ELEC2645 (2018/19) / Mbed 2 deprecated el17aio

Dependencies:   mbed

Committer:
ikenna1
Date:
Tue Apr 09 06:43:01 2019 +0000
Revision:
10:c33d7593a275
Parent:
9:241a1a7d8527
Child:
11:73cd744ffa80
Fixed issue with menu can now select from multiple options;

Who changed what in which revision?

UserRevisionLine numberNew contents of line
ikenna1 3:f9cd1a38d5c6 1 #include "RosenEngine.h"
ikenna1 3:f9cd1a38d5c6 2
ikenna1 8:87a845b8575e 3
ikenna1 2:66a4e5d7a7cd 4 // Constructor
ikenna1 2:66a4e5d7a7cd 5 RosenEngine::RosenEngine()
ikenna1 2:66a4e5d7a7cd 6 {
ikenna1 2:66a4e5d7a7cd 7
ikenna1 2:66a4e5d7a7cd 8 }
ikenna1 2:66a4e5d7a7cd 9 // Destructor
ikenna1 2:66a4e5d7a7cd 10 RosenEngine::~RosenEngine()
ikenna1 2:66a4e5d7a7cd 11 {
ikenna1 2:66a4e5d7a7cd 12
ikenna1 2:66a4e5d7a7cd 13 }
ikenna1 3:f9cd1a38d5c6 14
ikenna1 4:740e14ebbc97 15
ikenna1 9:241a1a7d8527 16 void RosenEngine::init(int ship_width,int ship_height,int ship_speed,int ship_xpos,int ship_ypos)
ikenna1 2:66a4e5d7a7cd 17 {
ikenna1 4:740e14ebbc97 18 // initialise the game parameters
ikenna1 9:241a1a7d8527 19 _ship.init(ship_width,ship_height,ship_speed,ship_xpos,ship_ypos);
ikenna1 9:241a1a7d8527 20 _menu.init(16);
ikenna1 9:241a1a7d8527 21
ikenna1 4:740e14ebbc97 22
ikenna1 3:f9cd1a38d5c6 23 }
ikenna1 4:740e14ebbc97 24
ikenna1 5:bb6edc5b5be3 25 void RosenEngine::read_input(Gamepad &pad)
ikenna1 4:740e14ebbc97 26 {
ikenna1 4:740e14ebbc97 27 Vector2D mapped_coord = pad.get_coord();
ikenna1 8:87a845b8575e 28 _xjoystick = mapped_coord.x;
ikenna1 8:87a845b8575e 29 _yjoystick = mapped_coord.y;
ikenna1 9:241a1a7d8527 30 _d = pad.get_direction();
ikenna1 9:241a1a7d8527 31 // printf("_xjoystick ,_yjoystick = %f , %f\n",_xjoystick, _yjoystick);
ikenna1 4:740e14ebbc97 32 }
ikenna1 4:740e14ebbc97 33
ikenna1 7:ed5870cfb3e0 34 void RosenEngine::draw(N5110 &lcd)
ikenna1 7:ed5870cfb3e0 35 {
ikenna1 8:87a845b8575e 36 _ship.draw_ship(lcd);
ikenna1 9:241a1a7d8527 37 _weapons.draw(lcd);
ikenna1 7:ed5870cfb3e0 38 }
ikenna1 7:ed5870cfb3e0 39
ikenna1 7:ed5870cfb3e0 40 void RosenEngine::update(Gamepad &pad)
ikenna1 7:ed5870cfb3e0 41 {
ikenna1 8:87a845b8575e 42 _ship.update_ship(_xjoystick,_yjoystick);
ikenna1 9:241a1a7d8527 43 _weapons.update();
ikenna1 10:c33d7593a275 44 // _menu.update(_d);
ikenna1 7:ed5870cfb3e0 45 }
ikenna1 9:241a1a7d8527 46 void RosenEngine::get_pos()
ikenna1 9:241a1a7d8527 47 {
ikenna1 9:241a1a7d8527 48
ikenna1 9:241a1a7d8527 49 Vector2D ship_pos = _ship.get_pos();
ikenna1 9:241a1a7d8527 50 ship_xpos = ship_pos.x;
ikenna1 9:241a1a7d8527 51 ship_ypos = ship_pos.y;
ikenna1 9:241a1a7d8527 52 ship_width = 9;
ikenna1 9:241a1a7d8527 53 _weapons.init(ship_xpos, ship_ypos, ship_width);
ikenna1 10:c33d7593a275 54 _ycursor = _menu.get_cursor();
ikenna1 9:241a1a7d8527 55 }
ikenna1 9:241a1a7d8527 56 void RosenEngine::title(N5110 &lcd)
ikenna1 9:241a1a7d8527 57 {
ikenna1 10:c33d7593a275 58 _menu.title(lcd);
ikenna1 10:c33d7593a275 59 _menu.update(_d);
ikenna1 10:c33d7593a275 60 }
ikenna1 10:c33d7593a275 61 int RosenEngine::get_cursor()
ikenna1 10:c33d7593a275 62 {
ikenna1 10:c33d7593a275 63 _ycursor = _menu.get_cursor();
ikenna1 10:c33d7593a275 64 return _ycursor;
ikenna1 9:241a1a7d8527 65 }