Snake game food library

Revision:
2:679ab99f2c0f
Parent:
1:8d4639c9d1b0
--- a/Food.cpp	Fri May 05 15:19:10 2017 +0000
+++ b/Food.cpp	Fri Apr 26 04:46:35 2019 +0000
@@ -1,6 +1,6 @@
 #include "Food.h"
 
-posXY food;
+Foodpos food;
 
 
 Food::Food(){
@@ -15,13 +15,13 @@
         food.y=25;
 }//end of init
     
-void Food::draw(N5110 &lcd){
+void Food::drawfood(N5110 &lcd){
     
         lcd.setPixel(food.x,food.y);//draw food
             
 }//end of draw
     
-void Food::respawn(){
+void Food::createfood(){
         
         srand(time(NULL));//randomly respawn food
         food.x=(rand()%81)+2;
@@ -29,9 +29,9 @@
     
 }//end of respawn
 
-posXY Food::returnPos(){
+Foodpos Food::returnPos(){
     
-        posXY p = { food.x, food.y};
+        Foodpos p = { food.x, food.y};
         return p;   
         
 }
\ No newline at end of file