Snake vs Block Game to be run upon K64F.

Dependencies:   mbed

Revisions of GameObjects/Snake/Snake-test.h

Revision Date Message Actions
87:871d9fecb593 2019-05-08 I have changed some variable names so that they have more meaning, and also added some more comments File  Diff  Annotate
83:329da564799a 2019-05-06 Now, I have put gamepad and lcd objects from the main() in a pointer, so that i can declare them in init() in every class i use them in and use them as global objects for each class, without having to send their addresses to all of the functions. File  Diff  Annotate
76:7fa91122907f 2019-05-05 Fixed a problem i did not know i had about block sides collision, where i added the x axis coordinates of the block to the collision loop. File  Diff  Annotate
75:f00c79f79b6a 2019-05-05 Improved the snake test file to perform various sorts of tests on my snake, that can test all it's functionalities every time i change the code. File  Diff  Annotate
74:7b6568bc16d5 2019-05-05 edited the test file so that it tests more functionalities of the snake File  Diff  Annotate
70:7caab8069b9b 2019-05-04 Thanks to my newly created test files, I removed some of the most uselessly redundant functions in my snake class relating to get pos. The test classes helped me debug the problems with the bulky code by letting me know what coordinates were saved. File  Diff  Annotate
69:55e309da7efd 2019-05-04 fixed a bug where i couldn't see any thing in tutorial class only sometimes by adding an extra lcd.clear(); File  Diff  Annotate
68:b9cfd27987ac 2019-05-04 Added test headers and functions that makes sure that my snake moves and updates as expected. File  Diff  Annotate