old demo that i want to try in mbed studio

Dependencies:   mbed SDFileSystem_Copy_of_mbed_version I2S

Committer:
roryhand
Date:
Sun Sep 15 19:33:55 2019 +0000
Revision:
53:954e8ac1df17
Parent:
52:3372052bb105
wip - just makes a stupid sinusoid noise now WHY

Who changed what in which revision?

UserRevisionLine numberNew contents of line
roryhand 1:aac37edee302 1
roryhand 0:e89d7a0bfa3b 2 // 24/03/2018 update - I appear to be able to address the device and write something, as I am getting an ACK returned from the i2c write() function.
roryhand 0:e89d7a0bfa3b 3 //however if i use the write function with 4 arguments (as opposed to just 1 argument) then it doesnt work
roryhand 0:e89d7a0bfa3b 4 //only works with the 1 argument version!!!
roryhand 0:e89d7a0bfa3b 5
roryhand 0:e89d7a0bfa3b 6
roryhand 0:e89d7a0bfa3b 7 //THIS VERSION WORKED, CHANGED SOME THINGS, THEN CHANGED THEM BACK. NOW IT NO LONGER WORKS!!!!
roryhand 0:e89d7a0bfa3b 8 #include "mbed.h"
roryhand 0:e89d7a0bfa3b 9 #include "math.h"
roryhand 1:aac37edee302 10 #include "I2S.h"
roryhand 1:aac37edee302 11 #include "SDFileSystem.h"
roryhand 0:e89d7a0bfa3b 12 #include "wm8731_Config_setup.h"
roryhand 0:e89d7a0bfa3b 13 #include "WOLFSON_config_consts.h"
roryhand 37:a563899ac0df 14 #include <string>
roryhand 0:e89d7a0bfa3b 15 #include <stdlib.h>
roryhand 27:a378f1f937ee 16 #include <fstream>
roryhand 27:a378f1f937ee 17 #include <iostream>
roryhand 0:e89d7a0bfa3b 18 #include <vector>
roryhand 0:e89d7a0bfa3b 19 #include <string>
roryhand 0:e89d7a0bfa3b 20 #define sample_freq 11025
roryhand 1:aac37edee302 21 #pragma import __use_two_region_memory
roryhand 0:e89d7a0bfa3b 22 DigitalOut myled(LED1);
roryhand 0:e89d7a0bfa3b 23 DigitalOut led2(LED2);
roryhand 0:e89d7a0bfa3b 24 DigitalOut led3(LED3);
roryhand 0:e89d7a0bfa3b 25 DigitalIn NotchUp(p16);
roryhand 38:3b4c05af5f36 26 DigitalIn NotchDown(p17);//check the pin!!! Dont know if this will actually work...
roryhand 0:e89d7a0bfa3b 27 InterruptIn Horn(p16);
roryhand 0:e89d7a0bfa3b 28 Ticker sampletick;
roryhand 45:0e8e1f2ec5d2 29
roryhand 0:e89d7a0bfa3b 30 Ticker TickFadeOut;
roryhand 0:e89d7a0bfa3b 31 Timer t;
roryhand 0:e89d7a0bfa3b 32 Timer t2;
roryhand 3:6169aeeaeeb4 33 Timer NotchTimer;
roryhand 27:a378f1f937ee 34 Timer timer_open;
roryhand 0:e89d7a0bfa3b 35
roryhand 48:01490448a05a 36 int BlockFlag = 0;
roryhand 48:01490448a05a 37
roryhand 0:e89d7a0bfa3b 38 Serial pc(USBTX, USBRX); // tx, rx //FOR DEBUGGING PROGRAM USING GNU SCREEN
roryhand 0:e89d7a0bfa3b 39 DigitalOut cs(p8);
roryhand 0:e89d7a0bfa3b 40 I2S i2s(I2S_TRANSMIT, p5, p6, p7);
roryhand 0:e89d7a0bfa3b 41 SDFileSystem sd(p11, p12, p13, p8, "sd"); // the new pinout that i am using
roryhand 0:e89d7a0bfa3b 42
roryhand 0:e89d7a0bfa3b 43
roryhand 0:e89d7a0bfa3b 44 /*struct A {
roryhand 0:e89d7a0bfa3b 45 int data;
roryhand 0:e89d7a0bfa3b 46 B b;
roryhand 0:e89d7a0bfa3b 47 };*/
roryhand 0:e89d7a0bfa3b 48
roryhand 0:e89d7a0bfa3b 49
roryhand 0:e89d7a0bfa3b 50
roryhand 0:e89d7a0bfa3b 51
roryhand 0:e89d7a0bfa3b 52 class classFade
roryhand 0:e89d7a0bfa3b 53 {
roryhand 1:aac37edee302 54 public:
roryhand 1:aac37edee302 55
roryhand 0:e89d7a0bfa3b 56 float powerval;
roryhand 0:e89d7a0bfa3b 57 float FadeIteration;
roryhand 0:e89d7a0bfa3b 58 float DecayFactor;
roryhand 0:e89d7a0bfa3b 59 float Denom;
roryhand 0:e89d7a0bfa3b 60 float FadeCoeff;
roryhand 0:e89d7a0bfa3b 61 float Natural_Exp;
roryhand 0:e89d7a0bfa3b 62 int LengthSecs;
roryhand 0:e89d7a0bfa3b 63 int Length;
roryhand 1:aac37edee302 64
roryhand 0:e89d7a0bfa3b 65 //member Functions
roryhand 0:e89d7a0bfa3b 66 float FadeOut(void)
roryhand 0:e89d7a0bfa3b 67 {
roryhand 0:e89d7a0bfa3b 68 powerval = -FadeIteration/Denom;
roryhand 1:aac37edee302 69 if (FadeIteration >=Length) {
roryhand 1:aac37edee302 70 FadeCoeff = 0;
roryhand 1:aac37edee302 71
roryhand 1:aac37edee302 72 } else {
roryhand 0:e89d7a0bfa3b 73 FadeCoeff = (Length - FadeIteration)/Length;
roryhand 0:e89d7a0bfa3b 74 }
roryhand 1:aac37edee302 75 FadeIteration = FadeIteration + 1;
roryhand 1:aac37edee302 76 return FadeCoeff;
roryhand 1:aac37edee302 77
roryhand 1:aac37edee302 78 }
roryhand 1:aac37edee302 79 float FadeIn(void)
roryhand 0:e89d7a0bfa3b 80 {
roryhand 0:e89d7a0bfa3b 81 powerval = FadeIteration/Denom;
roryhand 1:aac37edee302 82 if (FadeIteration >=Length) {
roryhand 1:aac37edee302 83 FadeCoeff = 1;
roryhand 1:aac37edee302 84
roryhand 1:aac37edee302 85 } else {
