hi,
Just scroll back to page one of this thread and read my steps in
http://mbed.org/forum/mbed/post/13912/
You have to install the offline version and make two source modifications & change the make.bat file a bit.
Then you can create VS solotions and projects and adjust project settings there so everything works like charm.
The results is that you can:
1) off-course compile (build project will call the make.bat file).
2) have intellisense on mbed c++ (including libraries)
3) have vs check the syntax when not building.
4) have vs handle source control.
etc
So no guinea pigs neccesary it seems to work fine (but comments or improvents are welcome ;-).
Ideally would be that the mBed website would generate a solution/project file for VS (for example Unity3D does that and so allows you to use VS for editing in their game development environment).
Wim
Hi,
Felyza Wishbringer wrote:
Wim, regarding the script not working with VS2010... I don't have VS
Read my posts, it workd but needs some tweaking (thats all).
As for VS2010 intellisense is a great feature ;-)
I found it strange that i can run the installer (without elevation) but need elevation if I run parts of it manually. No big deal (a clean install worked like charm).
wvd_vegt