Important changes to repositories hosted on mbed.com
Mbed hosted mercurial repositories are deprecated and are due to be permanently deleted in July 2026.
To keep a copy of this software download the repository Zip archive or clone locally using Mercurial.
It is also possible to export all your personal repositories from the account settings page.
Dependencies: mbed
RosenEngine/RosenEngine.cpp@26:a53d41adf40b, 2019-04-18 (annotated)
- Committer:
- ikenna1
- Date:
- Thu Apr 18 11:40:47 2019 +0000
- Revision:
- 26:a53d41adf40b
- Parent:
- 25:faba9eb44514
- Child:
- 27:f99249e727fd
Changed the way collision functions work to now return a true or false value depending on if the collision occurred.;
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
ikenna1 | 3:f9cd1a38d5c6 | 1 | #include "RosenEngine.h" |
ikenna1 | 23:0301effce801 | 2 | DigitalIn A(PTB9); |
ikenna1 | 3:f9cd1a38d5c6 | 3 | |
ikenna1 | 2:66a4e5d7a7cd | 4 | // Constructor |
ikenna1 | 2:66a4e5d7a7cd | 5 | RosenEngine::RosenEngine() |
ikenna1 | 2:66a4e5d7a7cd | 6 | { |
ikenna1 | 2:66a4e5d7a7cd | 7 | |
ikenna1 | 2:66a4e5d7a7cd | 8 | } |
ikenna1 | 2:66a4e5d7a7cd | 9 | // Destructor |
ikenna1 | 2:66a4e5d7a7cd | 10 | RosenEngine::~RosenEngine() |
ikenna1 | 2:66a4e5d7a7cd | 11 | { |
ikenna1 | 2:66a4e5d7a7cd | 12 | |
ikenna1 | 2:66a4e5d7a7cd | 13 | } |
ikenna1 | 3:f9cd1a38d5c6 | 14 | |
ikenna1 | 4:740e14ebbc97 | 15 | |
ikenna1 | 9:241a1a7d8527 | 16 | void RosenEngine::init(int ship_width,int ship_height,int ship_speed,int ship_xpos,int ship_ypos) |
ikenna1 | 2:66a4e5d7a7cd | 17 | { |
ikenna1 | 4:740e14ebbc97 | 18 | // initialise the game parameters |
ikenna1 | 9:241a1a7d8527 | 19 | _ship.init(ship_width,ship_height,ship_speed,ship_xpos,ship_ypos); |
ikenna1 | 15:009ccc07bb57 | 20 | // place seeker above the ship |
ikenna1 | 21:628fb703188f | 21 | _enemy.init(48,0); |
ikenna1 | 9:241a1a7d8527 | 22 | _menu.init(16); |
ikenna1 | 21:628fb703188f | 23 | _health.init(_shipno); |
ikenna1 | 13:e114d362186d | 24 | |
ikenna1 | 3:f9cd1a38d5c6 | 25 | } |
ikenna1 | 4:740e14ebbc97 | 26 | |
ikenna1 | 5:bb6edc5b5be3 | 27 | void RosenEngine::read_input(Gamepad &pad) |
ikenna1 | 4:740e14ebbc97 | 28 | { |
ikenna1 | 4:740e14ebbc97 | 29 | Vector2D mapped_coord = pad.get_coord(); |
ikenna1 | 8:87a845b8575e | 30 | _xjoystick = mapped_coord.x; |
ikenna1 | 8:87a845b8575e | 31 | _yjoystick = mapped_coord.y; |
ikenna1 | 9:241a1a7d8527 | 32 | _d = pad.get_direction(); |
ikenna1 | 14:88ca5b1a111a | 33 | // printf("_xjoystick ,_yjoystick = %f , %f\n",_xjoystick, _yjoystick); |
ikenna1 | 4:740e14ebbc97 | 34 | } |
ikenna1 | 4:740e14ebbc97 | 35 | |
ikenna1 | 14:88ca5b1a111a | 36 | void RosenEngine::draw(N5110 &lcd, Gamepad &pad) |
ikenna1 | 7:ed5870cfb3e0 | 37 | { |
ikenna1 | 18:2cc6898de6b2 | 38 | _health.draw_health(lcd); |