roryhand 0:e89d7a0bfa3b 86 FadeCoeff = FadeIteration/Length;
roryhand 0:e89d7a0bfa3b 87 }
roryhand 0:e89d7a0bfa3b 88
roryhand 1:aac37edee302 89 FadeIteration = FadeIteration + 1;
roryhand 1:aac37edee302 90 return FadeCoeff;
roryhand 1:aac37edee302 91
roryhand 1:aac37edee302 92 }
roryhand 0:e89d7a0bfa3b 93 };
roryhand 0:e89d7a0bfa3b 94
roryhand 0:e89d7a0bfa3b 95 classFade IdleFadeOut;
roryhand 0:e89d7a0bfa3b 96 classFade N2FadeIn;
roryhand 0:e89d7a0bfa3b 97
roryhand 2:957d3b2afff4 98 classFade NotchFadeOut;
roryhand 2:957d3b2afff4 99 classFade NotchFadeIn;
roryhand 2:957d3b2afff4 100
roryhand 0:e89d7a0bfa3b 101
roryhand 0:e89d7a0bfa3b 102
roryhand 0:e89d7a0bfa3b 103
roryhand 0:e89d7a0bfa3b 104
roryhand 1:aac37edee302 105 typedef struct uFMT_STRUCT {
roryhand 1:aac37edee302 106 short comp_code;
roryhand 1:aac37edee302 107 short num_channels;
roryhand 1:aac37edee302 108 unsigned sample_rate;
roryhand 1:aac37edee302 109 unsigned avg_Bps;
roryhand 1:aac37edee302 110 short block_align;
roryhand 1:aac37edee302 111 short sig_bps;
roryhand 0:e89d7a0bfa3b 112 } FMT_STRUCT;
roryhand 0:e89d7a0bfa3b 113
roryhand 1:aac37edee302 114 typedef struct uNotch_STRUCT {
roryhand 1:aac37edee302 115 short Notch;
roryhand 1:aac37edee302 116 short NotchTransUp;
roryhand 1:aac37edee302 117 short NotchTransDown;
roryhand 1:aac37edee302 118 short NotchDirection;
roryhand 1:aac37edee302 119 } Notch_STRUCT;
roryhand 1:aac37edee302 120
roryhand 0:e89d7a0bfa3b 121 typedef struct uDATA_STRUCT {
roryhand 1:aac37edee302 122 unsigned subchunk2_ID;
roryhand 1:aac37edee302 123 unsigned subchunk2_size;
roryhand 1:aac37edee302 124 char * data_buf;
roryhand 1:aac37edee302 125 } DATA_STRUCT;
roryhand 0:e89d7a0bfa3b 126
roryhand 1:aac37edee302 127 typedef struct uWAV_FILE_STRUCT {
roryhand 1:aac37edee302 128 FILE *WavFile;
roryhand 1:aac37edee302 129 int id_number;
roryhand 1:aac37edee302 130 char *slice_buf;
roryhand 1:aac37edee302 131 int num_slices;
roryhand 1:aac37edee302 132 FMT_STRUCT FileFormat;
roryhand 1:aac37edee302 133 DATA_STRUCT FileData;
roryhand 0:e89d7a0bfa3b 134 } WAV_FILE_STRUCT;
roryhand 0:e89d7a0bfa3b 135
roryhand 0:e89d7a0bfa3b 136 /*typedef struct uWAV_FILE_STRUCT{
roryhand 1:aac37edee302 137 FILE* WavFile;
roryhand 1:aac37edee302 138
roryhand 1:aac37edee302 139
roryhand 0:e89d7a0bfa3b 140 }WAV_FILE_STRUCT;*/
roryhand 0:e89d7a0bfa3b 141 class classSoundFile
roryhand 0:e89d7a0bfa3b 142 {
roryhand 1:aac37edee302 143 public:
roryhand 1:aac37edee302 144
roryhand 44:a9e84d333a6a 145 //add a class constructor at some point in the future (perform tests in visual studio)
roryhand 1:aac37edee302 146 WAV_FILE_STRUCT FileInfo;
roryhand 2:957d3b2afff4 147 short * data_sptr;
roryhand 36:569ec4335f92 148 string file_location;
roryhand 1:aac37edee302 149 //classSoundFile(string filename);//this is the constructor
roryhand 1:aac37edee302 150 //string filename;
roryhand 0:e89d7a0bfa3b 151 };
roryhand 0:e89d7a0bfa3b 152
roryhand 1:aac37edee302 153 //class constructor;
roryhand 1:aac37edee302 154 /*classSoundFile::classSoundFile(string filename)
roryhand 1:aac37edee302 155 {
roryhand 1:aac37edee302 156 //Declare RootFolder and the directory for the appropriate file.
roryhand 1:aac37edee302 157 //How we index into filename[] from the outside of this class is another
roryhand 1:aac37edee302 158 //issue...
roryhand 1:aac37edee302 159 FileInfo.WavFile = fopen("/sd/mydir/645Engine/Startup.wav","rb");
roryhand 1:aac37edee302 160 fseek(FileInfo.WavFile,20,SEEK_SET);
roryhand 1:aac37edee302 161 fread(&FileInfo.FileFormat,sizeof(FileInfo.FileFormat),1,FileInfo.WavFile);
roryhand 1:aac37edee302 162 printf("wav_format.sample_rate: %d\n\r",FileInfo.FileFormat.sample_rate);
roryhand 1:aac37edee302 163 fread(&FileInfo.FileData,sizeof(FileInfo.FileData),1,FileInfo.WavFile);
roryhand 1:aac37edee302 164 printf("wav_data.subchunk2_size: %d\n\r",FileInfo.FileData.subchunk2_size);
roryhand 1:aac37edee302 165 FileInfo.slice_buf = ( char *)malloc(FileInfo.FileFormat.block_align);
roryhand 1:aac37edee302 166 fread(FileInfo.slice_buf,FileInfo.FileFormat.block_align,1,FileInfo.WavFile); //This isnt actually required, its just a test
roryhand 1:aac37edee302 167 FileInfo.num_slices = FileInfo.FileData.subchunk2_size/FileInfo.FileFormat.block_align;
roryhand 1:aac37edee302 168 }*/
roryhand 1:aac37edee302 169
roryhand 38:3b4c05af5f36 170 int notch_flag = 0;
roryhand 0:e89d7a0bfa3b 171 int i = 0;
