Silvan Li
/
mbedKart_sp
single player mbedKart
(notes)
main.cpp@12:4fec6ed886ab, 2018-12-10 (annotated)
- Committer:
- sli425
- Date:
- Mon Dec 10 05:12:07 2018 +0000
- Revision:
- 12:4fec6ed886ab
- Parent:
- 11:8d4b7702ac06
- Child:
- 13:583181de031e
Added item logic to main branch
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
DerekW2015 | 0:a9a4c0fd5f8a | 1 | #include "mbed.h" |
DerekW2015 | 0:a9a4c0fd5f8a | 2 | #include "Motor.h" |
DerekW2015 | 0:a9a4c0fd5f8a | 3 | #include "rgbled.h" |
DerekW2015 | 0:a9a4c0fd5f8a | 4 | #include "rgbSensor.h" |
DerekW2015 | 0:a9a4c0fd5f8a | 5 | |
DerekW2015 | 11:8d4b7702ac06 | 6 | // Define threads and mutexes |
DerekW2015 | 11:8d4b7702ac06 | 7 | Thread thread1; |
DerekW2015 | 11:8d4b7702ac06 | 8 | Thread thread2; |
DerekW2015 | 11:8d4b7702ac06 | 9 | Mutex motors_lock; |
DerekW2015 | 11:8d4b7702ac06 | 10 | |
DerekW2015 | 0:a9a4c0fd5f8a | 11 | // Define devices |
DerekW2015 | 0:a9a4c0fd5f8a | 12 | Motor left(p22, p16, p15); // pwm, fwd, rev |
DerekW2015 | 0:a9a4c0fd5f8a | 13 | Motor right(p23, p19, p20); // pwm, fwd, rev |
DerekW2015 | 0:a9a4c0fd5f8a | 14 | BusOut myled(LED1,LED2,LED3,LED4); |
DerekW2015 | 0:a9a4c0fd5f8a | 15 | RGBLed myRGBled(p26, p25, p24); // red, green, blue |
DerekW2015 | 0:a9a4c0fd5f8a | 16 | rgbSensor rgbsensor(p28, p27); |
DerekW2015 | 0:a9a4c0fd5f8a | 17 | Serial blue(p13, p14); // serial tx, serial rx |
DerekW2015 | 11:8d4b7702ac06 | 18 | enum speed_state { accelerating, braking, coasting }; |
DerekW2015 | 0:a9a4c0fd5f8a | 19 | |
sli425 | 3:6c749bff51aa | 20 | //Game state variables |
sli425 | 3:6c749bff51aa | 21 | int progress = 0; |
DerekW2015 | 11:8d4b7702ac06 | 22 | int current_item = 0; |
sli425 | 12:4fec6ed886ab | 23 | bool holding_item = false; |
sli425 | 12:4fec6ed886ab | 24 | bool itembox = false; |
DerekW2015 | 11:8d4b7702ac06 | 25 | float speed_cmd = 0.0; |
DerekW2015 | 11:8d4b7702ac06 | 26 | float max_speed = 1.0; |
DerekW2015 | 11:8d4b7702ac06 | 27 | float acceleration_rate = 0.04; |
DerekW2015 | 11:8d4b7702ac06 | 28 | float brake_rate = 0.1; |
DerekW2015 | 11:8d4b7702ac06 | 29 | float coast_rate = 0.02; |
sli425 | 3:6c749bff51aa | 30 | int cstate; |
DerekW2015 | 11:8d4b7702ac06 | 31 | speed_state sstate = coasting; |
DerekW2015 | 6:57a0323bb6b7 | 32 | bool collide = false; |
sli425 | 3:6c749bff51aa | 33 | |
DerekW2015 | 0:a9a4c0fd5f8a | 34 | // Global game actions |
DerekW2015 | 8:92bf0cc337b5 | 35 | bool paused = false; |
DerekW2015 | 8:92bf0cc337b5 | 36 | void check_unpause() { |
DerekW2015 | 8:92bf0cc337b5 | 37 | char bnum=0; |
DerekW2015 | 8:92bf0cc337b5 | 38 | char bhit=0; |
