ELEC2645 (2018/19) / Mbed 2 deprecated el17aio

Dependencies:   mbed

Committer:
ikenna1
Date:
Sat Apr 13 14:26:05 2019 +0000
Revision:
18:2cc6898de6b2
Parent:
17:e65a9f981834
Child:
19:3316dba9787e
Began working on collision particularly between seeker ships and players ship

Who changed what in which revision?

UserRevisionLine numberNew contents of line
ikenna1 3:f9cd1a38d5c6 1 #include "RosenEngine.h"
ikenna1 3:f9cd1a38d5c6 2
ikenna1 14:88ca5b1a111a 3 DigitalIn A_button(PTB9);
ikenna1 2:66a4e5d7a7cd 4 // Constructor
ikenna1 2:66a4e5d7a7cd 5 RosenEngine::RosenEngine()
ikenna1 2:66a4e5d7a7cd 6 {
ikenna1 2:66a4e5d7a7cd 7
ikenna1 2:66a4e5d7a7cd 8 }
ikenna1 2:66a4e5d7a7cd 9 // Destructor
ikenna1 2:66a4e5d7a7cd 10 RosenEngine::~RosenEngine()
ikenna1 2:66a4e5d7a7cd 11 {
ikenna1 2:66a4e5d7a7cd 12
ikenna1 2:66a4e5d7a7cd 13 }
ikenna1 3:f9cd1a38d5c6 14
ikenna1 4:740e14ebbc97 15
ikenna1 9:241a1a7d8527 16 void RosenEngine::init(int ship_width,int ship_height,int ship_speed,int ship_xpos,int ship_ypos)
ikenna1 2:66a4e5d7a7cd 17 {
ikenna1 4:740e14ebbc97 18 // initialise the game parameters
ikenna1 9:241a1a7d8527 19 _ship.init(ship_width,ship_height,ship_speed,ship_xpos,ship_ypos);
ikenna1 15:009ccc07bb57 20 // place seeker above the ship
ikenna1 15:009ccc07bb57 21 _enemy.init(ship_xpos, 0);
ikenna1 9:241a1a7d8527 22 _menu.init(16);
ikenna1 18:2cc6898de6b2 23 _health.init(_xcursor);
ikenna1 13:e114d362186d 24
ikenna1 3:f9cd1a38d5c6 25 }
ikenna1 4:740e14ebbc97 26
ikenna1 5:bb6edc5b5be3 27 void RosenEngine::read_input(Gamepad &pad)
ikenna1 4:740e14ebbc97 28 {
ikenna1 4:740e14ebbc97 29 Vector2D mapped_coord = pad.get_coord();
ikenna1 8:87a845b8575e 30 _xjoystick = mapped_coord.x;
ikenna1 8:87a845b8575e 31 _yjoystick = mapped_coord.y;
ikenna1 9:241a1a7d8527 32 _d = pad.get_direction();
ikenna1 14:88ca5b1a111a 33 // printf("_xjoystick ,_yjoystick = %f , %f\n",_xjoystick, _yjoystick);
ikenna1 4:740e14ebbc97 34 }
ikenna1 4:740e14ebbc97 35
ikenna1 14:88ca5b1a111a 36 void RosenEngine::draw(N5110 &lcd, Gamepad &pad)
ikenna1 7:ed5870cfb3e0 37 {
ikenna1 18:2cc6898de6b2 38 _health.draw_health(lcd);
ikenna1 18:2cc6898de6b2 39 _health.draw_shields(lcd);
ikenna1 15:009ccc07bb57 40 _enemy.draw_seeker(lcd);
ikenna1 14:88ca5b1a111a 41 if(_xcursor == 0) {
ikenna1 14:88ca5b1a111a 42 _ship.set_dimensions(9,6);
ikenna1 13:e114d362186d 43 _ship.draw_ship(lcd);
ikenna1 13:e114d362186d 44 _weapons.draw(lcd);
ikenna1 13:e114d362186d 45 }
ikenna1 14:88ca5b1a111a 46 if(_xcursor == 1) {
ikenna1 14:88ca5b1a111a 47 _ship.set_dimensions(7,10);
ikenna1 13:e114d362186d 48 _ship.draw_imperion(lcd);
ikenna1 14:88ca5b1a111a 49
ikenna1 14:88ca5b1a111a 50 if((A_button) == true) {
ikenna1 14:88ca5b1a111a 51 pad.tone(500,0.5);
ikenna1 14:88ca5b1a111a 52 wait(0.5);
ikenna1 14:88ca5b1a111a 53 pad.tone(1000,0.3);
ikenna1 14:88ca5b1a111a 54 wait(0.3);
ikenna1 14:88ca5b1a111a 55 pad.tone(1500,0.2);
ikenna1 14:88ca5b1a111a 56 wait(0.2);
