Dependencies:   mbed

Dependents:   TCP

Committer:
slowness
Date:
Tue Sep 06 18:05:46 2011 +0000
Revision:
0:58c3d014a4e7

        

Who changed what in which revision?

UserRevisionLine numberNew contents of line
slowness 0:58c3d014a4e7 1
slowness 0:58c3d014a4e7 2 /*
slowness 0:58c3d014a4e7 3 Copyright (c) 2010 Donatien Garnier (donatiengar [at] gmail [dot] com)
slowness 0:58c3d014a4e7 4
slowness 0:58c3d014a4e7 5 Permission is hereby granted, free of charge, to any person obtaining a copy
slowness 0:58c3d014a4e7 6 of this software and associated documentation files (the "Software"), to deal
slowness 0:58c3d014a4e7 7 in the Software without restriction, including without limitation the rights
slowness 0:58c3d014a4e7 8 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
slowness 0:58c3d014a4e7 9 copies of the Software, and to permit persons to whom the Software is
slowness 0:58c3d014a4e7 10 furnished to do so, subject to the following conditions:
slowness 0:58c3d014a4e7 11
slowness 0:58c3d014a4e7 12 The above copyright notice and this permission notice shall be included in
slowness 0:58c3d014a4e7 13 all copies or substantial portions of the Software.
slowness 0:58c3d014a4e7 14
slowness 0:58c3d014a4e7 15 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
slowness 0:58c3d014a4e7 16 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
slowness 0:58c3d014a4e7 17 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
slowness 0:58c3d014a4e7 18 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
slowness 0:58c3d014a4e7 19 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
slowness 0:58c3d014a4e7 20 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
slowness 0:58c3d014a4e7 21 THE SOFTWARE.
slowness 0:58c3d014a4e7 22 */
slowness 0:58c3d014a4e7 23
slowness 0:58c3d014a4e7 24 #ifndef NETTCPSOCKET_H
slowness 0:58c3d014a4e7 25 #define NETTCPSOCKET_H
slowness 0:58c3d014a4e7 26
slowness 0:58c3d014a4e7 27 #include "net.h"
slowness 0:58c3d014a4e7 28 #include "host.h"
slowness 0:58c3d014a4e7 29
slowness 0:58c3d014a4e7 30 #include <queue>
slowness 0:58c3d014a4e7 31 using std::queue;
slowness 0:58c3d014a4e7 32
slowness 0:58c3d014a4e7 33 //Implements a Berkeley-like socket if
slowness 0:58c3d014a4e7 34 //Can be interfaced either to lwip or a Telit module
slowness 0:58c3d014a4e7 35
slowness 0:58c3d014a4e7 36 enum NetTcpSocketErr
slowness 0:58c3d014a4e7 37 {
slowness 0:58c3d014a4e7 38 __NETTCPSOCKET_MIN = -0xFFFF,
slowness 0:58c3d014a4e7 39 NETTCPSOCKET_SETUP, //NetTcpSocket not properly configured
slowness 0:58c3d014a4e7 40 NETTCPSOCKET_TIMEOUT,
slowness 0:58c3d014a4e7 41 NETTCPSOCKET_IF, //If has problems
slowness 0:58c3d014a4e7 42 NETTCPSOCKET_MEM, //Not enough mem
slowness 0:58c3d014a4e7 43 NETTCPSOCKET_INUSE, //If/Port is in use
slowness 0:58c3d014a4e7 44 NETTCPSOCKET_EMPTY, //Connections queue is empty
slowness 0:58c3d014a4e7 45 NETTCPSOCKET_RST, // Connection was reset by remote host
slowness 0:58c3d014a4e7 46 //...
slowness 0:58c3d014a4e7 47 NETTCPSOCKET_OK = 0
slowness 0:58c3d014a4e7 48 };
slowness 0:58c3d014a4e7 49
slowness 0:58c3d014a4e7 50 enum NetTcpSocketEvent
slowness 0:58c3d014a4e7 51 {
slowness 0:58c3d014a4e7 52 NETTCPSOCKET_CONNECTED, //Connected to host, must call accept() if we were listening
slowness 0:58c3d014a4e7 53 NETTCPSOCKET_ACCEPT, //Connected to client
slowness 0:58c3d014a4e7 54 NETTCPSOCKET_READABLE, //Data in buf
