Silvan Li
/
mbedKart_sp
single player mbedKart
(notes)
main.cpp@16:40f697a68445, 2018-12-11 (annotated)
- Committer:
- DerekW2015
- Date:
- Tue Dec 11 01:21:49 2018 +0000
- Revision:
- 16:40f697a68445
- Parent:
- 15:350b9128a602
- Child:
- 18:6c93ec600402
Changed send/receive code to 802.15.4 API. Rearranged code to make more sense.
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
DerekW2015 | 0:a9a4c0fd5f8a | 1 | #include "mbed.h" |
DerekW2015 | 0:a9a4c0fd5f8a | 2 | #include "Motor.h" |
DerekW2015 | 0:a9a4c0fd5f8a | 3 | #include "rgbled.h" |
DerekW2015 | 0:a9a4c0fd5f8a | 4 | #include "rgbSensor.h" |
DerekW2015 | 16:40f697a68445 | 5 | #include "xbee_functions.h" |
DerekW2015 | 11:8d4b7702ac06 | 6 | // Define threads and mutexes |
DerekW2015 | 11:8d4b7702ac06 | 7 | Thread thread1; |
DerekW2015 | 11:8d4b7702ac06 | 8 | Thread thread2; |
DerekW2015 | 11:8d4b7702ac06 | 9 | |
DerekW2015 | 0:a9a4c0fd5f8a | 10 | // Define devices |
DerekW2015 | 0:a9a4c0fd5f8a | 11 | Motor left(p22, p16, p15); // pwm, fwd, rev |
DerekW2015 | 0:a9a4c0fd5f8a | 12 | Motor right(p23, p19, p20); // pwm, fwd, rev |
DerekW2015 | 0:a9a4c0fd5f8a | 13 | BusOut myled(LED1,LED2,LED3,LED4); |
DerekW2015 | 0:a9a4c0fd5f8a | 14 | RGBLed myRGBled(p26, p25, p24); // red, green, blue |
DerekW2015 | 0:a9a4c0fd5f8a | 15 | rgbSensor rgbsensor(p28, p27); |
DerekW2015 | 0:a9a4c0fd5f8a | 16 | Serial blue(p13, p14); // serial tx, serial rx |
DerekW2015 | 11:8d4b7702ac06 | 17 | enum speed_state { accelerating, braking, coasting }; |
sli425 | 13:583181de031e | 18 | XBeeZB xbee = XBeeZB(RADIO_TX, RADIO_RX, RADIO_RESET, NC, NC, 9600); //Change these to pins used |
DerekW2015 | 0:a9a4c0fd5f8a | 19 | |
sli425 | 3:6c749bff51aa | 20 | //Game state variables |
sli425 | 3:6c749bff51aa | 21 | int progress = 0; |
sli425 | 13:583181de031e | 22 | int position = 1; |
DerekW2015 | 11:8d4b7702ac06 | 23 | int current_item = 0; |
sli425 | 12:4fec6ed886ab | 24 | bool holding_item = false; |
sli425 | 12:4fec6ed886ab | 25 | bool itembox = false; |
sli425 | 13:583181de031e | 26 | bool is_hit = false; |
DerekW2015 | 11:8d4b7702ac06 | 27 | float speed_cmd = 0.0; |
DerekW2015 | 11:8d4b7702ac06 | 28 | float max_speed = 1.0; |
DerekW2015 | 11:8d4b7702ac06 | 29 | float acceleration_rate = 0.04; |
DerekW2015 | 11:8d4b7702ac06 | 30 | float brake_rate = 0.1; |
DerekW2015 | 11:8d4b7702ac06 | 31 | float coast_rate = 0.02; |
sli425 | 3:6c749bff51aa | 32 | int cstate; |
DerekW2015 | 11:8d4b7702ac06 | 33 | speed_state sstate = coasting; |
DerekW2015 | 6:57a0323bb6b7 | 34 | bool collide = false; |
sli425 | 3:6c749bff51aa | 35 | |
