Testing 1 blue pill
Dependencies: mbed mbed-rtos TextLCD
main.cpp
- Committer:
- thomasmorris
- Date:
- 2019-02-12
- Revision:
- 18:3523660f3930
- Parent:
- 17:68b3fdabe4c5
- Child:
- 19:384642f39496
File content as of revision 18:3523660f3930:
#include "SETUP.hpp" INTERFACE INTERFACE(20); //Thread Functions void up_signal(){up_thread.signal_set(1);} //Sets the up thread to operate void down_signal(){down_thread.signal_set(1);} //Sets the down thread to operate void start_signal(){start_stop_thread.signal_set(1);} //Sets the start thread to operate void function_signal(){function_thread.signal_set(1);}//Sets the function thread to operate void select_signal(){select_thread.signal_set(1);} //Sets the select thread to operate void LCD_thread(){//Output data to the LCD for the interface while(1) { lcd.cls();//Clear the LCD screen if(INTERFACE.Get_Function() == 0)//Turn { lcd.printf("Mode: Turn\n"); lcd.printf("Done:%dToDo: %d\n",INTERFACE.Get_Turns_Done(),INTERFACE.Get_Turns_To_Do()); } else if(INTERFACE.Get_Function() == 1)//Anneal { lcd.printf("Mode: Anneal\n"); lcd.printf("Loop:%d Wait:%d\n",INTERFACE.Get_Loop(),INTERFACE.Get_Wait_Time()); }else if(INTERFACE.Get_Function() == 2)//Test { lcd.printf("Mode: Test\n"); lcd.printf("Duty: %d Time: %d\n",INTERFACE.Get_Duty_Cycle(),INTERFACE.Get_Power_Time()); } Thread::wait(250);//Refresh rate for Lcd } } void LED_thread(){//Led thread to toggle the on board led to show the CPU is running while (1) { led2 = !led2; //Toggle the LED Thread::wait(1000);//Wait 1 second } } //Interrupt functions void up_thread_function()//Action if the up button is pressed increment { while(1) { Thread::signal_wait(1); //Wait to be signaled by the up button interrupt up_thread.signal_set(0); //Set the thread signal low to wait for the interrupt before reaccuring pc.printf("Up Button Pressed\n");//Output data to the putty terminal INTERFACE.Up(); //Run the interface up routine Thread::wait(1000); //Button debounce to prevent multiple re-runs } } void down_thread_function() //Action if the down button is pressed decrement { while(1) { Thread::signal_wait(1);//Wait to be signaled by the down button interrupt down_thread.signal_set(0);//Set the thread signal low to wait for the interrupt before reaccuring pc.printf("Down Button Pressed\n");//Output data to the putty terminal INTERFACE.Down();//Run the interface down routine Thread::wait(1000);//Button debounce to prevent multiple re-runs } } void start_stop_thread_function() //Action if the Start/Stop button is pressed { while(1) { Thread::signal_wait(1);//Wait to be signaled by the start / stop button interrupt start_stop_thread.signal_set(0);//Set the thread signal low to wait for the interrupt before reaccuring pc.printf("S/S Button Pressed\n");//Output data to the putty terminal INTERFACE.Start_Stop();//Run the interface start / stop routine Thread::wait(1000);//Button debounce to prevent multiple re-runs } } void Function_Selection_thread_function()//Action if the Function button is pressed { while(1) { Thread::signal_wait(1);//Wait to be signaled by the function button interrupt function_thread.signal_set(0);//Set the thread signal low to wait for the interrupt before reaccuring pc.printf("Function Button Pressed\n");//Output data to the putty terminal INTERFACE.Function();//Run the interface function routine Thread::wait(2000);//Button debounce to prevent multiple re-runs } } void Selection_thread_function()//Action if the Select button is pressed { while(1) { Thread::signal_wait(1);//Wait to be signaled by the selection button interrupt select_thread.signal_set(0);//Set the thread signal low to wait for the interrupt before reaccuring pc.printf("Select Button Pressed\n");//Output data to the putty terminal INTERFACE.Select();//Run the interface selection routine Thread::wait(1000);//Button debounce to prevent multiple re-runs } } int main() { //Interrupt setters button_up.rise(&up_signal); //Sets up Up button button_down.rise(&down_signal); //Sets up Down Button button_start.rise(&start_signal); //Sets up Start/Stop Button button_funct.rise(&function_signal);//Sets up Function Button button_select.rise(&select_signal); //Sets up Select Button //Output data to lcd prior to main code starting INTERFACE.Interface_Init(); lcd.printf("Ready Player\n"); lcd.printf(" One \n"); Thread::wait(1000); pc.printf("Program start\n");//Outputs informtation to the putty terminal //Thread Starts lcd_thread.start(LCD_thread);//Output data to LCD led_thread.start(LED_thread);//Blinking led to show CPU running up_thread.start(up_thread_function);//UP interface thread down_thread.start(down_thread_function);//Down interface thread start_stop_thread.start(start_stop_thread_function);//Start / stop interface thread function_thread.start(Function_Selection_thread_function);//Function interface thread select_thread.start(Selection_thread_function);//Start interface thread while(1)// Main code in a main thread { INTERFACE.Interface_main();//Run main thread code //Thread::wait(10);//Small delay to save CPU time } }