roryhand 0:e89d7a0bfa3b 172 int h = 0;
roryhand 0:e89d7a0bfa3b 173 short bufflen = 1;
roryhand 0:e89d7a0bfa3b 174 int buffer[1];
roryhand 1:aac37edee302 175 int AudioFormat, NumChannels, SampleRate, BitsPerSample ;
roryhand 0:e89d7a0bfa3b 176 char *slice_buf;
roryhand 0:e89d7a0bfa3b 177 short *data_sptr;
roryhand 0:e89d7a0bfa3b 178 short *data_sptr_horn;
roryhand 0:e89d7a0bfa3b 179 short *data_sptr_IdleN2;
roryhand 0:e89d7a0bfa3b 180 short * data_sptr_bell;
roryhand 0:e89d7a0bfa3b 181 short * data_sptr_N2;
roryhand 0:e89d7a0bfa3b 182 short * data_sptr_Flange;
roryhand 0:e89d7a0bfa3b 183 unsigned char *data_bptr;
roryhand 0:e89d7a0bfa3b 184 int *data_wptr;
roryhand 0:e89d7a0bfa3b 185 unsigned channel;
roryhand 45:0e8e1f2ec5d2 186 long slice, slice1, slice2, slice3, num_slices;
roryhand 0:e89d7a0bfa3b 187 int verbosity = 0;
roryhand 0:e89d7a0bfa3b 188 int verbosity2 = 0;
roryhand 0:e89d7a0bfa3b 189 int verbosity3 = 0;
roryhand 0:e89d7a0bfa3b 190 int verbosity4 = 0;
roryhand 0:e89d7a0bfa3b 191 int verbosity5 = 0;
roryhand 0:e89d7a0bfa3b 192 int interrupt_condition = 1;
roryhand 0:e89d7a0bfa3b 193 int sampling_freq = 11025;
roryhand 0:e89d7a0bfa3b 194 const int BufferLen = 2000;
roryhand 0:e89d7a0bfa3b 195 short Buffer1[BufferLen];
roryhand 0:e89d7a0bfa3b 196 short Buffer2[BufferLen];
roryhand 0:e89d7a0bfa3b 197 short place_hold1 = 0;
roryhand 0:e89d7a0bfa3b 198 short place_hold2 = 0;
roryhand 0:e89d7a0bfa3b 199
roryhand 3:6169aeeaeeb4 200
roryhand 3:6169aeeaeeb4 201 string FOLDER;
roryhand 3:6169aeeaeeb4 202 string RootFolder = "/sd/mydir/SoundDecoder/";
roryhand 3:6169aeeaeeb4 203 string filename[25];
roryhand 3:6169aeeaeeb4 204 classSoundFile Sound[22];
roryhand 3:6169aeeaeeb4 205
roryhand 0:e89d7a0bfa3b 206 volatile int flag1 = 1;
roryhand 0:e89d7a0bfa3b 207 volatile int flag2 = 0;
roryhand 0:e89d7a0bfa3b 208 volatile int flag3 = 1;
roryhand 0:e89d7a0bfa3b 209 volatile int flag4 = 0;
roryhand 0:e89d7a0bfa3b 210 int FLAGBUFF1 = 0;
roryhand 0:e89d7a0bfa3b 211 int FLAGBUFF2 = 0;
roryhand 0:e89d7a0bfa3b 212 int BellFlag = 0;
roryhand 0:e89d7a0bfa3b 213 int BellFlag2 = 0;
roryhand 0:e89d7a0bfa3b 214 int FadeFlag = 0;
roryhand 32:6ee488c97dcc 215 int FileSwitchFlag = 0;
roryhand 0:e89d7a0bfa3b 216
roryhand 0:e89d7a0bfa3b 217
roryhand 0:e89d7a0bfa3b 218 short value[1];
roryhand 0:e89d7a0bfa3b 219 FILE *HornWav;
roryhand 0:e89d7a0bfa3b 220 FILE *edsheeran_wav;
roryhand 0:e89d7a0bfa3b 221 FILE *Startup_wav;
roryhand 0:e89d7a0bfa3b 222 FILE *IdleN2Wav;
roryhand 0:e89d7a0bfa3b 223 FILE *N2Wav;
roryhand 0:e89d7a0bfa3b 224 FILE *BellWav;
roryhand 0:e89d7a0bfa3b 225 FILE *FlangeWav;
roryhand 16:5e3420d0509b 226 FILE *HeyWav;
roryhand 0:e89d7a0bfa3b 227 //long long slice_value;
roryhand 0:e89d7a0bfa3b 228 int slice_value[1];
roryhand 0:e89d7a0bfa3b 229
roryhand 0:e89d7a0bfa3b 230
roryhand 45:0e8e1f2ec5d2 231 FILE *wavfile1;
roryhand 45:0e8e1f2ec5d2 232 FILE *wavfile2;
roryhand 45:0e8e1f2ec5d2 233 FILE *wavfile3;
roryhand 45:0e8e1f2ec5d2 234
roryhand 45:0e8e1f2ec5d2 235 classSoundFile Sound1;
roryhand 45:0e8e1f2ec5d2 236 classSoundFile Sound2;
roryhand 45:0e8e1f2ec5d2 237 classSoundFile Sound3;
roryhand 45:0e8e1f2ec5d2 238
roryhand 0:e89d7a0bfa3b 239 WAV_FILE_STRUCT WavInfo_Horn;
roryhand 0:e89d7a0bfa3b 240 WAV_FILE_STRUCT WavInfo_IdleN2;
roryhand 0:e89d7a0bfa3b 241 WAV_FILE_STRUCT WavInfo_N2;
roryhand 0:e89d7a0bfa3b 242 WAV_FILE_STRUCT WavInfo_Bell;
roryhand 0:e89d7a0bfa3b 243 WAV_FILE_STRUCT WavInfo_Flange;
roryhand 20:9cc7d825c07b 244 WAV_FILE_STRUCT WavInfo_Hey;
roryhand 32:6ee488c97dcc 245 WAV_FILE_STRUCT WavInfo_N3;
roryhand 16:5e3420d0509b 246 WAV_FILE_STRUCT WavInfo_Frustration;
roryhand 0:e89d7a0bfa3b 247 Ticker flipper;
roryhand 0:e89d7a0bfa3b 248 char * slice_buf_bell;
roryhand 0:e89d7a0bfa3b 249 char * slice_buf_ed;
roryhand 0:e89d7a0bfa3b 250 char * slice_buf_startup;
roryhand 0:e89d7a0bfa3b 251 char * slice_buf_N2;
roryhand 1:aac37edee302 252 Notch_STRUCT NotchingSet;
roryhand 0:e89d7a0bfa3b 253 //test
roryhand 0:e89d7a0bfa3b 254 //short *data_sptr_bell = 0;
roryhand 0:e89d7a0bfa3b 255 short *data_sptr_ed = 0;
roryhand 0:e89d7a0bfa3b 256 short *data_sptr_startup = 0;
roryhand 32:6ee488c97dcc 257 FILE *StartupWav;
roryhand 32:6ee488c97dcc 258 FILE *N3Wav;
roryhand 33:a75f0a30fbdc 259 int temp = 0;
roryhand 1:aac37edee302 260 void flip()
roryhand 1:aac37edee302 261 {
roryhand 0:e89d7a0bfa3b 262 led2 = !led2;