ikenna1 | 18:2cc6898de6b2 | 39 | _health.draw_shields(lcd); |
ikenna1 | 15:009ccc07bb57 | 40 | _enemy.draw_seeker(lcd); |
ikenna1 | 21:628fb703188f | 41 | if(_shipno == 0) { |
ikenna1 | 14:88ca5b1a111a | 42 | _ship.set_dimensions(9,6); |
ikenna1 | 26:a53d41adf40b | 43 | _ship.draw_ship(lcd,_shipno); |
ikenna1 | 23:0301effce801 | 44 | _weapons.draw(lcd,pad,_shipno); |
ikenna1 | 13:e114d362186d | 45 | } |
ikenna1 | 21:628fb703188f | 46 | if(_shipno == 1) { |
ikenna1 | 14:88ca5b1a111a | 47 | _ship.set_dimensions(7,10); |
ikenna1 | 26:a53d41adf40b | 48 | _ship.draw_ship(lcd,_shipno); |
ikenna1 | 26:a53d41adf40b | 49 | _weapons.draw(lcd,pad,_shipno); |
ikenna1 | 26:a53d41adf40b | 50 | } |
ikenna1 | 26:a53d41adf40b | 51 | if(_shipno == 2) { |
ikenna1 | 26:a53d41adf40b | 52 | _ship.set_dimensions(7,10); |
ikenna1 | 26:a53d41adf40b | 53 | _ship.draw_ship(lcd,_shipno); |
ikenna1 | 23:0301effce801 | 54 | _weapons.draw(lcd,pad,_shipno); |
ikenna1 | 13:e114d362186d | 55 | } |
ikenna1 | 11:73cd744ffa80 | 56 | } |
ikenna1 | 7:ed5870cfb3e0 | 57 | |
ikenna1 | 7:ed5870cfb3e0 | 58 | void RosenEngine::update(Gamepad &pad) |
ikenna1 | 7:ed5870cfb3e0 | 59 | { |
ikenna1 | 15:009ccc07bb57 | 60 | _enemy.update_seeker(ship_xpos, ship_ypos); |
ikenna1 | 21:628fb703188f | 61 | if(_shipno == 0) { |
ikenna1 | 14:88ca5b1a111a | 62 | _ship.update_ship(_xjoystick,_yjoystick); |
ikenna1 | 14:88ca5b1a111a | 63 | _weapons.update(); |
ikenna1 | 14:88ca5b1a111a | 64 | } |
ikenna1 | 23:0301effce801 | 65 | if(_shipno == 1 && A == false) { |
ikenna1 | 14:88ca5b1a111a | 66 | _ship.update_ship(_xjoystick,_yjoystick); |
ikenna1 | 14:88ca5b1a111a | 67 | _weapons.update(); |
ikenna1 | 14:88ca5b1a111a | 68 | } |
ikenna1 | 14:88ca5b1a111a | 69 | // _menu.update(_d); |
ikenna1 | 20:5b4b3bf5795c | 70 | |
ikenna1 | 26:a53d41adf40b | 71 | if(enemy_ship_collision() == true){ |
ikenna1 | 26:a53d41adf40b | 72 | _health.update(1); |
ikenna1 | 26:a53d41adf40b | 73 | _enemy.reset_seeker(); |
ikenna1 | 26:a53d41adf40b | 74 | } |
ikenna1 | 26:a53d41adf40b | 75 | if(enemy_projectile_collision() == true){ |
ikenna1 | 26:a53d41adf40b | 76 | _enemy.reset_seeker(); |
ikenna1 | 26:a53d41adf40b | 77 | pad.tone(1000,0.05); |
ikenna1 | 26:a53d41adf40b | 78 | wait(0.05); |
ikenna1 | 26:a53d41adf40b | 79 | pad.tone(1500,0.05); |
ikenna1 | 26:a53d41adf40b | 80 | wait(0.05); |
ikenna1 | 26:a53d41adf40b | 81 | } |
ikenna1 | 20:5b4b3bf5795c | 82 | // printf("collision check complete"); |
ikenna1 | 7:ed5870cfb3e0 | 83 | } |
ikenna1 | 9:241a1a7d8527 | 84 | void RosenEngine::get_pos() |
ikenna1 | 9:241a1a7d8527 | 85 | { |
ikenna1 | 9:241a1a7d8527 | 86 | Vector2D ship_pos = _ship.get_pos(); |
ikenna1 | 9:241a1a7d8527 | 87 | ship_xpos = ship_pos.x; |
ikenna1 | 9:241a1a7d8527 | 88 | ship_ypos = ship_pos.y; |
