Tyler Weaver
/
qp_hangman
Hangman game using qp a 16x2 LCD and joystick.
qp_config.h@1:4efaebc256d3, 2012-02-09 (annotated)
- Committer:
- tylerjw
- Date:
- Thu Feb 09 03:57:44 2012 +0000
- Revision:
- 1:4efaebc256d3
- Parent:
- 0:1521c946a57b
Problems with qp library...
TODO: BSP for button and joystick then main.cpp
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
tylerjw | 0:1521c946a57b | 1 | #ifndef qp_config_h |
tylerjw | 0:1521c946a57b | 2 | #define qp_config_h |
tylerjw | 0:1521c946a57b | 3 | |
tylerjw | 0:1521c946a57b | 4 | // enable preemptive QK kernel |
tylerjw | 0:1521c946a57b | 5 | #define QK_PREEMPTIVE |
tylerjw | 0:1521c946a57b | 6 | |
tylerjw | 0:1521c946a57b | 7 | // define maximum number of active objects |
tylerjw | 0:1521c946a57b | 8 | #define QF_MAX_ACTIVE |
tylerjw | 0:1521c946a57b | 9 | |
tylerjw | 0:1521c946a57b | 10 | #endif |