roryhand 0:e89d7a0bfa3b 263 }
roryhand 0:e89d7a0bfa3b 264
roryhand 0:e89d7a0bfa3b 265
roryhand 0:e89d7a0bfa3b 266 void isr()
roryhand 0:e89d7a0bfa3b 267 {
roryhand 1:aac37edee302 268 if(flag1 == 0) {
roryhand 0:e89d7a0bfa3b 269 value[0] = Buffer1[place_hold1]>>4;
roryhand 0:e89d7a0bfa3b 270 i2s.write(value,1);//Send next PWM value to amp
roryhand 0:e89d7a0bfa3b 271 place_hold1 = place_hold1 + 1;
roryhand 1:aac37edee302 272 if( (place_hold1 >= BufferLen)) {
roryhand 0:e89d7a0bfa3b 273 led2 = !led2;
roryhand 0:e89d7a0bfa3b 274 place_hold1 = 0;
roryhand 0:e89d7a0bfa3b 275 place_hold2 = 0;
roryhand 0:e89d7a0bfa3b 276 flag1 = 1;
roryhand 0:e89d7a0bfa3b 277 flag2 = 0;
roryhand 1:aac37edee302 278 }
roryhand 1:aac37edee302 279 } else if(flag2 == 0) {
roryhand 0:e89d7a0bfa3b 280 value[0] = Buffer2[place_hold2]>>4;
roryhand 0:e89d7a0bfa3b 281 i2s.write(value,1);//Send next PWM value to amp
roryhand 0:e89d7a0bfa3b 282 place_hold2 = place_hold2 + 1;
roryhand 1:aac37edee302 283 if( (place_hold2 >= BufferLen) ) {
roryhand 0:e89d7a0bfa3b 284 led2 = !led2;
roryhand 0:e89d7a0bfa3b 285 place_hold1 = 0;
roryhand 0:e89d7a0bfa3b 286 place_hold2 = 0;
roryhand 0:e89d7a0bfa3b 287 flag1 = 0;
roryhand 1:aac37edee302 288 flag2 = 1;
roryhand 0:e89d7a0bfa3b 289 FLAGBUFF2 = 0;
roryhand 1:aac37edee302 290 }
roryhand 0:e89d7a0bfa3b 291 }
roryhand 0:e89d7a0bfa3b 292 }
roryhand 1:aac37edee302 293
roryhand 0:e89d7a0bfa3b 294 void horn_sound()
roryhand 0:e89d7a0bfa3b 295 {
roryhand 0:e89d7a0bfa3b 296 BellFlag = 1;
roryhand 0:e89d7a0bfa3b 297 fseek(HornWav,44,SEEK_SET);
roryhand 0:e89d7a0bfa3b 298 fseek(BellWav,44,SEEK_SET);
roryhand 0:e89d7a0bfa3b 299 fseek(FlangeWav,44,SEEK_SET);
roryhand 0:e89d7a0bfa3b 300 fseek(N2Wav,44,SEEK_SET);
roryhand 0:e89d7a0bfa3b 301 }
roryhand 0:e89d7a0bfa3b 302
roryhand 0:e89d7a0bfa3b 303
roryhand 32:6ee488c97dcc 304 void FileSwitch_isr()
roryhand 0:e89d7a0bfa3b 305 {
roryhand 32:6ee488c97dcc 306 FileSwitchFlag = 1;
roryhand 33:a75f0a30fbdc 307 temp = 1;
roryhand 33:a75f0a30fbdc 308 /*FILE* testwav = fopen("/sd/mydir/SoundDecoder_second/05.wav","rb");
roryhand 33:a75f0a30fbdc 309 if(N3Wav == NULL) {
roryhand 33:a75f0a30fbdc 310 printf("Cannot Open testwav\n\r");
roryhand 33:a75f0a30fbdc 311 }
roryhand 33:a75f0a30fbdc 312 */
roryhand 32:6ee488c97dcc 313 fseek(N3Wav,44,SEEK_SET);
roryhand 32:6ee488c97dcc 314 // fclose(StartupWav);
roryhand 0:e89d7a0bfa3b 315 }
roryhand 0:e89d7a0bfa3b 316
roryhand 0:e89d7a0bfa3b 317
roryhand 0:e89d7a0bfa3b 318 void FadeOutIsr()
roryhand 0:e89d7a0bfa3b 319 {
roryhand 51:dab013a902bd 320 if(BlockFlag == 0)
roryhand 51:dab013a902bd 321
roryhand 51:dab013a902bd 322 {
roryhand 51:dab013a902bd 323
roryhand 52:3372052bb105 324 BlockFlag = 1;
roryhand 51:dab013a902bd 325
roryhand 51:dab013a902bd 326 }
roryhand 48:01490448a05a 327 if (BlockFlag == 0) {
roryhand 48:01490448a05a 328 BlockFlag = 1;
roryhand 48:01490448a05a 329 fseek(wavfile2,44,SEEK_SET);
roryhand 48:01490448a05a 330 fseek(wavfile3,44,SEEK_SET);
roryhand 48:01490448a05a 331
roryhand 51:dab013a902bd 332 } else if(BlockFlag == 2) {
roryhand 49:ce6b36eb0d88 333 //BlockFlag = 2;
roryhand 49:ce6b36eb0d88 334 //fclose(wavfile1);
roryhand 49:ce6b36eb0d88 335 //fclose(wavfile2);
roryhand 49:ce6b36eb0d88 336 wavfile1 = fopen("/sd/mydir/SoundDecoder_second/03.wav","rb");//01
roryhand 48:01490448a05a 337 if(wavfile1 == NULL) {
roryhand 48:01490448a05a 338 printf("Cannot Open wavfile1\n\r");
roryhand 48:01490448a05a 339 }
roryhand 49:ce6b36eb0d88 340 fseek(wavfile1,44,SEEK_SET);//go to beginning of audio segment
roryhand 49:ce6b36eb0d88 341 wavfile2 = fopen("/sd/mydir/SoundDecoder_second/10.wav","rb");//22
roryhand 48:01490448a05a 342 if(wavfile2 == NULL) {
roryhand 48:01490448a05a 343 printf("Cannot Open wavfile2\n\r");
roryhand 48:01490448a05a 344 }
roryhand 49:ce6b36eb0d88 345 fseek(wavfile2,44,SEEK_SET);//go to beginning of audio segment
roryhand 50:78ded157e9bb 346 slice1 = 0;
roryhand 50:78ded157e9bb 347 slice2 = 0;
roryhand 51:dab013a902bd 348 } else {//if BlockFlag == 1
roryhand 48:01490448a05a 349
roryhand 53:954e8ac1df17 350 printf("Section to open wavfiles 2 and 3\n\r");
roryhand 49:ce6b36eb0d88 351 //BlockFlag = 1;
roryhand 52:3372052bb105 352 /*
roryhand 48:01490448a05a 353 wavfile2 = fopen("/sd/mydir/SoundDecoder_second/09.wav","rb");
roryhand 48:01490448a05a 354 if(wavfile2 == NULL) {
roryhand 48:01490448a05a 355 printf("Cannot Open wavfile2\n\r");
