Snake vs Block Game to be run upon K64F.

Dependencies:   mbed

Revisions of MenuClasses/StartScreen/StartScreen.cpp

Revision Date Message Actions
61:f3c402bc2ad0 2019-04-30 Fixed an issue with the gamepad library that made it remember the previous button pressed, also removed pad.init() because of this File  Diff  Annotate
60:d3a9e0e4a0de 2019-04-29 Created Tutorials class and added some sprites in it i will use later to implement File  Diff  Annotate
59:c65a2e933c47 2019-04-29 Changed Winning criteria and level progression in general, also fixed an error with motion control in menu and joystick misbehavior problem, next is tutorials. File  Diff  Annotate
58:affb42c56cf8 2019-04-28 added led feedback for motion control File  Diff  Annotate
57:845781aea5ec 2019-04-28 added brightness and contrast logos File  Diff  Annotate
56:142e9fdb77a8 2019-04-28 Removed some old feature that seems to never make a difference and also added some logos for joystick and motion control, along with changing some code style File  Diff  Annotate
55:df0825049171 2019-04-27 Converted menus from if implementation to case structures File  Diff  Annotate
52:c2faa96cf293 2019-04-26 Solved the problem with show credits and control speed due to initialization File  Diff  Annotate
49:441c32f6603e 2019-04-26 Fixed multiple issues with menu code, the show credits still needs some work File  Diff  Annotate
48:d774bb162c61 2019-04-26 Made minor changes to blocks class to alter the way block gap and random numbers were handled File  Diff  Annotate
47:b448ffd073e7 2019-04-26 the default game speed is now rabbit. File  Diff  Annotate
43:233f93860d08 2019-04-25 fixed a problem relating to snake not detecting blocks when it has just increased in length. File  Diff  Annotate | base