Fork of the 4DGL-uLCD-SE library by Jim Hamblen.

Dependents:   ulcd_demo ulcd_accel internet_clock 4180_Final_Project ... more

Fork of 4DGL-uLCD-SE by jim hamblen

Committer:
4180_1
Date:
Sun Nov 17 04:36:12 2013 +0000
Revision:
2:edae99e4abe7
Parent:
1:8b656995301f
Child:
3:9ba47197d94f
ver 1.01

Who changed what in which revision?

UserRevisionLine numberNew contents of line
4180_1 1:8b656995301f 1 //
4180_1 1:8b656995301f 2 // uLCD_4DGL is a class to drive 4D Systems TFT touch screens
4180_1 1:8b656995301f 3 //
4180_1 1:8b656995301f 4 // Copyright (C) <2010> Stephane ROCHON <stephane.rochon at free.fr>
4180_1 1:8b656995301f 5 //
4180_1 1:8b656995301f 6 // uLCD_4DGL is free software: you can redistribute it and/or modify
4180_1 1:8b656995301f 7 // it under the terms of the GNU General Public License as published by
4180_1 1:8b656995301f 8 // the Free Software Foundation, either version 3 of the License, or
4180_1 1:8b656995301f 9 // (at your option) any later version.
4180_1 1:8b656995301f 10 //
4180_1 1:8b656995301f 11 // uLCD_4DGL is distributed in the hope that it will be useful,
4180_1 1:8b656995301f 12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
4180_1 1:8b656995301f 13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
4180_1 1:8b656995301f 14 // GNU General Public License for more details.
4180_1 1:8b656995301f 15 //
4180_1 1:8b656995301f 16 // You should have received a copy of the GNU General Public License
4180_1 1:8b656995301f 17 // along with uLCD_4DGL. If not, see <http://www.gnu.org/licenses/>.
4180_1 1:8b656995301f 18
4180_1 1:8b656995301f 19 // @author Stephane Rochon
4180_1 1:8b656995301f 20
4180_1 1:8b656995301f 21 #include "mbed.h"
4180_1 1:8b656995301f 22
4180_1 1:8b656995301f 23 // Debug Verbose on terminal enabled
4180_1 1:8b656995301f 24 #ifndef DEBUGMODE
4180_1 2:edae99e4abe7 25 #define DEBUGMODE 0
4180_1 1:8b656995301f 26 #endif
4180_1 1:8b656995301f 27
4180_1 1:8b656995301f 28 // Common WAIT value in millisecond
4180_1 1:8b656995301f 29 #define TEMPO 5
4180_1 1:8b656995301f 30
4180_1 1:8b656995301f 31 // 4DGL Functions values
4180_1 1:8b656995301f 32 #define AUTOBAUD '\x55'
4180_1 1:8b656995301f 33 #define CLS '\xD7'
4180_1 1:8b656995301f 34 #define BAUDRATE '\x0B' //null prefix
4180_1 1:8b656995301f 35 #define VERSION '\x08' //null prefix
4180_1 1:8b656995301f 36 #define BCKGDCOLOR '\x6E'
4180_1 2:edae99e4abe7 37 #define TXTBCKGDCOLOR '\x7E'
4180_1 1:8b656995301f 38 #define DISPCONTROL '\x68'
4180_1 1:8b656995301f 39 #define SETVOLUME '\x76'
4180_1 1:8b656995301f 40 #define CIRCLE '\xCC'
4180_1 1:8b656995301f 41 #define TRIANGLE '\xC9'
4180_1 1:8b656995301f 42 #define LINE '\xD2'
4180_1 1:8b656995301f 43 #define RECTANGLE '\xCE'
4180_1 1:8b656995301f 44 #define ELLIPSE '\x65' //na
4180_1 1:8b656995301f 45 #define PIXEL '\xCB'
4180_1 1:8b656995301f 46 #define READPIXEL '\xCA'
4180_1 1:8b656995301f 47 #define SCREENCOPY '\x63' //na?