DerekW2015 | 8:92bf0cc337b5 | 39 | while (true) { |
DerekW2015 | 8:92bf0cc337b5 | 40 | if (blue.getc()=='B') { //button data packet |
DerekW2015 | 8:92bf0cc337b5 | 41 | bnum = blue.getc(); //button number |
DerekW2015 | 8:92bf0cc337b5 | 42 | bhit = blue.getc(); //1=hit, 0=release |
DerekW2015 | 8:92bf0cc337b5 | 43 | if (blue.getc()==char(~('!' + 'B' + bnum + bhit))) { //checksum OK? |
DerekW2015 | 8:92bf0cc337b5 | 44 | if (bnum == '1') { //number button 1, pause |
DerekW2015 | 8:92bf0cc337b5 | 45 | if (bhit=='1') paused = false; |
DerekW2015 | 8:92bf0cc337b5 | 46 | } |
DerekW2015 | 8:92bf0cc337b5 | 47 | } |
DerekW2015 | 8:92bf0cc337b5 | 48 | } |
DerekW2015 | 8:92bf0cc337b5 | 49 | } |
DerekW2015 | 8:92bf0cc337b5 | 50 | } |
sli425 | 12:4fec6ed886ab | 51 | |
DerekW2015 | 8:92bf0cc337b5 | 52 | void game_paused() { |
DerekW2015 | 8:92bf0cc337b5 | 53 | // Cycle through LEDs |
DerekW2015 | 8:92bf0cc337b5 | 54 | Thread pause_thread; |
DerekW2015 | 8:92bf0cc337b5 | 55 | pause_thread.start(check_unpause); |
DerekW2015 | 8:92bf0cc337b5 | 56 | while (paused) { |
DerekW2015 | 8:92bf0cc337b5 | 57 | int num = 1; |
DerekW2015 | 8:92bf0cc337b5 | 58 | for (int i = 0; i < 3; i++) { |
DerekW2015 | 8:92bf0cc337b5 | 59 | num *= 2; |
DerekW2015 | 8:92bf0cc337b5 | 60 | myled = num; |
DerekW2015 | 8:92bf0cc337b5 | 61 | ThisThread::sleep_for(100); |
DerekW2015 | 8:92bf0cc337b5 | 62 | } |
DerekW2015 | 8:92bf0cc337b5 | 63 | ThisThread::sleep_for(500); |
DerekW2015 | 8:92bf0cc337b5 | 64 | for (int i = 3; i > 0; i--) { |
DerekW2015 | 8:92bf0cc337b5 | 65 | num /= 2; |
DerekW2015 | 8:92bf0cc337b5 | 66 | myled = num; |
DerekW2015 | 8:92bf0cc337b5 | 67 | ThisThread::sleep_for(100); |
DerekW2015 | 8:92bf0cc337b5 | 68 | } |
DerekW2015 | 8:92bf0cc337b5 | 69 | ThisThread::sleep_for(500); |
DerekW2015 | 8:92bf0cc337b5 | 70 | } |
DerekW2015 | 11:8d4b7702ac06 | 71 | } |
DerekW2015 | 11:8d4b7702ac06 | 72 | |
DerekW2015 | 11:8d4b7702ac06 | 73 | // Thread to control speed |
DerekW2015 | 11:8d4b7702ac06 | 74 | void speed_control() { |
DerekW2015 | 11:8d4b7702ac06 | 75 | // The kart has to be in one of three states at all times |
DerekW2015 | 11:8d4b7702ac06 | 76 | while(1) { |
DerekW2015 | 11:8d4b7702ac06 | 77 | while(sstate == coasting) { |
DerekW2015 | 11:8d4b7702ac06 | 78 | if (speed_cmd > 0.0) { |
DerekW2015 | 11:8d4b7702ac06 | 79 | speed_cmd -= coast_rate; |
DerekW2015 | 11:8d4b7702ac06 | 80 | left.speed(speed_cmd); |
DerekW2015 | 11:8d4b7702ac06 | 81 | right.speed(speed_cmd); |
DerekW2015 | 11:8d4b7702ac06 | 82 | } |
DerekW2015 | 11:8d4b7702ac06 | 83 | ThisThread::sleep_for(200); |
DerekW2015 | 11:8d4b7702ac06 | 84 | } |
