a
Dependencies: Led-libary TextLCD mbed
Fork of Mbed-Mensch-8 by
main.cpp@23:fd15b2f8cf08, 2016-04-08 (annotated)
- Committer:
- ogris
- Date:
- Fri Apr 08 08:43:54 2016 +0000
- Revision:
- 23:fd15b2f8cf08
- Parent:
- 22:2d75e7ec402f
- Child:
- 24:e6620af29329
tey
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
ladner | 0:e97a6a69fe4b | 1 | #include "mbed.h" |
ladner | 1:0eaa7682f7e1 | 2 | #include "WS2812B.h" |
ladner | 13:cb068deacb6c | 3 | #include "TextLCD.h" |
ladner | 0:e97a6a69fe4b | 4 | |
ogris | 18:d747cf2de3bf | 5 | |
ogris | 18:d747cf2de3bf | 6 | /*Todo list |
ogris | 18:d747cf2de3bf | 7 | switch case aktualisieren |
ogris | 18:d747cf2de3bf | 8 | Autoplay |
ogris | 18:d747cf2de3bf | 9 | Switchcase alle Funktionen einfügen |
ogris | 18:d747cf2de3bf | 10 | Menü prüfen, erweitern |
ogris | 18:d747cf2de3bf | 11 | ( |
ogris | 18:d747cf2de3bf | 12 | Farben Menü für alle Spieler fehlt //rgb einstellen -> spieler 2-4 fehlt |
ogris | 18:d747cf2de3bf | 13 | Würfel-> Farbe vll bereits ein älteres Menü zu benutzen |
ogris | 18:d747cf2de3bf | 14 | Würfel -> Farbverhalten gleich wie oben |
ogris | 19:b07fa9e47577 | 15 | Autoplay generell ? |
ogris | 20:9908c31eb2f7 | 16 | Farben Screen welcher spieler würfel ? |
ogris | 21:374e9aed07d9 | 17 | wüfel farbverahlten in switch auf bildschrim farben umschreiben |
ogris | 18:d747cf2de3bf | 18 | ) |
ogris | 18:d747cf2de3bf | 19 | |
ogris | 18:d747cf2de3bf | 20 | */ |
ogris | 18:d747cf2de3bf | 21 | |
ogris | 18:d747cf2de3bf | 22 | |
ogris | 18:d747cf2de3bf | 23 | |
ogris | 23:fd15b2f8cf08 | 24 | I2C i2c(P0_5, P0_4); |
ogris | 23:fd15b2f8cf08 | 25 | Serial port(P0_19, P0_18); |
ogris | 23:fd15b2f8cf08 | 26 | BusOut myled(P1_8, P1_9, P1_10, P1_11, P1_0, P1_1, P1_3, P1_4, P1_6, P1_7, P1_12, P1_13); |
ladner | 0:e97a6a69fe4b | 27 | AnalogIn ldr(P0_12); |
ladner | 0:e97a6a69fe4b | 28 | AnalogIn poti(P0_11); |
ladner | 1:0eaa7682f7e1 | 29 | //BusOut rgb(P0_9,P1_15,P0_21); |
ladner | 1:0eaa7682f7e1 | 30 | |
ogris | 23:fd15b2f8cf08 | 31 | RGBOut rgb(P0_21, P0_9, P1_15); |
ladner | 1:0eaa7682f7e1 | 32 | |
ladner | 1:0eaa7682f7e1 | 33 | InterruptIn Button0(P0_1); |
ladner | 0:e97a6a69fe4b | 34 | InterruptIn Button1(P1_16); |
ladner | 0:e97a6a69fe4b | 35 | InterruptIn Button2(P0_23); |
ladner | 1:0eaa7682f7e1 | 36 | InterruptIn Button3(P0_10); |
ladner | 1:0eaa7682f7e1 | 37 | InterruptIn Button4(P0_15); |
ogris | 23:fd15b2f8cf08 | 38 | BusIn btn(P1_16, P0_23, P0_10, P0_15, P0_1); |
ladner | 0:e97a6a69fe4b | 39 | |
ogris | 23:fd15b2f8cf08 | 40 | LedOut Feld(p6);//P6 |
ogris | 23:fd15b2f8cf08 | 41 | LedOut Home(p7);//P7 |
ogris | 23:fd15b2f8cf08 | 42 | LedOut Dice(p8);//P8 |
ladner | 13:cb068deacb6c | 43 | //-> Würfel (ersten 3 LED in Binär-4. LED für 7. Zustand), Spieler, Referenz(auch RGB am board) |
ladner | 13:cb068deacb6c | 44 | |
ogris | 23:fd15b2f8cf08 | 45 | TextLCD lcd(p21, p22, p23, p24, p25, p26, TextLCD::LCD20x4); |
ladner | 13:cb068deacb6c | 46 | |
ladner | 13:cb068deacb6c | 47 | InterruptIn DD_A(p29);//P29 |
ladner | 13:cb068deacb6c | 48 | InterruptIn DD_B(p30);//P30 |
ladner | 13:cb068deacb6c | 49 | InterruptIn DD_C(p35);//P35 |
ladner | 13:cb068deacb6c | 50 | DigitalIn DD_D(p35); |
ogris | 23:fd15b2f8cf08 | 51 | BusIn DD(p29, p30);//P29,P30 |
ladner | 13:cb068deacb6c | 52 | |
ladner | 13:cb068deacb6c | 53 | //Dice |
ladner | 1:0eaa7682f7e1 | 54 | Timer Random; |
ladner | 13:cb068deacb6c | 55 | Timer RandomDice; |
ladner | 1:0eaa7682f7e1 | 56 | |
ladner | 1:0eaa7682f7e1 | 57 | Ticker DiceAnim; |
ladner | 1:0eaa7682f7e1 | 58 | void DiceRun(); |
ladner | 1:0eaa7682f7e1 | 59 | void setDice(char number); |
ladner | 1:0eaa7682f7e1 | 60 | void DicePrint(); |
ladner | 13:cb068deacb6c | 61 | void DiceCal(); //umrechning des 7.Zustands in eine Zahl zwischen 1 & 6 |
ladner | 1:0eaa7682f7e1 | 62 | char dicePos = 0; |
ladner | 1:0eaa7682f7e1 | 63 | char diceEn = 0; |
ladner | 1:0eaa7682f7e1 | 64 | char diceTick = 0; |
ladner | 1:0eaa7682f7e1 | 65 | char diceNum = 0; |
ogris | 23:fd15b2f8cf08 | 66 | int16_t diceDecode[7] = { 0x1, 0x88, 0x89, 0xAA, 0xAB, 0x1BA, 0x154 }; |
ladner | 13:cb068deacb6c | 67 | //Game |
ladner | 1:0eaa7682f7e1 | 68 | #define Feldgrose 10 |
ladner | 1:0eaa7682f7e1 | 69 | #define Spieler 4 |
ladner | 1:0eaa7682f7e1 | 70 | #define Steine 4 |
ladner | 1:0eaa7682f7e1 | 71 | |
ogris | 23:fd15b2f8cf08 | 72 | //i DID NOTHING <<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> |
ogris | 23:fd15b2f8cf08 | 73 | /* |
ogris | 23:fd15b2f8cf08 | 74 | void ausfuehren |
ogris | 23:fd15b2f8cf08 | 75 | void color |
ogris | 23:fd15b2f8cf08 | 76 | */ |
ogris | 23:fd15b2f8cf08 | 77 | char whichcolor; |
ogris | 23:fd15b2f8cf08 | 78 | uint32_t changecolor[3]; |
ogris | 23:fd15b2f8cf08 | 79 | char selectcolor = 0;//1..R ,2...G,3...B |
ogris | 23:fd15b2f8cf08 | 80 | |
ogris | 23:fd15b2f8cf08 | 81 | |
ogris | 23:fd15b2f8cf08 | 82 | |
ogris | 23:fd15b2f8cf08 | 83 | //until here |
ogris | 23:fd15b2f8cf08 | 84 | |
ogris | 23:fd15b2f8cf08 | 85 | char PlayPos[Spieler * Steine]; //Zahl zwischen 0 & 47 ((0xC0 -> Spieler)>>2 / 0x03 -> Stein) |
ogris | 23:fd15b2f8cf08 | 86 | char Start[Spieler * Steine]; //Enthält den Index für PlayPos (nur das 'normale' Spielfend) |
ogris | 23:fd15b2f8cf08 | 87 | char Ziel[Spieler * Steine]; //Enthält den Index für PlayPos (nur das 'normale' Spielfend) |
ladner | 1:0eaa7682f7e1 | 88 | char Drann; //Spieler, der drann ist |
ladner | 1:0eaa7682f7e1 | 89 | char count; //Für 6er & mehrfaches Würfeln beim Ansetzen |
ladner | 1:0eaa7682f7e1 | 90 | char last[Spieler]; //zuletzt benutzte Spielstein, der zuletzt benutzt wurde |
ladner | 1:0eaa7682f7e1 | 91 | char moglich[Steine]; |
ladner | 1:0eaa7682f7e1 | 92 | char selected; //der aktuell ausgewählte Zug |
ogris | 23:fd15b2f8cf08 | 93 | char Field[Spieler * Feldgrose]; //Enthält den Index für PlayPos (nur das 'normale' Spielfend) |
ladner | 1:0eaa7682f7e1 | 94 | void FieldPrint(); //Ausgabe auf Com-Port |
ladner | 1:0eaa7682f7e1 | 95 | void FieldGenerate(); //Berechnung von PlayPos auf Start, Ziel, Field |
ladner | 1:0eaa7682f7e1 | 96 | void FeldPrint(); //Ausgabe von Field auf den Led-Streifen (Feld) der Farben |
ladner | 1:0eaa7682f7e1 | 97 | void GameCal(); |
ladner | 1:0eaa7682f7e1 | 98 | Ticker MoveAnim; |
ladner | 1:0eaa7682f7e1 | 99 | void MoveRun(); |
ladner | 1:0eaa7682f7e1 | 100 | char MoveShow; |
ladner | 13:cb068deacb6c | 101 | void ColorPrint(uint32_t color); |
ladner | 13:cb068deacb6c | 102 | //Animations |
ogris | 23:fd15b2f8cf08 | 103 | char AnimField[Spieler * Feldgrose]; |
ogris | 23:fd15b2f8cf08 | 104 | char AnimStart[Spieler * Steine]; |
ogris | 23:fd15b2f8cf08 | 105 | char AnimZiel[Spieler * Steine]; |
ogris | 23:fd15b2f8cf08 | 106 | char AnimPos[Spieler * Steine]; |
ladner | 13:cb068deacb6c | 107 | char AnimDo; //Feld_Animieren,Start Animieren, Ziel Animierenw |
ladner | 13:cb068deacb6c | 108 | void AnimCal(); |
ladner | 13:cb068deacb6c | 109 | //Core Interactions |
ladner | 13:cb068deacb6c | 110 | void reset(); |
ladner | 1:0eaa7682f7e1 | 111 | void MoveDo(); |
ladner | 13:cb068deacb6c | 112 | void moveNext(); |
ladner | 13:cb068deacb6c | 113 | void moveLast(); |
ladner | 13:cb068deacb6c | 114 | void DiceStart(); |
ladner | 13:cb068deacb6c | 115 | void DiceStop(); |
ladner | 13:cb068deacb6c | 116 | //Button entprellung (funktioniert nicht...) |
ladner | 13:cb068deacb6c | 117 | void btn0(); |
ladner | 13:cb068deacb6c | 118 | void btn1(); |
ladner | 13:cb068deacb6c | 119 | void btn2(); |
ladner | 13:cb068deacb6c | 120 | void btn3(); |
ladner | 13:cb068deacb6c | 121 | void btn4(); |
ladner | 13:cb068deacb6c | 122 | char btnLast; |
ladner | 13:cb068deacb6c | 123 | //Farben |
ladner | 13:cb068deacb6c | 124 | uint32_t Farben[Spieler]; //Berechnete Hellichkeiten der Speiler fertig zur Ausgabe... |
ladner | 13:cb068deacb6c | 125 | uint32_t Background = 0; //Hintergrund (Leerfeld) |
ladner | 22:2d75e7ec402f | 126 | uint32_t DiceC = 0x00FF00; //Würfelfarbe |
ladner | 22:2d75e7ec402f | 127 | uint32_t TestC = 0xFFFFFF; //TestFarbe |
ladner | 13:cb068deacb6c | 128 | void ColorPrint(uint32_t color); //vorher den Header senden (manuell...) |
ladner | 13:cb068deacb6c | 129 | |
ladner | 13:cb068deacb6c | 130 | char DD_last; |
ladner | 13:cb068deacb6c | 131 | char DD_d; |
ladner | 13:cb068deacb6c | 132 | |
ladner | 13:cb068deacb6c | 133 | void dreh(); |
ladner | 13:cb068deacb6c | 134 | void druck(); |
ladner | 13:cb068deacb6c | 135 | |
ladner | 13:cb068deacb6c | 136 | void up(); |
ladner | 13:cb068deacb6c | 137 | void down(); |
ladner | 13:cb068deacb6c | 138 | void accept(); |
ladner | 13:cb068deacb6c | 139 | void exit(); |
ladner | 13:cb068deacb6c | 140 | void print_menu(); |
ladner | 13:cb068deacb6c | 141 | void print_pos(); |
ladner | 13:cb068deacb6c | 142 | void print_default(); |
ladner | 13:cb068deacb6c | 143 | void posUpdate(); |
ladner | 13:cb068deacb6c | 144 | char ausfuehren(uint32_t postion); |
ladner | 13:cb068deacb6c | 145 | |
ladner | 13:cb068deacb6c | 146 | //string test (""); |
ladner | 13:cb068deacb6c | 147 | // "1234567890123456789","1234567890123456789","1234567890123456789","1234567890123456789", ,"1234567890123456789","1234567890123456789","1234567890123456789", |
ogris | 23:fd15b2f8cf08 | 148 | const char* const text_ln0[] = { "MENU: ", "Spiel-Menu: ", "Anzeige-Menu: ", "Speicher-Menu: ", "ERROR ", "7.Zustand-Menu: ", "Farben-Menu: ", "Spiel-Menu: ", "Spielregeln-Menu: ", "Spielregeln-Menu: ", "Hell./Sp.Led-Menu: ", "Config-Menu: ", "Autplay-zeit ", "Autplay-Menu: ", "Wurfel-Menu: ", "Ofline/Com-Menu: ", "Enable/Manuell ", "Farben ", "Helligkeit Wert ", "Sp.Led-Verhalten ", "Farbverhalten ", "Farbverhalten def ", "Helligkeit Wert " }; |
ogris | 23:fd15b2f8cf08 | 149 | const char* const text_ln1[] = { "Spiel ", "7.Zustand ", "Farben ", "Spiel ", " ", "Disable ", " ", "Laden ", "Taktik 1 ", "Smeiszwang <I/0> ", "Wert: <wert> ", "Laden ", "normal ", "Zeit ", "Farbverhalten ", "New ", " ", "R: ", "100% ", "Verhalten 1 ", "fixe Farbe ", "Standart ", "100% " }; |