ikenna1 | 9:241a1a7d8527 | 89 | _weapons.init(ship_xpos, ship_ypos, ship_width); |
ikenna1 | 13:e114d362186d | 90 | _ycursor = _menu.get_ycursor(); |
ikenna1 | 25:faba9eb44514 | 91 | |
ikenna1 | 25:faba9eb44514 | 92 | if(_shipno == 0) { |
ikenna1 | 25:faba9eb44514 | 93 | ship_width = 9; |
ikenna1 | 25:faba9eb44514 | 94 | ship_height = 6; |
ikenna1 | 25:faba9eb44514 | 95 | } |
ikenna1 | 25:faba9eb44514 | 96 | if(_shipno == 1) { |
ikenna1 | 25:faba9eb44514 | 97 | ship_width = 7; |
ikenna1 | 25:faba9eb44514 | 98 | ship_height = 10; |
ikenna1 | 25:faba9eb44514 | 99 | } |
ikenna1 | 9:241a1a7d8527 | 100 | } |
ikenna1 | 9:241a1a7d8527 | 101 | void RosenEngine::title(N5110 &lcd) |
ikenna1 | 9:241a1a7d8527 | 102 | { |
ikenna1 | 14:88ca5b1a111a | 103 | _menu.title(lcd); |
ikenna1 | 10:c33d7593a275 | 104 | _menu.update(_d); |
ikenna1 | 10:c33d7593a275 | 105 | } |
ikenna1 | 13:e114d362186d | 106 | int RosenEngine::get_ycursor() |
ikenna1 | 10:c33d7593a275 | 107 | { |
ikenna1 | 13:e114d362186d | 108 | _ycursor = _menu.get_ycursor(); |
ikenna1 | 10:c33d7593a275 | 109 | return _ycursor; |
ikenna1 | 12:47578eb9ea73 | 110 | } |
ikenna1 | 21:628fb703188f | 111 | int RosenEngine::get_shipno() |
ikenna1 | 13:e114d362186d | 112 | { |
ikenna1 | 21:628fb703188f | 113 | _shipno = _menu.get_xcursor(); |
ikenna1 | 21:628fb703188f | 114 | return _shipno; |
ikenna1 | 13:e114d362186d | 115 | } |
ikenna1 | 12:47578eb9ea73 | 116 | void RosenEngine::ship_select(N5110 &lcd) |
ikenna1 | 12:47578eb9ea73 | 117 | { |
ikenna1 | 12:47578eb9ea73 | 118 | _menu.update(_d); |
ikenna1 | 12:47578eb9ea73 | 119 | _menu.disp_ships(lcd); |
ikenna1 | 17:e65a9f981834 | 120 | } |
ikenna1 | 26:a53d41adf40b | 121 | bool RosenEngine::enemy_ship_collision() |
ikenna1 | 18:2cc6898de6b2 | 122 | { |
ikenna1 | 25:faba9eb44514 | 123 | // Vector2D ship_pos = _ship.get_pos(); |
ikenna1 | 19:3316dba9787e | 124 | Vector2D seeker_pos = _enemy.get_seekerpos(); |
ikenna1 | 25:faba9eb44514 | 125 | int seeker_xpos = seeker_pos.x, seeker_ypos = seeker_pos.y; |
ikenna1 | 25:faba9eb44514 | 126 | int sxcol = 0; |
ikenna1 | 25:faba9eb44514 | 127 | int sycol = 0; |
ikenna1 | 25:faba9eb44514 | 128 | int ship_x[9],ship_y[6],seeker_x[9],seeker_y[6]; |
ikenna1 | 25:faba9eb44514 | 129 | // printf("shipx = %d, shipy = %d\n",ship_xpos,ship_ypos); |
ikenna1 | 19:3316dba9787e | 130 | // create an array of all x positions for the ship sprite i.e along its width (ship_x) |
ikenna1 | 25:faba9eb44514 | 131 | for(int cx = 0; cx<=9; cx=cx+1) { |
ikenna1 | 25:faba9eb44514 | 132 | ship_x[cx] = ship_xpos + cx; |
ikenna1 | 25:faba9eb44514 | 133 | seeker_x[cx] = seeker_xpos + cx; |
ikenna1 | 25:faba9eb44514 | 134 | // printf("ship_x = %d, seeker_x = %d\n", ship_x[cx], seeker_x[cx]); |
ikenna1 | 19:3316dba9787e | 135 | } |