DerekW2015 | 11:8d4b7702ac06 | 85 | while(sstate == accelerating) { |
DerekW2015 | 11:8d4b7702ac06 | 86 | if (speed_cmd < 1.0) { |
DerekW2015 | 11:8d4b7702ac06 | 87 | speed_cmd += acceleration_rate; |
DerekW2015 | 11:8d4b7702ac06 | 88 | left.speed(speed_cmd); |
DerekW2015 | 11:8d4b7702ac06 | 89 | right.speed(speed_cmd); |
DerekW2015 | 11:8d4b7702ac06 | 90 | } |
DerekW2015 | 11:8d4b7702ac06 | 91 | ThisThread::sleep_for(200); |
DerekW2015 | 11:8d4b7702ac06 | 92 | } |
DerekW2015 | 11:8d4b7702ac06 | 93 | while(sstate == braking) { |
DerekW2015 | 11:8d4b7702ac06 | 94 | if (speed_cmd > 0.0) { |
DerekW2015 | 11:8d4b7702ac06 | 95 | speed_cmd -= brake_rate; |
DerekW2015 | 11:8d4b7702ac06 | 96 | left.speed(speed_cmd); |
DerekW2015 | 11:8d4b7702ac06 | 97 | right.speed(speed_cmd); |
DerekW2015 | 11:8d4b7702ac06 | 98 | } |
DerekW2015 | 11:8d4b7702ac06 | 99 | ThisThread::sleep_for(200); |
DerekW2015 | 11:8d4b7702ac06 | 100 | } |
DerekW2015 | 11:8d4b7702ac06 | 101 | } |
DerekW2015 | 11:8d4b7702ac06 | 102 | } |
DerekW2015 | 11:8d4b7702ac06 | 103 | |
DerekW2015 | 11:8d4b7702ac06 | 104 | // Thread to brake |
DerekW2015 | 11:8d4b7702ac06 | 105 | void brake() { |
DerekW2015 | 11:8d4b7702ac06 | 106 | motors_lock.lock(); |
DerekW2015 | 11:8d4b7702ac06 | 107 | myled = 8; |
DerekW2015 | 11:8d4b7702ac06 | 108 | while(1) { |
DerekW2015 | 11:8d4b7702ac06 | 109 | if (speed_cmd > 0.0) { |
DerekW2015 | 11:8d4b7702ac06 | 110 | speed_cmd -= brake_rate; |
DerekW2015 | 11:8d4b7702ac06 | 111 | left.speed(speed_cmd); |
DerekW2015 | 11:8d4b7702ac06 | 112 | right.speed(speed_cmd); |
DerekW2015 | 11:8d4b7702ac06 | 113 | } |
DerekW2015 | 11:8d4b7702ac06 | 114 | ThisThread::sleep_for(200); |
DerekW2015 | 11:8d4b7702ac06 | 115 | } |
DerekW2015 | 11:8d4b7702ac06 | 116 | } |
DerekW2015 | 0:a9a4c0fd5f8a | 117 | |
sli425 | 3:6c749bff51aa | 118 | // Thread for checking rgb sensor values and updating game variables |
sli425 | 3:6c749bff51aa | 119 | // Change later depending on behavior of RGB sensor and colors used |
sli425 | 3:6c749bff51aa | 120 | int thresh = 150; //change this depending on RGB values |
sli425 | 3:6c749bff51aa | 121 | void check_RGB() { |
sli425 | 12:4fec6ed886ab | 122 | while(true){ |
sli425 | 12:4fec6ed886ab | 123 | rgbsensor.update(); |
sli425 | 12:4fec6ed886ab | 124 | int C_value = rgbsensor.get_C(); |
sli425 | 12:4fec6ed886ab | 125 | int R_value = rgbsensor.get_R(); |
sli425 | 12:4fec6ed886ab | 126 | int G_value = rgbsensor.get_G(); |
sli425 | 12:4fec6ed886ab | 127 | int B_value = rgbsensor.get_B(); |
sli425 | 12:4fec6ed886ab | 128 | if(C_value > thresh && R_value > thresh && G_value > thresh && B_value > thresh && current_item == 0) { //Check for if cart runs over an item box |
