Adventure game written for ECE2035 at the Georgia Institute of Technology

Dependencies:   mbed wave_player 4DGL-uLCD-SE MMA8452

Committer:
trmontgomery
Date:
Sat Oct 26 15:44:26 2019 +0000
Revision:
5:93a4c396c1af
test

Who changed what in which revision?

UserRevisionLine numberNew contents of line
trmontgomery 5:93a4c396c1af 1 #ifndef INGAMEMENU_H
trmontgomery 5:93a4c396c1af 2 #define INGAMEMENU_H
trmontgomery 5:93a4c396c1af 3
trmontgomery 5:93a4c396c1af 4 #include "startmenu.h"
trmontgomery 5:93a4c396c1af 5 class PauseMenu : public Menu{
trmontgomery 5:93a4c396c1af 6 private:
trmontgomery 5:93a4c396c1af 7 int status_color;
trmontgomery 5:93a4c396c1af 8 int inventory_color;
trmontgomery 5:93a4c396c1af 9 int config_color;
trmontgomery 5:93a4c396c1af 10 int exit_color;
trmontgomery 5:93a4c396c1af 11 int exit_en;
trmontgomery 5:93a4c396c1af 12 int quest_complete;
trmontgomery 5:93a4c396c1af 13 static int switch_ax;
trmontgomery 5:93a4c396c1af 14 Player* p;
trmontgomery 5:93a4c396c1af 15
trmontgomery 5:93a4c396c1af 16 public:
trmontgomery 5:93a4c396c1af 17 void draw(int);
trmontgomery 5:93a4c396c1af 18 int update(int);
trmontgomery 5:93a4c396c1af 19 PauseMenu(Player* player);
trmontgomery 5:93a4c396c1af 20 int o_status();
trmontgomery 5:93a4c396c1af 21 int o_inventory();
trmontgomery 5:93a4c396c1af 22 int o_config();
trmontgomery 5:93a4c396c1af 23 static int get_config(){return switch_ax;}
trmontgomery 5:93a4c396c1af 24 static void set_config(int s){switch_ax = s;}
trmontgomery 5:93a4c396c1af 25 };
trmontgomery 5:93a4c396c1af 26
trmontgomery 5:93a4c396c1af 27 #endif