Silvan Li
/
mbedKart_sp
single player mbedKart
(notes)
main.cpp@13:583181de031e, 2018-12-10 (annotated)
- Committer:
- sli425
- Date:
- Mon Dec 10 20:43:33 2018 +0000
- Revision:
- 13:583181de031e
- Parent:
- 12:4fec6ed886ab
- Child:
- 15:350b9128a602
Added basic XBee communication and corresponding game logic
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
DerekW2015 | 0:a9a4c0fd5f8a | 1 | #include "mbed.h" |
DerekW2015 | 0:a9a4c0fd5f8a | 2 | #include "Motor.h" |
DerekW2015 | 0:a9a4c0fd5f8a | 3 | #include "rgbled.h" |
DerekW2015 | 0:a9a4c0fd5f8a | 4 | #include "rgbSensor.h" |
sli425 | 13:583181de031e | 5 | #include "XBeeLib.h" |
DerekW2015 | 0:a9a4c0fd5f8a | 6 | |
DerekW2015 | 11:8d4b7702ac06 | 7 | // Define threads and mutexes |
DerekW2015 | 11:8d4b7702ac06 | 8 | Thread thread1; |
DerekW2015 | 11:8d4b7702ac06 | 9 | Thread thread2; |
DerekW2015 | 11:8d4b7702ac06 | 10 | Mutex motors_lock; |
DerekW2015 | 11:8d4b7702ac06 | 11 | |
DerekW2015 | 0:a9a4c0fd5f8a | 12 | // Define devices |
DerekW2015 | 0:a9a4c0fd5f8a | 13 | Motor left(p22, p16, p15); // pwm, fwd, rev |
DerekW2015 | 0:a9a4c0fd5f8a | 14 | Motor right(p23, p19, p20); // pwm, fwd, rev |
DerekW2015 | 0:a9a4c0fd5f8a | 15 | BusOut myled(LED1,LED2,LED3,LED4); |
DerekW2015 | 0:a9a4c0fd5f8a | 16 | RGBLed myRGBled(p26, p25, p24); // red, green, blue |
DerekW2015 | 0:a9a4c0fd5f8a | 17 | rgbSensor rgbsensor(p28, p27); |
DerekW2015 | 0:a9a4c0fd5f8a | 18 | Serial blue(p13, p14); // serial tx, serial rx |
DerekW2015 | 11:8d4b7702ac06 | 19 | enum speed_state { accelerating, braking, coasting }; |
sli425 | 13:583181de031e | 20 | XBeeZB xbee = XBeeZB(RADIO_TX, RADIO_RX, RADIO_RESET, NC, NC, 9600); //Change these to pins used |
DerekW2015 | 0:a9a4c0fd5f8a | 21 | |
sli425 | 3:6c749bff51aa | 22 | //Game state variables |
sli425 | 3:6c749bff51aa | 23 | int progress = 0; |
sli425 | 13:583181de031e | 24 | int position = 1; |
DerekW2015 | 11:8d4b7702ac06 | 25 | int current_item = 0; |
sli425 | 12:4fec6ed886ab | 26 | bool holding_item = false; |
sli425 | 12:4fec6ed886ab | 27 | bool itembox = false; |
sli425 | 13:583181de031e | 28 | bool is_hit = false; |
DerekW2015 | 11:8d4b7702ac06 | 29 | float speed_cmd = 0.0; |
DerekW2015 | 11:8d4b7702ac06 | 30 | float max_speed = 1.0; |
DerekW2015 | 11:8d4b7702ac06 | 31 | float acceleration_rate = 0.04; |
DerekW2015 | 11:8d4b7702ac06 | 32 | float brake_rate = 0.1; |
DerekW2015 | 11:8d4b7702ac06 | 33 | float coast_rate = 0.02; |
sli425 | 3:6c749bff51aa | 34 | int cstate; |
DerekW2015 | 11:8d4b7702ac06 | 35 | speed_state sstate = coasting; |
DerekW2015 | 6:57a0323bb6b7 | 36 | bool collide = false; |
sli425 | 3:6c749bff51aa | 37 | |
DerekW2015 | 0:a9a4c0fd5f8a | 38 | // Global game actions |
DerekW2015 | 8:92bf0cc337b5 | 39 | bool paused = false; |
