Ahmed Adamjee
/
SnakeVSBlock
Snake vs Block Game to be run upon K64F.
GameObjects/Snake/Snake-test.h@74:7b6568bc16d5, 2019-05-05 (annotated)
- Committer:
- AhmedPlaymaker
- Date:
- Sun May 05 11:46:08 2019 +0000
- Revision:
- 74:7b6568bc16d5
- Parent:
- 70:7caab8069b9b
- Child:
- 75:f00c79f79b6a
edited the test file so that it tests more functionalities of the snake
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
AhmedPlaymaker | 68:b9cfd27987ac | 1 | #ifndef SNAKE_TEST_H |
AhmedPlaymaker | 68:b9cfd27987ac | 2 | #define SNAKE_TEST_H |
AhmedPlaymaker | 68:b9cfd27987ac | 3 | |
AhmedPlaymaker | 68:b9cfd27987ac | 4 | /** |
AhmedPlaymaker | 68:b9cfd27987ac | 5 | * \brief Check that Snake object goes to correct position when moved |
AhmedPlaymaker | 68:b9cfd27987ac | 6 | * |
AhmedPlaymaker | 68:b9cfd27987ac | 7 | * \returns true if all the tests passed |
AhmedPlaymaker | 68:b9cfd27987ac | 8 | */ |
AhmedPlaymaker | 68:b9cfd27987ac | 9 | bool Snake_test_movement() |
AhmedPlaymaker | 68:b9cfd27987ac | 10 | { |
AhmedPlaymaker | 68:b9cfd27987ac | 11 | // Create Snake object with a length of 15, and x axis speed of 2. |
AhmedPlaymaker | 68:b9cfd27987ac | 12 | Snake snake; |
AhmedPlaymaker | 68:b9cfd27987ac | 13 | snake.init(15, 2); |
AhmedPlaymaker | 69:55e309da7efd | 14 | |
AhmedPlaymaker | 68:b9cfd27987ac | 15 | // Set the position to WIDTH/2, HEIGHT - 3 |
AhmedPlaymaker | 68:b9cfd27987ac | 16 | |
AhmedPlaymaker | 68:b9cfd27987ac | 17 | Vector2D initial_pos = {WIDTH/2, HEIGHT - 3}; //Spawns player sprite near the middle of the screen. |
AhmedPlaymaker | 68:b9cfd27987ac | 18 | snake.set_pos(initial_pos); |
AhmedPlaymaker | 68:b9cfd27987ac | 19 | |
AhmedPlaymaker | 68:b9cfd27987ac | 20 | // Read the position |
AhmedPlaymaker | 70:7caab8069b9b | 21 | Vector2D read_pos_1 = snake.get_pos(0); |
AhmedPlaymaker | 68:b9cfd27987ac | 22 | printf("%f, %f\n", read_pos_1.x, read_pos_1.y); |
AhmedPlaymaker | 68:b9cfd27987ac | 23 | |
AhmedPlaymaker | 68:b9cfd27987ac | 24 | // Set the direction to W and set snake motion free by setting b as 1; |
AhmedPlaymaker | 68:b9cfd27987ac | 25 | Direction d = W; |
AhmedPlaymaker | 68:b9cfd27987ac | 26 | |
AhmedPlaymaker | 70:7caab8069b9b | 27 | int b[10]; //each element in this array represents the beed number in the snake. |
AhmedPlaymaker | 70:7caab8069b9b | 28 | for(int i=0; i<=9; i++) { |
AhmedPlaymaker | 68:b9cfd27987ac | 29 | b[i] = 1; |
AhmedPlaymaker | 68:b9cfd27987ac | 30 | } |
AhmedPlaymaker | 68:b9cfd27987ac | 31 | |
AhmedPlaymaker | 68:b9cfd27987ac | 32 | // Update the snake position |
AhmedPlaymaker | 68:b9cfd27987ac | 33 | snake.update(d, b); |
AhmedPlaymaker | 68:b9cfd27987ac | 34 | |
AhmedPlaymaker | 68:b9cfd27987ac | 35 | // Read the position |
AhmedPlaymaker | 74:7b6568bc16d5 | 36 | Vector2D read_pos_2 = snake.get_pos(0); //getting the position of the first beed |
AhmedPlaymaker | 68:b9cfd27987ac | 37 | printf("%f, %f\n", read_pos_2.x, read_pos_2.y); |
AhmedPlaymaker | 68:b9cfd27987ac | 38 | |
