Snake game food library

Food.cpp

Committer:
1012754868
Date:
2019-04-26
Revision:
2:679ab99f2c0f
Parent:
1:8d4639c9d1b0

File content as of revision 2:679ab99f2c0f:

#include "Food.h"

Foodpos food;


Food::Food(){
    
}
    
Food::~Food(){
    
}
void Food::init(){
        food.x=48;//set first food
        food.y=25;
}//end of init
    
void Food::drawfood(N5110 &lcd){
    
        lcd.setPixel(food.x,food.y);//draw food
            
}//end of draw
    
void Food::createfood(){
        
        srand(time(NULL));//randomly respawn food
        food.x=(rand()%81)+2;
        food.y=(rand()%27)+10;
    
}//end of respawn

Foodpos Food::returnPos(){
    
        Foodpos p = { food.x, food.y};
        return p;   
        
}