DerekW2015 | 0:a9a4c0fd5f8a | 36 | // Global game actions |
DerekW2015 | 8:92bf0cc337b5 | 37 | bool paused = false; |
DerekW2015 | 8:92bf0cc337b5 | 38 | void check_unpause() { |
DerekW2015 | 8:92bf0cc337b5 | 39 | char bnum=0; |
DerekW2015 | 8:92bf0cc337b5 | 40 | char bhit=0; |
DerekW2015 | 8:92bf0cc337b5 | 41 | while (true) { |
DerekW2015 | 8:92bf0cc337b5 | 42 | if (blue.getc()=='B') { //button data packet |
DerekW2015 | 8:92bf0cc337b5 | 43 | bnum = blue.getc(); //button number |
DerekW2015 | 8:92bf0cc337b5 | 44 | bhit = blue.getc(); //1=hit, 0=release |
DerekW2015 | 8:92bf0cc337b5 | 45 | if (blue.getc()==char(~('!' + 'B' + bnum + bhit))) { //checksum OK? |
DerekW2015 | 8:92bf0cc337b5 | 46 | if (bnum == '1') { //number button 1, pause |
DerekW2015 | 8:92bf0cc337b5 | 47 | if (bhit=='1') paused = false; |
DerekW2015 | 8:92bf0cc337b5 | 48 | } |
DerekW2015 | 8:92bf0cc337b5 | 49 | } |
DerekW2015 | 8:92bf0cc337b5 | 50 | } |
DerekW2015 | 8:92bf0cc337b5 | 51 | } |
DerekW2015 | 8:92bf0cc337b5 | 52 | } |
sli425 | 12:4fec6ed886ab | 53 | |
DerekW2015 | 8:92bf0cc337b5 | 54 | void game_paused() { |
DerekW2015 | 8:92bf0cc337b5 | 55 | // Cycle through LEDs |
DerekW2015 | 8:92bf0cc337b5 | 56 | Thread pause_thread; |
DerekW2015 | 8:92bf0cc337b5 | 57 | pause_thread.start(check_unpause); |
DerekW2015 | 8:92bf0cc337b5 | 58 | while (paused) { |
DerekW2015 | 8:92bf0cc337b5 | 59 | int num = 1; |
DerekW2015 | 8:92bf0cc337b5 | 60 | for (int i = 0; i < 3; i++) { |
DerekW2015 | 8:92bf0cc337b5 | 61 | num *= 2; |
DerekW2015 | 8:92bf0cc337b5 | 62 | myled = num; |
DerekW2015 | 8:92bf0cc337b5 | 63 | ThisThread::sleep_for(100); |
DerekW2015 | 8:92bf0cc337b5 | 64 | } |
DerekW2015 | 8:92bf0cc337b5 | 65 | ThisThread::sleep_for(500); |
DerekW2015 | 8:92bf0cc337b5 | 66 | for (int i = 3; i > 0; i--) { |
DerekW2015 | 8:92bf0cc337b5 | 67 | num /= 2; |
DerekW2015 | 8:92bf0cc337b5 | 68 | myled = num; |
DerekW2015 | 8:92bf0cc337b5 | 69 | ThisThread::sleep_for(100); |
DerekW2015 | 8:92bf0cc337b5 | 70 | } |
DerekW2015 | 8:92bf0cc337b5 | 71 | ThisThread::sleep_for(500); |
DerekW2015 | 8:92bf0cc337b5 | 72 | } |
DerekW2015 | 11:8d4b7702ac06 | 73 | } |
DerekW2015 | 11:8d4b7702ac06 | 74 | |
DerekW2015 | 11:8d4b7702ac06 | 75 | // Thread to control speed |
DerekW2015 | 11:8d4b7702ac06 | 76 | void speed_control() { |
DerekW2015 | 11:8d4b7702ac06 | 77 | // The kart has to be in one of three states at all times |
DerekW2015 | 11:8d4b7702ac06 | 78 | while(1) { |
DerekW2015 | 11:8d4b7702ac06 | 79 | while(sstate == coasting) { |
DerekW2015 | 15:350b9128a602 | 80 | if (speed_cmd > 0.0) speed_cmd -= coast_rate; |
DerekW2015 | 15:350b9128a602 | 81 | else speed_cmd = 0.0; |