ogris | 23:fd15b2f8cf08 | 150 | const char* const text_ln2[] = { "Anzeige ", "Spielregeln ", "Hellichkeit/Sp.Led ", "Config. ", " ", "kleinstmoglich ", "SP: 1 2 3 4 ", "Speichern ", "Taktik 2 ", "Go Home first <I/0>", "Sp.Led-Verhalten ", "Speichern ", "x2 ", "Agro/Taktik ", "Farb def ", "Reset ", " ", "G: ", "75% ", "Verhalten 2 ", "Spieler Farbe ", "erlaubt ", "75% " }; |
ogris | 23:fd15b2f8cf08 | 151 | const char* const text_ln3[] = { "Speicher ", "Autoplay ", "Wurfel ", "Ofline/Com ", " ", "grostmoglich ", " ", "Reset ", "Taktik 3 ", "Ausfahrzwang <I/0> ", "Andert: <wert> fehl", "Reset ", "x4 ", "Enable/Manuell ", "Hellichkeit ", "Com ", " ", "B: ", "50% ", "Verhalten 3 ", "3 Farben ", "verboten ", "50% " }; |
ogris | 23:fd15b2f8cf08 | 152 | char textPos[] = { 0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, 0x4, 0x9, 0xA, 0xB, 0x4, 0xD, 0xE, 0xF, 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x11, 0x17, 0x18, 0x19, 0x12, 0x1B, 0x1C, 0xC, 0x14, 0x1F, 0x20, 0x21, 0x22, 0x23, 0x24, 0x25, 0x11, 0x27, 0x28, 0x29, 0x13, 0x2B, 0x10, 0x2D, 0x15, 0x2F, 0x30, 0x31, 0x32, 0x33, 0x34, 0x35, 0x11, 0x37, 0x38, 0x39, 0x3A, 0x3B, 0x3C, 0x3D, 0x16, 0x3F, 0x40, 0x41, 0x42, 0x43, 0x44, 0x45, 0x11, 0x47, 0x48, 0x49, 0x4A, 0x4B, 0x4C, 0x4D, 0x4E, 0x4F, 0x50, 0x51, 0x52, 0x53, 0x54, 0x55, 0x11, 0x57, 0x58, 0x59, 0x5A, 0x5B, 0x5C, 0x5D, 0x5E, 0x5F }; |
ladner | 13:cb068deacb6c | 153 | |
ladner | 13:cb068deacb6c | 154 | char VHS = 0; |
ladner | 13:cb068deacb6c | 155 | char mSelected[256]; |
ladner | 13:cb068deacb6c | 156 | char depth = 0; |
ladner | 13:cb068deacb6c | 157 | uint32_t postion = 0;//Dafür brauche ich die Methode |
ladner | 13:cb068deacb6c | 158 | char mDiceEn = 5; |
ladner | 13:cb068deacb6c | 159 | |
ladner | 13:cb068deacb6c | 160 | |
ladner | 13:cb068deacb6c | 161 | void btn0() |
ladner | 13:cb068deacb6c | 162 | { |
ogris | 23:fd15b2f8cf08 | 163 | if ((btnLast & 0x10) == (btn & 0x10)) |
ladner | 13:cb068deacb6c | 164 | return; |
ogris | 23:fd15b2f8cf08 | 165 | else |
ladner | 13:cb068deacb6c | 166 | { |
ogris | 23:fd15b2f8cf08 | 167 | if ((btn & 0x10) > 0) |
ladner | 13:cb068deacb6c | 168 | reset(); |
ladner | 13:cb068deacb6c | 169 | else |
ogris | 23:fd15b2f8cf08 | 170 | /*DoNothing*/ |
ogris | 23:fd15b2f8cf08 | 171 | ; |
ladner | 13:cb068deacb6c | 172 | } |
ogris | 23:fd15b2f8cf08 | 173 | btnLast = (btnLast & (0x1F - 0x10)) | (btn & 0x10); |
ladner | 13:cb068deacb6c | 174 | } |
ladner | 13:cb068deacb6c | 175 | |
ladner | 13:cb068deacb6c | 176 | void btn1() |
ladner | 13:cb068deacb6c | 177 | { |
ogris | 23:fd15b2f8cf08 | 178 | if ((btnLast & 0x01) == (btn & 0x01)) |
ladner | 13:cb068deacb6c | 179 | return; |
ogris | 23:fd15b2f8cf08 | 180 | else |
ladner | 13:cb068deacb6c | 181 | { |
ogris | 23:fd15b2f8cf08 | 182 | if ((btn & 0x01) > 0) |
ladner | 13:cb068deacb6c | 183 | DiceStart(); |
ladner | 13:cb068deacb6c | 184 | else |
ladner | 13:cb068deacb6c | 185 | DiceStop(); |
ladner | 13:cb068deacb6c | 186 | } |
ogris | 23:fd15b2f8cf08 | 187 | btnLast = (btnLast & (0x1F - 0x01)) | (btn & 0x01); |
ladner | 13:cb068deacb6c | 188 | } |
ladner | 13:cb068deacb6c | 189 | |
ladner | 13:cb068deacb6c | 190 | void btn2() |
ladner | 13:cb068deacb6c | 191 | { |
ogris | 23:fd15b2f8cf08 | 192 | if ((btnLast & 0x02) == (btn & 0x02)) |
ladner | 13:cb068deacb6c | 193 | return; |
ogris | 23:fd15b2f8cf08 | 194 | else |
ladner | 13:cb068deacb6c | 195 | { |
ogris | 23:fd15b2f8cf08 | 196 | if ((btn & 0x02) > 0) |
ladner | 13:cb068deacb6c | 197 | moveNext(); |
ladner | 13:cb068deacb6c | 198 | else |
ogris | 23:fd15b2f8cf08 | 199 | /*DoNothing*/ |
ogris | 23:fd15b2f8cf08 | 200 | ; |
ladner | 13:cb068deacb6c | 201 | } |
ogris | 23:fd15b2f8cf08 | 202 | btnLast = (btnLast & (0x1F - 0x02)) | (btn & 0x02); |
ladner | 13:cb068deacb6c | 203 | } |
ladner | 13:cb068deacb6c | 204 | |
ladner | 13:cb068deacb6c | 205 | void btn3() |
ladner | 13:cb068deacb6c | 206 | { |
ogris | 23:fd15b2f8cf08 | 207 | if ((btnLast & 0x04) == (btn & 0x04)) |
ladner | 13:cb068deacb6c | 208 | return; |
ogris | 23:fd15b2f8cf08 | 209 | else |
ladner | 13:cb068deacb6c | 210 | { |
ogris | 23:fd15b2f8cf08 | 211 | if ((btn & 0x04) > 0) |
ladner | 13:cb068deacb6c | 212 | moveLast(); |
ladner | 13:cb068deacb6c | 213 | else |
ogris | 23:fd15b2f8cf08 | 214 | /*DoNothing*/ |
ogris | 23:fd15b2f8cf08 | 215 | ; |
ladner | 13:cb068deacb6c | 216 | } |
ogris | 23:fd15b2f8cf08 | 217 | btnLast = (btnLast & (0x1F - 0x04)) | (btn & 0x04); |
ladner | 13:cb068deacb6c | 218 | } |
ladner | 13:cb068deacb6c | 219 | |
ladner | 13:cb068deacb6c | 220 | void btn4() |
ladner | 13:cb068deacb6c | 221 | { |
ogris | 23:fd15b2f8cf08 | 222 | if ((btnLast & 0x08) == (btn & 0x08)) |
ladner | 13:cb068deacb6c | 223 | return; |
ogris | 23:fd15b2f8cf08 | 224 | else |
ladner | 13:cb068deacb6c | 225 | { |
ogris | 23:fd15b2f8cf08 | 226 | if ((btn & 0x08) > 0) |
ladner | 13:cb068deacb6c | 227 | MoveDo(); |
ladner | 13:cb068deacb6c | 228 | else |
ogris | 23:fd15b2f8cf08 | 229 | /*DoNothing*/ |
ogris | 23:fd15b2f8cf08 | 230 | ; |
ladner | 13:cb068deacb6c | 231 | } |
ogris | 23:fd15b2f8cf08 | 232 | btnLast = (btnLast & (0x1F - 0x08)) | (btn & 0x08); |
ladner | 13:cb068deacb6c | 233 | } |
ladner | 1:0eaa7682f7e1 | 234 | |
ladner | 1:0eaa7682f7e1 | 235 | void reset() |
ladner | 1:0eaa7682f7e1 | 236 | { |
ladner | 1:0eaa7682f7e1 | 237 | MoveAnim.detach(); |
ladner | 1:0eaa7682f7e1 | 238 | DiceAnim.detach(); |
ogris | 23:fd15b2f8cf08 | 239 | for (char i = 0; i < Spieler * Steine; i++) |
ogris | 23:fd15b2f8cf08 | 240 | PlayPos[i] = i % 4; |
ladner | 13:cb068deacb6c | 241 | for (char i = 0; i < Spieler; i++) |
ogris | 23:fd15b2f8cf08 | 242 | last[i] = 0; |
ogris | 23:fd15b2f8cf08 | 243 | Drann = 0; |
ogris | 23:fd15b2f8cf08 | 244 | diceEn = 0; |
ogris | 23:fd15b2f8cf08 | 245 | myled = myled & 0xF0F; |
ladner | 1:0eaa7682f7e1 | 246 | DicePrint(); |
ladner | 1:0eaa7682f7e1 | 247 | rgb.set_RGB(0); |
ladner | 1:0eaa7682f7e1 | 248 | FieldGenerate(); |
ladner | 1:0eaa7682f7e1 | 249 | FieldPrint(); |
ladner | 1:0eaa7682f7e1 | 250 | FeldPrint(); |
ladner | 1:0eaa7682f7e1 | 251 | } |
ladner | 1:0eaa7682f7e1 | 252 | |
ladner | 1:0eaa7682f7e1 | 253 | void Control() |
ladner | 1:0eaa7682f7e1 | 254 | { |
ogris | 23:fd15b2f8cf08 | 255 | while (port.readable()) |
ladner | 0:e97a6a69fe4b | 256 | { |
ladner | 1:0eaa7682f7e1 | 257 | char message = port.getc(); |
ogris | 23:fd15b2f8cf08 | 258 | switch (message) |
ladner | 1:0eaa7682f7e1 | 259 | { |
ladner | 1:0eaa7682f7e1 | 260 | case '1': |
ogris | 23:fd15b2f8cf08 | 261 | setDice(1); |
ogris | 23:fd15b2f8cf08 | 262 | break; |
ladner | 1:0eaa7682f7e1 | 263 | case '2': |
ogris | 23:fd15b2f8cf08 | 264 | setDice(2); |
ogris | 23:fd15b2f8cf08 | 265 | break; |
ladner | 1:0eaa7682f7e1 | 266 | case '3': |
ogris | 23:fd15b2f8cf08 | 267 | setDice(3); |
ogris | 23:fd15b2f8cf08 | 268 | break; |
ladner | 1:0eaa7682f7e1 | 269 | case '4': |
ogris | 23:fd15b2f8cf08 | 270 | setDice(4); |
ogris | 23:fd15b2f8cf08 | 271 | break; |
ladner | 1:0eaa7682f7e1 | 272 | case '5': |
ogris | 23:fd15b2f8cf08 | 273 | setDice(5); |
ogris | 23:fd15b2f8cf08 | 274 | break; |
ladner | 1:0eaa7682f7e1 | 275 | case '6': |
ogris | 23:fd15b2f8cf08 | 276 | setDice(6); |
ogris | 23:fd15b2f8cf08 | 277 | break; |
ladner | 1:0eaa7682f7e1 | 278 | case '7': |
ogris | 23:fd15b2f8cf08 | 279 | setDice(7); |
ogris | 23:fd15b2f8cf08 | 280 | break; |
ladner | 1:0eaa7682f7e1 | 281 | case 'A': |
ogris | 23:fd15b2f8cf08 | 282 | DiceStart(); |
ogris | 23:fd15b2f8cf08 | 283 | break; |
ladner | 1:0eaa7682f7e1 | 284 | case 'a': |
ogris | 23:fd15b2f8cf08 | 285 | DiceStop(); |
ogris | 23:fd15b2f8cf08 | 286 | break; |
ladner | 1:0eaa7682f7e1 | 287 | case 'B': |
ogris | 23:fd15b2f8cf08 | 288 | moveNext(); |
ogris | 23:fd15b2f8cf08 | 289 | break; |
ladner | 1:0eaa7682f7e1 | 290 | case 'C': |
ogris | 23:fd15b2f8cf08 | 291 | moveLast(); |
ogris | 23:fd15b2f8cf08 | 292 | break; |
ladner | 1:0eaa7682f7e1 | 293 | case 'D': |
ogris | 23:fd15b2f8cf08 | 294 | MoveDo(); |
ogris | 23:fd15b2f8cf08 | 295 | break; |
ladner | 13:cb068deacb6c | 296 | case 'E': |
ladner | 13:cb068deacb6c | 297 | exit(); |
ogris | 23:fd15b2f8cf08 | 298 | break; |
ladner | 13:cb068deacb6c | 299 | case 'F': |
ladner | 13:cb068deacb6c | 300 | up(); |
ogris | 23:fd15b2f8cf08 | 301 | break; |
ladner | 13:cb068deacb6c | 302 | case 'G': |
ladner | 13:cb068deacb6c | 303 | down(); |
ogris | 23:fd15b2f8cf08 | 304 | break; |
ladner | 13:cb068deacb6c | 305 | case 'H': |
ladner | 13:cb068deacb6c | 306 | accept(); |
ogris | 23:fd15b2f8cf08 | 307 | break; |
ladner | 1:0eaa7682f7e1 | 308 | case 'I': |
ogris | 23:fd15b2f8cf08 | 309 | depth = 0; |
ogris | 23:fd15b2f8cf08 | 310 | mSelected[0] = 0; |
ladner | 13:cb068deacb6c | 311 | print_default(); |
ogris | 23:fd15b2f8cf08 | 312 | mDiceEn = 5; |
ladner | 13:cb068deacb6c | 313 | reset(); |
ogris | 23:fd15b2f8cf08 | 314 | break; |
ladner | 1:0eaa7682f7e1 | 315 | } |
ladner | 0:e97a6a69fe4b | 316 | } |
ladner | 0:e97a6a69fe4b | 317 | } |
ladner | 0:e97a6a69fe4b | 318 | |
ogris | 23:fd15b2f8cf08 | 319 | int main() |
ladner | 0:e97a6a69fe4b | 320 | { |
ladner | 1:0eaa7682f7e1 | 321 | Random.start(); |
ladner | 1:0eaa7682f7e1 | 322 | //Random.stop(); |
ladner | 1:0eaa7682f7e1 | 323 | //Random.read_us(); |
ogris | 23:fd15b2f8cf08 | 324 | |
ladner | 1:0eaa7682f7e1 | 325 | //Ticker: |
ladner | 1:0eaa7682f7e1 | 326 | //.attach(&main,[sek]); |
ladner | 1:0eaa7682f7e1 | 327 | //.attach_us(&main,[micro-sec]); |
ladner | 1:0eaa7682f7e1 | 328 | //.detach(); |
ladner | 13:cb068deacb6c | 329 | Button0.mode(PullDown); |
ladner | 13:cb068deacb6c | 330 | Button1.mode(PullDown); |
ladner | 13:cb068deacb6c | 331 | Button2.mode(PullDown); |
ladner | 13:cb068deacb6c | 332 | Button3.mode(PullDown); |
ladner | 13:cb068deacb6c | 333 | Button4.mode(PullDown); |
ogris | 23:fd15b2f8cf08 | 334 | |
ladner | 13:cb068deacb6c | 335 | DD_A.mode(PullDown); |
ladner | 13:cb068deacb6c | 336 | DD_B.mode(PullDown); |
ladner | 13:cb068deacb6c | 337 | DD_C.mode(PullDown); |
ogris | 23:fd15b2f8cf08 | 338 | |
ladner | 13:cb068deacb6c | 339 | wait(0.01); |
ogris | 23:fd15b2f8cf08 | 340 | |
ladner | 13:cb068deacb6c | 341 | DD_A.rise(&dreh); |
ladner | 13:cb068deacb6c | 342 | DD_A.fall(&dreh); |
