smoothie port to mbed online compiler (smoothieware.org)
For documentation, license, ..., please check http://smoothieware.org/
This version has been tested with a 3 axis machine
modules/utils/simpleshell/SimpleShell.h
- Committer:
- scachat
- Date:
- 2012-07-31
- Revision:
- 0:31e91bb0ef3c
File content as of revision 0:31e91bb0ef3c:
/* This file is part of Smoothie (http://smoothieware.org/). The motion control part is heavily based on Grbl (https://github.com/simen/grbl). Smoothie is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Smoothie is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Smoothie. If not, see <http://www.gnu.org/licenses/>. */ #ifndef simpleshell_h #define simpleshell_h #include "libs/Kernel.h" #include "libs/nuts_bolts.h" #include "libs/utils.h" #include "libs/StreamOutput.h" #define ls_command_checksum 19679 #define cd_command_checksum 11207 #define pwd_command_checksum 42060 #define cat_command_checksum 24889 #define play_command_checksum 17335 #define reset_command_checksum 27429 class SimpleShell : public Module { public: SimpleShell(){} virtual void on_module_loaded(); virtual void on_console_line_received( void* argument ); virtual void on_main_loop( void* argument ); string absolute_from_relative( string path ); void ls_command( string parameters, StreamOutput* stream ); void cd_command( string parameters, StreamOutput* stream ); void pwd_command( string parameters, StreamOutput* stream ); void cat_command( string parameters, StreamOutput* stream ); void play_command( string parameters, StreamOutput* stream ); void reset_command(string parameters, StreamOutput* stream ); string current_path; bool playing_file; StreamOutput* current_stream; FILE* current_file_handler; }; #endif