roryhand 48:01490448a05a 356 }
roryhand 49:ce6b36eb0d88 357 fseek(wavfile2,44,SEEK_SET);//go to beginning of audio segment
roryhand 48:01490448a05a 358 wavfile3 = fopen("/sd/mydir/SoundDecoder_second/02.wav","rb");
roryhand 48:01490448a05a 359 if(wavfile3 == NULL) {
roryhand 48:01490448a05a 360 printf("Cannot Open wavfile3\n\r");
roryhand 48:01490448a05a 361 }
roryhand 49:ce6b36eb0d88 362 fseek(wavfile3,44,SEEK_SET);//go to beginning of audio segment
roryhand 52:3372052bb105 363 */
roryhand 50:78ded157e9bb 364 slice2 = 0;
roryhand 50:78ded157e9bb 365 slice3 = 0;
roryhand 48:01490448a05a 366 }
roryhand 1:aac37edee302 367 FadeFlag = 1;
roryhand 47:9334a8f54997 368 //printf("We are inside the FadeOut interrupt routine\n\r");
roryhand 1:aac37edee302 369
roryhand 0:e89d7a0bfa3b 370 }
roryhand 38:3b4c05af5f36 371
roryhand 38:3b4c05af5f36 372
roryhand 38:3b4c05af5f36 373
roryhand 38:3b4c05af5f36 374
roryhand 0:e89d7a0bfa3b 375
roryhand 3:6169aeeaeeb4 376 classFade FadeDataInitialise(classFade FadeData);
roryhand 3:6169aeeaeeb4 377
roryhand 3:6169aeeaeeb4 378
roryhand 3:6169aeeaeeb4 379
roryhand 3:6169aeeaeeb4 380
roryhand 3:6169aeeaeeb4 381
roryhand 3:6169aeeaeeb4 382 //function prototypes
roryhand 45:0e8e1f2ec5d2 383 classSoundFile ReadFileInfo(classSoundFile Sound, FILE * wav_file);
roryhand 3:6169aeeaeeb4 384 classSoundFile LoadFileStream(classSoundFile FileInfo, string filename);
roryhand 3:6169aeeaeeb4 385
roryhand 3:6169aeeaeeb4 386 float FadeOut(void);
roryhand 3:6169aeeaeeb4 387 void Play_WaveFile(FILE * my_wav, WAV_FILE_STRUCT FileInfo);
roryhand 32:6ee488c97dcc 388 void Play_WaveFileDual(FILE * my_wav, WAV_FILE_STRUCT FileInfo);
roryhand 3:6169aeeaeeb4 389 //void Play_WaveFileLoop(FILE * my_wav, WAV_FILE_STRUCT FileInfo);
roryhand 3:6169aeeaeeb4 390 //*********************INTERRUPT ROUTINE FOR NOTCHING***************************
roryhand 0:e89d7a0bfa3b 391
roryhand 1:aac37edee302 392 void NotchUpIsr()
roryhand 0:e89d7a0bfa3b 393 {
roryhand 1:aac37edee302 394 if(1 <= NotchingSet.Notch < 8) {
roryhand 1:aac37edee302 395
roryhand 1:aac37edee302 396 NotchingSet.Notch = NotchingSet.Notch + 1;
roryhand 1:aac37edee302 397 NotchingSet.NotchTransUp = NotchingSet.Notch + 7;
roryhand 1:aac37edee302 398 NotchingSet.NotchDirection = 1;
roryhand 3:6169aeeaeeb4 399 FadeDataInitialise(NotchFadeIn);
roryhand 3:6169aeeaeeb4 400 FadeDataInitialise(NotchFadeOut);
roryhand 1:aac37edee302 401 }
roryhand 0:e89d7a0bfa3b 402 }
roryhand 0:e89d7a0bfa3b 403
roryhand 0:e89d7a0bfa3b 404 void NotchDownIsr()
roryhand 0:e89d7a0bfa3b 405 {
roryhand 1:aac37edee302 406 if(1 < NotchingSet.Notch <= 8) {
roryhand 1:aac37edee302 407 NotchingSet.Notch = NotchingSet.Notch - 1;
roryhand 1:aac37edee302 408 NotchingSet.NotchTransDown = NotchingSet.Notch + 15;;
roryhand 1:aac37edee302 409 NotchingSet.NotchDirection = 0;
roryhand 3:6169aeeaeeb4 410 FadeDataInitialise(NotchFadeIn);
roryhand 3:6169aeeaeeb4 411 FadeDataInitialise(NotchFadeOut);
roryhand 1:aac37edee302 412 }
roryhand 1:aac37edee302 413 }
roryhand 0:e89d7a0bfa3b 414
roryhand 0:e89d7a0bfa3b 415
roryhand 3:6169aeeaeeb4 416 /**********************END OF INTERRUPT ROUTINE FOR NOTCHING*******************/
roryhand 3:6169aeeaeeb4 417
roryhand 3:6169aeeaeeb4 418
roryhand 1:aac37edee302 419
roryhand 0:e89d7a0bfa3b 420
roryhand 3:6169aeeaeeb4 421
roryhand 3:6169aeeaeeb4 422
roryhand 44:a9e84d333a6a 423 void Play_WaveFileLoop(classSoundFile Sound1, classSoundFile Sound2, classSoundFile Sound3, FILE* wavfile1,FILE* wavfile2, FILE* wavfile3);
roryhand 1:aac37edee302 424 int main()
roryhand 1:aac37edee302 425 {
roryhand 44:a9e84d333a6a 426
roryhand 0:e89d7a0bfa3b 427 NotchUp.mode(PullUp);
roryhand 38:3b4c05af5f36 428 NotchDown.mode(PullUp);
roryhand 0:e89d7a0bfa3b 429
roryhand 0:e89d7a0bfa3b 430 pc.printf("Beginning of program\n");
roryhand 32:6ee488c97dcc 431
roryhand 13:8e93396a27c5 432
roryhand 13:8e93396a27c5 433
roryhand 4:55fbbb049bae 434
roryhand 25:5336e1cf38d6 435 printf("Do we even get to this stupid bloody point\n\r");
roryhand 0:e89d7a0bfa3b 436 //Populate our class instances with some data (is there an implicit way to do this?)
roryhand 28:6b2353fad12d 437
roryhand 1:aac37edee302 438
roryhand 3:6169aeeaeeb4 439 printf("hello\n\r");
roryhand 0:e89d7a0bfa3b 440 //Set up the wolfson Audio Codec board
roryhand 0:e89d7a0bfa3b 441 wm8731_Config_setup();
roryhand 0:e89d7a0bfa3b 442 //i2s audio data transfer code??