ladner | 13:cb068deacb6c | 343 | DD_B.rise(&dreh); |
ladner | 13:cb068deacb6c | 344 | DD_B.fall(&dreh); |
ladner | 13:cb068deacb6c | 345 | DD_C.rise(&druck); |
ladner | 13:cb068deacb6c | 346 | DD_C.fall(&druck); |
ladner | 13:cb068deacb6c | 347 | DD_last = DD; |
ogris | 23:fd15b2f8cf08 | 348 | DD_d = DD_D; |
ladner | 13:cb068deacb6c | 349 | |
ladner | 1:0eaa7682f7e1 | 350 | Button0.rise(&reset); |
ladner | 13:cb068deacb6c | 351 | Button1.rise(&btn1); |
ladner | 13:cb068deacb6c | 352 | Button1.fall(&btn1); |
ladner | 1:0eaa7682f7e1 | 353 | Button2.rise(&btn2); |
ladner | 13:cb068deacb6c | 354 | Button2.fall(&btn2); |
ladner | 1:0eaa7682f7e1 | 355 | Button3.rise(&btn3); |
ladner | 13:cb068deacb6c | 356 | Button3.fall(&btn3); |
ladner | 1:0eaa7682f7e1 | 357 | Button4.rise(&btn4); |
ladner | 13:cb068deacb6c | 358 | Button4.fall(&btn4); |
ladner | 13:cb068deacb6c | 359 | |
ladner | 1:0eaa7682f7e1 | 360 | //myled = 0xFFF; |
ladner | 1:0eaa7682f7e1 | 361 | port.baud(76800); |
ogris | 23:fd15b2f8cf08 | 362 | port.format(8, Serial::None, 1); |
ladner | 1:0eaa7682f7e1 | 363 | port.attach(&Control); |
ladner | 4:2acb70f9cd22 | 364 | /* |
ladner | 13:cb068deacb6c | 365 | Farben[0]=0x00FF00;//Rot |
ladner | 13:cb068deacb6c | 366 | Farben[1]=0xFF0000;//Blau |
ladner | 13:cb068deacb6c | 367 | Farben[2]=0x0000FF;//Grun |
ladner | 13:cb068deacb6c | 368 | Farben[3]=0x00FFFF;//Gelb |
ladner | 13:cb068deacb6c | 369 | Background = 0; //Schwarz |
ladner | 22:2d75e7ec402f | 370 | DiceC = 0x00FF00; //Rot |
ladner | 4:2acb70f9cd22 | 371 | */ |
ogris | 23:fd15b2f8cf08 | 372 | Farben[0] = 0x000800;//Rot |
ogris | 23:fd15b2f8cf08 | 373 | Farben[1] = 0x080000;//Blau |
ogris | 23:fd15b2f8cf08 | 374 | Farben[2] = 0x000008;//Grun |
ogris | 23:fd15b2f8cf08 | 375 | Farben[3] = 0x000808;//Gelb |
ladner | 13:cb068deacb6c | 376 | Background = 0; //Schwarz |
ladner | 22:2d75e7ec402f | 377 | DiceC = 0x000800; //Rot |
ladner | 13:cb068deacb6c | 378 | /* |
ladner | 13:cb068deacb6c | 379 | Farben[0]=0xFFFFFF;//Weiß |
ladner | 13:cb068deacb6c | 380 | Farben[1]=0xFFFFFF;//Weiß |
ladner | 13:cb068deacb6c | 381 | Farben[2]=0xFFFFFF;//Weiß |
ladner | 13:cb068deacb6c | 382 | Farben[3]=0xFFFFFF;//Weiß |
ladner | 13:cb068deacb6c | 383 | Background = 0xFFFFFF;//Weiß |
ladner | 22:2d75e7ec402f | 384 | DiceC = 0xFFFFFF; //Weiß |
ladner | 13:cb068deacb6c | 385 | */ |
ladner | 13:cb068deacb6c | 386 | |
ladner | 1:0eaa7682f7e1 | 387 | __disable_irq(); |
ogris | 23:fd15b2f8cf08 | 388 | for (char i = 0; i < Spieler; i++) |
ladner | 1:0eaa7682f7e1 | 389 | { |
ladner | 1:0eaa7682f7e1 | 390 | Feld.WriteLed(Farben[i]); |
ogris | 23:fd15b2f8cf08 | 391 | for (char j = 0; j < Feldgrose - 1; j++) |
ogris | 23:fd15b2f8cf08 | 392 | if ((j == (Feldgrose - 2)) & (i == (Spieler - 1))) |
ladner | 13:cb068deacb6c | 393 | Feld.WriteLed(0xFFFFFF); |
ladner | 13:cb068deacb6c | 394 | else |
ladner | 13:cb068deacb6c | 395 | Feld.WriteLed(Background); |
ladner | 1:0eaa7682f7e1 | 396 | } |
ladner | 1:0eaa7682f7e1 | 397 | __enable_irq(); |
ladner | 13:cb068deacb6c | 398 | //reset(); |
ladner | 13:cb068deacb6c | 399 | print_default(); |
ogris | 23:fd15b2f8cf08 | 400 | while (1) ; |
ladner | 0:e97a6a69fe4b | 401 | } |
ladner | 0:e97a6a69fe4b | 402 | |
ladner | 1:0eaa7682f7e1 | 403 | void DiceStart() |
ladner | 1:0eaa7682f7e1 | 404 | { |
ogris | 23:fd15b2f8cf08 | 405 | if (diceEn == 0) |
ladner | 1:0eaa7682f7e1 | 406 | { |
ogris | 23:fd15b2f8cf08 | 407 | RandomDice.start(); |
ogris | 23:fd15b2f8cf08 | 408 | DiceAnim.attach(&DiceRun, 0.1); |
ogris | 23:fd15b2f8cf08 | 409 | diceEn = 1; |
ogris | 23:fd15b2f8cf08 | 410 | diceTick = 1; |
ogris | 23:fd15b2f8cf08 | 411 | DicePrint(); |
ladner | 1:0eaa7682f7e1 | 412 | } |
ladner | 1:0eaa7682f7e1 | 413 | } |
ladner | 13:cb068deacb6c | 414 | |
ladner | 1:0eaa7682f7e1 | 415 | void DiceStop() |
ladner | 0:e97a6a69fe4b | 416 | { |
ogris | 23:fd15b2f8cf08 | 417 | if (diceEn == 1) |
ladner | 1:0eaa7682f7e1 | 418 | { |
ogris | 23:fd15b2f8cf08 | 419 | if (RandomDice.read_us() > 200) |
ladner | 1:0eaa7682f7e1 | 420 | { |
ladner | 1:0eaa7682f7e1 | 421 | DiceAnim.detach(); |
ladner | 1:0eaa7682f7e1 | 422 | diceEn = 2; |
ladner | 1:0eaa7682f7e1 | 423 | diceTick = 0; |
ogris | 23:fd15b2f8cf08 | 424 | diceNum = Random.read_us() % 7; |
ogris | 23:fd15b2f8cf08 | 425 | diceNum = (RandomDice.read_us() + diceNum) % 7 + 1; |
ladner | 13:cb068deacb6c | 426 | RandomDice.stop(); |
ladner | 13:cb068deacb6c | 427 | RandomDice.reset(); |
ogris | 23:fd15b2f8cf08 | 428 | if (diceNum >= 7) |
ladner | 13:cb068deacb6c | 429 | DiceCal(); |
ladner | 13:cb068deacb6c | 430 | //port.printf("LDiceNum:%d\n",diceNum); |
ladner | 1:0eaa7682f7e1 | 431 | DicePrint(); |
ladner | 1:0eaa7682f7e1 | 432 | GameCal(); |
ladner | 1:0eaa7682f7e1 | 433 | } |
ladner | 1:0eaa7682f7e1 | 434 | } |
ladner | 1:0eaa7682f7e1 | 435 | } |
ladner | 13:cb068deacb6c | 436 | |
ladner | 13:cb068deacb6c | 437 | void DiceCal() |
ladner | 13:cb068deacb6c | 438 | { |
ogris | 23:fd15b2f8cf08 | 439 | if ((diceEn == 2) || (diceEn == 3)) |
ladner | 13:cb068deacb6c | 440 | { |
ogris | 23:fd15b2f8cf08 | 441 | if (diceNum > 7) |
ogris | 23:fd15b2f8cf08 | 442 | diceNum = 7; |
ogris | 23:fd15b2f8cf08 | 443 | if (diceNum == 7) |
ladner | 13:cb068deacb6c | 444 | { |
ogris | 23:fd15b2f8cf08 | 445 | diceEn = 3; |
ogris | 23:fd15b2f8cf08 | 446 | for (char i = 0; i < Steine; i++) |
ogris | 23:fd15b2f8cf08 | 447 | if ((PlayPos[(Drann << 2) | i] > 3) && (PlayPos[(Drann << 2) | i] < 44)) |
ogris | 23:fd15b2f8cf08 | 448 | for (char j = 1; j <= 6; j++) |
ladner | 13:cb068deacb6c | 449 | { |
ogris | 23:fd15b2f8cf08 | 450 | char temp = Field[(PlayPos[(Drann << 2) | i] - Steine + Feldgrose * Drann + j) % (Feldgrose * Steine)]; |
ogris | 23:fd15b2f8cf08 | 451 | if (temp > 0) |
ladner | 13:cb068deacb6c | 452 | { |
ladner | 13:cb068deacb6c | 453 | temp--; //(Spieler<<2)|Stein |
ogris | 23:fd15b2f8cf08 | 454 | temp = (temp & 0xC) >> 2;//Spieler |
ogris | 23:fd15b2f8cf08 | 455 | if (temp != Drann) |
ogris | 23:fd15b2f8cf08 | 456 | if (j < diceNum) |
ogris | 23:fd15b2f8cf08 | 457 | diceNum = j; |
ladner | 13:cb068deacb6c | 458 | } |
ladner | 13:cb068deacb6c | 459 | } |
ladner | 13:cb068deacb6c | 460 | //PlayPos[(Drann<<2)|i] im Feld suchen, weiter setzen, wenn treffer, der kleiner als diceNum ->setzen von diceNum |
ladner | 13:cb068deacb6c | 461 | }//DiceNum == 7 |
ogris | 23:fd15b2f8cf08 | 462 | if (diceNum == 7) |
ogris | 23:fd15b2f8cf08 | 463 | diceNum = 6; |
ladner | 13:cb068deacb6c | 464 | //port.printf("LdiceNum:%d\n",diceNum); |
ladner | 13:cb068deacb6c | 465 | } |
ladner | 13:cb068deacb6c | 466 | } |
ladner | 13:cb068deacb6c | 467 | |
ladner | 1:0eaa7682f7e1 | 468 | void setDice(char number) |
ladner | 1:0eaa7682f7e1 | 469 | { |
ogris | 23:fd15b2f8cf08 | 470 | if (diceEn == 4) |
ladner | 1:0eaa7682f7e1 | 471 | { |
ogris | 23:fd15b2f8cf08 | 472 | port.printf("LWarning: diceEn:%d -> Game over\n", diceEn); |
ladner | 1:0eaa7682f7e1 | 473 | } |
ogris | 23:fd15b2f8cf08 | 474 | else if (diceEn < 4) |
ladner | 1:0eaa7682f7e1 | 475 | { |
ogris | 23:fd15b2f8cf08 | 476 | port.printf("LdiceEn:%d\n", diceEn); |
ogris | 23:fd15b2f8cf08 | 477 | if (diceEn == 1) |
ladner | 13:cb068deacb6c | 478 | { |
ladner | 13:cb068deacb6c | 479 | DiceAnim.detach(); |
ladner | 13:cb068deacb6c | 480 | diceTick = 0; |
ladner | 13:cb068deacb6c | 481 | RandomDice.stop(); |
ladner | 13:cb068deacb6c | 482 | RandomDice.reset(); |
ladner | 13:cb068deacb6c | 483 | } |
ladner | 13:cb068deacb6c | 484 | diceEn = 2; |
ladner | 13:cb068deacb6c | 485 | diceNum = number; |
ogris | 23:fd15b2f8cf08 | 486 | if (diceNum >= 7) |
ladner | 13:cb068deacb6c | 487 | DiceCal(); |
ladner | 13:cb068deacb6c | 488 | //port.printf("LForceDice:%d\n",diceNum); |
ladner | 13:cb068deacb6c | 489 | DicePrint(); |
ladner | 13:cb068deacb6c | 490 | GameCal(); |
ladner | 13:cb068deacb6c | 491 | } |
ladner | 1:0eaa7682f7e1 | 492 | } |
ladner | 13:cb068deacb6c | 493 | |
ladner | 1:0eaa7682f7e1 | 494 | void DiceRun() |
ladner | 1:0eaa7682f7e1 | 495 | { |
ogris | 23:fd15b2f8cf08 | 496 | if (diceTick) |
ladner | 1:0eaa7682f7e1 | 497 | { |
ogris | 23:fd15b2f8cf08 | 498 | diceTick = 0; |
ogris | 23:fd15b2f8cf08 | 499 | if (dicePos < 7) |
ladner | 1:0eaa7682f7e1 | 500 | dicePos++; |
ladner | 1:0eaa7682f7e1 | 501 | else |
ogris | 23:fd15b2f8cf08 | 502 | dicePos = 0; |
ogris | 23:fd15b2f8cf08 | 503 | } |
ladner | 1:0eaa7682f7e1 | 504 | else |
ogris | 23:fd15b2f8cf08 | 505 | diceTick = 1; |
ladner | 1:0eaa7682f7e1 | 506 | DicePrint(); |
ladner | 0:e97a6a69fe4b | 507 | } |
ladner | 0:e97a6a69fe4b | 508 | |
ladner | 1:0eaa7682f7e1 | 509 | void DicePrint() |
ladner | 0:e97a6a69fe4b | 510 | { |
ogris | 23:fd15b2f8cf08 | 511 | switch (diceEn) |
ladner | 1:0eaa7682f7e1 | 512 | { |
ladner | 13:cb068deacb6c | 513 | case 0: //Schwarz & Drann überschreiben... |
ogris | 23:fd15b2f8cf08 | 514 | myled = (myled & 0xFF0); |
ogris | 23:fd15b2f8cf08 | 515 | myled = (myled & 0x0FF) | (0x100 << Drann); |
ogris | 23:fd15b2f8cf08 | 516 | port.printf("W%c%c\n", 27, 27); |
ogris | 23:fd15b2f8cf08 | 517 | __disable_irq(); |
ogris | 23:fd15b2f8cf08 | 518 | for (char i = 0; i < 9; i++) |
ladner | 22:2d75e7ec402f | 519 | Dice.WriteLed(Background); |
ogris | 23:fd15b2f8cf08 | 520 | for (char i = 0; i < 4; i++) |
ogris | 23:fd15b2f8cf08 | 521 | if (Drann == i) |
ogris | 23:fd15b2f8cf08 | 522 | Dice.WriteLed(Farben[i]); |
ogris | 23:fd15b2f8cf08 | 523 | else |
ogris | 23:fd15b2f8cf08 | 524 | Dice.WriteLed(Background); |
ogris | 23:fd15b2f8cf08 | 525 | Dice.WriteLed(Background); |
ogris | 23:fd15b2f8cf08 | 526 | __enable_irq(); |
ogris | 23:fd15b2f8cf08 | 527 | break; |
ladner | 13:cb068deacb6c | 528 | case 1: //Animation |
ogris | 23:fd15b2f8cf08 | 529 | char dice_help = 0xFF - (1 << dicePos); |
ogris | 23:fd15b2f8cf08 | 530 | myled = (myled & 0xFF0) | (5) | (diceTick << 1); |
ogris | 23:fd15b2f8cf08 | 531 | //myled = (myled&0xF)|(dice_help<<4); |
ogris | 23:fd15b2f8cf08 | 532 | |
ogris | 23:fd15b2f8cf08 | 533 | port.printf("W%c%c\n", 27 + diceTick + ((dice_help & 0x1F) << 1), 27 + ((dice_help & 0xE0) >> 5)); |
ogris | 23:fd15b2f8cf08 | 534 | __disable_irq(); |