DerekW2015 | 15:350b9128a602 | 82 | left.speed(speed_cmd); |
DerekW2015 | 15:350b9128a602 | 83 | right.speed(speed_cmd); |
DerekW2015 | 11:8d4b7702ac06 | 84 | ThisThread::sleep_for(200); |
DerekW2015 | 11:8d4b7702ac06 | 85 | } |
DerekW2015 | 11:8d4b7702ac06 | 86 | while(sstate == accelerating) { |
DerekW2015 | 15:350b9128a602 | 87 | if (speed_cmd < max_speed) speed_cmd += acceleration_rate; |
DerekW2015 | 15:350b9128a602 | 88 | else speed_cmd = max_speed; |
DerekW2015 | 15:350b9128a602 | 89 | left.speed(speed_cmd); |
DerekW2015 | 15:350b9128a602 | 90 | right.speed(speed_cmd); |
DerekW2015 | 11:8d4b7702ac06 | 91 | ThisThread::sleep_for(200); |
DerekW2015 | 11:8d4b7702ac06 | 92 | } |
DerekW2015 | 11:8d4b7702ac06 | 93 | while(sstate == braking) { |
DerekW2015 | 15:350b9128a602 | 94 | if (speed_cmd > 0.0) speed_cmd -= brake_rate; |
DerekW2015 | 15:350b9128a602 | 95 | else speed_cmd = 0.0; |
DerekW2015 | 15:350b9128a602 | 96 | left.speed(speed_cmd); |
DerekW2015 | 15:350b9128a602 | 97 | right.speed(speed_cmd); |
DerekW2015 | 11:8d4b7702ac06 | 98 | ThisThread::sleep_for(200); |
DerekW2015 | 11:8d4b7702ac06 | 99 | } |
DerekW2015 | 11:8d4b7702ac06 | 100 | } |
DerekW2015 | 11:8d4b7702ac06 | 101 | } |
DerekW2015 | 11:8d4b7702ac06 | 102 | |
sli425 | 3:6c749bff51aa | 103 | // Thread for checking rgb sensor values and updating game variables |
sli425 | 3:6c749bff51aa | 104 | // Change later depending on behavior of RGB sensor and colors used |
sli425 | 3:6c749bff51aa | 105 | int thresh = 150; //change this depending on RGB values |
sli425 | 3:6c749bff51aa | 106 | void check_RGB() { |
sli425 | 12:4fec6ed886ab | 107 | while(true){ |
sli425 | 12:4fec6ed886ab | 108 | rgbsensor.update(); |
sli425 | 12:4fec6ed886ab | 109 | int C_value = rgbsensor.get_C(); |
sli425 | 12:4fec6ed886ab | 110 | int R_value = rgbsensor.get_R(); |
sli425 | 12:4fec6ed886ab | 111 | int G_value = rgbsensor.get_G(); |
sli425 | 12:4fec6ed886ab | 112 | int B_value = rgbsensor.get_B(); |
sli425 | 12:4fec6ed886ab | 113 | if(C_value > thresh && R_value > thresh && G_value > thresh && B_value > thresh && current_item == 0) { //Check for if cart runs over an item box |
sli425 | 12:4fec6ed886ab | 114 | itembox = true; |
sli425 | 12:4fec6ed886ab | 115 | cstate = 0; |
sli425 | 12:4fec6ed886ab | 116 | } |
sli425 | 12:4fec6ed886ab | 117 | else if(C_value > thresh && R_value > thresh && G_value > thresh && B_value > thresh) { //Check for if cart runs over a speed boost panel |
sli425 | 12:4fec6ed886ab | 118 | max_speed = 1; //change this depending on speed up panel algs |
sli425 | 12:4fec6ed886ab | 119 | cstate = 0; |