roryhand 0:e89d7a0bfa3b 443 i2s.stereomono(I2S_STEREO);
roryhand 0:e89d7a0bfa3b 444 i2s.masterslave(I2S_MASTER);
roryhand 0:e89d7a0bfa3b 445 led3 = 1;
roryhand 0:e89d7a0bfa3b 446 led2 = 1;
roryhand 45:0e8e1f2ec5d2 447 printf("Hello i2s has started!");
roryhand 30:4a8e80b243c4 448 i2s.start();
roryhand 0:e89d7a0bfa3b 449 sampletick.attach(&isr,1.0/sampling_freq); //1/16000
roryhand 45:0e8e1f2ec5d2 450 //fileswitch_tick.attach(&FileSwitch_isr,6.0);//So we can switch between playing file 1 and file 2, including opening and closing
roryhand 45:0e8e1f2ec5d2 451 //not convinced we need this above line at the moment!!
roryhand 31:0f8c3adf09c3 452
roryhand 31:0f8c3adf09c3 453 timer_open.reset();
roryhand 32:6ee488c97dcc 454 timer_open.start();
roryhand 45:0e8e1f2ec5d2 455 wavfile1 = fopen("/sd/mydir/SoundDecoder_second/01.wav","rb");
roryhand 48:01490448a05a 456 if(wavfile1 == NULL) {
roryhand 45:0e8e1f2ec5d2 457 printf("Cannot Open wavfile1\n\r");
roryhand 32:6ee488c97dcc 458 }
roryhand 48:01490448a05a 459
roryhand 31:0f8c3adf09c3 460 timer_open.reset();
roryhand 31:0f8c3adf09c3 461 printf("It took %d useconds to open file\n\r",timer_open.read_us());
roryhand 48:01490448a05a 462
roryhand 48:01490448a05a 463
roryhand 45:0e8e1f2ec5d2 464 timer_open.start();
roryhand 47:9334a8f54997 465 wavfile2 = fopen("/sd/mydir/SoundDecoder_second/09.wav","rb");
roryhand 48:01490448a05a 466 if(wavfile2 == NULL) {
roryhand 45:0e8e1f2ec5d2 467 printf("Cannot Open wavfile2\n\r");
roryhand 45:0e8e1f2ec5d2 468 }
roryhand 32:6ee488c97dcc 469 timer_open.reset();
roryhand 45:0e8e1f2ec5d2 470 printf("It took %d useconds to open file\n\r",timer_open.read_us());
roryhand 48:01490448a05a 471
roryhand 32:6ee488c97dcc 472 timer_open.start();
roryhand 47:9334a8f54997 473 wavfile3 = fopen("/sd/mydir/SoundDecoder_second/02.wav","rb");
roryhand 48:01490448a05a 474 if(wavfile3 == NULL) {
roryhand 45:0e8e1f2ec5d2 475 printf("Cannot Open wavfile3\n\r");
roryhand 45:0e8e1f2ec5d2 476 }
roryhand 45:0e8e1f2ec5d2 477 timer_open.reset();
roryhand 45:0e8e1f2ec5d2 478 printf("It took %d useconds to open file\n\r",timer_open.read_us());
roryhand 48:01490448a05a 479
roryhand 48:01490448a05a 480
roryhand 45:0e8e1f2ec5d2 481 Sound1 = ReadFileInfo(Sound1,wavfile1);
roryhand 45:0e8e1f2ec5d2 482 Sound2 = ReadFileInfo(Sound2,wavfile2);
roryhand 45:0e8e1f2ec5d2 483 Sound3 = ReadFileInfo(Sound3,wavfile3);
roryhand 51:dab013a902bd 484 fclose(wavfile2);
roryhand 51:dab013a902bd 485 fclose(wavfile3);
roryhand 32:6ee488c97dcc 486
roryhand 47:9334a8f54997 487 NotchFadeIn.LengthSecs = 2;
roryhand 46:de390e45c2af 488 NotchFadeOut.LengthSecs = 2;
roryhand 46:de390e45c2af 489 NotchFadeIn = FadeDataInitialise(NotchFadeIn);
roryhand 46:de390e45c2af 490 NotchFadeOut = FadeDataInitialise(NotchFadeOut);
roryhand 45:0e8e1f2ec5d2 491
roryhand 45:0e8e1f2ec5d2 492
roryhand 45:0e8e1f2ec5d2 493
roryhand 45:0e8e1f2ec5d2 494 TickFadeOut.attach(&FadeOutIsr,10.0);
roryhand 45:0e8e1f2ec5d2 495
roryhand 20:9cc7d825c07b 496 printf("about to play wav file\n\r");
roryhand 51:dab013a902bd 497
roryhand 51:dab013a902bd 498 wavfile2 = fopen("/sd/mydir/SoundDecoder_second/10.wav","rb");//22
roryhand 51:dab013a902bd 499
roryhand 51:dab013a902bd 500 wait(1);
roryhand 51:dab013a902bd 501 timer_open.reset();
roryhand 51:dab013a902bd 502 timer_open.start();
roryhand 51:dab013a902bd 503 fclose(wavfile2);
roryhand 51:dab013a902bd 504 timer_open.stop();
roryhand 51:dab013a902bd 505 printf("It took %d useconds to close file\n\r",timer_open.read_us());
roryhand 51:dab013a902bd 506
roryhand 52:3372052bb105 507
roryhand 52:3372052bb105 508 wavfile2 = fopen("/sd/mydir/SoundDecoder_second/09.wav","rb");//22
roryhand 52:3372052bb105 509 wavfile3 = fopen("/sd/mydir/SoundDecoder_second/02.wav","rb");//22
roryhand 53:954e8ac1df17 510 FadeDataInitialise(NotchFadeIn);
roryhand 53:954e8ac1df17 511 FadeDataInitialise(NotchFadeOut);
roryhand 51:dab013a902bd 512
roryhand 45:0e8e1f2ec5d2 513 Play_WaveFileLoop(Sound1,Sound2,Sound3,wavfile1,wavfile2,wavfile3);
roryhand 45:0e8e1f2ec5d2 514 //Play_WaveFileDual(StartupWav,WavInfo_Startup);
roryhand 20:9cc7d825c07b 515 printf("finished playing Wav file\n\r");
roryhand 48:01490448a05a 516
roryhand 48:01490448a05a 517
roryhand 31:0f8c3adf09c3 518 timer_open.reset();
roryhand 31:0f8c3adf09c3 519 timer_open.start();
roryhand 45:0e8e1f2ec5d2 520 fclose(wavfile1);
roryhand 31:0f8c3adf09c3 521 timer_open.stop();
roryhand 31:0f8c3adf09c3 522 printf("It took %d useconds to close file\n\r",timer_open.read_us());
roryhand 48:01490448a05a 523
roryhand 45:0e8e1f2ec5d2 524 timer_open.reset();
roryhand 48:01490448a05a 525 timer_open.start();
roryhand 45:0e8e1f2ec5d2 526 fclose(wavfile2);
roryhand 45:0e8e1f2ec5d2 527 timer_open.stop();