ogris | 23:fd15b2f8cf08 | 535 | if (diceTick) |
ladner | 22:2d75e7ec402f | 536 | Dice.WriteLed(DiceC); |
ladner | 22:2d75e7ec402f | 537 | else |
ladner | 22:2d75e7ec402f | 538 | Dice.WriteLed(Background); |
ogris | 23:fd15b2f8cf08 | 539 | for (char i = 0; i < 8; i++) |
ogris | 23:fd15b2f8cf08 | 540 | if (dice_help & (1 << i)) |
ogris | 23:fd15b2f8cf08 | 541 | Dice.WriteLed(DiceC); |
ogris | 23:fd15b2f8cf08 | 542 | else |
ogris | 23:fd15b2f8cf08 | 543 | Dice.WriteLed(Background); |
ogris | 23:fd15b2f8cf08 | 544 | __enable_irq(); |
ogris | 23:fd15b2f8cf08 | 545 | break; |
ladner | 13:cb068deacb6c | 546 | case 2://Case 3 = Case 2 ->Anzeigen |
ogris | 23:fd15b2f8cf08 | 547 | myled = (myled & 0xFF0) | (diceNum); |
ogris | 23:fd15b2f8cf08 | 548 | //myled=myled|0xFF0; |
ogris | 23:fd15b2f8cf08 | 549 | |
ogris | 23:fd15b2f8cf08 | 550 | port.printf("W%c%c\n", 27 + (diceDecode[diceNum - 1] & 0x3F), 27 + ((diceDecode[diceNum - 1] & 0x1C0) >> 6)); |
ogris | 23:fd15b2f8cf08 | 551 | __disable_irq(); |
ogris | 23:fd15b2f8cf08 | 552 | for (char i = 0; i < 9; i++) |
ogris | 23:fd15b2f8cf08 | 553 | if (diceDecode[diceNum - 1] & (1 << i)) |
ogris | 23:fd15b2f8cf08 | 554 | Dice.WriteLed(DiceC); |
ogris | 23:fd15b2f8cf08 | 555 | else |
ogris | 23:fd15b2f8cf08 | 556 | Dice.WriteLed(Background); |
ogris | 23:fd15b2f8cf08 | 557 | __enable_irq(); |
ogris | 23:fd15b2f8cf08 | 558 | break; |
ladner | 1:0eaa7682f7e1 | 559 | case 3: |
ogris | 23:fd15b2f8cf08 | 560 | myled = (myled & 0xFF0) | (diceNum) | 8; |
ogris | 23:fd15b2f8cf08 | 561 | //myled=myled|0xFF0; |
ogris | 23:fd15b2f8cf08 | 562 | |
ogris | 23:fd15b2f8cf08 | 563 | port.printf("W%c%c\n", 27 + (diceDecode[diceNum - 1] & 0x3F), 27 + ((diceDecode[diceNum - 1] & 0x1C0) >> 6)); |
ogris | 23:fd15b2f8cf08 | 564 | __disable_irq(); |
ladner | 22:2d75e7ec402f | 565 | for (char i = 0; i < 9; i++) |
ogris | 23:fd15b2f8cf08 | 566 | if (diceDecode[diceNum - 1] & (1 << i)) |
ladner | 22:2d75e7ec402f | 567 | Dice.WriteLed(DiceC); |
ladner | 22:2d75e7ec402f | 568 | else |
ladner | 22:2d75e7ec402f | 569 | Dice.WriteLed(Background); |
ogris | 23:fd15b2f8cf08 | 570 | __enable_irq(); |
ogris | 23:fd15b2f8cf08 | 571 | break; |
ogris | 23:fd15b2f8cf08 | 572 | case 4://Spiel beendet! |
ogris | 23:fd15b2f8cf08 | 573 | myled = (myled & 0xFF0); |
ogris | 23:fd15b2f8cf08 | 574 | port.printf("W%c%c\n", 27, 27); |
ogris | 23:fd15b2f8cf08 | 575 | __disable_irq(); |
ogris | 23:fd15b2f8cf08 | 576 | for (char i = 0; i < 14; i++) |
ladner | 22:2d75e7ec402f | 577 | Dice.WriteLed(Background); |
ogris | 23:fd15b2f8cf08 | 578 | __enable_irq(); |
ogris | 23:fd15b2f8cf08 | 579 | break; |
ogris | 23:fd15b2f8cf08 | 580 | case 5://Menu |
ogris | 23:fd15b2f8cf08 | 581 | if (diceTick) |
ogris | 23:fd15b2f8cf08 | 582 | port.printf("W%c%c\n", 27 + (diceDecode[6] & 0x3F), 27 + ((diceDecode[6] & 0x1C0) >> 6)); |
ogris | 23:fd15b2f8cf08 | 583 | else |
ogris | 23:fd15b2f8cf08 | 584 | port.printf("W%c%c\n", 27, 27); |
ogris | 23:fd15b2f8cf08 | 585 | __disable_irq(); |
ogris | 23:fd15b2f8cf08 | 586 | if (diceTick) |
ogris | 23:fd15b2f8cf08 | 587 | for (char i = 0; i < 9; i++) |
ogris | 23:fd15b2f8cf08 | 588 | if (diceDecode[6] & (1 << i)) |
ogris | 23:fd15b2f8cf08 | 589 | Dice.WriteLed(DiceC); |
ogris | 23:fd15b2f8cf08 | 590 | else |
ogris | 23:fd15b2f8cf08 | 591 | Dice.WriteLed(Background); |
ogris | 23:fd15b2f8cf08 | 592 | else |
ogris | 23:fd15b2f8cf08 | 593 | for (char i = 0; i < 9; i++) |
ogris | 23:fd15b2f8cf08 | 594 | Dice.WriteLed(Background); |
ogris | 23:fd15b2f8cf08 | 595 | for (char i = 0; i < 4; i++) |
ogris | 23:fd15b2f8cf08 | 596 | Dice.WriteLed(Background); |
ogris | 23:fd15b2f8cf08 | 597 | Dice.WriteLed(TestC); |
ogris | 23:fd15b2f8cf08 | 598 | __enable_irq(); |
ogris | 23:fd15b2f8cf08 | 599 | break; |
ladner | 1:0eaa7682f7e1 | 600 | } |
ladner | 0:e97a6a69fe4b | 601 | } |
ladner | 1:0eaa7682f7e1 | 602 | |
ladner | 1:0eaa7682f7e1 | 603 | void FieldGenerate() |
ladner | 1:0eaa7682f7e1 | 604 | { |
ogris | 23:fd15b2f8cf08 | 605 | for (char i = 0; i < Spieler * Feldgrose; i++) |
ogris | 23:fd15b2f8cf08 | 606 | Field[i] = 0; //Feld zurücksetzen |
ogris | 23:fd15b2f8cf08 | 607 | for (char i = 0; i < Spieler * Steine; i++) |
ladner | 13:cb068deacb6c | 608 | { |
ogris | 23:fd15b2f8cf08 | 609 | Ziel[i] = 0; |
ogris | 23:fd15b2f8cf08 | 610 | Start[i] = 0; |
ladner | 13:cb068deacb6c | 611 | } |
ogris | 23:fd15b2f8cf08 | 612 | |
ogris | 23:fd15b2f8cf08 | 613 | for (char i = 0; i < Spieler; i++) |
ogris | 23:fd15b2f8cf08 | 614 | for (char j = 0; j < Steine; j++) |
ladner | 1:0eaa7682f7e1 | 615 | { |
ogris | 23:fd15b2f8cf08 | 616 | if (PlayPos[(i << 2) | j] >= Steine) |
ladner | 1:0eaa7682f7e1 | 617 | { |
ogris | 23:fd15b2f8cf08 | 618 | if (PlayPos[(i << 2) | j] >= (Spieler * Feldgrose + Steine)) |
ladner | 1:0eaa7682f7e1 | 619 | { |
ladner | 13:cb068deacb6c | 620 | //if (PlayPos[(i<<2)|j] < Steine * Feldgrose+Steine*2) |
ogris | 23:fd15b2f8cf08 | 621 | Ziel[(PlayPos[(i << 2) | j] - (Spieler * Feldgrose + Steine)) | (i << 2)] = ((i << 2) | j) + 1; |
ogris | 23:fd15b2f8cf08 | 622 | //Ziel PlayPos[(i<<2)|j] - 44 |
ladner | 1:0eaa7682f7e1 | 623 | } |
ladner | 1:0eaa7682f7e1 | 624 | else |
ogris | 23:fd15b2f8cf08 | 625 | Field[(PlayPos[(i << 2) | j] - Steine + Feldgrose * i) % (Steine * Feldgrose)] = ((i << 2) | j) + 1; |
ogris | 23:fd15b2f8cf08 | 626 | //Feld (PlayPos[(i<<2)|j]- 4 + 10 * i) % 40 |
ladner | 1:0eaa7682f7e1 | 627 | } |
ladner | 1:0eaa7682f7e1 | 628 | else |
ogris | 23:fd15b2f8cf08 | 629 | Start[PlayPos[(i << 2) | j] | (i << 2)] = ((i << 2) | j) + 1; |
ogris | 23:fd15b2f8cf08 | 630 | //start PlayPos[(i<<2)|j] |
ladner | 1:0eaa7682f7e1 | 631 | } |
ladner | 1:0eaa7682f7e1 | 632 | } |
ladner | 1:0eaa7682f7e1 | 633 | |
ladner | 1:0eaa7682f7e1 | 634 | void FieldPrint() |
ladner | 1:0eaa7682f7e1 | 635 | { |
ladner | 1:0eaa7682f7e1 | 636 | port.printf("F"); |
ogris | 23:fd15b2f8cf08 | 637 | for (char i = 0; i < Spieler * Steine; i++) |
ladner | 1:0eaa7682f7e1 | 638 | { |
ogris | 23:fd15b2f8cf08 | 639 | port.printf("%c", 27 + PlayPos[i]); |
ladner | 1:0eaa7682f7e1 | 640 | } |
ladner | 1:0eaa7682f7e1 | 641 | port.printf("\n"); |
ladner | 1:0eaa7682f7e1 | 642 | } |
ladner | 1:0eaa7682f7e1 | 643 | |
ladner | 1:0eaa7682f7e1 | 644 | void FeldPrint() |
ladner | 1:0eaa7682f7e1 | 645 | { |
ladner | 1:0eaa7682f7e1 | 646 | __disable_irq(); |
ogris | 23:fd15b2f8cf08 | 647 | for (char i = 0; i < Spieler * Feldgrose; i++) |
ogris | 23:fd15b2f8cf08 | 648 | if (Field[i] > 0) |
ogris | 23:fd15b2f8cf08 | 649 | Feld.WriteLed(Farben[((Field[i] - 1) & 0x0C) >> 2]); |
ladner | 1:0eaa7682f7e1 | 650 | else |
ladner | 13:cb068deacb6c | 651 | Feld.WriteLed(Background); |
ladner | 13:cb068deacb6c | 652 | //char Start[Spieler]; |
ladner | 13:cb068deacb6c | 653 | //char Ziel[Spieler]; |
ladner | 13:cb068deacb6c | 654 | char i = 0; |
ladner | 13:cb068deacb6c | 655 | char j = 0; |
ogris | 23:fd15b2f8cf08 | 656 | while (i < Steine * Spieler) |
ladner | 13:cb068deacb6c | 657 | { |
ogris | 23:fd15b2f8cf08 | 658 | if (Start[i] > 0) |
ogris | 23:fd15b2f8cf08 | 659 | Home.WriteLed(Farben[((Start[i] - 1) & 0x0C) >> 2]); |
ladner | 13:cb068deacb6c | 660 | else |
ladner | 13:cb068deacb6c | 661 | Home.WriteLed(Background); |
ladner | 13:cb068deacb6c | 662 | i++; |
ladner | 13:cb068deacb6c | 663 | } |
ladner | 13:cb068deacb6c | 664 | do |
ladner | 13:cb068deacb6c | 665 | { |
ogris | 23:fd15b2f8cf08 | 666 | if (Ziel[j] > 0) |
ogris | 23:fd15b2f8cf08 | 667 | Home.WriteLed(Farben[((Ziel[j] - 1) & 0x0C) >> 2]); |
ladner | 13:cb068deacb6c | 668 | else |
ladner | 13:cb068deacb6c | 669 | Home.WriteLed(Background); |
ladner | 13:cb068deacb6c | 670 | j++; |
ogris | 23:fd15b2f8cf08 | 671 | } while (j < Steine * Spieler); |
ladner | 1:0eaa7682f7e1 | 672 | __enable_irq(); |
ladner | 0:e97a6a69fe4b | 673 | } |
ladner | 1:0eaa7682f7e1 | 674 | |
ladner | 13:cb068deacb6c | 675 | void AnimCal() |
ladner | 13:cb068deacb6c | 676 | { |
ogris | 23:fd15b2f8cf08 | 677 | for (char i = 0; i < Spieler * Feldgrose; i++) |
ogris | 23:fd15b2f8cf08 | 678 | AnimField[i] = 0; //Feld zurücksetzen |
ogris | 23:fd15b2f8cf08 | 679 | for (char i = 0; i < Spieler * Steine; i++) |
ladner | 13:cb068deacb6c | 680 | { |
ogris | 23:fd15b2f8cf08 | 681 | AnimZiel[i] = 0; |
ogris | 23:fd15b2f8cf08 | 682 | AnimStart[i] = 0; |
ladner | 13:cb068deacb6c | 683 | } |
ogris | 23:fd15b2f8cf08 | 684 | AnimDo = 0;//Feld_Animieren,Start Animieren, Ziel Animieren |
ladner | 13:cb068deacb6c | 685 | |
ladner | 13:cb068deacb6c | 686 | //char AnimDo; //Feld_Animieren,Start Animieren, Ziel Animierenw |
ladner | 1:0eaa7682f7e1 | 687 | |
ogris | 23:fd15b2f8cf08 | 688 | for (char i = 0; i < Spieler * Steine; i++) //Hauptschleife |
ogris | 23:fd15b2f8cf08 | 689 | if (i == ((Drann << 2) | selected)) |
ladner | 13:cb068deacb6c | 690 | { |
ogris | 23:fd15b2f8cf08 | 691 | if (moglich[selected] == 1) |
ladner | 13:cb068deacb6c | 692 | { |
ogris | 23:fd15b2f8cf08 | 693 | if (PlayPos[i] < Steine) //nicht Draußsen |
ladner | 13:cb068deacb6c | 694 | { |
ogris | 23:fd15b2f8cf08 | 695 | AnimDo = AnimDo | 3;//Feld&Start |
ladner | 13:cb068deacb6c | 696 | AnimPos[i] = Steine; //Ausfahren |
ogris | 23:fd15b2f8cf08 | 697 | char temp = Field[Drann * Feldgrose]; //Ansetzfeld wird analysiert |
ogris | 23:fd15b2f8cf08 | 698 | if (temp > 0) |
ladner | 13:cb068deacb6c | 699 | { |
ladner | 13:cb068deacb6c | 700 | //myled = myled|temp<<8; |
ladner | 13:cb068deacb6c | 701 | temp--; //(Spieler<<2)|Stein |
ladner | 13:cb068deacb6c | 702 | AnimPos[temp] = (temp & 0x03); //rücksetzung des Feldes... |
ladner | 13:cb068deacb6c | 703 | } |
ladner | 13:cb068deacb6c | 704 | } |
ladner | 13:cb068deacb6c | 705 | else //Draußen |
ladner | 13:cb068deacb6c | 706 | { |
ogris | 23:fd15b2f8cf08 | 707 | AnimDo = AnimDo | 1; //Feld |
ogris | 23:fd15b2f8cf08 | 708 | AnimPos[i] = PlayPos[i] + diceNum; ; //Weitersetzen |
ladner | 13:cb068deacb6c | 709 | //PlayPos[(Drann<<2)|selected] |
ogris | 23:fd15b2f8cf08 | 710 | if (AnimPos[i] < Steine + Spieler * Feldgrose) //noch nicht drinnen |
ladner | 13:cb068deacb6c | 711 | { |
ladner | 13:cb068deacb6c | 712 | //Field>0 |
