ELEC2645 (2018/19) / Mbed 2 deprecated el17aio

Dependencies:   mbed

Revisions of Ship/Ship.cpp

Revision Date Message Actions
43:500b8cff3715 2019-05-08 Test Documentation File  Diff  Annotate
42:ee13e1d103d8 2019-05-08 Change the way Lcd and Gamepad libraries are accessed for ease of documentation File  Diff  Annotate
31:c7bd3ed16840 2019-04-20 Added more complex shooter movement File  Diff  Annotate
26:a53d41adf40b 2019-04-18 Changed the way collision functions work to now return a true or false value depending on if the collision occurred.; File  Diff  Annotate
14:88ca5b1a111a 2019-04-10 * made changes to imperions' weapons by adding delays; File  Diff  Annotate
13:e114d362186d 2019-04-10 Can now switch ships and border if fixed; File  Diff  Annotate
12:47578eb9ea73 2019-04-10 Can now flip between ships in menu File  Diff  Annotate
11:73cd744ffa80 2019-04-09 Starting to add new ship imperion File  Diff  Annotate
9:241a1a7d8527 2019-04-09 Had to work on this in another folder as this one got corrupted for some reason but it works once the name is changed so will work on it with name changed. New features include Menu class and Weapons class File  Diff  Annotate
6:8473dacbeb65 2019-03-05 It compiles but works inconsistently File  Diff  Annotate
5:bb6edc5b5be3 2019-03-05 Accidentally saved it to 2645_sprite_motion last time. Also changes it a bit the init function now needs to have values inputted to i think the best course of action would be to create a menu folder to handle the different ships and the title screen File  Diff  Annotate