DerekW2015 | 8:92bf0cc337b5 | 40 | void check_unpause() { |
DerekW2015 | 8:92bf0cc337b5 | 41 | char bnum=0; |
DerekW2015 | 8:92bf0cc337b5 | 42 | char bhit=0; |
DerekW2015 | 8:92bf0cc337b5 | 43 | while (true) { |
DerekW2015 | 8:92bf0cc337b5 | 44 | if (blue.getc()=='B') { //button data packet |
DerekW2015 | 8:92bf0cc337b5 | 45 | bnum = blue.getc(); //button number |
DerekW2015 | 8:92bf0cc337b5 | 46 | bhit = blue.getc(); //1=hit, 0=release |
DerekW2015 | 8:92bf0cc337b5 | 47 | if (blue.getc()==char(~('!' + 'B' + bnum + bhit))) { //checksum OK? |
DerekW2015 | 8:92bf0cc337b5 | 48 | if (bnum == '1') { //number button 1, pause |
DerekW2015 | 8:92bf0cc337b5 | 49 | if (bhit=='1') paused = false; |
DerekW2015 | 8:92bf0cc337b5 | 50 | } |
DerekW2015 | 8:92bf0cc337b5 | 51 | } |
DerekW2015 | 8:92bf0cc337b5 | 52 | } |
DerekW2015 | 8:92bf0cc337b5 | 53 | } |
DerekW2015 | 8:92bf0cc337b5 | 54 | } |
sli425 | 12:4fec6ed886ab | 55 | |
DerekW2015 | 8:92bf0cc337b5 | 56 | void game_paused() { |
DerekW2015 | 8:92bf0cc337b5 | 57 | // Cycle through LEDs |
DerekW2015 | 8:92bf0cc337b5 | 58 | Thread pause_thread; |
DerekW2015 | 8:92bf0cc337b5 | 59 | pause_thread.start(check_unpause); |
DerekW2015 | 8:92bf0cc337b5 | 60 | while (paused) { |
DerekW2015 | 8:92bf0cc337b5 | 61 | int num = 1; |
DerekW2015 | 8:92bf0cc337b5 | 62 | for (int i = 0; i < 3; i++) { |
DerekW2015 | 8:92bf0cc337b5 | 63 | num *= 2; |
DerekW2015 | 8:92bf0cc337b5 | 64 | myled = num; |
DerekW2015 | 8:92bf0cc337b5 | 65 | ThisThread::sleep_for(100); |
DerekW2015 | 8:92bf0cc337b5 | 66 | } |
DerekW2015 | 8:92bf0cc337b5 | 67 | ThisThread::sleep_for(500); |
DerekW2015 | 8:92bf0cc337b5 | 68 | for (int i = 3; i > 0; i--) { |
DerekW2015 | 8:92bf0cc337b5 | 69 | num /= 2; |
DerekW2015 | 8:92bf0cc337b5 | 70 | myled = num; |
DerekW2015 | 8:92bf0cc337b5 | 71 | ThisThread::sleep_for(100); |
DerekW2015 | 8:92bf0cc337b5 | 72 | } |
DerekW2015 | 8:92bf0cc337b5 | 73 | ThisThread::sleep_for(500); |
DerekW2015 | 8:92bf0cc337b5 | 74 | } |
DerekW2015 | 11:8d4b7702ac06 | 75 | } |
DerekW2015 | 11:8d4b7702ac06 | 76 | |
DerekW2015 | 11:8d4b7702ac06 | 77 | // Thread to control speed |
DerekW2015 | 11:8d4b7702ac06 | 78 | void speed_control() { |
DerekW2015 | 11:8d4b7702ac06 | 79 | // The kart has to be in one of three states at all times |
DerekW2015 | 11:8d4b7702ac06 | 80 | while(1) { |
DerekW2015 | 11:8d4b7702ac06 | 81 | while(sstate == coasting) { |
DerekW2015 | 11:8d4b7702ac06 | 82 | if (speed_cmd > 0.0) { |
DerekW2015 | 11:8d4b7702ac06 | 83 | speed_cmd -= coast_rate; |
DerekW2015 | 11:8d4b7702ac06 | 84 | left.speed(speed_cmd); |
DerekW2015 | 11:8d4b7702ac06 | 85 | right.speed(speed_cmd); |
DerekW2015 | 11:8d4b7702ac06 | 86 | } |
DerekW2015 | 11:8d4b7702ac06 | 87 | ThisThread::sleep_for(200); |