ogris | 23:fd15b2f8cf08 | 713 | char temp = Field[(AnimPos[i] - Steine + Feldgrose * Drann) % (Feldgrose * Steine)]; |
ogris | 23:fd15b2f8cf08 | 714 | if (temp > 0) |
ladner | 13:cb068deacb6c | 715 | { |
ogris | 23:fd15b2f8cf08 | 716 | AnimDo = AnimDo | 3;//Feld&Start |
ladner | 13:cb068deacb6c | 717 | //myled = myled|temp<<8; |
ladner | 13:cb068deacb6c | 718 | temp--; //(Spieler<<2)|Stein |
ladner | 13:cb068deacb6c | 719 | AnimPos[temp] = (temp & 0x03); //rücksetzung des Feldes... |
ladner | 13:cb068deacb6c | 720 | } |
ladner | 13:cb068deacb6c | 721 | } |
ladner | 13:cb068deacb6c | 722 | else |
ogris | 23:fd15b2f8cf08 | 723 | AnimDo = AnimDo | 7;//Feld&Ziel (Start auch wegen Hardware) |
ladner | 13:cb068deacb6c | 724 | } |
ladner | 13:cb068deacb6c | 725 | } |
ladner | 13:cb068deacb6c | 726 | else |
ladner | 13:cb068deacb6c | 727 | AnimPos[i] = PlayPos[i]; //Spieler-pos Kopieren, weil es nicht möglich ist... |
ladner | 13:cb068deacb6c | 728 | } |
ladner | 13:cb068deacb6c | 729 | else |
ladner | 13:cb068deacb6c | 730 | AnimPos[i] = PlayPos[i]; //Spieler-pos Kopieren |
ladner | 13:cb068deacb6c | 731 | //FieldGenerate -> Anim... |
ogris | 23:fd15b2f8cf08 | 732 | for (char i = 0; i < Spieler; i++) |
ogris | 23:fd15b2f8cf08 | 733 | for (char j = 0; j < Steine; j++) |
ladner | 13:cb068deacb6c | 734 | { |
ogris | 23:fd15b2f8cf08 | 735 | if (AnimPos[(i << 2) | j] >= Steine) |
ladner | 13:cb068deacb6c | 736 | { |
ogris | 23:fd15b2f8cf08 | 737 | if (AnimPos[(i << 2) | j] >= (Spieler * Feldgrose + Steine)) |
ladner | 13:cb068deacb6c | 738 | { |
ladner | 13:cb068deacb6c | 739 | //if (AnimPos[(i<<2)|j] < Steine * Feldgrose+Steine*2) |
ogris | 23:fd15b2f8cf08 | 740 | AnimZiel[(AnimPos[(i << 2) | j] - (Spieler * Feldgrose + Steine)) | (i << 2)] = ((i << 2) | j) + 1; |
ogris | 23:fd15b2f8cf08 | 741 | //AnimZiel AnimPos[(i<<2)|j] - 44 |
ladner | 13:cb068deacb6c | 742 | } |
ladner | 13:cb068deacb6c | 743 | else |
ogris | 23:fd15b2f8cf08 | 744 | AnimField[(AnimPos[(i << 2) | j] - Steine + Feldgrose * i) % (Steine * Feldgrose)] = ((i << 2) | j) + 1; |
ogris | 23:fd15b2f8cf08 | 745 | //Feld (AnimPos[(i<<2)|j]- 4 + 10 * i) % 40 |
ladner | 13:cb068deacb6c | 746 | } |
ladner | 13:cb068deacb6c | 747 | else |
ogris | 23:fd15b2f8cf08 | 748 | AnimStart[AnimPos[(i << 2) | j] | (i << 2)] = ((i << 2) | j) + 1; |
ogris | 23:fd15b2f8cf08 | 749 | //start AnimPos[(i<<2)|j] |
ladner | 13:cb068deacb6c | 750 | } |
ladner | 13:cb068deacb6c | 751 | } |
ladner | 13:cb068deacb6c | 752 | |
ladner | 13:cb068deacb6c | 753 | void MoveRun() //Animation (zyklisch) |
ladner | 0:e97a6a69fe4b | 754 | { |
ogris | 23:fd15b2f8cf08 | 755 | if (MoveShow) |
ladner | 13:cb068deacb6c | 756 | MoveShow = 0; |
ladner | 1:0eaa7682f7e1 | 757 | else |
ladner | 1:0eaa7682f7e1 | 758 | MoveShow = 1; |
ladner | 13:cb068deacb6c | 759 | |
ogris | 23:fd15b2f8cf08 | 760 | if (MoveShow > 0) |
ladner | 0:e97a6a69fe4b | 761 | { |
ladner | 1:0eaa7682f7e1 | 762 | port.printf("F"); |
ogris | 23:fd15b2f8cf08 | 763 | for (char i = 0; i < Spieler * Steine; i++) |
ladner | 13:cb068deacb6c | 764 | { |
ogris | 23:fd15b2f8cf08 | 765 | port.printf("%c", 27 + AnimPos[i]); |
ladner | 13:cb068deacb6c | 766 | } |
ladner | 13:cb068deacb6c | 767 | port.printf("\n"); |
ogris | 23:fd15b2f8cf08 | 768 | |
ladner | 13:cb068deacb6c | 769 | __disable_irq(); |
ogris | 23:fd15b2f8cf08 | 770 | if ((AnimDo & 1) > 0) |
ladner | 13:cb068deacb6c | 771 | { |
ogris | 23:fd15b2f8cf08 | 772 | for (char i = 0; i < Spieler * Feldgrose; i++) |
ogris | 23:fd15b2f8cf08 | 773 | if (AnimField[i] > 0) |
ogris | 23:fd15b2f8cf08 | 774 | Feld.WriteLed(Farben[((AnimField[i] - 1) & 0x0C) >> 2]); |
ladner | 13:cb068deacb6c | 775 | else |
ladner | 13:cb068deacb6c | 776 | Feld.WriteLed(Background); |
ladner | 13:cb068deacb6c | 777 | } |
ladner | 13:cb068deacb6c | 778 | //char Start[Spieler]; |
ladner | 13:cb068deacb6c | 779 | //char Ziel[Spieler]; |
ladner | 13:cb068deacb6c | 780 | char i = 0; |
ladner | 13:cb068deacb6c | 781 | char j = 0; |
ogris | 23:fd15b2f8cf08 | 782 | if ((AnimDo & 2) > 0) |
ladner | 13:cb068deacb6c | 783 | { |
ogris | 23:fd15b2f8cf08 | 784 | while (i < Steine * Spieler) |
ladner | 1:0eaa7682f7e1 | 785 | { |
ogris | 23:fd15b2f8cf08 | 786 | if (AnimStart[i] > 0) |
ogris | 23:fd15b2f8cf08 | 787 | Home.WriteLed(Farben[((AnimStart[i] - 1) & 0x0C) >> 2]); |
ladner | 1:0eaa7682f7e1 | 788 | else |
ladner | 13:cb068deacb6c | 789 | Home.WriteLed(Background); |
ladner | 13:cb068deacb6c | 790 | i++; |
ladner | 1:0eaa7682f7e1 | 791 | } |
ladner | 13:cb068deacb6c | 792 | } |
ogris | 23:fd15b2f8cf08 | 793 | if ((AnimDo & 4) > 0) |
ladner | 13:cb068deacb6c | 794 | { |
ladner | 13:cb068deacb6c | 795 | do |
ladner | 13:cb068deacb6c | 796 | { |
ogris | 23:fd15b2f8cf08 | 797 | if (AnimZiel[j] > 0) |
ogris | 23:fd15b2f8cf08 | 798 | Home.WriteLed(Farben[((AnimZiel[j] - 1) & 0x0C) >> 2]); |
ladner | 13:cb068deacb6c | 799 | else |
ladner | 13:cb068deacb6c | 800 | Home.WriteLed(Background); |
ladner | 13:cb068deacb6c | 801 | j++; |
ogris | 23:fd15b2f8cf08 | 802 | } while (j < Steine * Spieler); |
ladner | 13:cb068deacb6c | 803 | } |
ladner | 1:0eaa7682f7e1 | 804 | __enable_irq(); |
ladner | 1:0eaa7682f7e1 | 805 | } |
ladner | 1:0eaa7682f7e1 | 806 | else |
ladner | 13:cb068deacb6c | 807 | { |
ladner | 1:0eaa7682f7e1 | 808 | FieldPrint(); |
ladner | 13:cb068deacb6c | 809 | __disable_irq(); |
ogris | 23:fd15b2f8cf08 | 810 | if ((AnimDo & 1) > 0) |
ladner | 13:cb068deacb6c | 811 | { |
ogris | 23:fd15b2f8cf08 | 812 | for (char i = 0; i < Spieler * Feldgrose; i++) |
ogris | 23:fd15b2f8cf08 | 813 | if (Field[i] > 0) |
ogris | 23:fd15b2f8cf08 | 814 | Feld.WriteLed(Farben[((Field[i] - 1) & 0x0C) >> 2]); |
ladner | 13:cb068deacb6c | 815 | else |
ladner | 13:cb068deacb6c | 816 | Feld.WriteLed(Background); |
ladner | 13:cb068deacb6c | 817 | } |
ladner | 13:cb068deacb6c | 818 | //char Start[Spieler]; |
ladner | 13:cb068deacb6c | 819 | //char Ziel[Spieler]; |
ladner | 13:cb068deacb6c | 820 | char i = 0; |
ladner | 13:cb068deacb6c | 821 | char j = 0; |
ogris | 23:fd15b2f8cf08 | 822 | if ((AnimDo & 2) > 0) |
ladner | 13:cb068deacb6c | 823 | { |
ogris | 23:fd15b2f8cf08 | 824 | while (i < Steine * Spieler) |
ladner | 13:cb068deacb6c | 825 | { |
ogris | 23:fd15b2f8cf08 | 826 | if (Start[i] > 0) |
ogris | 23:fd15b2f8cf08 | 827 | Home.WriteLed(Farben[((Start[i] - 1) & 0x0C) >> 2]); |
ladner | 13:cb068deacb6c | 828 | else |
ladner | 13:cb068deacb6c | 829 | Home.WriteLed(Background); |
ladner | 13:cb068deacb6c | 830 | i++; |
ladner | 13:cb068deacb6c | 831 | } |
ladner | 13:cb068deacb6c | 832 | } |
ogris | 23:fd15b2f8cf08 | 833 | if ((AnimDo & 4) > 0) |
ladner | 13:cb068deacb6c | 834 | { |
ladner | 13:cb068deacb6c | 835 | do |
ladner | 13:cb068deacb6c | 836 | { |
ogris | 23:fd15b2f8cf08 | 837 | if (Ziel[j] > 0) |
ogris | 23:fd15b2f8cf08 | 838 | Home.WriteLed(Farben[((Ziel[j] - 1) & 0x0C) >> 2]); |
ladner | 13:cb068deacb6c | 839 | else |
ladner | 13:cb068deacb6c | 840 | Home.WriteLed(Background); |
ladner | 13:cb068deacb6c | 841 | j++; |
ogris | 23:fd15b2f8cf08 | 842 | } while (j < Steine * Spieler); |
ladner | 13:cb068deacb6c | 843 | } |
ladner | 13:cb068deacb6c | 844 | __enable_irq(); |
ladner | 13:cb068deacb6c | 845 | } |
ladner | 1:0eaa7682f7e1 | 846 | } |
ladner | 1:0eaa7682f7e1 | 847 | |
ladner | 1:0eaa7682f7e1 | 848 | void moveNext() |
ladner | 1:0eaa7682f7e1 | 849 | { |
ogris | 23:fd15b2f8cf08 | 850 | selected = (selected + 1) % Steine; |
ogris | 23:fd15b2f8cf08 | 851 | for (char i = 0; i < Steine; i++) |
ogris | 23:fd15b2f8cf08 | 852 | if (moglich[selected] > 0) |
ladner | 1:0eaa7682f7e1 | 853 | break; |
ladner | 1:0eaa7682f7e1 | 854 | else |
ogris | 23:fd15b2f8cf08 | 855 | selected = (selected + 1) % Steine; |
ladner | 13:cb068deacb6c | 856 | AnimCal(); |
ladner | 1:0eaa7682f7e1 | 857 | } |
ladner | 1:0eaa7682f7e1 | 858 | |
ladner | 1:0eaa7682f7e1 | 859 | void moveLast() |
ladner | 1:0eaa7682f7e1 | 860 | { |
ogris | 23:fd15b2f8cf08 | 861 | selected = (selected + 3) % Steine; |
ogris | 23:fd15b2f8cf08 | 862 | for (char i = 0; i < Steine; i++) |
ogris | 23:fd15b2f8cf08 | 863 | if (moglich[selected] > 0) |
ladner | 1:0eaa7682f7e1 | 864 | break; |
ladner | 1:0eaa7682f7e1 | 865 | else |
ogris | 23:fd15b2f8cf08 | 866 | selected = (selected + 3) % Steine; |
ladner | 13:cb068deacb6c | 867 | AnimCal(); |
ladner | 1:0eaa7682f7e1 | 868 | } |
ladner | 1:0eaa7682f7e1 | 869 | |
ladner | 1:0eaa7682f7e1 | 870 | void GameCal() |
ladner | 1:0eaa7682f7e1 | 871 | { |
ladner | 1:0eaa7682f7e1 | 872 | char drausen = 0; //Ziel |
ladner | 1:0eaa7682f7e1 | 873 | char feld = 0; |
ladner | 1:0eaa7682f7e1 | 874 | char drinnen = 0; //start |
ladner | 2:3a90b20958ff | 875 | char moglichAny = 1; |
ogris | 23:fd15b2f8cf08 | 876 | for (char i = 0; i < Steine; i++) |
ladner | 1:0eaa7682f7e1 | 877 | { |
ogris | 23:fd15b2f8cf08 | 878 | if (PlayPos[(Drann << 2) | i] >= Steine) |
ladner | 0:e97a6a69fe4b | 879 | { |
ogris | 23:fd15b2f8cf08 | 880 | if (PlayPos[(Drann << 2) | i] >= (Steine + Spieler * Feldgrose)) |
ladner | 1:0eaa7682f7e1 | 881 | drausen++; |
ladner | 1:0eaa7682f7e1 | 882 | else |
ladner | 1:0eaa7682f7e1 | 883 | feld++; |
ladner | 0:e97a6a69fe4b | 884 | } |
ladner | 1:0eaa7682f7e1 | 885 | else |
ladner | 1:0eaa7682f7e1 | 886 | drinnen++; |
ogris | 23:fd15b2f8cf08 | 887 | moglich[i] = 0; |
ladner | 1:0eaa7682f7e1 | 888 | } |
ladner | 1:0eaa7682f7e1 | 889 | //Berechnung |
ladner | 2:3a90b20958ff | 890 | //Ausfahren: |
ladner | 2:3a90b20958ff | 891 | //drinnen >0 (Noch Spieler drinnen?) |
ladner | 2:3a90b20958ff | 892 | //Startfeld ist von Spieler belegt |
ladner | 2:3a90b20958ff | 893 | //Ziel ist frei |
ogris | 23:fd15b2f8cf08 | 894 | if ((drinnen > 0) && (moglichAny)) |
ladner | 2:3a90b20958ff | 895 | { |
ladner | 4:2acb70f9cd22 | 896 | //port.printf("LDrinnen\n"); |
ogris | 23:fd15b2f8cf08 | 897 | if (((((Field[Feldgrose * Drann] - 1) & 0x0C) >> 2) == Drann) && (Field[Feldgrose * Drann] > 0)) |
ladner | 2:3a90b20958ff | 898 | { |
ladner | 4:2acb70f9cd22 | 899 | //port.printf("LAusfahrt Belegt\n"); |