AhmedPlaymaker | 74:7b6568bc16d5 | 39 | // Set the direction to E and set snake motion free by setting b as 1; |
AhmedPlaymaker | 74:7b6568bc16d5 | 40 | d = E; |
AhmedPlaymaker | 74:7b6568bc16d5 | 41 | |
AhmedPlaymaker | 74:7b6568bc16d5 | 42 | for(int i=0; i<=9; i++) { |
AhmedPlaymaker | 74:7b6568bc16d5 | 43 | b[i] = 1; |
AhmedPlaymaker | 74:7b6568bc16d5 | 44 | } |
AhmedPlaymaker | 74:7b6568bc16d5 | 45 | |
AhmedPlaymaker | 74:7b6568bc16d5 | 46 | // Update the snake position |
AhmedPlaymaker | 74:7b6568bc16d5 | 47 | snake.update(d, b); |
AhmedPlaymaker | 74:7b6568bc16d5 | 48 | |
AhmedPlaymaker | 74:7b6568bc16d5 | 49 | // Read the position |
AhmedPlaymaker | 74:7b6568bc16d5 | 50 | Vector2D read_pos_3 = snake.get_pos(0); //getting the position of the first beed |
AhmedPlaymaker | 74:7b6568bc16d5 | 51 | printf("%f, %f\n", read_pos_3.x, read_pos_3.y); |
AhmedPlaymaker | 74:7b6568bc16d5 | 52 | |
AhmedPlaymaker | 74:7b6568bc16d5 | 53 | |
AhmedPlaymaker | 74:7b6568bc16d5 | 54 | // Set the direction to W, length and speed both to 10 and set snake motion stopped by setting b as 0; |
AhmedPlaymaker | 74:7b6568bc16d5 | 55 | d = W; |
AhmedPlaymaker | 74:7b6568bc16d5 | 56 | snake.init(10, 10); |
AhmedPlaymaker | 74:7b6568bc16d5 | 57 | |
AhmedPlaymaker | 74:7b6568bc16d5 | 58 | for(int i=0; i<=9; i++) { |
AhmedPlaymaker | 74:7b6568bc16d5 | 59 | b[i] = 0; |
AhmedPlaymaker | 74:7b6568bc16d5 | 60 | } |
AhmedPlaymaker | 74:7b6568bc16d5 | 61 | |
AhmedPlaymaker | 74:7b6568bc16d5 | 62 | // Update the snake position |
AhmedPlaymaker | 74:7b6568bc16d5 | 63 | snake.update(d, b); |
AhmedPlaymaker | 74:7b6568bc16d5 | 64 | |
AhmedPlaymaker | 74:7b6568bc16d5 | 65 | // Read the position |
AhmedPlaymaker | 74:7b6568bc16d5 | 66 | Vector2D read_pos_4 = snake.get_pos(0); //getting the position of the first beed |
AhmedPlaymaker | 74:7b6568bc16d5 | 67 | printf("%f, %f\n", read_pos_4.x, read_pos_4.y); |
AhmedPlaymaker | 74:7b6568bc16d5 | 68 | |
AhmedPlaymaker | 74:7b6568bc16d5 | 69 | |
AhmedPlaymaker | 74:7b6568bc16d5 | 70 | // Set the direction to W, length to 20 and speed to 2 and set snake motion free by setting b as 1; |
AhmedPlaymaker | 74:7b6568bc16d5 | 71 | d = W; |
AhmedPlaymaker | 74:7b6568bc16d5 | 72 | snake.init(20, 2); |
AhmedPlaymaker | 74:7b6568bc16d5 | 73 | |
AhmedPlaymaker | 74:7b6568bc16d5 | 74 | for(int i=0; i<=9; i++) { |
AhmedPlaymaker | 74:7b6568bc16d5 | 75 | b[i] = 1; |
AhmedPlaymaker | 74:7b6568bc16d5 | 76 | } |
AhmedPlaymaker | 74:7b6568bc16d5 | 77 | |
AhmedPlaymaker | 74:7b6568bc16d5 | 78 | // Update the snake position 3 times because i want to read the position of the third bead that only mooves with a chain reaction. |
AhmedPlaymaker | 74:7b6568bc16d5 | 79 | snake.update(d, b); |
AhmedPlaymaker | 74:7b6568bc16d5 | 80 | snake.update(d, b); |
AhmedPlaymaker | 74:7b6568bc16d5 | 81 | snake.update(d, b); |
AhmedPlaymaker | 74:7b6568bc16d5 | 82 | |
AhmedPlaymaker | 74:7b6568bc16d5 | 83 | // Read the position |
AhmedPlaymaker | 74:7b6568bc16d5 | 84 | Vector2D read_pos_5 = snake.get_pos(2); //getting the position of the third beed |