slowness 0:58c3d014a4e7 55 NETTCPSOCKET_WRITEABLE, //Can write data to buf
slowness 0:58c3d014a4e7 56 NETTCPSOCKET_CONTIMEOUT,
slowness 0:58c3d014a4e7 57 NETTCPSOCKET_CONRST,
slowness 0:58c3d014a4e7 58 NETTCPSOCKET_CONABRT,
slowness 0:58c3d014a4e7 59 NETTCPSOCKET_ERROR,
slowness 0:58c3d014a4e7 60 NETTCPSOCKET_DISCONNECTED
slowness 0:58c3d014a4e7 61 };
slowness 0:58c3d014a4e7 62
slowness 0:58c3d014a4e7 63
slowness 0:58c3d014a4e7 64 class NetTcpSocket
slowness 0:58c3d014a4e7 65 {
slowness 0:58c3d014a4e7 66 public:
slowness 0:58c3d014a4e7 67 NetTcpSocket();
slowness 0:58c3d014a4e7 68 virtual ~NetTcpSocket(); //close()
slowness 0:58c3d014a4e7 69
slowness 0:58c3d014a4e7 70 virtual NetTcpSocketErr bind(const Host& me) = 0;
slowness 0:58c3d014a4e7 71 virtual NetTcpSocketErr listen() = 0;
slowness 0:58c3d014a4e7 72 virtual NetTcpSocketErr connect(const Host& host) = 0;
slowness 0:58c3d014a4e7 73 virtual NetTcpSocketErr accept(Host* pClient, NetTcpSocket** ppNewNetTcpSocket) = 0;
slowness 0:58c3d014a4e7 74
slowness 0:58c3d014a4e7 75 virtual int /*if < 0 : NetTcpSocketErr*/ send(const char* buf, int len) = 0;
slowness 0:58c3d014a4e7 76 virtual int /*if < 0 : NetTcpSocketErr*/ recv(char* buf, int len) = 0;
slowness 0:58c3d014a4e7 77
slowness 0:58c3d014a4e7 78 virtual NetTcpSocketErr close() = 0;
slowness 0:58c3d014a4e7 79
slowness 0:58c3d014a4e7 80 virtual NetTcpSocketErr poll() = 0;
slowness 0:58c3d014a4e7 81
slowness 0:58c3d014a4e7 82 class CDummy;
slowness 0:58c3d014a4e7 83 //Callbacks
slowness 0:58c3d014a4e7 84 template<class T>
slowness 0:58c3d014a4e7 85 //Linker bug : Must be defined here :(
slowness 0:58c3d014a4e7 86 void setOnEvent( T* pItem, void (T::*pMethod)(NetTcpSocketEvent) )
slowness 0:58c3d014a4e7 87 {
slowness 0:58c3d014a4e7 88 m_pCbItem = (CDummy*) pItem;
slowness 0:58c3d014a4e7 89 m_pCbMeth = (void (CDummy::*)(NetTcpSocketEvent)) pMethod;
slowness 0:58c3d014a4e7 90 }
slowness 0:58c3d014a4e7 91
slowness 0:58c3d014a4e7 92 void resetOnEvent(); //Disable callback
slowness 0:58c3d014a4e7 93
slowness 0:58c3d014a4e7 94 protected:
slowness 0:58c3d014a4e7 95 void queueEvent(NetTcpSocketEvent e);
slowness 0:58c3d014a4e7 96 void discardEvents();
slowness 0:58c3d014a4e7 97 void flushEvents(); //to be called during polling
slowness 0:58c3d014a4e7 98
slowness 0:58c3d014a4e7 99 Host m_host;
slowness 0:58c3d014a4e7 100 Host m_client;
slowness 0:58c3d014a4e7 101
slowness 0:58c3d014a4e7 102 friend class Net;
slowness 0:58c3d014a4e7 103 int m_refs;
slowness 0:58c3d014a4e7 104
slowness 0:58c3d014a4e7 105 bool m_closed;
slowness 0:58c3d014a4e7 106 bool m_removed;
slowness 0:58c3d014a4e7 107
slowness 0:58c3d014a4e7 108 private:
slowness 0:58c3d014a4e7 109 //We do not want to execute user code in interrupt routines, so we queue events until the server is polled
slowness 0:58c3d014a4e7 110 //If we port this to a multithreaded OS, we could avoid this (however some functions here are not thread-safe, so beware ;) )
slowness 0:58c3d014a4e7 111 void onEvent(NetTcpSocketEvent e); //To be called on poll
slowness 0:58c3d014a4e7 112 CDummy* m_pCbItem;
slowness 0:58c3d014a4e7 113 void (CDummy::*m_pCbMeth)(NetTcpSocketEvent);
slowness 0:58c3d014a4e7 114 queue<NetTcpSocketEvent> m_events;
slowness 0:58c3d014a4e7 115
slowness 0:58c3d014a4e7 116 };
slowness 0:58c3d014a4e7 117
slowness 0:58c3d014a4e7 118 #endif