4180_1 2:edae99e4abe7 48 #define PENSIZE '\xD8'
4180_1 1:8b656995301f 49 #define SETFONT '\x7D'
4180_1 1:8b656995301f 50 #define TEXTMODE '\x77'
4180_1 2:edae99e4abe7 51 #define TEXTWIDTH '\x7C'
4180_1 2:edae99e4abe7 52 #define TEXTHEIGHT '\x7B'
4180_1 1:8b656995301f 53 #define TEXTCHAR '\xFE'
4180_1 1:8b656995301f 54 #define GRAPHCHAR '\x74'
4180_1 1:8b656995301f 55 #define TEXTSTRING '\x06' //null prefix
4180_1 1:8b656995301f 56 #define GRAPHSTRING '\x53'
4180_1 1:8b656995301f 57 #define TEXTBUTTON '\x62'
4180_1 1:8b656995301f 58 #define GETTOUCH '\x6F'
4180_1 1:8b656995301f 59 #define WAITTOUCH '\x77'
4180_1 1:8b656995301f 60 #define SETTOUCH '\x75'
4180_1 2:edae99e4abe7 61 #define PUTCHAR '\xFE'
4180_1 1:8b656995301f 62
4180_1 1:8b656995301f 63
4180_1 1:8b656995301f 64 // Screen answers
4180_1 1:8b656995301f 65 #define ACK '\x06'
4180_1 1:8b656995301f 66 #define NAK '\x15'
4180_1 1:8b656995301f 67
4180_1 1:8b656995301f 68 // Screen states
4180_1 1:8b656995301f 69 #define OFF '\x00'
4180_1 1:8b656995301f 70 #define ON '\x01'
4180_1 1:8b656995301f 71
4180_1 1:8b656995301f 72 // Graphics modes
4180_1 1:8b656995301f 73 #define SOLID '\x00'
4180_1 1:8b656995301f 74 #define WIREFRAME '\x01'
4180_1 1:8b656995301f 75
4180_1 1:8b656995301f 76 // Text modes
4180_1 1:8b656995301f 77 #define TRANSPARENT '\x00'
4180_1 1:8b656995301f 78 #define OPAQUE '\x01'
4180_1 1:8b656995301f 79
4180_1 1:8b656995301f 80 // Fonts Sizes
4180_1 2:edae99e4abe7 81 #define FONT_7X8 '\x00' //only builtin font
4180_1 2:edae99e4abe7 82 #define FONT_5X7 '\x04'
4180_1 1:8b656995301f 83 #define FONT_8X8 '\x01'
4180_1 1:8b656995301f 84 #define FONT_8X12 '\x02'
4180_1 1:8b656995301f 85 #define FONT_12X16 '\x03'
4180_1 1:8b656995301f 86
4180_1 1:8b656995301f 87 // Touch Values
4180_1 1:8b656995301f 88 #define WAIT '\x00'
4180_1 1:8b656995301f 89 #define PRESS '\x01'
4180_1 1:8b656995301f 90 #define RELEASE '\x02'
4180_1 1:8b656995301f 91 #define MOVE '\x03'
4180_1 1:8b656995301f 92 #define STATUS '\x04'
4180_1 1:8b656995301f 93 #define GETPOSITION '\x05'
4180_1 1:8b656995301f 94
4180_1 1:8b656995301f 95 // Data speed
4180_1 1:8b656995301f 96 #define BAUD_110 27271
4180_1 1:8b656995301f 97 #define BAUD_300 9999
4180_1 1:8b656995301f 98 #define BAUD_600 4999
4180_1 1:8b656995301f 99 #define BAUD_1200 2499
4180_1 1:8b656995301f 100 #define BAUD_2400 1249
4180_1 1:8b656995301f 101 #define BAUD_4800 624
4180_1 1:8b656995301f 102 #define BAUD_9600 312
4180_1 1:8b656995301f 103 #define BAUD_14400 207
4180_1 1:8b656995301f 104 #define BAUD_19200 155
4180_1 1:8b656995301f 105 #define BAUD_31250 95
4180_1 1:8b656995301f 106 #define BAUD_38400 77
4180_1 1:8b656995301f 107 #define BAUD_56000 53
4180_1 1:8b656995301f 108 #define BAUD_57600 51
4180_1 1:8b656995301f 109 #define BAUD_115200 25
4180_1 1:8b656995301f 110 #define BAUD_128000 22
4180_1 1:8b656995301f 111 #define BAUD_256000 11
4180_1 1:8b656995301f 112
4180_1 1:8b656995301f 113 // Defined Colors
4180_1 1:8b656995301f 114 #define WHITE 0xFFFFFF
4180_1 1:8b656995301f 115 #define BLACK 0x000000
4180_1 1:8b656995301f 116 #define RED 0xFF0000
4180_1 1:8b656995301f 117 #define GREEN 0x00FF00
4180_1 1:8b656995301f 118 #define BLUE 0x0000FF