DerekW2015 | 11:8d4b7702ac06 | 88 | } |
DerekW2015 | 11:8d4b7702ac06 | 89 | while(sstate == accelerating) { |
DerekW2015 | 11:8d4b7702ac06 | 90 | if (speed_cmd < 1.0) { |
DerekW2015 | 11:8d4b7702ac06 | 91 | speed_cmd += acceleration_rate; |
DerekW2015 | 11:8d4b7702ac06 | 92 | left.speed(speed_cmd); |
DerekW2015 | 11:8d4b7702ac06 | 93 | right.speed(speed_cmd); |
DerekW2015 | 11:8d4b7702ac06 | 94 | } |
DerekW2015 | 11:8d4b7702ac06 | 95 | ThisThread::sleep_for(200); |
DerekW2015 | 11:8d4b7702ac06 | 96 | } |
DerekW2015 | 11:8d4b7702ac06 | 97 | while(sstate == braking) { |
DerekW2015 | 11:8d4b7702ac06 | 98 | if (speed_cmd > 0.0) { |
DerekW2015 | 11:8d4b7702ac06 | 99 | speed_cmd -= brake_rate; |
DerekW2015 | 11:8d4b7702ac06 | 100 | left.speed(speed_cmd); |
DerekW2015 | 11:8d4b7702ac06 | 101 | right.speed(speed_cmd); |
DerekW2015 | 11:8d4b7702ac06 | 102 | } |
DerekW2015 | 11:8d4b7702ac06 | 103 | ThisThread::sleep_for(200); |
DerekW2015 | 11:8d4b7702ac06 | 104 | } |
DerekW2015 | 11:8d4b7702ac06 | 105 | } |
DerekW2015 | 11:8d4b7702ac06 | 106 | } |
DerekW2015 | 11:8d4b7702ac06 | 107 | |
DerekW2015 | 11:8d4b7702ac06 | 108 | // Thread to brake |
DerekW2015 | 11:8d4b7702ac06 | 109 | void brake() { |
DerekW2015 | 11:8d4b7702ac06 | 110 | motors_lock.lock(); |
DerekW2015 | 11:8d4b7702ac06 | 111 | myled = 8; |
DerekW2015 | 11:8d4b7702ac06 | 112 | while(1) { |
DerekW2015 | 11:8d4b7702ac06 | 113 | if (speed_cmd > 0.0) { |
DerekW2015 | 11:8d4b7702ac06 | 114 | speed_cmd -= brake_rate; |
DerekW2015 | 11:8d4b7702ac06 | 115 | left.speed(speed_cmd); |
DerekW2015 | 11:8d4b7702ac06 | 116 | right.speed(speed_cmd); |
DerekW2015 | 11:8d4b7702ac06 | 117 | } |
DerekW2015 | 11:8d4b7702ac06 | 118 | ThisThread::sleep_for(200); |
DerekW2015 | 11:8d4b7702ac06 | 119 | } |
DerekW2015 | 11:8d4b7702ac06 | 120 | } |
DerekW2015 | 0:a9a4c0fd5f8a | 121 | |
sli425 | 3:6c749bff51aa | 122 | // Thread for checking rgb sensor values and updating game variables |
sli425 | 3:6c749bff51aa | 123 | // Change later depending on behavior of RGB sensor and colors used |
sli425 | 3:6c749bff51aa | 124 | int thresh = 150; //change this depending on RGB values |
sli425 | 3:6c749bff51aa | 125 | void check_RGB() { |
sli425 | 12:4fec6ed886ab | 126 | while(true){ |
sli425 | 12:4fec6ed886ab | 127 | rgbsensor.update(); |
sli425 | 12:4fec6ed886ab | 128 | int C_value = rgbsensor.get_C(); |
sli425 | 12:4fec6ed886ab | 129 | int R_value = rgbsensor.get_R(); |
sli425 | 12:4fec6ed886ab | 130 | int G_value = rgbsensor.get_G(); |
sli425 | 12:4fec6ed886ab | 131 | int B_value = rgbsensor.get_B(); |
sli425 | 12:4fec6ed886ab | 132 | if(C_value > thresh && R_value > thresh && G_value > thresh && B_value > thresh && current_item == 0) { //Check for if cart runs over an item box |