sli425 | 12:4fec6ed886ab | 129 | itembox = true; |
sli425 | 12:4fec6ed886ab | 130 | cstate = 0; |
sli425 | 12:4fec6ed886ab | 131 | } |
sli425 | 12:4fec6ed886ab | 132 | else if(C_value > thresh && R_value > thresh && G_value > thresh && B_value > thresh) { //Check for if cart runs over a speed boost panel |
sli425 | 12:4fec6ed886ab | 133 | max_speed = 1; //change this depending on speed up panel algs |
sli425 | 12:4fec6ed886ab | 134 | cstate = 0; |
sli425 | 12:4fec6ed886ab | 135 | } |
sli425 | 12:4fec6ed886ab | 136 | else if(C_value > thresh && R_value > thresh && G_value > thresh && B_value > thresh) { //Check if cart collides with wall |
sli425 | 12:4fec6ed886ab | 137 | collide = true; |
sli425 | 12:4fec6ed886ab | 138 | } |
sli425 | 12:4fec6ed886ab | 139 | else if(C_value > thresh && R_value > thresh && G_value > thresh && B_value > thresh) { //Check if cart reaches next checkpoint. cstate is set to 1 upon seeing first color of checkpoint |
sli425 | 12:4fec6ed886ab | 140 | cstate = 1; |
sli425 | 12:4fec6ed886ab | 141 | } |
sli425 | 12:4fec6ed886ab | 142 | else if(C_value > thresh && R_value > thresh && G_value > thresh && B_value > thresh && cstate == 1) { |
sli425 | 12:4fec6ed886ab | 143 | //Second part of checking if cart reaches next checkpoint. If the previous color was passed through previously, updates checkpoint progress |
sli425 | 12:4fec6ed886ab | 144 | cstate = 0; |
sli425 | 12:4fec6ed886ab | 145 | progress++; |
sli425 | 12:4fec6ed886ab | 146 | } |
sli425 | 12:4fec6ed886ab | 147 | else { |
sli425 | 12:4fec6ed886ab | 148 | cstate = 0; |
sli425 | 12:4fec6ed886ab | 149 | } |
sli425 | 12:4fec6ed886ab | 150 | ThisThread::sleep_for(500); |
sli425 | 3:6c749bff51aa | 151 | } |
sli425 | 3:6c749bff51aa | 152 | } |
sli425 | 3:6c749bff51aa | 153 | |
sli425 | 12:4fec6ed886ab | 154 | void set_item() { |
sli425 | 12:4fec6ed886ab | 155 | while(true){ |
sli425 | 12:4fec6ed886ab | 156 | if(itembox && current_item == 0) { |
sli425 | 12:4fec6ed886ab | 157 | //playsound |
sli425 | 12:4fec6ed886ab | 158 | for(int n = 0, n < 10, n++){ //flash the led to simulate slot machine effect |
sli425 | 12:4fec6ed886ab | 159 | myRGBled(1.0,0.0,0.0); |
sli425 | 12:4fec6ed886ab | 160 | ThisThread::sleep_for(50); |
sli425 | 12:4fec6ed886ab | 161 | myRGBled(0.0,1.0,0.0); |
sli425 | 12:4fec6ed886ab | 162 | ThisThread::sleep_for(50); |
sli425 | 12:4fec6ed886ab | 163 | myRGBled(0.0,0.0,1.0); |
sli425 | 12:4fec6ed886ab | 164 | ThisThread::sleep_for(50); |
sli425 | 12:4fec6ed886ab | 165 | myRGBled(1.0,1.0,0.0); |
