ELEC2645 (2018/19) / Mbed 2 deprecated el17arm

Dependencies:   mbed

Revisions of Sprites/Sprites.h

Revision Date Message Actions
49:9bea7089b657 2019-04-24 Sprites documentation File  Diff  Annotate
45:bad704c546d4 2019-04-24 Test publish File  Diff  Annotate
44:e29458976114 2019-04-17 Fixed problem with enemy positions not updating on level complete.All levels implemented and complete game screen added, just needs play testing to ensure no bugs File  Diff  Annotate
43:1ec6b6293c6b 2019-04-17 I was premature with my previous commit, each block parameter are individually indexed as the x,y values where previously interfering with each other and causing collisions to be unstable. File  Diff  Annotate
41:0cf320f73424 2019-04-16 added final score, leds now show oxygen remaining and lives, also added sound effects but may remove as gets annoying after a while File  Diff  Annotate
40:913339e324b8 2019-04-15 all level object parameters are now initialised in Level class File  Diff  Annotate
39:ddca28745388 2019-04-14 checking against previous commit as getting unexpected error File  Diff  Annotate
38:55bb9da08a52 2019-04-14 incorporated blocks, traps and keys parameters into level1 function. File  Diff  Annotate
37:4d525a37d5d2 2019-04-12 started using structs in Level1 class to build level, far more efficient and presenetable File  Diff  Annotate
36:203ec93b4cc7 2019-04-12 solid blocks collision now working properly File  Diff  Annotate
35:b7a0f0b363d0 2019-04-11 back up in case I need to revert File  Diff  Annotate
34:c5a042973e0c 2019-04-11 better collision for keys and traps File  Diff  Annotate
33:023f57d52b1c 2019-04-10 Miner class changed name to Sprites as more appropriate File  Diff  Annotate