sli425 | 12:4fec6ed886ab | 133 | itembox = true; |
sli425 | 12:4fec6ed886ab | 134 | cstate = 0; |
sli425 | 12:4fec6ed886ab | 135 | } |
sli425 | 12:4fec6ed886ab | 136 | else if(C_value > thresh && R_value > thresh && G_value > thresh && B_value > thresh) { //Check for if cart runs over a speed boost panel |
sli425 | 12:4fec6ed886ab | 137 | max_speed = 1; //change this depending on speed up panel algs |
sli425 | 12:4fec6ed886ab | 138 | cstate = 0; |
sli425 | 12:4fec6ed886ab | 139 | } |
sli425 | 12:4fec6ed886ab | 140 | else if(C_value > thresh && R_value > thresh && G_value > thresh && B_value > thresh) { //Check if cart collides with wall |
sli425 | 12:4fec6ed886ab | 141 | collide = true; |
sli425 | 12:4fec6ed886ab | 142 | } |
sli425 | 12:4fec6ed886ab | 143 | else if(C_value > thresh && R_value > thresh && G_value > thresh && B_value > thresh) { //Check if cart reaches next checkpoint. cstate is set to 1 upon seeing first color of checkpoint |
sli425 | 12:4fec6ed886ab | 144 | cstate = 1; |
sli425 | 12:4fec6ed886ab | 145 | } |
sli425 | 12:4fec6ed886ab | 146 | else if(C_value > thresh && R_value > thresh && G_value > thresh && B_value > thresh && cstate == 1) { |
sli425 | 12:4fec6ed886ab | 147 | //Second part of checking if cart reaches next checkpoint. If the previous color was passed through previously, updates checkpoint progress |
sli425 | 12:4fec6ed886ab | 148 | cstate = 0; |
sli425 | 12:4fec6ed886ab | 149 | progress++; |
sli425 | 12:4fec6ed886ab | 150 | } |
sli425 | 12:4fec6ed886ab | 151 | else { |
sli425 | 12:4fec6ed886ab | 152 | cstate = 0; |
sli425 | 12:4fec6ed886ab | 153 | } |
sli425 | 12:4fec6ed886ab | 154 | ThisThread::sleep_for(500); |
sli425 | 3:6c749bff51aa | 155 | } |
sli425 | 3:6c749bff51aa | 156 | } |
sli425 | 3:6c749bff51aa | 157 | |
sli425 | 12:4fec6ed886ab | 158 | void set_item() { |
sli425 | 12:4fec6ed886ab | 159 | while(true){ |
sli425 | 12:4fec6ed886ab | 160 | if(itembox && current_item == 0) { |
sli425 | 12:4fec6ed886ab | 161 | //playsound |
sli425 | 12:4fec6ed886ab | 162 | for(int n = 0, n < 10, n++){ //flash the led to simulate slot machine effect |
sli425 | 12:4fec6ed886ab | 163 | myRGBled(1.0,0.0,0.0); |
sli425 | 12:4fec6ed886ab | 164 | ThisThread::sleep_for(50); |
sli425 | 12:4fec6ed886ab | 165 | myRGBled(0.0,1.0,0.0); |
sli425 | 12:4fec6ed886ab | 166 | ThisThread::sleep_for(50); |
sli425 | 12:4fec6ed886ab | 167 | myRGBled(0.0,0.0,1.0); |
sli425 | 12:4fec6ed886ab | 168 | ThisThread::sleep_for(50); |
sli425 | 12:4fec6ed886ab | 169 | myRGBled(1.0,1.0,0.0); |
sli425 | 12:4fec6ed886ab | 170 | ThisThread::sleep_for(50); |
sli425 | 12:4fec6ed886ab | 171 | } |
sli425 | 12:4fec6ed886ab | 172 | current_item = rand() % 4 + 1; //change this depending on items implemented and random item alg |
