A board support package for the LPC4088 Display Module.

Dependencies:   DM_HttpServer DM_USBHost

Dependents:   lpc4088_displaymodule_emwin lpc4088_displaymodule_demo_sphere sampleGUI sampleEmptyGUI ... more

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Display Class Reference

Display Class Reference

Display example. More...

#include <Display.h>

Inherited by BiosDisplay.

Public Member Functions

virtual DisplayError init ()=0
 Initialize the display.
virtual DisplayError powerUp (void *framebuffer, Resolution res=Resolution_16bit_rgb565, FrameRate_t rate=FrameRate_Normal)=0
 Turns the display on with the specified framebuffer showing.
virtual DisplayError powerDown ()=0
 Turns the display off.
virtual DisplayError backlight (int percent)=0
 Sets the backlight level.
virtual uint16_t width ()=0
 Returns the width (in pixels) of the display.
virtual uint16_t height ()=0
 Returns the height (in pixels) of the display.
virtual uint16_t bytesPerPixel ()=0
 Returns the number of bytes used by each pixel.
virtual uint32_t fbSize ()=0
 Returns the number of bytes used for each frame buffer.
virtual bool landscape ()=0
 Returns the display orientation.
virtual bool isSupported (Resolution res)=0
 Returns true if the specified resolution can be used.
virtual Resolution currentResolution ()=0
 Returns the current resolution.
virtual void setFramebuffer (void *buff)=0
 Replaces the current framebuffer.
virtual void * swapFramebuffer (void *buff)=0
 Replaces the current framebuffer with the specified one.
virtual void * allocateFramebuffer (Resolution res=Resolution_16bit_rgb565)=0
 Allocate enough memory for one framebuffer.
virtual void * allocateFramebuffers (uint32_t num=1, Resolution res=Resolution_16bit_rgb565)=0
 Allocate enough memory for one or more consequtive framebuffers.

Detailed Description

Display example.

 #include "mbed.h"
 #include "DMBoard.h"

 int main(void) {
    // initialize the display
    DMBoard::instance().init();

    // allocate one framebuffer
    Display* disp = DMBoard::instance().display();
    uint16_t* fb = (uint16_t*)disp->allocateFramebuffer();
    if (fb == NULL) {
      DMBoard::instance().logger()->printf("Failed to allocate memory for framebuffer\r\n");
      mbed_die();
    }

    // draw something on the framebuffer
    ...

    // turn on the display
    disperr = disp->powerUp(fb);
    if (disperr != Display::Ok) {
      DMBoard::instance().logger()->printf("Failed to initialize the display, got error %d\r\n", disperr);
      mbed_die();
    }

    ...
 }

Definition at line 56 of file Display.h.


Member Function Documentation

virtual void* allocateFramebuffer ( Resolution  res = Resolution_16bit_rgb565 ) [pure virtual]

Allocate enough memory for one framebuffer.

This function is a to make it easier to allocate memory for framebuffers as the number of bytes needed depends on width, height and bytes per pixel.

Free the allocated memory when done using the free() function.

Parameters:
resthe resolution (default is the one that the display is using)
Returns:
a new framebuffer or NULL if out of memory

Implemented in BiosDisplay.

virtual void* allocateFramebuffers ( uint32_t  num = 1,
Resolution  res = Resolution_16bit_rgb565 
) [pure virtual]

Allocate enough memory for one or more consequtive framebuffers.

This function is a to make it easier to allocate memory for framebuffers as the number of bytes needed depends on width, height and bytes per pixel.

Free the allocated memory when done using the free() function.

Use the default parameters to get one framebuffer for the display's current resolution.

Parameters:
numthe number of framebuffers, should be >= 1
resthe resolution (default is the one that the display is using)
Returns:
new framebuffers or NULL if out of memory

Implemented in BiosDisplay.

virtual DisplayError backlight ( int  percent ) [pure virtual]

Sets the backlight level.

0% is off and 100% is fully on

Parameters:
percentbacklight in %
Returns:
Ok on success An error code on failure

Implemented in BiosDisplay.

virtual uint16_t bytesPerPixel (  ) [pure virtual]

Returns the number of bytes used by each pixel.

Returns:
bytes per pixel

Implemented in BiosDisplay.

virtual Resolution currentResolution (  ) [pure virtual]

Returns the current resolution.

Returns:
the current resolution

Implemented in BiosDisplay.

virtual uint32_t fbSize (  ) [pure virtual]

Returns the number of bytes used for each frame buffer.

Returns:
width*height*bytesPerPixel

Implemented in BiosDisplay.

virtual uint16_t height (  ) [pure virtual]

Returns the height (in pixels) of the display.

Returns:
the display height

Implemented in BiosDisplay.

virtual DisplayError init (  ) [pure virtual]

Initialize the display.

Implemented in BiosDisplay.

virtual bool isSupported ( Resolution  res ) [pure virtual]

Returns true if the specified resolution can be used.

Returns:
true if supported, false if not

Implemented in BiosDisplay.

virtual bool landscape (  ) [pure virtual]

Returns the display orientation.

Returns:
the display orientation

Implemented in BiosDisplay.

virtual DisplayError powerDown (  ) [pure virtual]

Turns the display off.

Returns:
Ok on success An error code on failure

Implemented in BiosDisplay.

virtual DisplayError powerUp ( void *  framebuffer,
Resolution  res = Resolution_16bit_rgb565,
FrameRate_t  rate = FrameRate_Normal 
) [pure virtual]

Turns the display on with the specified framebuffer showing.

Parameters:
framebufferthe data to show
resthe resolution to use
ratethe frame rate to use
Returns:
Ok on success An error code on failure

Implemented in BiosDisplay.

virtual void setFramebuffer ( void *  buff ) [pure virtual]

Replaces the current framebuffer.

Note that this requires the caller or someone else to have a reference to the existing framebuffer, otherwise that memory is lost.

Parameters:
buffthe new framebuffer

Implemented in BiosDisplay.

virtual void* swapFramebuffer ( void *  buff ) [pure virtual]

Replaces the current framebuffer with the specified one.

This function as opposed to the setFramebuffer() one does return the old framebuffer. This way the caller can save the old one and then swap it back when done.

Parameters:
buffthe new framebuffer
Returns:
the old framebuffer

Implemented in BiosDisplay.

virtual uint16_t width (  ) [pure virtual]

Returns the width (in pixels) of the display.

Returns:
the display width

Implemented in BiosDisplay.