ble button A on microbit

Dependencies:   BLE_API mbed nRF51822 X_NUCLEO_IDB0XA1

Fork of BLE_HeartRate by Bluetooth Low Energy

Revision:
80:62f38a170d5e
Parent:
75:8128a06c0a21
Child:
81:64378603fb0d
--- a/main.cpp	Tue Sep 20 12:36:16 2016 +0100
+++ b/main.cpp	Tue Jan 23 18:45:00 2018 +0000
@@ -16,21 +16,24 @@
 
 #include "mbed.h"
 #include "ble/BLE.h"
-#include "ble/services/HeartRateService.h"
-#include "ble/services/BatteryService.h"
-#include "ble/services/DeviceInformationService.h"
+#include "ButtonService.h"
 
-DigitalOut led1(LED1);
-
-const static char     DEVICE_NAME[]        = "HRM1";
-static const uint16_t uuid16_list[]        = {GattService::UUID_HEART_RATE_SERVICE,
-                                              GattService::UUID_DEVICE_INFORMATION_SERVICE};
+const static char     DEVICE_NAME[]        = "uBit";
+static const uint16_t uuid16_list[]        = {ButtonService::BUTTON_SERVICE_UUID};
 static volatile bool  triggerSensorPolling = false;
 
-uint8_t hrmCounter = 100; // init HRM to 100bps
+DigitalOut col9(P0_12, 0);
+
+DigitalOut heartbeat(P0_13);
 
-HeartRateService         *hrService;
-DeviceInformationService *deviceInfo;
+DigitalIn touch(P0_0);
+bool touchState = false;
+
+
+InterruptIn btnA(BUTTON_A);
+bool btnState = false;
+
+ButtonService *buttonServicePtr;
 
 void disconnectionCallback(const Gap::DisconnectionCallbackParams_t *params)
 {
@@ -39,11 +42,16 @@
 
 void periodicCallback(void)
 {
-    led1 = !led1; /* Do blinky on LED1 while we're waiting for BLE events */
+    heartbeat = !heartbeat; /* do heartbeat periodically */
 
     /* Note that the periodicCallback() executes in interrupt context, so it is safer to do
      * heavy-weight sensor polling from the main thread. */
     triggerSensorPolling = true;
+    if(touch.read() == 0) {
+        touchState = false;
+    }else {
+        touchState = true;
+    }
 }
 
 void bleInitComplete(BLE::InitializationCompleteCallbackContext *params)
@@ -58,10 +66,8 @@
     ble.gap().onDisconnection(disconnectionCallback);
 
     /* Setup primary service. */
-    hrService = new HeartRateService(ble, hrmCounter, HeartRateService::LOCATION_FINGER);
+    buttonServicePtr = new ButtonService(ble, false /* initial value for button pressed */);
 
-    /* Setup auxiliary service. */
-    deviceInfo = new DeviceInformationService(ble, "ARM", "Model1", "SN1", "hw-rev1", "fw-rev1", "soft-rev1");
 
     /* Setup advertising. */
     ble.gap().accumulateAdvertisingPayload(GapAdvertisingData::BREDR_NOT_SUPPORTED | GapAdvertisingData::LE_GENERAL_DISCOVERABLE);
@@ -73,11 +79,20 @@
     ble.gap().startAdvertising();
 }
 
+void btn_pressed()
+{
+    btnState = true;
+}
+
+void btn_released()
+{
+    btnState = false;
+}
 int main(void)
 {
-    led1 = 1;
+    heartbeat = 1;
     Ticker ticker;
-    ticker.attach(periodicCallback, 1); // blink LED every second
+    ticker.attach(periodicCallback, 1); // blink LED every second and also send button state update 
 
     BLE& ble = BLE::Instance(BLE::DEFAULT_INSTANCE);
     ble.init(bleInitComplete);
@@ -85,21 +100,14 @@
     /* SpinWait for initialization to complete. This is necessary because the
      * BLE object is used in the main loop below. */
     while (ble.hasInitialized()  == false) { /* spin loop */ }
-
+    btnA.fall(btn_pressed); /* register callback for button pressed interrupt */
+    btnA.rise(btn_released); /* register callback for button released interrupt */
     // infinite loop
     while (1) {
         // check for trigger from periodicCallback()
         if (triggerSensorPolling && ble.getGapState().connected) {
             triggerSensorPolling = false;
-
-            // Do blocking calls or whatever is necessary for sensor polling.
-            // In our case, we simply update the HRM measurement.
-            hrmCounter++;
-            if (hrmCounter == 175) { //  100 <= HRM bps <=175
-                hrmCounter = 100;
-            }
-
-            hrService->updateHeartRate(hrmCounter);
+            buttonServicePtr->updateButtonState(btnState);
         } else {
             ble.waitForEvent(); // low power wait for event
         }