pseudo-inverse

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API Documentation at this revision

Comitter:
tvlogman
Date:
Wed Nov 01 14:54:38 2017 +0000
Parent:
0:537f81d7b756
Commit message:
nothing changed;

Changed in this revision

inverseKinematics.cpp Show annotated file Show diff for this revision Revisions of this file
inverseKinematics.h Show annotated file Show diff for this revision Revisions of this file
--- a/inverseKinematics.cpp	Thu Oct 26 13:29:25 2017 +0000
+++ b/inverseKinematics.cpp	Wed Nov 01 14:54:38 2017 +0000
@@ -9,7 +9,7 @@
     }
 
 // computeAngles computes the 
-Matrix inverseKinematics :: computeAngles(float Vx, float Vy, float angle1, float angle2){
+Matrix inverseKinematics :: computeAngularVelocities(double Vx, double Vy, double angle1, double angle2){
     
     Matrix T1(3,1);
     T1 << 1 << 0 << 0;
--- a/inverseKinematics.h	Thu Oct 26 13:29:25 2017 +0000
+++ b/inverseKinematics.h	Wed Nov 01 14:54:38 2017 +0000
@@ -9,7 +9,7 @@
 class inverseKinematics {
 public:
     inverseKinematics(float, float, float); // Constructor
-    Matrix computeAngles(float Vx, float Vy, float A1, float A2);
+    Matrix computeAngularVelocities(double Vx, double Vy, double A1, double A2);
     
 private:
     float L1;