4180_1 1:8b656995301f 119 #define LGREY 0xBFBFBF
4180_1 1:8b656995301f 120 #define DGREY 0x5F5F5F
4180_1 1:8b656995301f 121
4180_1 1:8b656995301f 122 // Mode data
4180_1 1:8b656995301f 123 #define BACKLIGHT '\x00'
4180_1 1:8b656995301f 124 #define DISPLAY '\x01'
4180_1 1:8b656995301f 125 #define CONTRAST '\x02'
4180_1 1:8b656995301f 126 #define POWER '\x03'
4180_1 1:8b656995301f 127 #define ORIENTATION '\x04'
4180_1 1:8b656995301f 128 #define TOUCH_CTRL '\x05'
4180_1 1:8b656995301f 129 #define IMAGE_FORMAT '\x06'
4180_1 1:8b656995301f 130 #define PROTECT_FAT '\x08'
4180_1 1:8b656995301f 131
4180_1 1:8b656995301f 132 // change this to your specific screen (newer versions) if needed
4180_1 1:8b656995301f 133 // Startup orientation is PORTRAIT so SIZE_X must be lesser than SIZE_Y
4180_1 1:8b656995301f 134 #define SIZE_X 128
4180_1 1:8b656995301f 135 #define SIZE_Y 128
4180_1 1:8b656995301f 136
4180_1 1:8b656995301f 137 #define IS_LANDSCAPE 0
4180_1 1:8b656995301f 138 #define IS_PORTRAIT 1
4180_1 1:8b656995301f 139
4180_1 1:8b656995301f 140 // Screen orientation
4180_1 1:8b656995301f 141 #define LANDSCAPE '\x01'
4180_1 1:8b656995301f 142 #define LANDSCAPE_R '\x02'
4180_1 1:8b656995301f 143 #define PORTRAIT '\x03'
4180_1 1:8b656995301f 144 #define PORTRAIT_R '\x04'
4180_1 1:8b656995301f 145
4180_1 1:8b656995301f 146 // Parameters
4180_1 1:8b656995301f 147 #define ENABLE '\x00'
4180_1 1:8b656995301f 148 #define DISABLE '\x01'
4180_1 1:8b656995301f 149 #define RESET '\x02'
4180_1 1:8b656995301f 150
4180_1 1:8b656995301f 151 #define NEW '\x00'
4180_1 1:8b656995301f 152 #define OLD '\x01'
4180_1 1:8b656995301f 153
4180_1 1:8b656995301f 154 #define DOWN '\x00'
4180_1 1:8b656995301f 155 #define UP '\x01'
4180_1 1:8b656995301f 156
4180_1 1:8b656995301f 157 #define PROTECT '\x00'
4180_1 1:8b656995301f 158 #define UNPROTECT '\x02'
4180_1 1:8b656995301f 159
4180_1 1:8b656995301f 160 //**************************************************************************
4180_1 1:8b656995301f 161 // \class uLCD_4DGL uLCD_4DGL.h
4180_1 1:8b656995301f 162 // \brief This is the main class. It shoud be used like this : uLCD_4GDL myLCD(p9,p10,p11);
4180_1 1:8b656995301f 163 /**
4180_1 1:8b656995301f 164 Example:
4180_1 1:8b656995301f 165 * @code
4180_1 1:8b656995301f 166 * // Display a white circle on the screen
4180_1 1:8b656995301f 167 * #include "mbed.h"
4180_1 1:8b656995301f 168 * #include " uLCD_4DGL.h"
4180_1 1:8b656995301f 169 *
4180_1 1:8b656995301f 170 * uLCD_4GDL myLCD(p9,p10,p11);
4180_1 1:8b656995301f 171 *
4180_1 1:8b656995301f 172 * int main() {
4180_1 1:8b656995301f 173 * myLCD.circle(120, 160, 80, WHITE);
4180_1 1:8b656995301f 174 * }
4180_1 1:8b656995301f 175 * @endcode
4180_1 1:8b656995301f 176 */
4180_1 1:8b656995301f 177
4180_1 2:edae99e4abe7 178 class uLCD_4DGL : public Stream
4180_1 1:8b656995301f 179 {
4180_1 1:8b656995301f 180
4180_1 1:8b656995301f 181 public :
4180_1 1:8b656995301f 182
4180_1 1:8b656995301f 183 uLCD_4DGL(PinName tx, PinName rx, PinName rst);
4180_1 1:8b656995301f 184
4180_1 1:8b656995301f 185 // General Commands *******************************************************************************
4180_1 1:8b656995301f 186