ikenna1 14:88ca5b1a111a 57 pad.tone(1700,0.15);
ikenna1 14:88ca5b1a111a 58 wait(0.15);
ikenna1 14:88ca5b1a111a 59 while((A_button) == true) {
ikenna1 14:88ca5b1a111a 60 _weapons.draw_i(lcd);
ikenna1 14:88ca5b1a111a 61 pad.tone(2000,0.1);
ikenna1 14:88ca5b1a111a 62 wait(0.1);
ikenna1 14:88ca5b1a111a 63 }
ikenna1 14:88ca5b1a111a 64 }
ikenna1 13:e114d362186d 65 }
ikenna1 11:73cd744ffa80 66 }
ikenna1 7:ed5870cfb3e0 67
ikenna1 7:ed5870cfb3e0 68 void RosenEngine::update(Gamepad &pad)
ikenna1 7:ed5870cfb3e0 69 {
ikenna1 15:009ccc07bb57 70 _enemy.update_seeker(ship_xpos, ship_ypos);
ikenna1 14:88ca5b1a111a 71 if(_xcursor == 0) {
ikenna1 14:88ca5b1a111a 72 _ship.update_ship(_xjoystick,_yjoystick);
ikenna1 14:88ca5b1a111a 73 _weapons.update();
ikenna1 14:88ca5b1a111a 74 }
ikenna1 14:88ca5b1a111a 75 if(_xcursor == 1 && A_button == false) {
ikenna1 14:88ca5b1a111a 76 _ship.update_ship(_xjoystick,_yjoystick);
ikenna1 14:88ca5b1a111a 77 _weapons.update();
ikenna1 14:88ca5b1a111a 78 }
ikenna1 14:88ca5b1a111a 79 // _menu.update(_d);
ikenna1 18:2cc6898de6b2 80 check_enemy_ship_collision();
ikenna1 7:ed5870cfb3e0 81 }
ikenna1 9:241a1a7d8527 82 void RosenEngine::get_pos()
ikenna1 9:241a1a7d8527 83 {
ikenna1 9:241a1a7d8527 84 Vector2D ship_pos = _ship.get_pos();
ikenna1 9:241a1a7d8527 85 ship_xpos = ship_pos.x;
ikenna1 9:241a1a7d8527 86 ship_ypos = ship_pos.y;
ikenna1 9:241a1a7d8527 87 ship_width = 9;
ikenna1 9:241a1a7d8527 88 _weapons.init(ship_xpos, ship_ypos, ship_width);
ikenna1 13:e114d362186d 89 _ycursor = _menu.get_ycursor();
ikenna1 9:241a1a7d8527 90 }
ikenna1 9:241a1a7d8527 91 void RosenEngine::title(N5110 &lcd)
ikenna1 9:241a1a7d8527 92 {
ikenna1 14:88ca5b1a111a 93 _menu.title(lcd);
ikenna1 10:c33d7593a275 94 _menu.update(_d);
ikenna1 10:c33d7593a275 95 }
ikenna1 13:e114d362186d 96 int RosenEngine::get_ycursor()
ikenna1 10:c33d7593a275 97 {
ikenna1 13:e114d362186d 98 _ycursor = _menu.get_ycursor();
ikenna1 10:c33d7593a275 99 return _ycursor;
ikenna1 12:47578eb9ea73 100 }
ikenna1 13:e114d362186d 101 int RosenEngine::get_xcursor()
ikenna1 13:e114d362186d 102 {
ikenna1 13:e114d362186d 103 _xcursor = _menu.get_xcursor();
ikenna1 13:e114d362186d 104 return _xcursor;
ikenna1 13:e114d362186d 105 }
ikenna1 12:47578eb9ea73 106 void RosenEngine::ship_select(N5110 &lcd)
ikenna1 12:47578eb9ea73 107 {
ikenna1 12:47578eb9ea73 108 _menu.update(_d);
ikenna1 12:47578eb9ea73 109 _menu.disp_ships(lcd);
ikenna1 17:e65a9f981834 110 }
ikenna1 18:2cc6898de6b2 111 void RosenEngine::check_enemy_ship_collision()
ikenna1 18:2cc6898de6b2 112 {
ikenna1 18:2cc6898de6b2 113 Vector2D ship_pos = _ship.get_pos();
ikenna1 18:2cc6898de6b2 114 Vector2D s_pos = _enemy.get_seekerpos();
ikenna1 18:2cc6898de6b2 115 if(ship_pos.x == s_pos.x && ship_pos.y == s_pos.y) {
ikenna1 18:2cc6898de6b2 116 _health.update(1);
ikenna1 18:2cc6898de6b2 117 _enemy.reset_seeker();
ikenna1 18:2cc6898de6b2 118 }
ikenna1 18:2cc6898de6b2 119 }