sli425 | 12:4fec6ed886ab | 166 | ThisThread::sleep_for(50); |
sli425 | 12:4fec6ed886ab | 167 | } |
sli425 | 12:4fec6ed886ab | 168 | current_item = rand() % 4 + 1; //change this depending on items implemented and random item alg |
sli425 | 12:4fec6ed886ab | 169 | if(current_item == 1){ //mushroom |
sli425 | 12:4fec6ed886ab | 170 | myRGBled(1.0,0.0,0.0); |
sli425 | 12:4fec6ed886ab | 171 | } |
sli425 | 12:4fec6ed886ab | 172 | if(current_item == 2){ //green shell |
sli425 | 12:4fec6ed886ab | 173 | myRGBled(0.0,1.0,0.0); |
sli425 | 12:4fec6ed886ab | 174 | } |
sli425 | 12:4fec6ed886ab | 175 | if(current_item == 3){ //blue shell |
sli425 | 12:4fec6ed886ab | 176 | myRGBled(0.0,0.0,1.0); |
sli425 | 12:4fec6ed886ab | 177 | } |
sli425 | 12:4fec6ed886ab | 178 | if(current_item == 4){ //banana |
sli425 | 12:4fec6ed886ab | 179 | myRGBled(1.0,1.0,0.0); |
sli425 | 12:4fec6ed886ab | 180 | } |
sli425 | 12:4fec6ed886ab | 181 | itembox = false; |
sli425 | 12:4fec6ed886ab | 182 | } |
sli425 | 12:4fec6ed886ab | 183 | ThisThread::sleep_for(500); |
sli425 | 12:4fec6ed886ab | 184 | } |
sli425 | 12:4fec6ed886ab | 185 | } |
sli425 | 12:4fec6ed886ab | 186 | |
sli425 | 12:4fec6ed886ab | 187 | void hold_item() { |
sli425 | 12:4fec6ed886ab | 188 | if(current_item == 0){ |
sli425 | 12:4fec6ed886ab | 189 | return; |
sli425 | 12:4fec6ed886ab | 190 | } |
sli425 | 12:4fec6ed886ab | 191 | if(current_item == 1){ |
sli425 | 12:4fec6ed886ab | 192 | max_speed = 1; |
sli425 | 12:4fec6ed886ab | 193 | current_item = 0; |
sli425 | 12:4fec6ed886ab | 194 | } |
sli425 | 12:4fec6ed886ab | 195 | else{ |
sli425 | 12:4fec6ed886ab | 196 | holding_item = true; |
sli425 | 12:4fec6ed886ab | 197 | } |
sli425 | 12:4fec6ed886ab | 198 | return; |
sli425 | 12:4fec6ed886ab | 199 | } |
sli425 | 12:4fec6ed886ab | 200 | |
sli425 | 12:4fec6ed886ab | 201 | void release_item(){ |
sli425 | 12:4fec6ed886ab | 202 | holding_item = false; |
sli425 | 12:4fec6ed886ab | 203 | if(current_item == 2){ |
sli425 | 12:4fec6ed886ab | 204 | //hit player in front |
sli425 | 12:4fec6ed886ab | 205 | return; |
sli425 | 12:4fec6ed886ab | 206 | } |
sli425 | 12:4fec6ed886ab | 207 | if(current_item == 3){ |
sli425 | 12:4fec6ed886ab | 208 | //hit player in first |
sli425 | 12:4fec6ed886ab | 209 | return; |
sli425 | 12:4fec6ed886ab | 210 | } |
sli425 | 12:4fec6ed886ab | 211 | if(current_item == 4){ |
sli425 | 12:4fec6ed886ab | 212 | //hit player behind |
sli425 | 12:4fec6ed886ab | 213 | return; |
sli425 | 12:4fec6ed886ab | 214 | } |
sli425 | 12:4fec6ed886ab | 215 | } |
sli425 | 12:4fec6ed886ab | 216 | |
sli425 | 12:4fec6ed886ab | 217 | |
DerekW2015 | 0:a9a4c0fd5f8a | 218 | int main() { |