AhmedPlaymaker | 74:7b6568bc16d5 | 85 | printf("%f, %f\n", read_pos_5.x, read_pos_5.y); |
AhmedPlaymaker | 74:7b6568bc16d5 | 86 | |
AhmedPlaymaker | 74:7b6568bc16d5 | 87 | |
AhmedPlaymaker | 74:7b6568bc16d5 | 88 | // Now check that all the positions are as expected |
AhmedPlaymaker | 68:b9cfd27987ac | 89 | bool success_flag = true; |
AhmedPlaymaker | 68:b9cfd27987ac | 90 | |
AhmedPlaymaker | 68:b9cfd27987ac | 91 | // Fail the test if the initial position is wrong |
AhmedPlaymaker | 74:7b6568bc16d5 | 92 | if (read_pos_1.x != WIDTH/2 || read_pos_1.y != 18) { //18 because I'm testing the position of the first snake beed, from the top. |
AhmedPlaymaker | 74:7b6568bc16d5 | 93 | success_flag = false; |
AhmedPlaymaker | 74:7b6568bc16d5 | 94 | } |
AhmedPlaymaker | 74:7b6568bc16d5 | 95 | |
AhmedPlaymaker | 74:7b6568bc16d5 | 96 | // Fail the test if the final position after moving West is wrong |
AhmedPlaymaker | 74:7b6568bc16d5 | 97 | if (read_pos_2.x != ((WIDTH/2)-2) || read_pos_2.y != 18) { //18 because I'm testing the position of the first snake beed, from the top and ((WIDTH/2)-2) because speed is set to 2. |
AhmedPlaymaker | 68:b9cfd27987ac | 98 | success_flag = false; |
AhmedPlaymaker | 68:b9cfd27987ac | 99 | } |
AhmedPlaymaker | 68:b9cfd27987ac | 100 | |
AhmedPlaymaker | 74:7b6568bc16d5 | 101 | // Fail the test if the final position after moving East is wrong |
AhmedPlaymaker | 74:7b6568bc16d5 | 102 | if (read_pos_3.x != ((WIDTH/2)) || read_pos_3.y != 18) { //18 because I'm testing the position of the first snake beed, from the top and ((WIDTH/2)) because speed is set to 2 |
AhmedPlaymaker | 74:7b6568bc16d5 | 103 | //and it moves back from its previous position. |
AhmedPlaymaker | 68:b9cfd27987ac | 104 | success_flag = false; |
AhmedPlaymaker | 68:b9cfd27987ac | 105 | } |
AhmedPlaymaker | 68:b9cfd27987ac | 106 | |
AhmedPlaymaker | 74:7b6568bc16d5 | 107 | // Fail the test if the final position after moving West but stopping motion using b[i] = 0; is wrong. |
AhmedPlaymaker | 74:7b6568bc16d5 | 108 | if (read_pos_4.x != ((WIDTH/2)) || read_pos_4.y != 18) { //18 because I'm testing the position of the first snake beed, from the top and ((WIDTH/2)) because it is not meant to moove. |
AhmedPlaymaker | 74:7b6568bc16d5 | 109 | success_flag = false; |
AhmedPlaymaker | 74:7b6568bc16d5 | 110 | } |
AhmedPlaymaker | 74:7b6568bc16d5 | 111 | |
AhmedPlaymaker | 74:7b6568bc16d5 | 112 | // Fail the test if the final position of the third beed after moving West and after 3 itterations; is wrong. |
AhmedPlaymaker | 74:7b6568bc16d5 | 113 | if (read_pos_5.x != ((WIDTH/2)-2) || read_pos_5.y != 24) { //24 because I'm testing the position of the third snake beed, from the top and ((WIDTH/2)) because it is not meant to moove. |
AhmedPlaymaker | 74:7b6568bc16d5 | 114 | success_flag = false; |
AhmedPlaymaker | 74:7b6568bc16d5 | 115 | } |
AhmedPlaymaker | 68:b9cfd27987ac | 116 | return success_flag; |
AhmedPlaymaker | 68:b9cfd27987ac | 117 | } |
AhmedPlaymaker | 68:b9cfd27987ac | 118 | #endif |