sli425 | 12:4fec6ed886ab | 120 | } |
sli425 | 12:4fec6ed886ab | 121 | else if(C_value > thresh && R_value > thresh && G_value > thresh && B_value > thresh) { //Check if cart collides with wall |
sli425 | 12:4fec6ed886ab | 122 | collide = true; |
sli425 | 12:4fec6ed886ab | 123 | } |
sli425 | 12:4fec6ed886ab | 124 | else if(C_value > thresh && R_value > thresh && G_value > thresh && B_value > thresh) { //Check if cart reaches next checkpoint. cstate is set to 1 upon seeing first color of checkpoint |
sli425 | 12:4fec6ed886ab | 125 | cstate = 1; |
sli425 | 12:4fec6ed886ab | 126 | } |
sli425 | 12:4fec6ed886ab | 127 | else if(C_value > thresh && R_value > thresh && G_value > thresh && B_value > thresh && cstate == 1) { |
sli425 | 12:4fec6ed886ab | 128 | //Second part of checking if cart reaches next checkpoint. If the previous color was passed through previously, updates checkpoint progress |
sli425 | 12:4fec6ed886ab | 129 | cstate = 0; |
sli425 | 12:4fec6ed886ab | 130 | progress++; |
sli425 | 12:4fec6ed886ab | 131 | } |
sli425 | 12:4fec6ed886ab | 132 | else { |
sli425 | 12:4fec6ed886ab | 133 | cstate = 0; |
sli425 | 12:4fec6ed886ab | 134 | } |
sli425 | 12:4fec6ed886ab | 135 | ThisThread::sleep_for(500); |
sli425 | 3:6c749bff51aa | 136 | } |
sli425 | 3:6c749bff51aa | 137 | } |
sli425 | 3:6c749bff51aa | 138 | |
sli425 | 12:4fec6ed886ab | 139 | void set_item() { |
sli425 | 12:4fec6ed886ab | 140 | while(true){ |
sli425 | 12:4fec6ed886ab | 141 | if(itembox && current_item == 0) { |
sli425 | 12:4fec6ed886ab | 142 | //playsound |
sli425 | 12:4fec6ed886ab | 143 | for(int n = 0, n < 10, n++){ //flash the led to simulate slot machine effect |
sli425 | 12:4fec6ed886ab | 144 | myRGBled(1.0,0.0,0.0); |
sli425 | 12:4fec6ed886ab | 145 | ThisThread::sleep_for(50); |
sli425 | 12:4fec6ed886ab | 146 | myRGBled(0.0,1.0,0.0); |
sli425 | 12:4fec6ed886ab | 147 | ThisThread::sleep_for(50); |
sli425 | 12:4fec6ed886ab | 148 | myRGBled(0.0,0.0,1.0); |
sli425 | 12:4fec6ed886ab | 149 | ThisThread::sleep_for(50); |
sli425 | 12:4fec6ed886ab | 150 | myRGBled(1.0,1.0,0.0); |
sli425 | 12:4fec6ed886ab | 151 | ThisThread::sleep_for(50); |
sli425 | 12:4fec6ed886ab | 152 | } |
sli425 | 12:4fec6ed886ab | 153 | current_item = rand() % 4 + 1; //change this depending on items implemented and random item alg |
sli425 | 12:4fec6ed886ab | 154 | if(current_item == 1){ //mushroom |
sli425 | 12:4fec6ed886ab | 155 | myRGBled(1.0,0.0,0.0); |
sli425 | 12:4fec6ed886ab | 156 | } |
sli425 | 12:4fec6ed886ab | 157 | if(current_item == 2){ //green shell |
sli425 | 12:4fec6ed886ab | 158 | myRGBled(0.0,1.0,0.0); |