sli425 | 12:4fec6ed886ab | 173 | if(current_item == 1){ //mushroom |
sli425 | 12:4fec6ed886ab | 174 | myRGBled(1.0,0.0,0.0); |
sli425 | 12:4fec6ed886ab | 175 | } |
sli425 | 12:4fec6ed886ab | 176 | if(current_item == 2){ //green shell |
sli425 | 12:4fec6ed886ab | 177 | myRGBled(0.0,1.0,0.0); |
sli425 | 12:4fec6ed886ab | 178 | } |
sli425 | 12:4fec6ed886ab | 179 | if(current_item == 3){ //blue shell |
sli425 | 12:4fec6ed886ab | 180 | myRGBled(0.0,0.0,1.0); |
sli425 | 12:4fec6ed886ab | 181 | } |
sli425 | 12:4fec6ed886ab | 182 | if(current_item == 4){ //banana |
sli425 | 12:4fec6ed886ab | 183 | myRGBled(1.0,1.0,0.0); |
sli425 | 12:4fec6ed886ab | 184 | } |
sli425 | 12:4fec6ed886ab | 185 | itembox = false; |
sli425 | 12:4fec6ed886ab | 186 | } |
sli425 | 12:4fec6ed886ab | 187 | ThisThread::sleep_for(500); |
sli425 | 12:4fec6ed886ab | 188 | } |
sli425 | 12:4fec6ed886ab | 189 | } |
sli425 | 12:4fec6ed886ab | 190 | |
sli425 | 12:4fec6ed886ab | 191 | void hold_item() { |
sli425 | 12:4fec6ed886ab | 192 | if(current_item == 0){ |
sli425 | 12:4fec6ed886ab | 193 | return; |
sli425 | 12:4fec6ed886ab | 194 | } |
sli425 | 12:4fec6ed886ab | 195 | if(current_item == 1){ |
sli425 | 12:4fec6ed886ab | 196 | max_speed = 1; |
sli425 | 12:4fec6ed886ab | 197 | current_item = 0; |
sli425 | 12:4fec6ed886ab | 198 | } |
sli425 | 12:4fec6ed886ab | 199 | else{ |
sli425 | 12:4fec6ed886ab | 200 | holding_item = true; |
sli425 | 12:4fec6ed886ab | 201 | } |
sli425 | 12:4fec6ed886ab | 202 | return; |
sli425 | 12:4fec6ed886ab | 203 | } |
sli425 | 12:4fec6ed886ab | 204 | |
sli425 | 12:4fec6ed886ab | 205 | void release_item(){ |
sli425 | 12:4fec6ed886ab | 206 | holding_item = false; |
sli425 | 12:4fec6ed886ab | 207 | if(current_item == 2){ |
sli425 | 12:4fec6ed886ab | 208 | //hit player in front |
sli425 | 12:4fec6ed886ab | 209 | return; |
sli425 | 12:4fec6ed886ab | 210 | } |
sli425 | 12:4fec6ed886ab | 211 | if(current_item == 3){ |
sli425 | 12:4fec6ed886ab | 212 | //hit player in first |
sli425 | 12:4fec6ed886ab | 213 | return; |
sli425 | 12:4fec6ed886ab | 214 | } |
sli425 | 12:4fec6ed886ab | 215 | if(current_item == 4){ |
sli425 | 12:4fec6ed886ab | 216 | //hit player behind |
sli425 | 12:4fec6ed886ab | 217 | return; |
sli425 | 12:4fec6ed886ab | 218 | } |
sli425 | 12:4fec6ed886ab | 219 | } |
sli425 | 12:4fec6ed886ab | 220 | |
sli425 | 13:583181de031e | 221 | static void send_broadcast_data(XBeeZB& xbee, int message_type) |
sli425 | 13:583181de031e | 222 | { |
sli425 | 13:583181de031e | 223 | if (message_type == 0) const char data[] = "?"; //update position |
sli425 | 13:583181de031e | 224 | else if (message_type == 1) const char data[] = "F" + (const char)position; //shell forward |
sli425 | 13:583181de031e | 225 | else if (message_type == 2) const char data[] = "B" + (const char)position; //hit backwards |
