Snake game food library

Revision:
1:8d4639c9d1b0
Parent:
0:337503f9282c
Child:
2:679ab99f2c0f
--- a/Food.cpp	Fri May 05 11:55:49 2017 +0000
+++ b/Food.cpp	Fri May 05 15:19:10 2017 +0000
@@ -1,40 +1,37 @@
 #include "Food.h"
 
-//posXY food;
+posXY food;
 
 
 Food::Food(){
     
-    
-    
-    
-    }
+}
     
 Food::~Food(){
     
-    
-    
-    
-    
-    }
+}
 void Food::init(){
-        
-        
-
-
-
-
-    }
+        food.x=48;//set first food
+        food.y=25;
+}//end of init
     
-void Food::draw(){
-    
+void Food::draw(N5110 &lcd){
     
-    
-    
-    }
+        lcd.setPixel(food.x,food.y);//draw food
+            
+}//end of draw
     
 void Food::respawn(){
-    
+        
+        srand(time(NULL));//randomly respawn food
+        food.x=(rand()%81)+2;
+        food.y=(rand()%27)+10;
     
+}//end of respawn
+
+posXY Food::returnPos(){
     
+        posXY p = { food.x, food.y};
+        return p;   
+        
 }
\ No newline at end of file