ogris | 23:fd15b2f8cf08 | 900 | if (((((Field[(Feldgrose * Drann + diceNum) % (Feldgrose * Spieler)] - 1) & 0x0C) >> 2) != Drann) || (Field[(Feldgrose * Drann + diceNum) % (Feldgrose * Spieler)] == 0)) |
ladner | 2:3a90b20958ff | 901 | { |
ladner | 4:2acb70f9cd22 | 902 | //port.printf("LZiel frei (Done)\n"); |
ogris | 23:fd15b2f8cf08 | 903 | moglich[(Field[Feldgrose * Drann] - 1) & 0x03] = 1; |
ogris | 23:fd15b2f8cf08 | 904 | moglichAny = 0; |
ladner | 2:3a90b20958ff | 905 | } |
ladner | 2:3a90b20958ff | 906 | } |
ladner | 0:e97a6a69fe4b | 907 | } |
ogris | 23:fd15b2f8cf08 | 908 | |
ladner | 2:3a90b20958ff | 909 | //Ansetzen |
ladner | 2:3a90b20958ff | 910 | // 6 gewürfelt |
ladner | 2:3a90b20958ff | 911 | //drinnen>0 |
ladner | 2:3a90b20958ff | 912 | //Start-feld ist nicht von Spieler belegt |
ogris | 23:fd15b2f8cf08 | 913 | if ((drinnen > 0) && (moglichAny) && (diceNum == 6)) |
ladner | 0:e97a6a69fe4b | 914 | { |
ladner | 4:2acb70f9cd22 | 915 | //port.printf("LDrinnen & 6 \n"); |
ogris | 23:fd15b2f8cf08 | 916 | if (((((Field[Feldgrose * Drann] - 1) & 0x0C) >> 2) != Drann) || (Field[Feldgrose * Drann] == 0)) |
ladner | 1:0eaa7682f7e1 | 917 | { |
ladner | 4:2acb70f9cd22 | 918 | //port.printf("LAusfahrt frei (Done...Schleife)\n"); |
ogris | 23:fd15b2f8cf08 | 919 | moglichAny = 0; |
ogris | 23:fd15b2f8cf08 | 920 | for (char i = 0; i < Steine; i++) |
ogris | 23:fd15b2f8cf08 | 921 | if (PlayPos[(Drann << 2) | i] < Steine) |
ogris | 23:fd15b2f8cf08 | 922 | moglich[i] = 1; |
ladner | 1:0eaa7682f7e1 | 923 | } |
ladner | 2:3a90b20958ff | 924 | } |
ogris | 23:fd15b2f8cf08 | 925 | |
ladner | 2:3a90b20958ff | 926 | //Fahren |
ogris | 23:fd15b2f8cf08 | 927 | if (moglichAny) |
ladner | 2:3a90b20958ff | 928 | { |
ladner | 4:2acb70f9cd22 | 929 | //port.printf("LNormal...\n"); |
ogris | 23:fd15b2f8cf08 | 930 | for (char i = 0; i < Steine; i++) |
ladner | 0:e97a6a69fe4b | 931 | { |
ogris | 23:fd15b2f8cf08 | 932 | if (PlayPos[(Drann << 2) | i] >= Spieler) //Drausen |
ladner | 1:0eaa7682f7e1 | 933 | { |
ogris | 23:fd15b2f8cf08 | 934 | if ((PlayPos[(Drann << 2) | i] + diceNum) < (Steine + Feldgrose * Spieler))//Zeil noch am Feld |
ladner | 1:0eaa7682f7e1 | 935 | { |
ogris | 23:fd15b2f8cf08 | 936 | char temp = Field[(PlayPos[(Drann << 2) | i] - Steine + Feldgrose * Drann + diceNum) % (Feldgrose * Steine)]; //zielfeld |
ogris | 23:fd15b2f8cf08 | 937 | if (temp > 0) |
ladner | 1:0eaa7682f7e1 | 938 | { |
ladner | 1:0eaa7682f7e1 | 939 | //myled = myled|temp<<8; |
ladner | 1:0eaa7682f7e1 | 940 | temp--; //(Spieler<<2)|Stein |
ogris | 23:fd15b2f8cf08 | 941 | temp = (temp & 0xC) >> 2;//Spieler |
ogris | 23:fd15b2f8cf08 | 942 | if (temp != Drann) //zielfeld ist nicht ich |
ogris | 23:fd15b2f8cf08 | 943 | moglich[i] = 1; |
ladner | 1:0eaa7682f7e1 | 944 | } |
ladner | 2:3a90b20958ff | 945 | else//Feld ist leer |
ogris | 23:fd15b2f8cf08 | 946 | moglich[i] = 1; |
ladner | 1:0eaa7682f7e1 | 947 | } |
ladner | 2:3a90b20958ff | 948 | else |
ladner | 2:3a90b20958ff | 949 | {//Kollisionsberechnung ins Ziel... |
ogris | 23:fd15b2f8cf08 | 950 | if ((PlayPos[(Drann << 2) | i] + diceNum) < (Steine * 2 + Feldgrose * Spieler))//Schiest nicht über das Ziel hinaus... |
ogris | 23:fd15b2f8cf08 | 951 | if (Ziel[(PlayPos[(Drann << 2) | i] - (Steine + Feldgrose * Spieler) + diceNum) | (Drann << 2)] == 0)//Zielfeld ist leer (enthält ja nur mich) |
ogris | 23:fd15b2f8cf08 | 952 | moglich[i] = 1; |
ladner | 2:3a90b20958ff | 953 | } |
ladner | 1:0eaa7682f7e1 | 954 | } |
ladner | 1:0eaa7682f7e1 | 955 | } |
ladner | 1:0eaa7682f7e1 | 956 | } |
ogris | 23:fd15b2f8cf08 | 957 | |
ladner | 13:cb068deacb6c | 958 | |
ladner | 13:cb068deacb6c | 959 | //Anzeigen der Möglichkeiten & überhaupt möglich? |
ogris | 23:fd15b2f8cf08 | 960 | moglichAny = 0; |
ogris | 23:fd15b2f8cf08 | 961 | myled = myled & 0xF0F; |
ogris | 23:fd15b2f8cf08 | 962 | for (char i = 0; i < Steine; i++) |
ladner | 2:3a90b20958ff | 963 | { |
ogris | 23:fd15b2f8cf08 | 964 | myled = myled | (moglich[i] << i + 4); |
ladner | 1:0eaa7682f7e1 | 965 | moglichAny = moglichAny | moglich[i]; |
ladner | 2:3a90b20958ff | 966 | } |
ladner | 13:cb068deacb6c | 967 | |
ogris | 23:fd15b2f8cf08 | 968 | if (moglichAny) //Fahren möglich |
ladner | 1:0eaa7682f7e1 | 969 | { |
ogris | 23:fd15b2f8cf08 | 970 | selected = (last[Drann] + Steine - 1) % Steine; |
ladner | 1:0eaa7682f7e1 | 971 | moveNext(); |
ogris | 23:fd15b2f8cf08 | 972 | MoveAnim.attach(&MoveRun, 0.3); |
ladner | 1:0eaa7682f7e1 | 973 | } |
ladner | 13:cb068deacb6c | 974 | else //Fahren nicht möglich |
ladner | 1:0eaa7682f7e1 | 975 | { |
ogris | 23:fd15b2f8cf08 | 976 | if (feld <= 0) //keine am Feld |
ladner | 1:0eaa7682f7e1 | 977 | { |
ogris | 23:fd15b2f8cf08 | 978 | if (count < 2) |
ladner | 4:2acb70f9cd22 | 979 | { |
ogris | 23:fd15b2f8cf08 | 980 | diceEn = 0; |
ladner | 4:2acb70f9cd22 | 981 | count++; |
ogris | 23:fd15b2f8cf08 | 982 | port.printf("LCount: %d\n", count); |
ladner | 4:2acb70f9cd22 | 983 | } |
ladner | 0:e97a6a69fe4b | 984 | } |
ladner | 13:cb068deacb6c | 985 | else //Fahren nicht möglich,spieler am Feld & 6 gewürfelt |
ladner | 13:cb068deacb6c | 986 | { |
ogris | 23:fd15b2f8cf08 | 987 | if (diceNum == 6) |
ogris | 23:fd15b2f8cf08 | 988 | diceEn = 0; |
ladner | 13:cb068deacb6c | 989 | } |
ladner | 1:0eaa7682f7e1 | 990 | } |
ladner | 1:0eaa7682f7e1 | 991 | } |
ladner | 1:0eaa7682f7e1 | 992 | |
ladner | 1:0eaa7682f7e1 | 993 | void MoveDo() |
ladner | 1:0eaa7682f7e1 | 994 | { |
ogris | 23:fd15b2f8cf08 | 995 | if ((diceEn > 1) && (diceEn < 4)) |
ladner | 1:0eaa7682f7e1 | 996 | { |
ogris | 23:fd15b2f8cf08 | 997 | if (moglich[selected] == 1) |
ladner | 1:0eaa7682f7e1 | 998 | { |
ogris | 23:fd15b2f8cf08 | 999 | if (PlayPos[(Drann << 2) | selected] < Steine) //nicht Draußsen |
ladner | 1:0eaa7682f7e1 | 1000 | { |
ogris | 23:fd15b2f8cf08 | 1001 | PlayPos[(Drann << 2) | selected] = Steine; //Ausfahren |
ogris | 23:fd15b2f8cf08 | 1002 | char temp = Field[Drann * Feldgrose]; //Ansetzfeld wird analysiert |
ogris | 23:fd15b2f8cf08 | 1003 | if (temp > 0) |
ladner | 1:0eaa7682f7e1 | 1004 | { |
ladner | 1:0eaa7682f7e1 | 1005 | //myled = myled|temp<<8; |
ladner | 1:0eaa7682f7e1 | 1006 | temp--; //(Spieler<<2)|Stein |
ladner | 1:0eaa7682f7e1 | 1007 | PlayPos[temp] = (temp & 0x03); //rücksetzung des Feldes... |
ladner | 1:0eaa7682f7e1 | 1008 | } |
ladner | 1:0eaa7682f7e1 | 1009 | } |
ladner | 13:cb068deacb6c | 1010 | else //Draußen |
ladner | 13:cb068deacb6c | 1011 | { |
ogris | 23:fd15b2f8cf08 | 1012 | PlayPos[(Drann << 2) | selected] += diceNum; //Weitersetzen |
ladner | 13:cb068deacb6c | 1013 | //PlayPos[(Drann<<2)|selected] |
ogris | 23:fd15b2f8cf08 | 1014 | if (PlayPos[(Drann << 2) | selected] < Steine + Spieler * Feldgrose) //noch nicht drinnen |
ladner | 13:cb068deacb6c | 1015 | { |
ladner | 13:cb068deacb6c | 1016 | //Field>0 |
ogris | 23:fd15b2f8cf08 | 1017 | char temp = Field[(PlayPos[(Drann << 2) | selected] - Steine + (Feldgrose * Drann)) % (Feldgrose * Steine)]; |
ogris | 23:fd15b2f8cf08 | 1018 | if (temp > 0) |
ladner | 13:cb068deacb6c | 1019 | { |
ladner | 13:cb068deacb6c | 1020 | //myled = myled|temp<<8; |
ladner | 13:cb068deacb6c | 1021 | temp--; //(Spieler<<2)|Stein |
ladner | 13:cb068deacb6c | 1022 | PlayPos[temp] = (temp & 0x03); //rücksetzung des Feldes... |
ladner | 13:cb068deacb6c | 1023 | } |
ladner | 13:cb068deacb6c | 1024 | } |
ladner | 13:cb068deacb6c | 1025 | } |
ladner | 13:cb068deacb6c | 1026 | //else //nicht möglich |
ogris | 23:fd15b2f8cf08 | 1027 | |
ladner | 0:e97a6a69fe4b | 1028 | } |
ladner | 1:0eaa7682f7e1 | 1029 | MoveAnim.detach(); |
ogris | 23:fd15b2f8cf08 | 1030 | last[Drann] = selected; |
ogris | 23:fd15b2f8cf08 | 1031 | myled = myled & 0xF0F; |
ladner | 13:cb068deacb6c | 1032 | count = 0; |
ladner | 13:cb068deacb6c | 1033 | FieldGenerate(); |
ladner | 13:cb068deacb6c | 1034 | //Check for Win! |
ladner | 13:cb068deacb6c | 1035 | char temp = 0; |
ladner | 13:cb068deacb6c | 1036 | char j = 0; |
ladner | 13:cb068deacb6c | 1037 | char running = 1; |
ladner | 13:cb068deacb6c | 1038 | do |
ladner | 1:0eaa7682f7e1 | 1039 | { |
ladner | 13:cb068deacb6c | 1040 | temp = 0; |
ladner | 13:cb068deacb6c | 1041 | for (char i = 0; i < Steine; i++) |
ogris | 23:fd15b2f8cf08 | 1042 | if (Ziel[(Drann << 2) | i] > 0) |
ladner | 13:cb068deacb6c | 1043 | temp++; |
ogris | 23:fd15b2f8cf08 | 1044 | if ((temp >= 4) && (diceEn > 1)) |
ogris | 23:fd15b2f8cf08 | 1045 | port.printf("LSpieler %d hat das Spiel beendet!\n", Drann); |
ogris | 23:fd15b2f8cf08 | 1046 | if (temp == 4) |
ogris | 23:fd15b2f8cf08 | 1047 | Drann = (Drann + 1) % Spieler; |
ladner | 13:cb068deacb6c | 1048 | else |
ladner | 13:cb068deacb6c | 1049 | { |
ogris | 23:fd15b2f8cf08 | 1050 | if (j == 0) |
ladner | 13:cb068deacb6c | 1051 | { |
ogris | 23:fd15b2f8cf08 | 1052 | if (diceNum < 6) |
ogris | 23:fd15b2f8cf08 | 1053 | Drann = (Drann + 1) % Spieler; |
ladner | 13:cb068deacb6c | 1054 | else |
ladner | 13:cb068deacb6c | 1055 | running = 0; |
ladner | 13:cb068deacb6c | 1056 | } |
ladner | 13:cb068deacb6c | 1057 | else |
ladner | 13:cb068deacb6c | 1058 | running = 0; |
ogris | 23:fd15b2f8cf08 | 1059 | |
ladner | 13:cb068deacb6c | 1060 | } |
ladner | 13:cb068deacb6c | 1061 | diceEn = 0; |
ladner | 13:cb068deacb6c | 1062 | j++; |
ogris | 23:fd15b2f8cf08 | 1063 | } while ((j <= Spieler) & (running > 0)); |
ogris | 23:fd15b2f8cf08 | 1064 | if (running == 1) |
ladner | 13:cb068deacb6c | 1065 | { |
ladner | 13:cb068deacb6c | 1066 | port.printf("LSpiel beendet!\n"); |
ladner | 13:cb068deacb6c | 1067 | diceEn = 4; |
ladner | 1:0eaa7682f7e1 | 1068 | } |
ladner | 1:0eaa7682f7e1 | 1069 | DicePrint(); |
ladner | 1:0eaa7682f7e1 | 1070 | FieldPrint(); |
ladner | 1:0eaa7682f7e1 | 1071 | FeldPrint(); |
ogris | 23:fd15b2f8cf08 | 1072 | port.printf("LDrann:%d\n", Drann); |
ladner | 1:0eaa7682f7e1 | 1073 | } |
ladner | 4:2acb70f9cd22 | 1074 | } |
ladner | 13:cb068deacb6c | 1075 | |
ladner | 4:2acb70f9cd22 | 1076 | void ColorPrint(uint32_t color) |
ladner | 4:2acb70f9cd22 | 1077 | { |
ogris | 23:fd15b2f8cf08 | 1078 | port.printf("%c%c%c%c\n", 27 + ((color & 0xFC0000) >> 18), 27 + ((color & 0x03f000) >> 12), 27 + ((color & 0x000FC0) >> 6), 27 + (color & 0x00003F)); |