DerekW2015 | 0:a9a4c0fd5f8a | 219 | // Start threads |
DerekW2015 | 9:6649141315be | 220 | thread1.start(check_RGB); |
DerekW2015 | 11:8d4b7702ac06 | 221 | thread2.start(speed_control); // Since we're stopped, this won't do anything |
DerekW2015 | 0:a9a4c0fd5f8a | 222 | |
DerekW2015 | 0:a9a4c0fd5f8a | 223 | // Bluetooth controller code |
DerekW2015 | 0:a9a4c0fd5f8a | 224 | char bnum=0; |
DerekW2015 | 0:a9a4c0fd5f8a | 225 | char bhit=0; |
DerekW2015 | 0:a9a4c0fd5f8a | 226 | while(1) { |
DerekW2015 | 0:a9a4c0fd5f8a | 227 | if (blue.getc()=='!') { |
DerekW2015 | 0:a9a4c0fd5f8a | 228 | if (blue.getc()=='B') { //button data packet |
DerekW2015 | 0:a9a4c0fd5f8a | 229 | bnum = blue.getc(); //button number |
DerekW2015 | 0:a9a4c0fd5f8a | 230 | bhit = blue.getc(); //1=hit, 0=release |
DerekW2015 | 0:a9a4c0fd5f8a | 231 | if (blue.getc()==char(~('!' + 'B' + bnum + bhit))) { //checksum OK? |
DerekW2015 | 0:a9a4c0fd5f8a | 232 | switch (bnum) { |
DerekW2015 | 0:a9a4c0fd5f8a | 233 | case '1': //number button 1, pause |
DerekW2015 | 0:a9a4c0fd5f8a | 234 | if (bhit=='1') { |
DerekW2015 | 0:a9a4c0fd5f8a | 235 | //myled = bnum - '0'; //current button number will appear on LEDs |
DerekW2015 | 8:92bf0cc337b5 | 236 | paused = true; |
DerekW2015 | 8:92bf0cc337b5 | 237 | game_paused(); |
DerekW2015 | 0:a9a4c0fd5f8a | 238 | } |
DerekW2015 | 0:a9a4c0fd5f8a | 239 | break; |
DerekW2015 | 0:a9a4c0fd5f8a | 240 | case '2': //number button 2, accelerate |
DerekW2015 | 0:a9a4c0fd5f8a | 241 | if (bhit=='1') { |
DerekW2015 | 11:8d4b7702ac06 | 242 | sstate = accelerating; |
DerekW2015 | 0:a9a4c0fd5f8a | 243 | } else { |
DerekW2015 | 11:8d4b7702ac06 | 244 | sstate = coasting; |
DerekW2015 | 0:a9a4c0fd5f8a | 245 | } |
DerekW2015 | 0:a9a4c0fd5f8a | 246 | break; |
DerekW2015 | 0:a9a4c0fd5f8a | 247 | case '3': //number button 3 |
DerekW2015 | 0:a9a4c0fd5f8a | 248 | if (bhit=='1') { |
sli425 | 12:4fec6ed886ab | 249 | hold_item(); //holds item to protect player from incoming hazards |
DerekW2015 | 0:a9a4c0fd5f8a | 250 | } else { |
sli425 | 12:4fec6ed886ab | 251 | release_item(); //release item to attack |
DerekW2015 | 0:a9a4c0fd5f8a | 252 | } |
DerekW2015 | 0:a9a4c0fd5f8a | 253 | break; |
DerekW2015 | 0:a9a4c0fd5f8a | 254 | case '4': //number button 4, brakes |
DerekW2015 | 0:a9a4c0fd5f8a | 255 | if (bhit=='1') { |
DerekW2015 | 0:a9a4c0fd5f8a | 256 | //myled = bnum - '0'; //current button number will appear on LEDs |
DerekW2015 | 11:8d4b7702ac06 | 257 | sstate = braking; |
DerekW2015 | 0:a9a4c0fd5f8a | 258 | } else { |
DerekW2015 | 11:8d4b7702ac06 | 259 | sstate = coasting; |
DerekW2015 | 0:a9a4c0fd5f8a | 260 | } |