ikenna1 | 19:3316dba9787e | 136 | |
ikenna1 | 19:3316dba9787e | 137 | // create an array of all y positions for the ship sprite i.e along its height (ship_y) |
ikenna1 | 25:faba9eb44514 | 138 | for(int cy = 0; cy<=6; cy=cy+1) { |
ikenna1 | 25:faba9eb44514 | 139 | ship_y[cy] = (ship_ypos ) + cy ; |
ikenna1 | 25:faba9eb44514 | 140 | seeker_y[cy] = seeker_ypos + cy; |
ikenna1 | 25:faba9eb44514 | 141 | // printf("ship_y = %d, seeker_y = %d\n", ship_y[cy], seeker_y[cy]); |
ikenna1 | 19:3316dba9787e | 142 | } |
ikenna1 | 19:3316dba9787e | 143 | // check all values of ship position against all values of seekers x position |
ikenna1 | 20:5b4b3bf5795c | 144 | for(int nx = 0; nx<=9; nx=nx+1) { |
ikenna1 | 20:5b4b3bf5795c | 145 | for(int mx = 0; mx<=9; mx=mx+1) { |
ikenna1 | 19:3316dba9787e | 146 | if(ship_x[nx] == seeker_x[mx]) { |
ikenna1 | 25:faba9eb44514 | 147 | sxcol = 1; |
ikenna1 | 19:3316dba9787e | 148 | } |
ikenna1 | 19:3316dba9787e | 149 | } |
ikenna1 | 19:3316dba9787e | 150 | } |
ikenna1 | 20:5b4b3bf5795c | 151 | for(int ny = 0; ny<=6; ny=ny+1) { |
ikenna1 | 20:5b4b3bf5795c | 152 | for(int my = 0; my<=6; my=my+1) { |
ikenna1 | 19:3316dba9787e | 153 | if(ship_y[ny] == seeker_y[my]) { |
ikenna1 | 25:faba9eb44514 | 154 | sycol = 1; |
ikenna1 | 19:3316dba9787e | 155 | } |
ikenna1 | 19:3316dba9787e | 156 | } |
ikenna1 | 19:3316dba9787e | 157 | } |
ikenna1 | 20:5b4b3bf5795c | 158 | |
ikenna1 | 25:faba9eb44514 | 159 | printf("sxcol = %d, sycol = %d\n", sxcol, sycol); |
ikenna1 | 25:faba9eb44514 | 160 | if(sxcol == 1 && sycol == 1) { |
ikenna1 | 26:a53d41adf40b | 161 | return true; |
ikenna1 | 26:a53d41adf40b | 162 | } else { |
ikenna1 | 26:a53d41adf40b | 163 | return false; |
ikenna1 | 18:2cc6898de6b2 | 164 | } |
ikenna1 | 23:0301effce801 | 165 | } |
ikenna1 | 26:a53d41adf40b | 166 | bool RosenEngine::enemy_projectile_collision() |
ikenna1 | 23:0301effce801 | 167 | { |
ikenna1 | 25:faba9eb44514 | 168 | Vector2D seeker_pos = _enemy.get_seekerpos(); |
ikenna1 | 25:faba9eb44514 | 169 | int lazer_x[3],seeker_x[9],seeker_y[38]; |
ikenna1 | 25:faba9eb44514 | 170 | int wxcol = 0; |
ikenna1 | 25:faba9eb44514 | 171 | int wycol = 0; |
ikenna1 | 24:ab821bfeb383 | 172 | |
ikenna1 | 24:ab821bfeb383 | 173 | // get seekers x any y values and put into arrays |
ikenna1 | 25:faba9eb44514 | 174 | for(int cx = 0; cx<=9; cx=cx+1) { |
ikenna1 | 25:faba9eb44514 | 175 | seeker_x[cx] = seeker_pos.x + cx; |
ikenna1 | 24:ab821bfeb383 | 176 | } |
ikenna1 | 25:faba9eb44514 | 177 | for(int cy = 0; cy<=6; cy=cy+1) { |
ikenna1 | 25:faba9eb44514 | 178 | seeker_y[cy] = seeker_pos.y + cy; |
ikenna1 | 24:ab821bfeb383 | 179 | } |
ikenna1 | 25:faba9eb44514 | 180 | |
ikenna1 | 25:faba9eb44514 | 181 | // kestrel artemis missle |
ikenna1 | 24:ab821bfeb383 | 182 | if(_shipno == 0) { |
