An exciting survival game with random terrain by Jonne

Dependencies:   PokittoLib

Fork of AnimationTest by Pokitto Community Team

Revision:
8:809b1982b4ae
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/Pixonia.h	Wed May 02 06:46:41 2018 +0000
@@ -0,0 +1,69 @@
+#ifndef POK_POKULOUS_H
+#define POK_POKULOUS_H
+
+#include <stdint.h>
+
+extern const uint16_t pokulous_pal[];
+extern const uint16_t theresgold_pal[];
+extern const uint16_t gameover_pal[];
+
+extern const uint8_t anim_dude[];
+extern const uint8_t anim_sheep[];
+extern const uint8_t anim_wolf_sw[];
+extern const uint8_t anim_blue_flag1[];
+extern const uint8_t anim_blue_flag2[];
+extern const uint8_t splatter[];
+extern const uint8_t theresgold[];
+extern const uint8_t gameover[];
+extern const uint8_t gold[];
+extern const uint8_t gold2[];
+
+extern const uint8_t pixelman_se_1[];
+extern const uint8_t pixelman_se_2[];
+extern const uint8_t pixelman_nw_1[];
+extern const uint8_t pixelman_nw_2[];
+
+extern const uint8_t werewolf_se_1[];
+extern const uint8_t werewolf_se_2[];
+extern const uint8_t werewolf_nw_1[];
+extern const uint8_t werewolf_nw_2[];
+
+
+extern const uint8_t ter_beach_se[];
+extern const uint8_t ter_beach_sw[];
+
+extern const uint8_t ter_bump_e[];
+extern const uint8_t ter_bump_n[];
+extern const uint8_t ter_bump_w[];
+extern const uint8_t ter_bump_s[];
+
+extern const uint8_t ter_ditch_e[];
+extern const uint8_t ter_ditch_n[];
+extern const uint8_t ter_ditch_w[];
+extern const uint8_t ter_ditch_s[];
+
+extern const uint8_t ter_bump_ne[];
+extern const uint8_t ter_bump_nw[];
+extern const uint8_t ter_bump_sw[];
+extern const uint8_t ter_bump_se[];
+
+extern const uint8_t ter_earth[];
+extern const uint8_t ter_grain[];
+extern const uint8_t ter_gold[];
+extern const uint8_t ter_plain[];
+extern const uint8_t ter_hut[];
+extern const uint8_t ter_water1[];
+extern const uint8_t ter_water2[];
+extern const uint8_t ter_tree[];
+extern const uint8_t ter_stone[];
+
+extern const uint8_t dirt_pillar[];
+extern const uint8_t pixonia[];
+extern const uint16_t night_palette[];
+
+
+
+#endif // POK_POKULOUS_H
+
+
+