roryhand 48:01490448a05a 528 printf("It took %d useconds to close file\n\r",timer_open.read_us());
roryhand 48:01490448a05a 529
roryhand 48:01490448a05a 530
roryhand 45:0e8e1f2ec5d2 531 timer_open.reset();
roryhand 48:01490448a05a 532 timer_open.start();
roryhand 45:0e8e1f2ec5d2 533 fclose(wavfile3);
roryhand 45:0e8e1f2ec5d2 534 timer_open.stop();
roryhand 45:0e8e1f2ec5d2 535 printf("It took %d useconds to close file\n\r",timer_open.read_us());
roryhand 48:01490448a05a 536
roryhand 48:01490448a05a 537
roryhand 48:01490448a05a 538
roryhand 9:dd9cae06b202 539 /************************************PLAY WAV FILE LOOP*******************/
roryhand 20:9cc7d825c07b 540 //Play_WaveFileLoop(Sound, NotchingSet);
roryhand 9:dd9cae06b202 541 /************************************END OF PLAY WAV FILE LOOP*************/
roryhand 13:8e93396a27c5 542
roryhand 13:8e93396a27c5 543
roryhand 1:aac37edee302 544 i2s.stop();
roryhand 0:e89d7a0bfa3b 545
roryhand 0:e89d7a0bfa3b 546 }
roryhand 0:e89d7a0bfa3b 547
roryhand 0:e89d7a0bfa3b 548
roryhand 3:6169aeeaeeb4 549
roryhand 3:6169aeeaeeb4 550
roryhand 3:6169aeeaeeb4 551
roryhand 3:6169aeeaeeb4 552
roryhand 45:0e8e1f2ec5d2 553 classSoundFile ReadFileInfo(classSoundFile Sound, FILE * wav_file)
roryhand 0:e89d7a0bfa3b 554 {
roryhand 0:e89d7a0bfa3b 555 fseek(wav_file,20,SEEK_SET);
roryhand 22:706e86dc0d45 556 printf("We have just seeked through this file\n\r");
roryhand 45:0e8e1f2ec5d2 557 fread(&Sound.FileInfo.FileFormat,sizeof(Sound.FileInfo.FileFormat),1,wav_file);
roryhand 1:aac37edee302 558 //printf("wav_format.sample_rate: %d\n\r",FileInfo.FileFormat.sample_rate);
roryhand 1:aac37edee302 559
roryhand 45:0e8e1f2ec5d2 560 fread(&Sound.FileInfo.FileData,sizeof(Sound.FileInfo.FileData),1,wav_file);
roryhand 1:aac37edee302 561 //printf("wav_data.subchunk2_size: %d\n\r",FileInfo.FileData.subchunk2_size);
roryhand 45:0e8e1f2ec5d2 562 Sound.FileInfo.slice_buf = ( char *)malloc(Sound.FileInfo.FileFormat.block_align);
roryhand 45:0e8e1f2ec5d2 563 fread(Sound.FileInfo.slice_buf,Sound.FileInfo.FileFormat.block_align,1,wav_file); //This isnt actually required, its just a test
roryhand 45:0e8e1f2ec5d2 564 Sound.FileInfo.num_slices = Sound.FileInfo.FileData.subchunk2_size/Sound.FileInfo.FileFormat.block_align;
roryhand 1:aac37edee302 565 //printf("Number of Slices: %d\n\r",FileInfo.num_slices);
roryhand 45:0e8e1f2ec5d2 566 return Sound;
roryhand 0:e89d7a0bfa3b 567 }
roryhand 1:aac37edee302 568
roryhand 1:aac37edee302 569 classSoundFile LoadFileStream(classSoundFile Sound, string filename)
roryhand 1:aac37edee302 570 {
roryhand 1:aac37edee302 571 //Declare RootFolder and the directory for the appropriate file.
roryhand 1:aac37edee302 572 //How we index into filename[] from the outside of this class is another
roryhand 1:aac37edee302 573 //issue...
roryhand 1:aac37edee302 574 //printf("FileName: %s\n\r",filename);
roryhand 1:aac37edee302 575 //string RootFolder = "/sd/mydir/SoundDecoder/";
roryhand 1:aac37edee302 576 //string Directory = RootFolder + "01.wav";// + filename[0];
roryhand 1:aac37edee302 577 //printf("%s\n\r",Directory);
roryhand 1:aac37edee302 578 //const char* DirectoryChar = Directory.c_str();
roryhand 1:aac37edee302 579 //Sound.FileInfo.WavFile = fopen(DirectoryChar,"rb");
roryhand 1:aac37edee302 580 Sound.FileInfo.WavFile = fopen("/sd/mydir/645Engine/Startup.wav","rb");
roryhand 1:aac37edee302 581 fseek(Sound.FileInfo.WavFile,20,SEEK_SET);
roryhand 1:aac37edee302 582 fread(&Sound.FileInfo.FileFormat,sizeof(Sound.FileInfo.FileFormat),1,Sound.FileInfo.WavFile);
roryhand 1:aac37edee302 583 printf("wav_format.sample_rate: %d\n\r",Sound.FileInfo.FileFormat.sample_rate);
roryhand 1:aac37edee302 584 fread(&Sound.FileInfo.FileData,sizeof(Sound.FileInfo.FileData),1,Sound.FileInfo.WavFile);
roryhand 1:aac37edee302 585 printf("wav_data.subchunk2_size: %d\n\r",Sound.FileInfo.FileData.subchunk2_size);
roryhand 1:aac37edee302 586 Sound.FileInfo.slice_buf = ( char *)malloc(Sound.FileInfo.FileFormat.block_align);
roryhand 1:aac37edee302 587 fread(Sound.FileInfo.slice_buf,Sound.FileInfo.FileFormat.block_align,1,Sound.FileInfo.WavFile); //This isnt actually required, its just a test
roryhand 1:aac37edee302 588 Sound.FileInfo.num_slices = Sound.FileInfo.FileData.subchunk2_size/Sound.FileInfo.FileFormat.block_align;
roryhand 1:aac37edee302 589 printf("Number of Slices: %d\n\r",Sound.FileInfo.num_slices);
roryhand 1:aac37edee302 590 return Sound;
roryhand 1:aac37edee302 591 }
roryhand 1:aac37edee302 592
roryhand 1:aac37edee302 593
roryhand 0:e89d7a0bfa3b 594 classFade FadeDataInitialise(classFade FadeData)
roryhand 0:e89d7a0bfa3b 595 {
roryhand 1:aac37edee302 596 FadeData.DecayFactor = 1.3;