4180_1 1:8b656995301f 187 /** Clear the entire screen using the current background colour */
4180_1 1:8b656995301f 188 void cls();
4180_1 1:8b656995301f 189
4180_1 1:8b656995301f 190 /** Reset screen */
4180_1 1:8b656995301f 191 void reset();
4180_1 1:8b656995301f 192
4180_1 1:8b656995301f 193 /** Launch Autobaud for serial communication. This function is automatically called at startup */
4180_1 1:8b656995301f 194 void autobaud();
4180_1 1:8b656995301f 195 /** Set serial Baud rate (both sides : screen and mbed)
4180_1 1:8b656995301f 196 * @param Speed Correct BAUD value (see uLCD_4DGL.h)
4180_1 1:8b656995301f 197 */
4180_1 1:8b656995301f 198 void baudrate(int speed);
4180_1 1:8b656995301f 199
4180_1 1:8b656995301f 200 /** Set background colour to the specified value
4180_1 1:8b656995301f 201 * @param color in HEX RGB like 0xFF00FF
4180_1 1:8b656995301f 202 */
4180_1 1:8b656995301f 203 void background_color(int color);
4180_1 1:8b656995301f 204
4180_1 1:8b656995301f 205 /** Set screen display mode to specific values
4180_1 1:8b656995301f 206 * @param mode See 4DGL documentation
4180_1 1:8b656995301f 207 * @param value See 4DGL documentation
4180_1 1:8b656995301f 208 */
4180_1 2:edae99e4abe7 209 void textbackground_color(int color);
4180_1 2:edae99e4abe7 210
4180_1 2:edae99e4abe7 211 /** Set screen display mode to specific values
4180_1 2:edae99e4abe7 212 * @param mode See 4DGL documentation
4180_1 2:edae99e4abe7 213 * @param value See 4DGL documentation
4180_1 2:edae99e4abe7 214 */
4180_1 1:8b656995301f 215 void display_control(char mode, char value);
4180_1 1:8b656995301f 216
4180_1 1:8b656995301f 217 /** Set internal speaker to specified value
4180_1 1:8b656995301f 218 * @param value Correct range is 8 - 127
4180_1 1:8b656995301f 219 */
4180_1 1:8b656995301f 220 void set_volume(char value);
4180_1 1:8b656995301f 221
4180_1 1:8b656995301f 222 // Graphics Commands *******************************************************************************
4180_1 1:8b656995301f 223
4180_1 1:8b656995301f 224 /** Draw a circle centered at x,y with a radius and a colour. It uses Pen Size stored value to draw a solid or wireframe circle
4180_1 1:8b656995301f 225 * @param x Horizontal position of the circle centre
4180_1 1:8b656995301f 226 * @param y Vertical position of the circle centre
4180_1 1:8b656995301f 227 * @param radius Radius of the circle
4180_1 1:8b656995301f 228 * @param color Circle color in HEX RGB like 0xFF00FF
4180_1 1:8b656995301f 229 */
4180_1 1:8b656995301f 230 void circle(int x , int y , int radius, int color);
4180_1 1:8b656995301f 231
4180_1 1:8b656995301f 232 void triangle(int, int, int, int, int, int, int);
4180_1 1:8b656995301f 233 void line(int, int, int, int, int);
4180_1 1:8b656995301f 234 void rectangle(int, int, int, int, int);
4180_1 1:8b656995301f 235 void ellipse(int, int, int, int, int);
4180_1 1:8b656995301f 236 void pixel(int, int, int);
4180_1 1:8b656995301f 237 int read_pixel(int, int);
4180_1 1:8b656995301f 238 void screen_copy(int, int, int, int, int, int);
4180_1 1:8b656995301f 239 void pen_size(char);
4180_1 1:8b656995301f 240
4180_1 1:8b656995301f 241 // Texts Commands
4180_1 1:8b656995301f 242 void set_font(char);
4180_1 1:8b656995301f 243 void text_mode(char);