sli425 | 12:4fec6ed886ab | 159 | } |
sli425 | 12:4fec6ed886ab | 160 | if(current_item == 3){ //blue shell |
sli425 | 12:4fec6ed886ab | 161 | myRGBled(0.0,0.0,1.0); |
sli425 | 12:4fec6ed886ab | 162 | } |
sli425 | 12:4fec6ed886ab | 163 | if(current_item == 4){ //banana |
sli425 | 12:4fec6ed886ab | 164 | myRGBled(1.0,1.0,0.0); |
sli425 | 12:4fec6ed886ab | 165 | } |
sli425 | 12:4fec6ed886ab | 166 | itembox = false; |
sli425 | 12:4fec6ed886ab | 167 | } |
sli425 | 12:4fec6ed886ab | 168 | ThisThread::sleep_for(500); |
sli425 | 12:4fec6ed886ab | 169 | } |
sli425 | 12:4fec6ed886ab | 170 | } |
sli425 | 12:4fec6ed886ab | 171 | |
sli425 | 12:4fec6ed886ab | 172 | void hold_item() { |
sli425 | 12:4fec6ed886ab | 173 | if(current_item == 0){ |
sli425 | 12:4fec6ed886ab | 174 | return; |
sli425 | 12:4fec6ed886ab | 175 | } |
sli425 | 12:4fec6ed886ab | 176 | if(current_item == 1){ |
sli425 | 12:4fec6ed886ab | 177 | max_speed = 1; |
sli425 | 12:4fec6ed886ab | 178 | current_item = 0; |
sli425 | 12:4fec6ed886ab | 179 | } |
sli425 | 12:4fec6ed886ab | 180 | else{ |
sli425 | 12:4fec6ed886ab | 181 | holding_item = true; |
sli425 | 12:4fec6ed886ab | 182 | } |
sli425 | 12:4fec6ed886ab | 183 | return; |
sli425 | 12:4fec6ed886ab | 184 | } |
sli425 | 12:4fec6ed886ab | 185 | |
sli425 | 12:4fec6ed886ab | 186 | void release_item(){ |
sli425 | 12:4fec6ed886ab | 187 | holding_item = false; |
sli425 | 12:4fec6ed886ab | 188 | if(current_item == 2){ |
sli425 | 12:4fec6ed886ab | 189 | //hit player in front |
sli425 | 12:4fec6ed886ab | 190 | return; |
sli425 | 12:4fec6ed886ab | 191 | } |
sli425 | 12:4fec6ed886ab | 192 | if(current_item == 3){ |
sli425 | 12:4fec6ed886ab | 193 | //hit player in first |
sli425 | 12:4fec6ed886ab | 194 | return; |
sli425 | 12:4fec6ed886ab | 195 | } |
sli425 | 12:4fec6ed886ab | 196 | if(current_item == 4){ |
sli425 | 12:4fec6ed886ab | 197 | //hit player behind |
sli425 | 12:4fec6ed886ab | 198 | return; |
sli425 | 12:4fec6ed886ab | 199 | } |
sli425 | 12:4fec6ed886ab | 200 | } |
sli425 | 12:4fec6ed886ab | 201 | |
DerekW2015 | 0:a9a4c0fd5f8a | 202 | int main() { |
DerekW2015 | 0:a9a4c0fd5f8a | 203 | // Start threads |
DerekW2015 | 9:6649141315be | 204 | thread1.start(check_RGB); |
DerekW2015 | 11:8d4b7702ac06 | 205 | thread2.start(speed_control); // Since we're stopped, this won't do anything |
DerekW2015 | 16:40f697a68445 | 206 | |
DerekW2015 | 16:40f697a68445 | 207 | // Initialize Xbee and remote modules |
sli425 | 13:583181de031e | 208 | xbee.register_receive_cb(&receive_cb); |
DerekW2015 | 16:40f697a68445 | 209 | RadioStatus const radioStatus = xbee.init(); |