sli425 | 13:583181de031e | 226 | else if (message_type == 3) const char data[] = "U" + (const char)progress; //Fix this thing later |
sli425 | 13:583181de031e | 227 | else return; |
sli425 | 13:583181de031e | 228 | |
sli425 | 13:583181de031e | 229 | const uint16_t data_len = strlen(data); |
sli425 | 13:583181de031e | 230 | xbee.send_data_broadcast((const uint8_t *)data, data_len); |
sli425 | 13:583181de031e | 231 | //const char data[] = "send_broadcast_data"; |
sli425 | 13:583181de031e | 232 | //const uint16_t data_len = strlen(data); |
sli425 | 13:583181de031e | 233 | |
sli425 | 13:583181de031e | 234 | //const TxStatus txStatus = xbee.send_data_broadcast((const uint8_t *)data, data_len); |
sli425 | 13:583181de031e | 235 | //if (txStatus == TxStatusSuccess) |
sli425 | 13:583181de031e | 236 | //log_serial->printf("send_broadcast_data OK\r\n"); |
sli425 | 13:583181de031e | 237 | //else |
sli425 | 13:583181de031e | 238 | //log_serial->printf("send_broadcast_data failed with %d\r\n", (int) txStatus); |
sli425 | 13:583181de031e | 239 | } |
sli425 | 13:583181de031e | 240 | |
sli425 | 13:583181de031e | 241 | static void receive_cb(const RemoteXBeeZB& remote, bool broadcast, const uint8_t *const data, uint16_t len) |
sli425 | 13:583181de031e | 242 | { |
sli425 | 13:583181de031e | 243 | const uint64_t remote_addr64 = remote.get_addr64(); |
sli425 | 13:583181de031e | 244 | if (data[0] == "?") send_broadcast_data(xbee, 3); |
sli425 | 13:583181de031e | 245 | if (data[0] == "F") is_hit = ((int)data[1] - "0" - 1 == position); |
sli425 | 13:583181de031e | 246 | if (data[0] == "B") is_hit = ((int)data[1] - "0" + 1 == position); |
sli425 | 13:583181de031e | 247 | if (data[0] == "U") { |
sli425 | 13:583181de031e | 248 | if ((int)data[1] - "0" > progress) position++; |
sli425 | 13:583181de031e | 249 | if ((int)data[1] - "0" < progress) position--; |
sli425 | 13:583181de031e | 250 | //update position value |
sli425 | 13:583181de031e | 251 | } |
sli425 | 13:583181de031e | 252 | |
sli425 | 13:583181de031e | 253 | //log_serial->printf("\r\nGot a %s RX packet [%08x:%08x|%04x], len %d\r\nData: ", broadcast ? "BROADCAST" : "UNICAST", UINT64_HI32(remote_addr64), UINT64_LO32(remote_addr64), remote.get_addr16(), len); |
sli425 | 13:583181de031e | 254 | |
sli425 | 13:583181de031e | 255 | //for (int i = 0; i < len; i++) |
sli425 | 13:583181de031e | 256 | //log_serial->printf("%02x ", data[i]); |
sli425 | 13:583181de031e | 257 | |
sli425 | 13:583181de031e | 258 | //log_serial->printf("\r\n"); |
sli425 | 13:583181de031e | 259 | } |
sli425 | 13:583181de031e | 260 | |
sli425 | 13:583181de031e | 261 | void update_thread(){ |
sli425 | 13:583181de031e | 262 | send_broadcast_data(xbee, 0); |
