Projet d'electronique

Dependencies:   BSP_DISCO_F429ZI LCD_DISCO_F429ZI mbed

Committer:
Alex_mln
Date:
Sat Feb 17 14:26:58 2018 +0000
Revision:
5:f8092b880eec
Parent:
4:78121c0d5a5e
Child:
6:58ef8c8a2d8e
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UserRevisionLine numberNew contents of line
Alex_mln 0:e267ad382666 1 #include "mbed.h"
Alex_mln 0:e267ad382666 2 #include "LCD_DISCO_F429ZI.h"
Alex_mln 0:e267ad382666 3
Alex_mln 0:e267ad382666 4 LCD_DISCO_F429ZI lcd;
Alex_mln 0:e267ad382666 5
Alex_mln 5:f8092b880eec 6 Vous pouvez ecrire votre programme
Alex_mln 5:f8092b880eec 7
Alex_mln 1:8d0030939469 8
Alex_mln 3:cf3606d19cfe 9 Test 1
toplexil74 4:78121c0d5a5e 10 Test 2
Alex_mln 1:8d0030939469 11
Alex_mln 2:bca1de0a3a91 12 Romane la nulle stp
Alex_mln 1:8d0030939469 13
Alex_mln 1:8d0030939469 14
Alex_mln 1:8d0030939469 15
Alex_mln 1:8d0030939469 16
Alex_mln 1:8d0030939469 17
Alex_mln 1:8d0030939469 18
Alex_mln 1:8d0030939469 19
Alex_mln 0:e267ad382666 20 DigitalOut led1(LED1);
Alex_mln 0:e267ad382666 21
Alex_mln 0:e267ad382666 22 int main()
Alex_mln 0:e267ad382666 23 {
Alex_mln 0:e267ad382666 24 led1 = 1;
Alex_mln 0:e267ad382666 25
Alex_mln 0:e267ad382666 26 BSP_LCD_SetFont(&Font20);
Alex_mln 0:e267ad382666 27 lcd.DisplayStringAt(0, LINE(1), (uint8_t *)"MBED EXAMPLE", CENTER_MODE);
Alex_mln 0:e267ad382666 28 wait(1);
Alex_mln 0:e267ad382666 29
Alex_mln 0:e267ad382666 30 while(1)
Alex_mln 0:e267ad382666 31 {
Alex_mln 0:e267ad382666 32 lcd.Clear(LCD_COLOR_BLUE);
Alex_mln 0:e267ad382666 33 lcd.SetBackColor(LCD_COLOR_BLUE);
Alex_mln 0:e267ad382666 34 lcd.SetTextColor(LCD_COLOR_WHITE);
Alex_mln 0:e267ad382666 35 wait(0.3);
Alex_mln 0:e267ad382666 36 lcd.DisplayStringAt(0, LINE(4), (uint8_t *)"DISCOVERY", CENTER_MODE);
Alex_mln 0:e267ad382666 37 lcd.DisplayStringAt(0, LINE(5), (uint8_t *)"STM32F429ZI", CENTER_MODE);
Alex_mln 0:e267ad382666 38 wait(1);
Alex_mln 0:e267ad382666 39
Alex_mln 0:e267ad382666 40 lcd.Clear(LCD_COLOR_GREEN);
Alex_mln 0:e267ad382666 41
Alex_mln 0:e267ad382666 42 lcd.SetTextColor(LCD_COLOR_BLUE);
Alex_mln 0:e267ad382666 43 lcd.FillRect(10, 20, 50, 50);
Alex_mln 0:e267ad382666 44 wait(0.1);
Alex_mln 0:e267ad382666 45 lcd.SetTextColor(LCD_COLOR_BROWN);
Alex_mln 0:e267ad382666 46 lcd.FillCircle(80, 80, 50);
Alex_mln 0:e267ad382666 47 wait(0.1);
Alex_mln 0:e267ad382666 48 lcd.SetTextColor(LCD_COLOR_YELLOW);
Alex_mln 0:e267ad382666 49 lcd.FillEllipse(150, 150, 50, 100);
Alex_mln 0:e267ad382666 50 wait(0.1);
Alex_mln 0:e267ad382666 51 lcd.SetTextColor(LCD_COLOR_RED);
Alex_mln 0:e267ad382666 52 lcd.FillCircle(200, 200, 40);
Alex_mln 0:e267ad382666 53 wait(1);
Alex_mln 0:e267ad382666 54
Alex_mln 0:e267ad382666 55 lcd.SetBackColor(LCD_COLOR_ORANGE);
Alex_mln 0:e267ad382666 56 lcd.SetTextColor(LCD_COLOR_CYAN);
Alex_mln 0:e267ad382666 57 BSP_LCD_SetFont(&Font24);
Alex_mln 0:e267ad382666 58 lcd.DisplayStringAt(0, LINE(7), (uint8_t *)"HAVE FUN !!!", CENTER_MODE);
Alex_mln 0:e267ad382666 59 wait(1);
Alex_mln 0:e267ad382666 60
Alex_mln 0:e267ad382666 61 led1 = !led1;
Alex_mln 0:e267ad382666 62 wait(0.5);
Alex_mln 0:e267ad382666 63 }
Alex_mln 0:e267ad382666 64 }
Alex_mln 0:e267ad382666 65