ladner | 13:cb068deacb6c | 1079 | } |
ladner | 13:cb068deacb6c | 1080 | |
ladner | 13:cb068deacb6c | 1081 | void dreh() |
ladner | 13:cb068deacb6c | 1082 | { |
ladner | 13:cb068deacb6c | 1083 | char temp = DD; |
ogris | 23:fd15b2f8cf08 | 1084 | if (DD_last == 3) |
ogris | 23:fd15b2f8cf08 | 1085 | { |
ogris | 23:fd15b2f8cf08 | 1086 | if (temp == 0) |
ladner | 13:cb068deacb6c | 1087 | DD_last = 0; |
ladner | 13:cb068deacb6c | 1088 | } |
ladner | 13:cb068deacb6c | 1089 | else |
ladner | 13:cb068deacb6c | 1090 | { |
ogris | 23:fd15b2f8cf08 | 1091 | if (temp == 3) |
ladner | 13:cb068deacb6c | 1092 | { |
ogris | 23:fd15b2f8cf08 | 1093 | if (DD_last == 1) |
ladner | 13:cb068deacb6c | 1094 | up(); |
ogris | 23:fd15b2f8cf08 | 1095 | if (DD_last == 2) |
ladner | 13:cb068deacb6c | 1096 | down(); |
ladner | 13:cb068deacb6c | 1097 | } |
ladner | 13:cb068deacb6c | 1098 | DD_last = temp; |
ladner | 13:cb068deacb6c | 1099 | } |
ladner | 13:cb068deacb6c | 1100 | } |
ladner | 13:cb068deacb6c | 1101 | |
ladner | 13:cb068deacb6c | 1102 | void druck() |
ladner | 13:cb068deacb6c | 1103 | { |
ogris | 23:fd15b2f8cf08 | 1104 | if (DD_D == DD_d) |
ladner | 13:cb068deacb6c | 1105 | return; |
ogris | 23:fd15b2f8cf08 | 1106 | else if (DD_D) |
ladner | 13:cb068deacb6c | 1107 | accept(); |
ogris | 23:fd15b2f8cf08 | 1108 | DD_d = DD_D; |
ladner | 13:cb068deacb6c | 1109 | } |
ladner | 13:cb068deacb6c | 1110 | |
ladner | 13:cb068deacb6c | 1111 | char ausfuehren(uint32_t postion) |
ladner | 13:cb068deacb6c | 1112 | { |
ogris | 14:8f3619df12f1 | 1113 | char out = 1;//0 ende der postion |
ogris | 14:8f3619df12f1 | 1114 | VHS = 0; |
ladner | 13:cb068deacb6c | 1115 | switch (postion) |
ladner | 13:cb068deacb6c | 1116 | { |
ogris | 14:8f3619df12f1 | 1117 | case 0x15: |
ogris | 14:8f3619df12f1 | 1118 | out = 0; |
ogris | 14:8f3619df12f1 | 1119 | //zustand 7 aendern |
ogris | 14:8f3619df12f1 | 1120 | break; |
ogris | 14:8f3619df12f1 | 1121 | case 0x25: |
ogris | 14:8f3619df12f1 | 1122 | out = 0; |
ogris | 14:8f3619df12f1 | 1123 | //zustand kleinstmöglicher zustand |
ogris | 14:8f3619df12f1 | 1124 | break; |
ogris | 14:8f3619df12f1 | 1125 | case 0x35: |
ogris | 14:8f3619df12f1 | 1126 | out = 0; |
ogris | 14:8f3619df12f1 | 1127 | //zustand groestmoeglich |
ogris | 14:8f3619df12f1 | 1128 | break; |
ogris | 14:8f3619df12f1 | 1129 | case 0x19: |
ogris | 14:8f3619df12f1 | 1130 | out = 0; |
ogris | 14:8f3619df12f1 | 1131 | //schmeisszwang |
ogris | 14:8f3619df12f1 | 1132 | break; |
ogris | 14:8f3619df12f1 | 1133 | case 0x29: |
ogris | 14:8f3619df12f1 | 1134 | out = 0; |
ogris | 14:8f3619df12f1 | 1135 | //go home first |
ogris | 14:8f3619df12f1 | 1136 | break; |
ogris | 14:8f3619df12f1 | 1137 | case 0x39: |
ogris | 14:8f3619df12f1 | 1138 | out = 0; |
ogris | 14:8f3619df12f1 | 1139 | //ausfahrzwang |
ogris | 14:8f3619df12f1 | 1140 | break; |
ogris | 14:8f3619df12f1 | 1141 | case 0x17: |
ogris | 14:8f3619df12f1 | 1142 | out = 0; |
ogris | 14:8f3619df12f1 | 1143 | //Spiel-Menü:laden |
ogris | 14:8f3619df12f1 | 1144 | break; |
ogris | 14:8f3619df12f1 | 1145 | case 0x27: |
ogris | 14:8f3619df12f1 | 1146 | out = 0; |
ogris | 14:8f3619df12f1 | 1147 | //Spiel-Menü:speichern |
ogris | 14:8f3619df12f1 | 1148 | break; |
ogris | 14:8f3619df12f1 | 1149 | case 0x37: |
ogris | 14:8f3619df12f1 | 1150 | out = 0; |
ogris | 14:8f3619df12f1 | 1151 | //Spiel-Menü:reset |
ogris | 14:8f3619df12f1 | 1152 | break; |
ogris | 14:8f3619df12f1 | 1153 | case 0x1b: |
ogris | 14:8f3619df12f1 | 1154 | out = 0; |
ogris | 14:8f3619df12f1 | 1155 | //Config:laden |
ogris | 14:8f3619df12f1 | 1156 | break; |
ogris | 14:8f3619df12f1 | 1157 | case 0x2b: |
ogris | 14:8f3619df12f1 | 1158 | out = 0; |
ogris | 14:8f3619df12f1 | 1159 | //Config:speichern |
ogris | 14:8f3619df12f1 | 1160 | break; |
ogris | 14:8f3619df12f1 | 1161 | case 0x3b: |
ogris | 14:8f3619df12f1 | 1162 | out = 0; |
ogris | 14:8f3619df12f1 | 1163 | //Config:reset |
ogris | 14:8f3619df12f1 | 1164 | break; |
ogris | 14:8f3619df12f1 | 1165 | case 0x1f: |
ogris | 14:8f3619df12f1 | 1166 | out = 0; |
ogris | 14:8f3619df12f1 | 1167 | //Offline:new |
ogris | 14:8f3619df12f1 | 1168 | break; |
ogris | 14:8f3619df12f1 | 1169 | case 0x2f: |
ogris | 14:8f3619df12f1 | 1170 | out = 0; |
ogris | 14:8f3619df12f1 | 1171 | //Offline:reset |
ogris | 14:8f3619df12f1 | 1172 | break; |
ogris | 14:8f3619df12f1 | 1173 | case 0x3f: |
ogris | 14:8f3619df12f1 | 1174 | out = 0; |
ogris | 14:8f3619df12f1 | 1175 | //Offline:com |
ogris | 14:8f3619df12f1 | 1176 | break; |
ogris | 14:8f3619df12f1 | 1177 | case 0x6: |
ogris | 14:8f3619df12f1 | 1178 | VHS = 1; |
ogris | 14:8f3619df12f1 | 1179 | break; |
ogris | 19:b07fa9e47577 | 1180 | case 0x5d: |
ogris | 19:b07fa9e47577 | 1181 | out = 0; |
ogris | 19:b07fa9e47577 | 1182 | //Autoplay->zeit normal |
ogris | 19:b07fa9e47577 | 1183 | break; |
ogris | 19:b07fa9e47577 | 1184 | case 0x9d: |
ogris | 19:b07fa9e47577 | 1185 | out = 0; |
ogris | 19:b07fa9e47577 | 1186 | //Autoplay->zeit 2x |
ogris | 19:b07fa9e47577 | 1187 | break; |
ogris | 19:b07fa9e47577 | 1188 | case 0xdd: |
ogris | 19:b07fa9e47577 | 1189 | out = 0; |
ogris | 19:b07fa9e47577 | 1190 | //Autoplay->zeit 4x |
ogris | 19:b07fa9e47577 | 1191 | break; |
ogris | 20:9908c31eb2f7 | 1192 | case 0x66: |
ogris | 20:9908c31eb2f7 | 1193 | out = 0; |
ogris | 20:9908c31eb2f7 | 1194 | //Farbe Rot |
ogris | 20:9908c31eb2f7 | 1195 | break; |
ogris | 21:374e9aed07d9 | 1196 | case 0xa6: |
ogris | 21:374e9aed07d9 | 1197 | out = 0; |
ogris | 21:374e9aed07d9 | 1198 | //Farbe Green |
ogris | 21:374e9aed07d9 | 1199 | break; |
ogris | 21:374e9aed07d9 | 1200 | case 0xe6: |
ogris | 21:374e9aed07d9 | 1201 | out = 0; |
ogris | 21:374e9aed07d9 | 1202 | //Farbe blue |
ogris | 21:374e9aed07d9 | 1203 | break; |
ogris | 21:374e9aed07d9 | 1204 | case 0x5a: |
ogris | 21:374e9aed07d9 | 1205 | out = 0; |
ogris | 21:374e9aed07d9 | 1206 | //hell special. -> Helligkeit 100% |
ogris | 21:374e9aed07d9 | 1207 | break; |
ogris | 21:374e9aed07d9 | 1208 | case 0x9a: |
ogris | 21:374e9aed07d9 | 1209 | out = 0; |
ogris | 21:374e9aed07d9 | 1210 | //hell special. -> Helligkeit 75% |
ogris | 21:374e9aed07d9 | 1211 | break; |
ogris | 21:374e9aed07d9 | 1212 | case 0xda: |
ogris | 21:374e9aed07d9 | 1213 | out = 0; |
ogris | 21:374e9aed07d9 | 1214 | //hell special. -> Helligkeit 50% |
ogris | 21:374e9aed07d9 | 1215 | break; |
ogris | 21:374e9aed07d9 | 1216 | case 0x6a: |
ogris | 21:374e9aed07d9 | 1217 | out = 0; |
ogris | 21:374e9aed07d9 | 1218 | //hell special. -> Verhalten 1 |
ogris | 21:374e9aed07d9 | 1219 | break; |
ogris | 21:374e9aed07d9 | 1220 | case 0xaa: |
ogris | 21:374e9aed07d9 | 1221 | out = 0; |
ogris | 21:374e9aed07d9 | 1222 | //hell special. -> Verhalten 2 |
ogris | 21:374e9aed07d9 | 1223 | break; |
ogris | 21:374e9aed07d9 | 1224 | case 0xea: |
ogris | 21:374e9aed07d9 | 1225 | out = 0; |
ogris | 21:374e9aed07d9 | 1226 | //hell special. -> Verhalten 3 |
ogris | 21:374e9aed07d9 | 1227 | break; |
ogris | 21:374e9aed07d9 | 1228 | case 0x5e: |
ogris | 21:374e9aed07d9 | 1229 | out = 0; |
ogris | 21:374e9aed07d9 | 1230 | //wuerfel farbverhalten -> fixe |
ogris | 21:374e9aed07d9 | 1231 | break; |
ogris | 21:374e9aed07d9 | 1232 | case 0x9e: |
ogris | 21:374e9aed07d9 | 1233 | out = 0; |
ogris | 21:374e9aed07d9 | 1234 | //wuerfel farbverhalten -> Spieler farbe |
ogris | 21:374e9aed07d9 | 1235 | break; |
ogris | 21:374e9aed07d9 | 1236 | case 0xde: |
ogris | 21:374e9aed07d9 | 1237 | out = 0; |
ogris | 21:374e9aed07d9 | 1238 | //wuerfel farbverhalten -> 3 farben |
ogris | 21:374e9aed07d9 | 1239 | break; |
ogris | 21:374e9aed07d9 | 1240 | case 0x6e: |
ogris | 23:fd15b2f8cf08 | 1241 | out = 1; |
ogris | 21:374e9aed07d9 | 1242 | //wuerfelfarb def -> standart |
ogris | 21:374e9aed07d9 | 1243 | break; |
ogris | 21:374e9aed07d9 | 1244 | case 0xae: |
ogris | 21:374e9aed07d9 | 1245 | out = 0; |
ogris | 21:374e9aed07d9 | 1246 | //wuerfel farv def -> erlaubt |
ogris | 21:374e9aed07d9 | 1247 | break; |
ogris | 21:374e9aed07d9 | 1248 | case 0xee: |
ogris | 21:374e9aed07d9 | 1249 | out = 0; |
ogris | 21:374e9aed07d9 | 1250 | //wuerfel farb def -> verboten |
ogris | 21:374e9aed07d9 | 1251 | break; |
ogris | 21:374e9aed07d9 | 1252 | case 0x7e: |
ogris | 21:374e9aed07d9 | 1253 | out = 0; |
ogris | 21:374e9aed07d9 | 1254 | //wuerfel helligkeit -> 100% |
ogris | 21:374e9aed07d9 | 1255 | break; |
ogris | 21:374e9aed07d9 | 1256 | case 0xbe: |
ogris | 21:374e9aed07d9 | 1257 | out = 0; |
ogris | 23:fd15b2f8cf08 | 1258 | //wuerfel helligkeit -> 75% |
ogris | 21:374e9aed07d9 | 1259 | break; |
ogris | 21:374e9aed07d9 | 1260 | case 0xfe: |
ogris | 21:374e9aed07d9 | 1261 | out = 0; |
ogris | 23:fd15b2f8cf08 | 1262 | //wuerfel helligkeit -> 50% |
ogris | 21:374e9aed07d9 | 1263 | break; |
ogris | 23:fd15b2f8cf08 | 1264 | |
ogris | 23:fd15b2f8cf08 | 1265 | |
ogris | 23:fd15b2f8cf08 | 1266 | |
ogris | 23:fd15b2f8cf08 | 1267 | |
ogris | 23:fd15b2f8cf08 | 1268 | |
ogris | 23:fd15b2f8cf08 | 1269 | default: |
ogris | 23:fd15b2f8cf08 | 1270 | break; |
ladner | 13:cb068deacb6c | 1271 | } |
ladner | 13:cb068deacb6c | 1272 | return out; |
ladner | 13:cb068deacb6c | 1273 | } |
ladner | 13:cb068deacb6c | 1274 | |
ladner | 13:cb068deacb6c | 1275 | void posUpdate() |
ladner | 13:cb068deacb6c | 1276 | { |
ladner | 13:cb068deacb6c | 1277 | postion = 0; |
ogris | 23:fd15b2f8cf08 | 1278 | for (char i = 0; i < depth - 1; i++) |
ogris | 23:fd15b2f8cf08 | 1279 | postion = postion | (mSelected[i] << (i * 2)); |
ladner | 13:cb068deacb6c | 1280 | } |
ladner | 13:cb068deacb6c | 1281 | |
ladner | 13:cb068deacb6c | 1282 | void up() |
ladner | 13:cb068deacb6c | 1283 | { |
ogris | 23:fd15b2f8cf08 | 1284 | if (!selectcolor) |
ogris | 23:fd15b2f8cf08 | 1285 | if (depth > 0) |
ladner | 13:cb068deacb6c | 1286 | { |
ogris | 23:fd15b2f8cf08 | 1287 | if (mSelected[depth - 1] < 1) |
ogris | 23:fd15b2f8cf08 | 1288 | { |
ogris | 23:fd15b2f8cf08 | 1289 | if (VHS == 0) |
ogris | 23:fd15b2f8cf08 | 1290 | mSelected[depth - 1] = 3; |
ogris | 23:fd15b2f8cf08 | 1291 | else if (VHS == 1) |
ogris | 23:fd15b2f8cf08 | 1292 | mSelected[depth - 1] = 4; |
ogris | 23:fd15b2f8cf08 | 1293 | else |