DerekW2015 | 16:40f697a68445 | 210 | const RemoteXBeeZB remoteDevice = RemoteXBeeZB(REMOTE_NODE_ADDR64); |
DerekW2015 | 0:a9a4c0fd5f8a | 211 | |
DerekW2015 | 0:a9a4c0fd5f8a | 212 | // Bluetooth controller code |
DerekW2015 | 0:a9a4c0fd5f8a | 213 | char bnum=0; |
DerekW2015 | 0:a9a4c0fd5f8a | 214 | char bhit=0; |
DerekW2015 | 0:a9a4c0fd5f8a | 215 | while(1) { |
DerekW2015 | 0:a9a4c0fd5f8a | 216 | if (blue.getc()=='!') { |
DerekW2015 | 0:a9a4c0fd5f8a | 217 | if (blue.getc()=='B') { //button data packet |
DerekW2015 | 0:a9a4c0fd5f8a | 218 | bnum = blue.getc(); //button number |
DerekW2015 | 0:a9a4c0fd5f8a | 219 | bhit = blue.getc(); //1=hit, 0=release |
DerekW2015 | 0:a9a4c0fd5f8a | 220 | if (blue.getc()==char(~('!' + 'B' + bnum + bhit))) { //checksum OK? |
DerekW2015 | 0:a9a4c0fd5f8a | 221 | switch (bnum) { |
DerekW2015 | 0:a9a4c0fd5f8a | 222 | case '1': //number button 1, pause |
DerekW2015 | 0:a9a4c0fd5f8a | 223 | if (bhit=='1') { |
DerekW2015 | 0:a9a4c0fd5f8a | 224 | //myled = bnum - '0'; //current button number will appear on LEDs |
DerekW2015 | 8:92bf0cc337b5 | 225 | paused = true; |
DerekW2015 | 8:92bf0cc337b5 | 226 | game_paused(); |
DerekW2015 | 0:a9a4c0fd5f8a | 227 | } |
DerekW2015 | 0:a9a4c0fd5f8a | 228 | break; |
DerekW2015 | 0:a9a4c0fd5f8a | 229 | case '2': //number button 2, accelerate |
DerekW2015 | 0:a9a4c0fd5f8a | 230 | if (bhit=='1') { |
DerekW2015 | 11:8d4b7702ac06 | 231 | sstate = accelerating; |
DerekW2015 | 0:a9a4c0fd5f8a | 232 | } else { |
DerekW2015 | 11:8d4b7702ac06 | 233 | sstate = coasting; |
DerekW2015 | 0:a9a4c0fd5f8a | 234 | } |
DerekW2015 | 0:a9a4c0fd5f8a | 235 | break; |
DerekW2015 | 0:a9a4c0fd5f8a | 236 | case '3': //number button 3 |
DerekW2015 | 0:a9a4c0fd5f8a | 237 | if (bhit=='1') { |
sli425 | 12:4fec6ed886ab | 238 | hold_item(); //holds item to protect player from incoming hazards |
DerekW2015 | 0:a9a4c0fd5f8a | 239 | } else { |
sli425 | 12:4fec6ed886ab | 240 | release_item(); //release item to attack |
DerekW2015 | 0:a9a4c0fd5f8a | 241 | } |
DerekW2015 | 0:a9a4c0fd5f8a | 242 | break; |
DerekW2015 | 0:a9a4c0fd5f8a | 243 | case '4': //number button 4, brakes |
DerekW2015 | 0:a9a4c0fd5f8a | 244 | if (bhit=='1') { |
DerekW2015 | 0:a9a4c0fd5f8a | 245 | //myled = bnum - '0'; //current button number will appear on LEDs |
DerekW2015 | 11:8d4b7702ac06 | 246 | sstate = braking; |
DerekW2015 | 0:a9a4c0fd5f8a | 247 | } else { |
DerekW2015 | 11:8d4b7702ac06 | 248 | sstate = coasting; |
DerekW2015 | 0:a9a4c0fd5f8a | 249 | } |
DerekW2015 | 0:a9a4c0fd5f8a | 250 | break; |
DerekW2015 | 0:a9a4c0fd5f8a | 251 | case '5': //button 5 up arrow |
