this is a direct fork of example-ublox-cellular-interface that adds support for USBSerial, and leverages the geneva-cellular-driver library.
Dependencies: ublox-at-cellular-interface ublox-cellular-base
Diff: main.cpp
- Revision:
- 13:d31b8735cca8
- Parent:
- 10:1f35371d572d
- Child:
- 28:e33af9f1ce3e
--- a/main.cpp Wed Jun 14 12:57:26 2017 +0000 +++ b/main.cpp Thu Jun 15 14:07:59 2017 +0100 @@ -18,8 +18,8 @@ #include "UbloxATCellularInterface.h" #include "UbloxPPPCellularInterface.h" -// If you wish to use LWIP and the PPP cellular interface, select -// the line UbloxPPPCellularInterface, otherwise select the line +// If you wish to use LWIP and the PPP cellular interface on the mbed +// MCU, select the line UbloxPPPCellularInterface instead of the line // UbloxATCellularInterface. Using the AT cellular interface does not // require LWIP and hence uses less RAM (significant on C027). It also // allows other AT command operations (e.g. sending an SMS) to happen @@ -109,10 +109,11 @@ } /* This example program for the u-blox C030 and C027 boards instantiates - * the UbloxAtCellularInterface and uses it to make a simple sockets - * connection to a server, using 2.pool.ntp.org for UDP and developer.mbed.org - * for TCP. For a more comprehensive example, where higher layer protocols - * make use of the same sockets interface, see example-ublox-mbed-client. + * the UbloxAtCellularInterface or UbloxPPPCellularInterface and uses it + * to make a simple sockets connection to a server, using 2.pool.ntp.org + * for UDP and developer.mbed.org for TCP. For a more comprehensive example, + * where higher layer protocols make use of the same sockets interface, + * see example-ublox-mbed-client. * Progress may be monitored with a serial terminal running at 9600 baud. * The LED on the C030 board will turn green when this program is * operating correctly, pulse blue when a sockets operation is completed @@ -232,7 +233,9 @@ printf("Socket closed.\n"); } wait_ms(5000); +#ifndef TARGET_UBLOX_C027 printf("[Checking if user button has been pressed]\n"); +#endif } pulseEvent();