An exciting survival game with random terrain by Jonne

Dependencies:   PokittoLib

Fork of AnimationTest by Pokitto Community Team

Auto generated API documentation and code listings for Pixonia

Code

anim_blue_flag1.cpp [code]
anim_blue_flag2.cpp [code]
anim_dude.cpp [code]
anim_sheep.cpp [code]
anim_wolf_sw.cpp [code]
dirt_pillar.cpp [code]
gameover.cpp [code]
gold.cpp [code]
gold2.cpp [code]
main.cpp [code]
My_settings.h [code]
night_palette.cpp [code]
pixelman_nw_1.cpp [code]
pixelman_nw_2.cpp [code]
pixelman_se_1.cpp [code]
pixelman_se_2.cpp [code]
pixonia.cpp [code]
Pixonia.h [code]
splatter.cpp [code]
ter_beach_se.cpp [code]
ter_beach_sw.cpp [code]
ter_bump_e.cpp [code]
ter_bump_n.cpp [code]
ter_bump_ne.cpp [code]
ter_bump_nw.cpp [code]
ter_bump_s.cpp [code]
ter_bump_se.cpp [code]
ter_bump_sw.cpp [code]
ter_bump_w.cpp [code]
ter_earth.cpp [code]
ter_gold.cpp [code]
ter_grain.cpp [code]
ter_hut.cpp [code]
ter_plain.cpp [code]
ter_stone.cpp [code]
ter_tree.cpp [code]
ter_water1.cpp [code]
ter_water2.cpp [code]
theresgold.cpp [code]
werewolf_nw_1.cpp [code]
werewolf_nw_2.cpp [code]
werewolf_se_1.cpp [code]
werewolf_se_2.cpp [code]