sli425 | 13:583181de031e | 263 | ThisThread::sleep_for(500); |
sli425 | 13:583181de031e | 264 | } |
sli425 | 12:4fec6ed886ab | 265 | |
DerekW2015 | 0:a9a4c0fd5f8a | 266 | int main() { |
DerekW2015 | 0:a9a4c0fd5f8a | 267 | // Start threads |
DerekW2015 | 9:6649141315be | 268 | thread1.start(check_RGB); |
DerekW2015 | 11:8d4b7702ac06 | 269 | thread2.start(speed_control); // Since we're stopped, this won't do anything |
sli425 | 13:583181de031e | 270 | xbee.register_receive_cb(&receive_cb); |
DerekW2015 | 0:a9a4c0fd5f8a | 271 | |
DerekW2015 | 0:a9a4c0fd5f8a | 272 | // Bluetooth controller code |
DerekW2015 | 0:a9a4c0fd5f8a | 273 | char bnum=0; |
DerekW2015 | 0:a9a4c0fd5f8a | 274 | char bhit=0; |
DerekW2015 | 0:a9a4c0fd5f8a | 275 | while(1) { |
DerekW2015 | 0:a9a4c0fd5f8a | 276 | if (blue.getc()=='!') { |
DerekW2015 | 0:a9a4c0fd5f8a | 277 | if (blue.getc()=='B') { //button data packet |
DerekW2015 | 0:a9a4c0fd5f8a | 278 | bnum = blue.getc(); //button number |
DerekW2015 | 0:a9a4c0fd5f8a | 279 | bhit = blue.getc(); //1=hit, 0=release |
DerekW2015 | 0:a9a4c0fd5f8a | 280 | if (blue.getc()==char(~('!' + 'B' + bnum + bhit))) { //checksum OK? |
DerekW2015 | 0:a9a4c0fd5f8a | 281 | switch (bnum) { |
DerekW2015 | 0:a9a4c0fd5f8a | 282 | case '1': //number button 1, pause |
DerekW2015 | 0:a9a4c0fd5f8a | 283 | if (bhit=='1') { |
DerekW2015 | 0:a9a4c0fd5f8a | 284 | //myled = bnum - '0'; //current button number will appear on LEDs |
DerekW2015 | 8:92bf0cc337b5 | 285 | paused = true; |
DerekW2015 | 8:92bf0cc337b5 | 286 | game_paused(); |
DerekW2015 | 0:a9a4c0fd5f8a | 287 | } |
DerekW2015 | 0:a9a4c0fd5f8a | 288 | break; |
DerekW2015 | 0:a9a4c0fd5f8a | 289 | case '2': //number button 2, accelerate |
DerekW2015 | 0:a9a4c0fd5f8a | 290 | if (bhit=='1') { |
DerekW2015 | 11:8d4b7702ac06 | 291 | sstate = accelerating; |
DerekW2015 | 0:a9a4c0fd5f8a | 292 | } else { |
DerekW2015 | 11:8d4b7702ac06 | 293 | sstate = coasting; |
DerekW2015 | 0:a9a4c0fd5f8a | 294 | } |
DerekW2015 | 0:a9a4c0fd5f8a | 295 | break; |
DerekW2015 | 0:a9a4c0fd5f8a | 296 | case '3': //number button 3 |
DerekW2015 | 0:a9a4c0fd5f8a | 297 | if (bhit=='1') { |
sli425 | 12:4fec6ed886ab | 298 | hold_item(); //holds item to protect player from incoming hazards |
DerekW2015 | 0:a9a4c0fd5f8a | 299 | } else { |
sli425 | 12:4fec6ed886ab | 300 | release_item(); //release item to attack |
DerekW2015 | 0:a9a4c0fd5f8a | 301 | } |
DerekW2015 | 0:a9a4c0fd5f8a | 302 | break; |
DerekW2015 | 0:a9a4c0fd5f8a | 303 | case '4': //number button 4, brakes |
DerekW2015 | 0:a9a4c0fd5f8a | 304 | if (bhit=='1') { |
DerekW2015 | 0:a9a4c0fd5f8a | 305 | //myled = bnum - '0'; //current button number will appear on LEDs |
DerekW2015 | 11:8d4b7702ac06 | 306 | sstate = braking; |