DerekW2015 | 0:a9a4c0fd5f8a | 252 | if (bhit=='1') { |
DerekW2015 | 0:a9a4c0fd5f8a | 253 | //myled = bnum - '0'; //current button number will appear on LEDs |
DerekW2015 | 0:a9a4c0fd5f8a | 254 | //throw_item(); |
DerekW2015 | 0:a9a4c0fd5f8a | 255 | //item_box(); |
DerekW2015 | 0:a9a4c0fd5f8a | 256 | } else { |
DerekW2015 | 0:a9a4c0fd5f8a | 257 | |
DerekW2015 | 0:a9a4c0fd5f8a | 258 | } |
DerekW2015 | 0:a9a4c0fd5f8a | 259 | break; |
DerekW2015 | 0:a9a4c0fd5f8a | 260 | case '6': //button 6 down arrow |
DerekW2015 | 0:a9a4c0fd5f8a | 261 | if (bhit=='1') { |
DerekW2015 | 11:8d4b7702ac06 | 262 | //myled = bnum - '0'; //current button number will appear on LEDs |
DerekW2015 | 0:a9a4c0fd5f8a | 263 | left.speed(-1.0); |
DerekW2015 | 0:a9a4c0fd5f8a | 264 | right.speed(-1.0); |
DerekW2015 | 0:a9a4c0fd5f8a | 265 | } else { |
DerekW2015 | 0:a9a4c0fd5f8a | 266 | left.speed(0.0); |
DerekW2015 | 0:a9a4c0fd5f8a | 267 | right.speed(0.0); |
DerekW2015 | 0:a9a4c0fd5f8a | 268 | } |
DerekW2015 | 0:a9a4c0fd5f8a | 269 | break; |
DerekW2015 | 0:a9a4c0fd5f8a | 270 | case '7': //button 7 left arrow |
DerekW2015 | 0:a9a4c0fd5f8a | 271 | if (bhit=='1') { |
DerekW2015 | 0:a9a4c0fd5f8a | 272 | //myled = bnum - '0'; //current button number will appear on LEDs |
DerekW2015 | 0:a9a4c0fd5f8a | 273 | left.speed(0.3); |
DerekW2015 | 0:a9a4c0fd5f8a | 274 | right.speed(1.0); |
DerekW2015 | 0:a9a4c0fd5f8a | 275 | } else { |
DerekW2015 | 0:a9a4c0fd5f8a | 276 | left.speed(0.0); |
DerekW2015 | 0:a9a4c0fd5f8a | 277 | right.speed(0.0); |
DerekW2015 | 0:a9a4c0fd5f8a | 278 | } |
DerekW2015 | 0:a9a4c0fd5f8a | 279 | break; |
DerekW2015 | 0:a9a4c0fd5f8a | 280 | case '8': //button 8 right arrow |
DerekW2015 | 0:a9a4c0fd5f8a | 281 | if (bhit=='1') { |
DerekW2015 | 0:a9a4c0fd5f8a | 282 | //myled = bnum - '0'; //current button number will appear on LEDs |
DerekW2015 | 0:a9a4c0fd5f8a | 283 | left.speed(1.0); |
DerekW2015 | 0:a9a4c0fd5f8a | 284 | right.speed(0.3); |
DerekW2015 | 0:a9a4c0fd5f8a | 285 | } else { |
DerekW2015 | 0:a9a4c0fd5f8a | 286 | left.speed(0.0); |
DerekW2015 | 0:a9a4c0fd5f8a | 287 | right.speed(0.0); |
DerekW2015 | 0:a9a4c0fd5f8a | 288 | } |
DerekW2015 | 0:a9a4c0fd5f8a | 289 | break; |
DerekW2015 | 0:a9a4c0fd5f8a | 290 | default: |
DerekW2015 | 0:a9a4c0fd5f8a | 291 | break; |
DerekW2015 | 0:a9a4c0fd5f8a | 292 | } |
DerekW2015 | 0:a9a4c0fd5f8a | 293 | } |
DerekW2015 | 0:a9a4c0fd5f8a | 294 | } |
DerekW2015 | 0:a9a4c0fd5f8a | 295 | } |
DerekW2015 | 16:40f697a68445 | 296 | // Finish up loop |
DerekW2015 | 16:40f697a68445 | 297 | xbee.process_rx_frames(); |
DerekW2015 | 0:a9a4c0fd5f8a | 298 | } |
DerekW2015 | 0:a9a4c0fd5f8a | 299 | } |