DerekW2015 | 0:a9a4c0fd5f8a | 261 | break; |
DerekW2015 | 0:a9a4c0fd5f8a | 262 | case '5': //button 5 up arrow |
DerekW2015 | 0:a9a4c0fd5f8a | 263 | if (bhit=='1') { |
DerekW2015 | 0:a9a4c0fd5f8a | 264 | //myled = bnum - '0'; //current button number will appear on LEDs |
DerekW2015 | 0:a9a4c0fd5f8a | 265 | //throw_item(); |
DerekW2015 | 0:a9a4c0fd5f8a | 266 | //item_box(); |
DerekW2015 | 0:a9a4c0fd5f8a | 267 | } else { |
DerekW2015 | 0:a9a4c0fd5f8a | 268 | |
DerekW2015 | 0:a9a4c0fd5f8a | 269 | } |
DerekW2015 | 0:a9a4c0fd5f8a | 270 | break; |
DerekW2015 | 0:a9a4c0fd5f8a | 271 | case '6': //button 6 down arrow |
DerekW2015 | 0:a9a4c0fd5f8a | 272 | if (bhit=='1') { |
DerekW2015 | 11:8d4b7702ac06 | 273 | //myled = bnum - '0'; //current button number will appear on LEDs |
DerekW2015 | 0:a9a4c0fd5f8a | 274 | left.speed(-1.0); |
DerekW2015 | 0:a9a4c0fd5f8a | 275 | right.speed(-1.0); |
DerekW2015 | 0:a9a4c0fd5f8a | 276 | } else { |
DerekW2015 | 0:a9a4c0fd5f8a | 277 | left.speed(0.0); |
DerekW2015 | 0:a9a4c0fd5f8a | 278 | right.speed(0.0); |
DerekW2015 | 0:a9a4c0fd5f8a | 279 | } |
DerekW2015 | 0:a9a4c0fd5f8a | 280 | break; |
DerekW2015 | 0:a9a4c0fd5f8a | 281 | case '7': //button 7 left arrow |
DerekW2015 | 0:a9a4c0fd5f8a | 282 | if (bhit=='1') { |
DerekW2015 | 0:a9a4c0fd5f8a | 283 | //myled = bnum - '0'; //current button number will appear on LEDs |
DerekW2015 | 0:a9a4c0fd5f8a | 284 | left.speed(0.3); |
DerekW2015 | 0:a9a4c0fd5f8a | 285 | right.speed(1.0); |
DerekW2015 | 0:a9a4c0fd5f8a | 286 | } else { |
DerekW2015 | 0:a9a4c0fd5f8a | 287 | left.speed(0.0); |
DerekW2015 | 0:a9a4c0fd5f8a | 288 | right.speed(0.0); |
DerekW2015 | 0:a9a4c0fd5f8a | 289 | } |
DerekW2015 | 0:a9a4c0fd5f8a | 290 | break; |
DerekW2015 | 0:a9a4c0fd5f8a | 291 | case '8': //button 8 right arrow |
DerekW2015 | 0:a9a4c0fd5f8a | 292 | if (bhit=='1') { |
DerekW2015 | 0:a9a4c0fd5f8a | 293 | //myled = bnum - '0'; //current button number will appear on LEDs |
DerekW2015 | 0:a9a4c0fd5f8a | 294 | left.speed(1.0); |
DerekW2015 | 0:a9a4c0fd5f8a | 295 | right.speed(0.3); |
DerekW2015 | 0:a9a4c0fd5f8a | 296 | } else { |
DerekW2015 | 0:a9a4c0fd5f8a | 297 | left.speed(0.0); |
DerekW2015 | 0:a9a4c0fd5f8a | 298 | right.speed(0.0); |
DerekW2015 | 0:a9a4c0fd5f8a | 299 | } |
DerekW2015 | 0:a9a4c0fd5f8a | 300 | break; |
DerekW2015 | 0:a9a4c0fd5f8a | 301 | default: |
DerekW2015 | 0:a9a4c0fd5f8a | 302 | break; |
DerekW2015 | 0:a9a4c0fd5f8a | 303 | } |
DerekW2015 | 0:a9a4c0fd5f8a | 304 | } |
DerekW2015 | 0:a9a4c0fd5f8a | 305 | } |
DerekW2015 | 0:a9a4c0fd5f8a | 306 | } |
DerekW2015 | 0:a9a4c0fd5f8a | 307 | } |
DerekW2015 | 0:a9a4c0fd5f8a | 308 | } |