ikenna1 | 25:faba9eb44514 | 183 | Vector2D missle_pos = _weapons.get_pos(_shipno); |
ikenna1 | 24:ab821bfeb383 | 184 | |
ikenna1 | 25:faba9eb44514 | 185 | for(int cx = 0; cx<=9; cx=cx+1) { |
ikenna1 | 25:faba9eb44514 | 186 | seeker_x[cx] = seeker_pos.x + cx; |
ikenna1 | 25:faba9eb44514 | 187 | if(seeker_x[cx] == missle_pos.x) { |
ikenna1 | 26:a53d41adf40b | 188 | printf("seeker_xpos = %f, missle_xpos = %f\n",seeker_pos.x,missle_pos.x); |
ikenna1 | 25:faba9eb44514 | 189 | wxcol = 1; |
ikenna1 | 25:faba9eb44514 | 190 | } |
ikenna1 | 25:faba9eb44514 | 191 | } |
ikenna1 | 25:faba9eb44514 | 192 | for(int cy = 0; cy<=7; cy=cy+1) { |
ikenna1 | 25:faba9eb44514 | 193 | seeker_y[cy] = seeker_pos.y + cy; |
ikenna1 | 26:a53d41adf40b | 194 | if(seeker_y[cy] == missle_pos.y + 4) { |
ikenna1 | 26:a53d41adf40b | 195 | printf("seeker_ypos = %f, missle_ypos = %f\n",seeker_pos.y,missle_pos.y); |
ikenna1 | 25:faba9eb44514 | 196 | wycol = 1; |
ikenna1 | 25:faba9eb44514 | 197 | } |
ikenna1 | 25:faba9eb44514 | 198 | } |
ikenna1 | 25:faba9eb44514 | 199 | if(wxcol == 1 && wycol == 1) { |
ikenna1 | 26:a53d41adf40b | 200 | _weapons.set_pos(ship_xpos,ship_ypos); |
ikenna1 | 26:a53d41adf40b | 201 | return true; |
ikenna1 | 25:faba9eb44514 | 202 | } |
ikenna1 | 24:ab821bfeb383 | 203 | } |
ikenna1 | 25:faba9eb44514 | 204 | |
ikenna1 | 25:faba9eb44514 | 205 | |
ikenna1 | 25:faba9eb44514 | 206 | // imperion lazer |
ikenna1 | 24:ab821bfeb383 | 207 | if(_shipno == 1) { |
ikenna1 | 25:faba9eb44514 | 208 | for(int cx = 0; cx<=3; cx=cx+1) { |
ikenna1 | 25:faba9eb44514 | 209 | lazer_x[cx] = (ship_xpos + 2) + cx; |
ikenna1 | 24:ab821bfeb383 | 210 | } |
ikenna1 | 24:ab821bfeb383 | 211 | // ony register collision if seeker is above ship |
ikenna1 | 25:faba9eb44514 | 212 | if(seeker_pos.y + 6 < ship_ypos) { |
ikenna1 | 24:ab821bfeb383 | 213 | // check all values of ship position against all values of seekers x position |
ikenna1 | 24:ab821bfeb383 | 214 | for(int nx = 0; nx<=3; nx=nx+1) { |
ikenna1 | 24:ab821bfeb383 | 215 | for(int mx = 0; mx<=9; mx=mx+1) { |
ikenna1 | 24:ab821bfeb383 | 216 | if(lazer_x[nx] == seeker_x[mx]) { |
ikenna1 | 25:faba9eb44514 | 217 | wxcol = 1; |
ikenna1 | 26:a53d41adf40b | 218 | printf("lazer_x = %d,seeker_x = %f\n"); |
ikenna1 | 24:ab821bfeb383 | 219 | } |
ikenna1 | 24:ab821bfeb383 | 220 | } |
ikenna1 | 24:ab821bfeb383 | 221 | } |
ikenna1 | 24:ab821bfeb383 | 222 | } |
ikenna1 | 25:faba9eb44514 | 223 | if(wxcol == 1 && A == true) { |
ikenna1 | 26:a53d41adf40b | 224 | return true; |
ikenna1 | 26:a53d41adf40b | 225 | } |
ikenna1 | 26:a53d41adf40b | 226 | else{ |
ikenna1 | 26:a53d41adf40b | 227 | return false; |
ikenna1 | 24:ab821bfeb383 | 228 | } |
ikenna1 | 23:0301effce801 | 229 | } |
ikenna1 | 18:2cc6898de6b2 | 230 | } |