ELEC2645 (2018/19) / Mbed 2 deprecated el17aio

Dependencies:   mbed

Committer:
ikenna1
Date:
Wed Apr 10 12:04:07 2019 +0000
Revision:
13:e114d362186d
Parent:
12:47578eb9ea73
Child:
14:88ca5b1a111a
Can now switch ships and border if fixed;

Who changed what in which revision?

UserRevisionLine numberNew contents of line
ikenna1 3:f9cd1a38d5c6 1 #include "RosenEngine.h"
ikenna1 3:f9cd1a38d5c6 2
ikenna1 8:87a845b8575e 3
ikenna1 2:66a4e5d7a7cd 4 // Constructor
ikenna1 2:66a4e5d7a7cd 5 RosenEngine::RosenEngine()
ikenna1 2:66a4e5d7a7cd 6 {
ikenna1 2:66a4e5d7a7cd 7
ikenna1 2:66a4e5d7a7cd 8 }
ikenna1 2:66a4e5d7a7cd 9 // Destructor
ikenna1 2:66a4e5d7a7cd 10 RosenEngine::~RosenEngine()
ikenna1 2:66a4e5d7a7cd 11 {
ikenna1 2:66a4e5d7a7cd 12
ikenna1 2:66a4e5d7a7cd 13 }
ikenna1 3:f9cd1a38d5c6 14
ikenna1 4:740e14ebbc97 15
ikenna1 9:241a1a7d8527 16 void RosenEngine::init(int ship_width,int ship_height,int ship_speed,int ship_xpos,int ship_ypos)
ikenna1 2:66a4e5d7a7cd 17 {
ikenna1 4:740e14ebbc97 18 // initialise the game parameters
ikenna1 9:241a1a7d8527 19 _ship.init(ship_width,ship_height,ship_speed,ship_xpos,ship_ypos);
ikenna1 9:241a1a7d8527 20 _menu.init(16);
ikenna1 13:e114d362186d 21
ikenna1 3:f9cd1a38d5c6 22 }
ikenna1 4:740e14ebbc97 23
ikenna1 5:bb6edc5b5be3 24 void RosenEngine::read_input(Gamepad &pad)
ikenna1 4:740e14ebbc97 25 {
ikenna1 4:740e14ebbc97 26 Vector2D mapped_coord = pad.get_coord();
ikenna1 8:87a845b8575e 27 _xjoystick = mapped_coord.x;
ikenna1 8:87a845b8575e 28 _yjoystick = mapped_coord.y;
ikenna1 9:241a1a7d8527 29 _d = pad.get_direction();
ikenna1 9:241a1a7d8527 30 // printf("_xjoystick ,_yjoystick = %f , %f\n",_xjoystick, _yjoystick);
ikenna1 4:740e14ebbc97 31 }
ikenna1 4:740e14ebbc97 32
ikenna1 7:ed5870cfb3e0 33 void RosenEngine::draw(N5110 &lcd)
ikenna1 7:ed5870cfb3e0 34 {
ikenna1 13:e114d362186d 35 if(_xcursor == 0){
ikenna1 13:e114d362186d 36 _ship.set_ship(9,6);
ikenna1 13:e114d362186d 37 _ship.draw_ship(lcd);
ikenna1 13:e114d362186d 38 _weapons.draw(lcd);
ikenna1 13:e114d362186d 39 }
ikenna1 13:e114d362186d 40 if(_xcursor == 1){
ikenna1 13:e114d362186d 41 _ship.set_ship(7,10);
ikenna1 13:e114d362186d 42 _ship.draw_imperion(lcd);
ikenna1 13:e114d362186d 43 _weapons.draw(lcd);
ikenna1 13:e114d362186d 44 }
ikenna1 11:73cd744ffa80 45 }
ikenna1 7:ed5870cfb3e0 46
ikenna1 7:ed5870cfb3e0 47 void RosenEngine::update(Gamepad &pad)
ikenna1 7:ed5870cfb3e0 48 {
ikenna1 8:87a845b8575e 49 _ship.update_ship(_xjoystick,_yjoystick);
ikenna1 9:241a1a7d8527 50 _weapons.update();
ikenna1 10:c33d7593a275 51 // _menu.update(_d);
ikenna1 7:ed5870cfb3e0 52 }
ikenna1 9:241a1a7d8527 53 void RosenEngine::get_pos()
ikenna1 9:241a1a7d8527 54 {
ikenna1 9:241a1a7d8527 55
ikenna1 9:241a1a7d8527 56 Vector2D ship_pos = _ship.get_pos();
ikenna1 9:241a1a7d8527 57 ship_xpos = ship_pos.x;
ikenna1 9:241a1a7d8527 58 ship_ypos = ship_pos.y;
ikenna1 9:241a1a7d8527 59 ship_width = 9;
ikenna1 9:241a1a7d8527 60 _weapons.init(ship_xpos, ship_ypos, ship_width);
ikenna1 13:e114d362186d 61 _ycursor = _menu.get_ycursor();
ikenna1 9:241a1a7d8527 62 }
ikenna1 9:241a1a7d8527 63 void RosenEngine::title(N5110 &lcd)
ikenna1 9:241a1a7d8527 64 {
ikenna1 10:c33d7593a275 65 _menu.title(lcd);
ikenna1 10:c33d7593a275 66 _menu.update(_d);
ikenna1 10:c33d7593a275 67 }
ikenna1 13:e114d362186d 68 int RosenEngine::get_ycursor()
ikenna1 10:c33d7593a275 69 {
ikenna1 13:e114d362186d 70 _ycursor = _menu.get_ycursor();
ikenna1 10:c33d7593a275 71 return _ycursor;
ikenna1 12:47578eb9ea73 72 }
ikenna1 13:e114d362186d 73 int RosenEngine::get_xcursor()
ikenna1 13:e114d362186d 74 {
ikenna1 13:e114d362186d 75 _xcursor = _menu.get_xcursor();
ikenna1 13:e114d362186d 76 return _xcursor;
ikenna1 13:e114d362186d 77 }
ikenna1 12:47578eb9ea73 78 void RosenEngine::ship_select(N5110 &lcd)
ikenna1 12:47578eb9ea73 79 {
ikenna1 12:47578eb9ea73 80 _menu.update(_d);
ikenna1 12:47578eb9ea73 81 _menu.disp_ships(lcd);
ikenna1 9:241a1a7d8527 82 }