4180_1 2:edae99e4abe7 244 void text_width(char);
4180_1 2:edae99e4abe7 245 void text_height(char);
4180_1 1:8b656995301f 246 void text_char(char, char, char, int);
4180_1 1:8b656995301f 247 void graphic_char(char, int, int, int, char, char);
4180_1 1:8b656995301f 248 void text_string(char *, char, char, char, int);
4180_1 1:8b656995301f 249 void graphic_string(char *, int, int, char, int, char, char);
4180_1 1:8b656995301f 250 void text_button(char *, char, int, int, int, char, int, char, char);
4180_1 1:8b656995301f 251
4180_1 1:8b656995301f 252 void locate(char, char);
4180_1 1:8b656995301f 253 void color(int);
4180_1 1:8b656995301f 254 void putc(char);
4180_1 1:8b656995301f 255 void puts(char *);
4180_1 1:8b656995301f 256
4180_1 2:edae99e4abe7 257
4180_1 2:edae99e4abe7 258
4180_1 1:8b656995301f 259 // Touch Command
4180_1 1:8b656995301f 260 void touch_mode(char);
4180_1 1:8b656995301f 261 void get_touch(int *, int *);
4180_1 1:8b656995301f 262 void wait_touch(int);
4180_1 1:8b656995301f 263 void set_touch(int, int, int, int);
4180_1 1:8b656995301f 264 int touch_status(void);
4180_1 1:8b656995301f 265
4180_1 1:8b656995301f 266 // Screen Data
4180_1 1:8b656995301f 267 int type;
4180_1 1:8b656995301f 268 int revision;
4180_1 1:8b656995301f 269 int firmware;
4180_1 1:8b656995301f 270 int reserved1;
4180_1 1:8b656995301f 271 int reserved2;
4180_1 1:8b656995301f 272
4180_1 1:8b656995301f 273 // Text data
4180_1 1:8b656995301f 274 char current_col;
4180_1 1:8b656995301f 275 char current_row;
4180_1 1:8b656995301f 276 int current_color;
4180_1 1:8b656995301f 277 char current_font;
4180_1 1:8b656995301f 278 char current_orientation;
4180_1 1:8b656995301f 279 char max_col;
4180_1 1:8b656995301f 280 char max_row;
4180_1 2:edae99e4abe7 281 int current_w, current_h;
4180_1 2:edae99e4abe7 282 int current_fx, current_fy;
4180_1 2:edae99e4abe7 283 int current_wf, current_hf;
4180_1 2:edae99e4abe7 284
4180_1 1:8b656995301f 285
4180_1 1:8b656995301f 286 protected :
4180_1 1:8b656995301f 287
4180_1 1:8b656995301f 288 Serial _cmd;
4180_1 1:8b656995301f 289 DigitalOut _rst;
4180_1 2:edae99e4abe7 290 //used by printf
4180_1 2:edae99e4abe7 291 virtual int _putc(int c) {
4180_1 2:edae99e4abe7 292 putc(c);
4180_1 2:edae99e4abe7 293 return 0;
4180_1 2:edae99e4abe7 294 };
4180_1 2:edae99e4abe7 295 virtual int _getc() {
4180_1 2:edae99e4abe7 296 return 0;
4180_1 2:edae99e4abe7 297 }
4180_1 2:edae99e4abe7 298
4180_1 1:8b656995301f 299
4180_1 1:8b656995301f 300 void freeBUFFER (void);
4180_1 1:8b656995301f 301 void writeBYTE (char);
4180_1 1:8b656995301f 302 int writeCOMMAND(char *, int);
4180_1 1:8b656995301f 303 int writeCOMMANDnull(char *, int);
4180_1 1:8b656995301f 304 int readVERSION (char *, int);
4180_1 1:8b656995301f 305 void getTOUCH (char *, int, int *,int *);
4180_1 1:8b656995301f 306 int getSTATUS (char *, int);
4180_1 1:8b656995301f 307 void version (void);
4180_1 1:8b656995301f 308 #if DEBUGMODE
4180_1 1:8b656995301f 309 Serial pc;
4180_1 1:8b656995301f 310 #endif // DEBUGMODE
4180_1 1:8b656995301f 311 };
4180_1 1:8b656995301f 312
4180_1 1:8b656995301f 313 typedef unsigned char BYTE;
4180_1 1:8b656995301f 314
4180_1 1:8b656995301f 315
4180_1 2:edae99e4abe7 316