Projet d'electronique

Dependencies:   BSP_DISCO_F429ZI LCD_DISCO_F429ZI mbed

Committer:
Alex_mln
Date:
Sun Feb 18 21:34:04 2018 +0000
Revision:
6:58ef8c8a2d8e
Parent:
5:f8092b880eec
Ajout de fct.c et fct.h

Who changed what in which revision?

UserRevisionLine numberNew contents of line
Alex_mln 6:58ef8c8a2d8e 1 #include "fonctions.h"
Alex_mln 0:e267ad382666 2
Alex_mln 0:e267ad382666 3 LCD_DISCO_F429ZI lcd;
Alex_mln 0:e267ad382666 4
Alex_mln 1:8d0030939469 5
Alex_mln 1:8d0030939469 6
Alex_mln 1:8d0030939469 7
Alex_mln 1:8d0030939469 8
Alex_mln 0:e267ad382666 9 DigitalOut led1(LED1);
Alex_mln 0:e267ad382666 10
Alex_mln 0:e267ad382666 11 int main()
Alex_mln 0:e267ad382666 12 {
Alex_mln 0:e267ad382666 13 led1 = 1;
Alex_mln 0:e267ad382666 14
Alex_mln 0:e267ad382666 15 BSP_LCD_SetFont(&Font20);
Alex_mln 0:e267ad382666 16 lcd.DisplayStringAt(0, LINE(1), (uint8_t *)"MBED EXAMPLE", CENTER_MODE);
Alex_mln 0:e267ad382666 17 wait(1);
Alex_mln 0:e267ad382666 18
Alex_mln 0:e267ad382666 19 while(1)
Alex_mln 0:e267ad382666 20 {
Alex_mln 0:e267ad382666 21 lcd.Clear(LCD_COLOR_BLUE);
Alex_mln 0:e267ad382666 22 lcd.SetBackColor(LCD_COLOR_BLUE);
Alex_mln 0:e267ad382666 23 lcd.SetTextColor(LCD_COLOR_WHITE);
Alex_mln 0:e267ad382666 24 wait(0.3);
Alex_mln 0:e267ad382666 25 lcd.DisplayStringAt(0, LINE(4), (uint8_t *)"DISCOVERY", CENTER_MODE);
Alex_mln 0:e267ad382666 26 lcd.DisplayStringAt(0, LINE(5), (uint8_t *)"STM32F429ZI", CENTER_MODE);
Alex_mln 0:e267ad382666 27 wait(1);
Alex_mln 0:e267ad382666 28
Alex_mln 0:e267ad382666 29 lcd.Clear(LCD_COLOR_GREEN);
Alex_mln 0:e267ad382666 30
Alex_mln 0:e267ad382666 31 lcd.SetTextColor(LCD_COLOR_BLUE);
Alex_mln 0:e267ad382666 32 lcd.FillRect(10, 20, 50, 50);
Alex_mln 0:e267ad382666 33 wait(0.1);
Alex_mln 0:e267ad382666 34 lcd.SetTextColor(LCD_COLOR_BROWN);
Alex_mln 0:e267ad382666 35 lcd.FillCircle(80, 80, 50);
Alex_mln 0:e267ad382666 36 wait(0.1);
Alex_mln 0:e267ad382666 37 lcd.SetTextColor(LCD_COLOR_YELLOW);
Alex_mln 0:e267ad382666 38 lcd.FillEllipse(150, 150, 50, 100);
Alex_mln 0:e267ad382666 39 wait(0.1);
Alex_mln 0:e267ad382666 40 lcd.SetTextColor(LCD_COLOR_RED);
Alex_mln 0:e267ad382666 41 lcd.FillCircle(200, 200, 40);
Alex_mln 0:e267ad382666 42 wait(1);
Alex_mln 0:e267ad382666 43
Alex_mln 0:e267ad382666 44 lcd.SetBackColor(LCD_COLOR_ORANGE);
Alex_mln 0:e267ad382666 45 lcd.SetTextColor(LCD_COLOR_CYAN);
Alex_mln 0:e267ad382666 46 BSP_LCD_SetFont(&Font24);
Alex_mln 0:e267ad382666 47 lcd.DisplayStringAt(0, LINE(7), (uint8_t *)"HAVE FUN !!!", CENTER_MODE);
Alex_mln 0:e267ad382666 48 wait(1);
Alex_mln 0:e267ad382666 49
Alex_mln 0:e267ad382666 50 led1 = !led1;
Alex_mln 0:e267ad382666 51 wait(0.5);
Alex_mln 0:e267ad382666 52 }
Alex_mln 0:e267ad382666 53 }
Alex_mln 0:e267ad382666 54