ogris | 23:fd15b2f8cf08 | 1294 | mSelected[depth - 1] = VHS; |
ogris | 23:fd15b2f8cf08 | 1295 | } |
ladner | 13:cb068deacb6c | 1296 | else |
ogris | 23:fd15b2f8cf08 | 1297 | mSelected[depth - 1]--; |
ogris | 23:fd15b2f8cf08 | 1298 | print_pos(); |
ladner | 13:cb068deacb6c | 1299 | } |
ladner | 13:cb068deacb6c | 1300 | } |
ladner | 13:cb068deacb6c | 1301 | |
ladner | 13:cb068deacb6c | 1302 | void down() |
ladner | 13:cb068deacb6c | 1303 | { |
ogris | 23:fd15b2f8cf08 | 1304 | if(!selectcolor) |
ogris | 23:fd15b2f8cf08 | 1305 | if (depth > 0) |
ogris | 23:fd15b2f8cf08 | 1306 | { |
ogris | 23:fd15b2f8cf08 | 1307 | char temp = 3; |
ogris | 23:fd15b2f8cf08 | 1308 | if (VHS == 0) |
ogris | 23:fd15b2f8cf08 | 1309 | temp = 3; |
ogris | 23:fd15b2f8cf08 | 1310 | else if (VHS == 1) |
ogris | 23:fd15b2f8cf08 | 1311 | temp = 4; |
ogris | 23:fd15b2f8cf08 | 1312 | else |
ogris | 23:fd15b2f8cf08 | 1313 | temp = VHS; |
ogris | 23:fd15b2f8cf08 | 1314 | if (mSelected[depth - 1] > (temp - 1)) |
ogris | 23:fd15b2f8cf08 | 1315 | mSelected[depth - 1] = 0; |
ogris | 23:fd15b2f8cf08 | 1316 | else |
ogris | 23:fd15b2f8cf08 | 1317 | mSelected[depth - 1]++; |
ogris | 23:fd15b2f8cf08 | 1318 | print_pos(); |
ogris | 23:fd15b2f8cf08 | 1319 | } |
ladner | 13:cb068deacb6c | 1320 | } |
ladner | 13:cb068deacb6c | 1321 | |
ladner | 13:cb068deacb6c | 1322 | void accept() |
ladner | 13:cb068deacb6c | 1323 | { |
ogris | 23:fd15b2f8cf08 | 1324 | if (depth > 0) |
ladner | 13:cb068deacb6c | 1325 | { |
ladner | 13:cb068deacb6c | 1326 | postion = 0; |
ogris | 23:fd15b2f8cf08 | 1327 | for (char i = 0; i < depth; i++) |
ogris | 23:fd15b2f8cf08 | 1328 | postion = postion | (mSelected[i] << (i * 2)); |
ladner | 13:cb068deacb6c | 1329 | char temp = ausfuehren(postion); |
ogris | 23:fd15b2f8cf08 | 1330 | if (temp > 0) |
ladner | 13:cb068deacb6c | 1331 | { |
ogris | 23:fd15b2f8cf08 | 1332 | if (mSelected[depth - 1] == 0) |
ladner | 13:cb068deacb6c | 1333 | { |
ladner | 13:cb068deacb6c | 1334 | exit(); |
ladner | 13:cb068deacb6c | 1335 | return; |
ladner | 13:cb068deacb6c | 1336 | } |
ladner | 13:cb068deacb6c | 1337 | else |
ladner | 13:cb068deacb6c | 1338 | { |
ogris | 23:fd15b2f8cf08 | 1339 | mSelected[depth] = 1; |
ladner | 13:cb068deacb6c | 1340 | depth++; |
ladner | 13:cb068deacb6c | 1341 | } |
ladner | 13:cb068deacb6c | 1342 | } |
ladner | 13:cb068deacb6c | 1343 | } |
ladner | 13:cb068deacb6c | 1344 | else |
ladner | 13:cb068deacb6c | 1345 | { |
ogris | 23:fd15b2f8cf08 | 1346 | depth = 1; |
ladner | 13:cb068deacb6c | 1347 | mDiceEn = diceEn; |
ogris | 23:fd15b2f8cf08 | 1348 | if (mDiceEn == 1) |
ladner | 13:cb068deacb6c | 1349 | { |
ladner | 13:cb068deacb6c | 1350 | DiceAnim.detach(); |
ladner | 13:cb068deacb6c | 1351 | diceTick = 0; |
ladner | 13:cb068deacb6c | 1352 | RandomDice.stop(); |
ogris | 23:fd15b2f8cf08 | 1353 | mDiceEn = 0; |
ladner | 13:cb068deacb6c | 1354 | } |
ogris | 23:fd15b2f8cf08 | 1355 | if ((mDiceEn == 2) || (mDiceEn == 3)) |
ladner | 13:cb068deacb6c | 1356 | { |
ladner | 13:cb068deacb6c | 1357 | MoveAnim.detach(); |
ladner | 13:cb068deacb6c | 1358 | MoveShow = 1; |
ladner | 13:cb068deacb6c | 1359 | MoveRun(); |
ladner | 13:cb068deacb6c | 1360 | } |
ogris | 23:fd15b2f8cf08 | 1361 | diceEn = 5; |
ladner | 13:cb068deacb6c | 1362 | DicePrint(); |
ladner | 13:cb068deacb6c | 1363 | //StartMenu-Anim |
ogris | 23:fd15b2f8cf08 | 1364 | diceTick = 0; |
ogris | 23:fd15b2f8cf08 | 1365 | DiceAnim.attach(&DiceRun, 0.3); |
ladner | 13:cb068deacb6c | 1366 | } |
ladner | 13:cb068deacb6c | 1367 | posUpdate(); |
ogris | 23:fd15b2f8cf08 | 1368 | port.printf("Lpostion:0x%x\n", postion); |
ogris | 23:fd15b2f8cf08 | 1369 | if (depth > 0) |
ladner | 13:cb068deacb6c | 1370 | { |
ladner | 13:cb068deacb6c | 1371 | print_menu(); |
ladner | 13:cb068deacb6c | 1372 | print_pos(); |
ladner | 13:cb068deacb6c | 1373 | } |
ladner | 13:cb068deacb6c | 1374 | else |
ladner | 13:cb068deacb6c | 1375 | print_default(); |
ladner | 13:cb068deacb6c | 1376 | } |
ladner | 13:cb068deacb6c | 1377 | |
ladner | 13:cb068deacb6c | 1378 | void exit() |
ladner | 13:cb068deacb6c | 1379 | { |
ogris | 23:fd15b2f8cf08 | 1380 | if (depth > 0) |
ladner | 13:cb068deacb6c | 1381 | { |
ladner | 13:cb068deacb6c | 1382 | depth--; |
ogris | 23:fd15b2f8cf08 | 1383 | mSelected[depth] = 0; |
ladner | 13:cb068deacb6c | 1384 | } |
ogris | 23:fd15b2f8cf08 | 1385 | if (depth == 0) |
ladner | 13:cb068deacb6c | 1386 | { |
ladner | 22:2d75e7ec402f | 1387 | DiceAnim.detach(); |
ogris | 23:fd15b2f8cf08 | 1388 | diceTick = 0; |
ladner | 22:2d75e7ec402f | 1389 | char temp = diceEn; |
ogris | 23:fd15b2f8cf08 | 1390 | diceEn = 0; |
ladner | 22:2d75e7ec402f | 1391 | DicePrint(); |
ogris | 23:fd15b2f8cf08 | 1392 | diceEn = temp; |
ogris | 23:fd15b2f8cf08 | 1393 | if (mDiceEn < 5) |
ladner | 13:cb068deacb6c | 1394 | { |
ogris | 23:fd15b2f8cf08 | 1395 | diceEn = mDiceEn; |
ogris | 23:fd15b2f8cf08 | 1396 | if ((mDiceEn == 2) || (mDiceEn == 3)) |
ogris | 23:fd15b2f8cf08 | 1397 | MoveAnim.attach(&MoveRun, 0.3); |
ogris | 23:fd15b2f8cf08 | 1398 | mDiceEn = 5; |
ladner | 13:cb068deacb6c | 1399 | } |
ladner | 22:2d75e7ec402f | 1400 | DicePrint(); |
ladner | 13:cb068deacb6c | 1401 | } |
ladner | 13:cb068deacb6c | 1402 | posUpdate(); |
ogris | 14:8f3619df12f1 | 1403 | ausfuehren(postion); |
ogris | 23:fd15b2f8cf08 | 1404 | if (depth > 0) |
ladner | 13:cb068deacb6c | 1405 | { |
ladner | 13:cb068deacb6c | 1406 | print_menu(); |
ladner | 13:cb068deacb6c | 1407 | print_pos(); |
ladner | 13:cb068deacb6c | 1408 | } |
ladner | 13:cb068deacb6c | 1409 | else |
ladner | 13:cb068deacb6c | 1410 | print_default(); |
ladner | 13:cb068deacb6c | 1411 | } |
ladner | 13:cb068deacb6c | 1412 | |
ladner | 13:cb068deacb6c | 1413 | void print_menu() |
ladner | 13:cb068deacb6c | 1414 | { |
ladner | 13:cb068deacb6c | 1415 | port.printf("DR\n"); |
ladner | 13:cb068deacb6c | 1416 | lcd.cls(); |
ogris | 23:fd15b2f8cf08 | 1417 | lcd.locate(1, 0); |
ladner | 13:cb068deacb6c | 1418 | lcd.printf(text_ln0[textPos[postion]]); |
ogris | 23:fd15b2f8cf08 | 1419 | port.printf("D%c%c%s\n", 28, 27, text_ln0[textPos[postion]]); |
ogris | 23:fd15b2f8cf08 | 1420 | lcd.locate(1, 1); |
ladner | 13:cb068deacb6c | 1421 | lcd.printf(text_ln1[textPos[postion]]); |
ogris | 23:fd15b2f8cf08 | 1422 | port.printf("D%c%c%s\n", 28, 28, text_ln1[textPos[postion]]); |
ogris | 23:fd15b2f8cf08 | 1423 | lcd.locate(1, 2); |
ladner | 13:cb068deacb6c | 1424 | lcd.printf(text_ln2[textPos[postion]]); |
ogris | 23:fd15b2f8cf08 | 1425 | port.printf("D%c%c%s\n", 28, 29, text_ln2[textPos[postion]]); |
ogris | 23:fd15b2f8cf08 | 1426 | lcd.locate(1, 3); |
ladner | 13:cb068deacb6c | 1427 | lcd.printf(text_ln3[textPos[postion]]); |
ogris | 23:fd15b2f8cf08 | 1428 | port.printf("D%c%c%s\n", 28, 30, text_ln3[textPos[postion]]); |
ladner | 13:cb068deacb6c | 1429 | } |
ladner | 13:cb068deacb6c | 1430 | |
ladner | 13:cb068deacb6c | 1431 | void print_pos() |
ladner | 13:cb068deacb6c | 1432 | { |
ogris | 23:fd15b2f8cf08 | 1433 | if (VHS == 1) |
ladner | 13:cb068deacb6c | 1434 | { |
ogris | 23:fd15b2f8cf08 | 1435 | lcd.locate(0, 3); |
ladner | 13:cb068deacb6c | 1436 | // "--------------------" |
ladner | 13:cb068deacb6c | 1437 | lcd.printf(" "); |
ogris | 23:fd15b2f8cf08 | 1438 | port.printf("D%c%c \n", 27, 27 + 3); |
ladner | 13:cb068deacb6c | 1439 | |
ogris | 23:fd15b2f8cf08 | 1440 | lcd.locate(0, 0); |
ogris | 23:fd15b2f8cf08 | 1441 | if (mSelected[depth - 1] == 0) |
ladner | 13:cb068deacb6c | 1442 | { |
ogris | 23:fd15b2f8cf08 | 1443 | port.printf("D%c%c<\n", 27, 27); |
ladner | 13:cb068deacb6c | 1444 | lcd.putc('<'); |
ladner | 13:cb068deacb6c | 1445 | } |
ladner | 13:cb068deacb6c | 1446 | else |
ladner | 13:cb068deacb6c | 1447 | { |
ogris | 23:fd15b2f8cf08 | 1448 | port.printf("D%c%c \n", 27, 27); |
ladner | 13:cb068deacb6c | 1449 | lcd.putc(' '); |
ladner | 13:cb068deacb6c | 1450 | |
ogris | 23:fd15b2f8cf08 | 1451 | lcd.locate(4 * mSelected[depth - 1], 3); |
ladner | 13:cb068deacb6c | 1452 | lcd.putc('^'); |
ogris | 23:fd15b2f8cf08 | 1453 | port.printf("D%c%c^\n", 27 + 4 * mSelected[depth - 1], 27 + 3); |
ladner | 13:cb068deacb6c | 1454 | } |
ladner | 13:cb068deacb6c | 1455 | } |
ladner | 13:cb068deacb6c | 1456 | else |
ladner | 13:cb068deacb6c | 1457 | { |
ogris | 23:fd15b2f8cf08 | 1458 | for (char i = 0; i < 4; i++) |
ladner | 13:cb068deacb6c | 1459 | { |
ogris | 23:fd15b2f8cf08 | 1460 | lcd.locate(0, i); |
ogris | 23:fd15b2f8cf08 | 1461 | if ((mSelected[depth - 1] + 0) == i) |
ladner | 13:cb068deacb6c | 1462 | { |
ogris | 23:fd15b2f8cf08 | 1463 | if (i == 0) |
ladner | 13:cb068deacb6c | 1464 | { |
ogris | 23:fd15b2f8cf08 | 1465 | port.printf("D%c%c<\n", 27, i + 27); |
ladner | 13:cb068deacb6c | 1466 | lcd.putc('<'); |
ladner | 13:cb068deacb6c | 1467 | } |
ladner | 13:cb068deacb6c | 1468 | else |
ladner | 13:cb068deacb6c | 1469 | { |
ogris | 23:fd15b2f8cf08 | 1470 | port.printf("D%c%c>\n", 27, i + 27); |
ladner | 13:cb068deacb6c | 1471 | lcd.putc('>'); |
ladner | 13:cb068deacb6c | 1472 | } |
ladner | 13:cb068deacb6c | 1473 | } |
ladner | 13:cb068deacb6c | 1474 | else |
ladner | 13:cb068deacb6c | 1475 | { |
ogris | 23:fd15b2f8cf08 | 1476 | port.printf("D%c%c \n", 27, i + 27); |
ladner | 13:cb068deacb6c | 1477 | lcd.putc(' '); |
ladner | 13:cb068deacb6c | 1478 | } |
ladner | 13:cb068deacb6c | 1479 | } |
ladner | 13:cb068deacb6c | 1480 | } |
ladner | 13:cb068deacb6c | 1481 | } |
ladner | 13:cb068deacb6c | 1482 | |
ladner | 13:cb068deacb6c | 1483 | void print_default() |
ladner | 13:cb068deacb6c | 1484 | { |
ladner | 13:cb068deacb6c | 1485 | lcd.cls(); |
ogris | 23:fd15b2f8cf08 | 1486 | lcd.printf(" Spiel lauft..."); |
ogris | 23:fd15b2f8cf08 | 1487 | lcd.locate(0, 3); |
ogris | 23:fd15b2f8cf08 | 1488 | lcd.printf("12345678901234567890"); |
ogris | 23:fd15b2f8cf08 | 1489 | port.printf("D%c%c Spiel lauft... \n", 27, 27); |
ogris | 23:fd15b2f8cf08 | 1490 | port.printf("D%c%c \n", 27, 28); |
ogris | 23:fd15b2f8cf08 | 1491 | port.printf("D%c%c \n", 27, 29); |
ogris | 23:fd15b2f8cf08 | 1492 | port.printf("D%c%c12345678901234567890\n", 27, 30); |
ladner | 0:e97a6a69fe4b | 1493 | } |