Tyler Weaver
/
qp_hangman
Hangman game using qp a 16x2 LCD and joystick.
qp_config.h@0:1521c946a57b, 2012-02-08 (annotated)
- Committer:
- tylerjw
- Date:
- Wed Feb 08 22:20:11 2012 +0000
- Revision:
- 0:1521c946a57b
Problems with lib/qp, please help!
Player class hasn\t been developed yet.
BSP is still missing some features.
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
tylerjw | 0:1521c946a57b | 1 | #ifndef qp_config_h |
tylerjw | 0:1521c946a57b | 2 | #define qp_config_h |
tylerjw | 0:1521c946a57b | 3 | |
tylerjw | 0:1521c946a57b | 4 | // enable preemptive QK kernel |
tylerjw | 0:1521c946a57b | 5 | #define QK_PREEMPTIVE |
tylerjw | 0:1521c946a57b | 6 | |
tylerjw | 0:1521c946a57b | 7 | // define maximum number of active objects |
tylerjw | 0:1521c946a57b | 8 | #define QF_MAX_ACTIVE |
tylerjw | 0:1521c946a57b | 9 | |
tylerjw | 0:1521c946a57b | 10 | #endif |