DerekW2015 | 0:a9a4c0fd5f8a | 307 | } else { |
DerekW2015 | 11:8d4b7702ac06 | 308 | sstate = coasting; |
DerekW2015 | 0:a9a4c0fd5f8a | 309 | } |
DerekW2015 | 0:a9a4c0fd5f8a | 310 | break; |
DerekW2015 | 0:a9a4c0fd5f8a | 311 | case '5': //button 5 up arrow |
DerekW2015 | 0:a9a4c0fd5f8a | 312 | if (bhit=='1') { |
DerekW2015 | 0:a9a4c0fd5f8a | 313 | //myled = bnum - '0'; //current button number will appear on LEDs |
DerekW2015 | 0:a9a4c0fd5f8a | 314 | //throw_item(); |
DerekW2015 | 0:a9a4c0fd5f8a | 315 | //item_box(); |
DerekW2015 | 0:a9a4c0fd5f8a | 316 | } else { |
DerekW2015 | 0:a9a4c0fd5f8a | 317 | |
DerekW2015 | 0:a9a4c0fd5f8a | 318 | } |
DerekW2015 | 0:a9a4c0fd5f8a | 319 | break; |
DerekW2015 | 0:a9a4c0fd5f8a | 320 | case '6': //button 6 down arrow |
DerekW2015 | 0:a9a4c0fd5f8a | 321 | if (bhit=='1') { |
DerekW2015 | 11:8d4b7702ac06 | 322 | //myled = bnum - '0'; //current button number will appear on LEDs |
DerekW2015 | 0:a9a4c0fd5f8a | 323 | left.speed(-1.0); |
DerekW2015 | 0:a9a4c0fd5f8a | 324 | right.speed(-1.0); |
DerekW2015 | 0:a9a4c0fd5f8a | 325 | } else { |
DerekW2015 | 0:a9a4c0fd5f8a | 326 | left.speed(0.0); |
DerekW2015 | 0:a9a4c0fd5f8a | 327 | right.speed(0.0); |
DerekW2015 | 0:a9a4c0fd5f8a | 328 | } |
DerekW2015 | 0:a9a4c0fd5f8a | 329 | break; |
DerekW2015 | 0:a9a4c0fd5f8a | 330 | case '7': //button 7 left arrow |
DerekW2015 | 0:a9a4c0fd5f8a | 331 | if (bhit=='1') { |
DerekW2015 | 0:a9a4c0fd5f8a | 332 | //myled = bnum - '0'; //current button number will appear on LEDs |
DerekW2015 | 0:a9a4c0fd5f8a | 333 | left.speed(0.3); |
DerekW2015 | 0:a9a4c0fd5f8a | 334 | right.speed(1.0); |
DerekW2015 | 0:a9a4c0fd5f8a | 335 | } else { |
DerekW2015 | 0:a9a4c0fd5f8a | 336 | left.speed(0.0); |
DerekW2015 | 0:a9a4c0fd5f8a | 337 | right.speed(0.0); |
DerekW2015 | 0:a9a4c0fd5f8a | 338 | } |
DerekW2015 | 0:a9a4c0fd5f8a | 339 | break; |
DerekW2015 | 0:a9a4c0fd5f8a | 340 | case '8': //button 8 right arrow |
DerekW2015 | 0:a9a4c0fd5f8a | 341 | if (bhit=='1') { |
DerekW2015 | 0:a9a4c0fd5f8a | 342 | //myled = bnum - '0'; //current button number will appear on LEDs |
DerekW2015 | 0:a9a4c0fd5f8a | 343 | left.speed(1.0); |
DerekW2015 | 0:a9a4c0fd5f8a | 344 | right.speed(0.3); |
DerekW2015 | 0:a9a4c0fd5f8a | 345 | } else { |
DerekW2015 | 0:a9a4c0fd5f8a | 346 | left.speed(0.0); |
DerekW2015 | 0:a9a4c0fd5f8a | 347 | right.speed(0.0); |
DerekW2015 | 0:a9a4c0fd5f8a | 348 | } |
DerekW2015 | 0:a9a4c0fd5f8a | 349 | break; |
DerekW2015 | 0:a9a4c0fd5f8a | 350 | default: |
DerekW2015 | 0:a9a4c0fd5f8a | 351 | break; |
DerekW2015 | 0:a9a4c0fd5f8a | 352 | } |
DerekW2015 | 0:a9a4c0fd5f8a | 353 | } |
DerekW2015 | 0:a9a4c0fd5f8a | 354 | } |
DerekW2015 | 0:a9a4c0fd5f8a | 355 | } |
DerekW2015 | 0:a9a4c0fd5f8a | 356 | } |
DerekW2015 | 0:a9a4c0fd5f8a | 357 | } |