Tyler Weaver
/
qp_hangman
Hangman game using qp a 16x2 LCD and joystick.
hangman.h
- Committer:
- tylerjw
- Date:
- 2012-02-09
- Revision:
- 1:4efaebc256d3
- Parent:
- 0:1521c946a57b
File content as of revision 1:4efaebc256d3:
#ifndef hangman_h #define hangman_h #include "bsp.h" enum HangmanSignals { START_SIG = 1, PLAY_SIG, SELECT_SIG, FINISHED_SIG, TERMINATE_SIG, MAX_PUB_SIG, BUTTON_SIG, SCROLL_SIG, MAX_SIG }; struct HostEvt : public QEvent { int scroll_pos; // +1 - up, 0 - nochange, -1 - down }; enum { MAX_LETTERS = 8 }; // max wrong letters before loosing extern QActive * const AO_Player; // active object "opaque" pointers extern QActive * const AO_Host; #endif