Animation demo with MIP8F_SPI_Ver60

Dependencies:   mbed MIP8F_SPI_Ver60 MIP8f_FRDM_LineBuffer_sample MIP8f_FRDM_TransferMode_sample

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main.cpp File Reference

main.cpp File Reference

Ver6.0 Sample source code for MIP8 diplay. More...

Go to the source code of this file.

Functions

void SDtex2BUF (char *filepath)
 read a text file in SD.
void SD2BUF (char *filepath)
 read a bitmap file in SD.
void ReadBmp (const char *fsrc, uint32_t FileNum)
 read a bitmap file in SD by file number.
void fish_swim_RightToLeft (int y, int Speed, int no, int transfermode)
 Fish(bmp) swim from Right to Left.
void fish_swim_LeftToRight (int y, int Speed, int no, int transfermode)
 Fish(bmp) swim from Left to Right.
void fish_swim_BottomToTop (int x, int Speed, int no, int transfermode)
 Fish(bmp) swim from bottom to top.
void fish_swim_TopToBottom (int x, int Speed, int no, int transfermode)
 Fish(bmp) swim from top to bottom.
void fish_Surprise_LeftToRight (int y, int Speed, int no, int no2, int transfermode)
 Fish(bmp) swim from Left to Right,but he surprise!! and return.
void ReadMovieBmp (const char *fsrc, uint32_t FileNum)
 read a bitmap,All Animation page file in SD.
void SD2MOVIEBUF (char *filepath, int memnum)
 read a bitmap,Animation page file in SD.

Detailed Description

Ver6.0 Sample source code for MIP8 diplay.

Ver6.0 Addtional function is Animation sample code. goldfish swin form left to right, from bottom to top. Ver5.0 Addtional function is checking the refresh display speed between 4bit,3bit and 1bit transfer mode Ver4.0 Addtional function is Line buffer version.the Sample bitmap display color and monochrome by line buffer. Ver3.0 Addtional function is font display. this demo code is the nunber is counted up like a meter panel ver2.0 Addtional function is Monochome display by 1bit mode of SPI transfer.

spi-transfer to Display has 3 mode. 4bit mode is color display, this bit arrange is R,G,B,x. R,G,B = R,G,B subpixel bit. x bit is Dummy. 3bit mode is color display, this bit arrange is R,G,B. R,G,B = R,G,B subpixel bit. No bit is Dummy. 1bit mode is monocrome display,high speed refresh mode. a only Green subpixel of bitmap data is transfered. <License> Copyright 2018 Japan Display Inc. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at

http://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.

Definition in file main.cpp.


Function Documentation

void fish_Surprise_LeftToRight ( int  y,
int  Speed,
int  no,
int  no2,
int  transfermode 
)

Fish(bmp) swim from Left to Right,but he surprise!! and return.

Definition at line 240 of file main.cpp.

void fish_swim_BottomToTop ( int  x,
int  Speed,
int  No,
int  transfermode 
)

Fish(bmp) swim from bottom to top.

Definition at line 282 of file main.cpp.

void fish_swim_LeftToRight ( int  y,
int  Speed,
int  No,
int  transfermode 
)

Fish(bmp) swim from Left to Right.

Definition at line 223 of file main.cpp.

void fish_swim_RightToLeft ( int  y,
int  Speed,
int  No,
int  transfermode 
)

Fish(bmp) swim from Right to Left.

Definition at line 206 of file main.cpp.

void fish_swim_TopToBottom ( int  x,
int  Speed,
int  No,
int  transfermode 
)

Fish(bmp) swim from top to bottom.

Definition at line 299 of file main.cpp.

void ReadBmp ( const char *  fsrc,
uint32_t  FileNum 
)

read a bitmap file in SD by file number.

Definition at line 425 of file main.cpp.

void ReadMovieBmp ( const char *  fsrc,
uint32_t  FileNum 
)

read a bitmap,All Animation page file in SD.

Definition at line 564 of file main.cpp.

void SD2BUF ( char *  filepath )

read a bitmap file in SD.

8color mode

Definition at line 316 of file main.cpp.

void SD2MOVIEBUF ( char *  filepath,
int  memnum 
)

read a bitmap,Animation page file in SD.

Definition at line 497 of file main.cpp.

void SDtex2BUF ( char *  filepath )

read a text file in SD.

Definition at line 383 of file main.cpp.