Snake game food library
Diff: Food.cpp
- Revision:
- 2:679ab99f2c0f
- Parent:
- 1:8d4639c9d1b0
diff -r 8d4639c9d1b0 -r 679ab99f2c0f Food.cpp --- a/Food.cpp Fri May 05 15:19:10 2017 +0000 +++ b/Food.cpp Fri Apr 26 04:46:35 2019 +0000 @@ -1,6 +1,6 @@ #include "Food.h" -posXY food; +Foodpos food; Food::Food(){ @@ -15,13 +15,13 @@ food.y=25; }//end of init -void Food::draw(N5110 &lcd){ +void Food::drawfood(N5110 &lcd){ lcd.setPixel(food.x,food.y);//draw food }//end of draw -void Food::respawn(){ +void Food::createfood(){ srand(time(NULL));//randomly respawn food food.x=(rand()%81)+2; @@ -29,9 +29,9 @@ }//end of respawn -posXY Food::returnPos(){ +Foodpos Food::returnPos(){ - posXY p = { food.x, food.y}; + Foodpos p = { food.x, food.y}; return p; } \ No newline at end of file