamepad_process(void); |
AjK | 0:0a841b89d614 | 130 | |
AjK | 0:0a841b89d614 | 131 | /* Button press and hold callback function. */ |
AjK | 0:0a841b89d614 | 132 | void xbox360gamepad_button_hold_callback(USBEH_SOF_COUNTER *q); |
AjK | 0:0a841b89d614 | 133 | |
AjK | 0:0a841b89d614 | 134 | /* Onload callback function. */ |
AjK | 0:0a841b89d614 | 135 | int xbox360gamepad_onload_callback(int device, USBEH_deviceDescriptor *deviceDesc, USBEH_interfaceDescriptor **interfaceDesc); |
AjK | 0:0a841b89d614 | 136 | |
AjK | 0:0a841b89d614 | 137 | void xbox360_chatpad_init(void); |
AjK | 0:0a841b89d614 | 138 | |
AjK | 0:0a841b89d614 | 139 | #endif |