roryhand 0:e89d7a0bfa3b 597 FadeData.FadeIteration = 1;
roryhand 0:e89d7a0bfa3b 598 //FadeData.Denom = 11025*FadeData.DecayFactor;
roryhand 0:e89d7a0bfa3b 599 FadeData.Denom = 11025*FadeData.DecayFactor;
roryhand 0:e89d7a0bfa3b 600 FadeData.Natural_Exp = 2.7183;
roryhand 0:e89d7a0bfa3b 601 FadeData.Length = 11025*FadeData.LengthSecs;
roryhand 0:e89d7a0bfa3b 602 //FadeData.Natural_Exp = 2.7;
roryhand 0:e89d7a0bfa3b 603 return FadeData;
roryhand 0:e89d7a0bfa3b 604 }
roryhand 0:e89d7a0bfa3b 605
roryhand 0:e89d7a0bfa3b 606 //Playing Files Code
roryhand 46:de390e45c2af 607 /*
roryhand 45:0e8e1f2ec5d2 608 float FadeIn(void)
roryhand 0:e89d7a0bfa3b 609 {
roryhand 0:e89d7a0bfa3b 610 powervalFadeIn = FadeIterationIn/denom;
roryhand 0:e89d7a0bfa3b 611 FadeCoeffFadeIn
roryhand 1:aac37edee302 612
roryhand 1:aac37edee302 613
roryhand 45:0e8e1f2ec5d2 614 }
roryhand 45:0e8e1f2ec5d2 615 float FadeOut(void)
roryhand 0:e89d7a0bfa3b 616 {
roryhand 0:e89d7a0bfa3b 617 powerval = -FadeIteration/denom;
roryhand 0:e89d7a0bfa3b 618 FadeCoeff = pow(natural_exp,powerval);
roryhand 1:aac37edee302 619 FadeIteration = FadeIteration + 1;
roryhand 1:aac37edee302 620 return FadeCoeff;
roryhand 1:aac37edee302 621
roryhand 45:0e8e1f2ec5d2 622 }
roryhand 46:de390e45c2af 623 */
roryhand 0:e89d7a0bfa3b 624
roryhand 0:e89d7a0bfa3b 625 void Play_WaveFile(FILE * my_wav, WAV_FILE_STRUCT FileInfo)
roryhand 0:e89d7a0bfa3b 626 {
roryhand 1:aac37edee302 627 while(slice<FileInfo.num_slices) {
roryhand 1:aac37edee302 628 fread(FileInfo.slice_buf,FileInfo.FileFormat.block_align,1,my_wav);
roryhand 1:aac37edee302 629 data_sptr=(short *)FileInfo.slice_buf; // 16 bit samples
roryhand 1:aac37edee302 630 for (channel=0; channel<FileInfo.FileFormat.num_channels; channel++) {
roryhand 1:aac37edee302 631 if(flag1 == 1) {
roryhand 1:aac37edee302 632 Buffer1[place_hold1] = data_sptr[channel];
roryhand 1:aac37edee302 633 place_hold1 = place_hold1 + 1;
roryhand 1:aac37edee302 634 if(place_hold1 >= BufferLen) {
roryhand 1:aac37edee302 635 while(1) {
roryhand 1:aac37edee302 636 if(flag1 == 0) {
roryhand 0:e89d7a0bfa3b 637
roryhand 1:aac37edee302 638 break;
roryhand 0:e89d7a0bfa3b 639 }
roryhand 1:aac37edee302 640
roryhand 0:e89d7a0bfa3b 641 }
roryhand 1:aac37edee302 642 }
roryhand 1:aac37edee302 643
roryhand 1:aac37edee302 644 } else if(flag2 == 1) {
roryhand 1:aac37edee302 645 Buffer2[place_hold2] = data_sptr[channel];
roryhand 1:aac37edee302 646 place_hold2 = place_hold2 + 1;
roryhand 1:aac37edee302 647 if(place_hold2 >= BufferLen) {
roryhand 1:aac37edee302 648
roryhand 1:aac37edee302 649 while(1) {
roryhand 1:aac37edee302 650 if(flag2 == 0) {
roryhand 1:aac37edee302 651
roryhand 1:aac37edee302 652 break;
roryhand 1:aac37edee302 653 }
roryhand 0:e89d7a0bfa3b 654 }
roryhand 1:aac37edee302 655 }
roryhand 0:e89d7a0bfa3b 656 }
roryhand 1:aac37edee302 657
roryhand 1:aac37edee302 658 }
roryhand 1:aac37edee302 659 slice = slice + 1;
roryhand 0:e89d7a0bfa3b 660 }
roryhand 0:e89d7a0bfa3b 661 }
roryhand 0:e89d7a0bfa3b 662
roryhand 0:e89d7a0bfa3b 663
roryhand 0:e89d7a0bfa3b 664
roryhand 0:e89d7a0bfa3b 665
roryhand 32:6ee488c97dcc 666 void Play_WaveFileDual(FILE * my_wav, WAV_FILE_STRUCT FileInfo)
roryhand 32:6ee488c97dcc 667 {
roryhand 32:6ee488c97dcc 668 while(slice<FileInfo.num_slices) {
roryhand 32:6ee488c97dcc 669 if(FileSwitchFlag == 1) {
roryhand 35:4469b508dda3 670
roryhand 33:a75f0a30fbdc 671 if(temp == 1) {
roryhand 34:26118c8f2e48 672 printf("Does it go to this point\n\r");
roryhand 35:4469b508dda3 673 N3Wav = fopen("/sd/mydir/SoundDecoder_second/03.wav","rb");
roryhand 33:a75f0a30fbdc 674 if(N3Wav == NULL) {
roryhand 33:a75f0a30fbdc 675 printf("Cannot Open testwav\n\r");
roryhand 33:a75f0a30fbdc 676 }
roryhand 33:a75f0a30fbdc 677 fclose(StartupWav);
roryhand 33:a75f0a30fbdc 678 temp = 0;
roryhand 33:a75f0a30fbdc 679 }
roryhand 35:4469b508dda3 680 fread(WavInfo_N3.slice_buf,WavInfo_N3.FileFormat.block_align,1,N3Wav);
roryhand 35:4469b508dda3 681 data_sptr=(short*)WavInfo_N3.slice_buf;
roryhand 32:6ee488c97dcc 682 } else {
roryhand 32:6ee488c97dcc 683 fread(FileInfo.slice_buf,FileInfo.FileFormat.block_align,1,my_wav);
roryhand 32:6ee488c97dcc 684 data_sptr=(short *)FileInfo.slice_buf; // 16 bit samples
roryhand 32:6ee488c97dcc 685 }
roryhand 32:6ee488c97dcc 686 for (channel=0; channel<FileInfo.FileFormat.num_channels; channel++) {
roryhand 32:6ee488c97dcc 687 if(flag1 == 1) {
roryhand 32:6ee488c97dcc 688 Buffer1[place_hold1] = data_sptr[channel];
roryhand 32:6ee488c97dcc 689 place_hold1 = place_hold1 + 1;
roryhand 32:6ee488c97dcc 690 if(place_hold1 >= BufferLen) {
roryhand 32:6ee488c97dcc 691 while(1) {
roryhand 32:6ee488c97dcc 692 if(flag1 == 0) {
roryhand 0:e89d7a0bfa3b 693
roryhand 32:6ee488c97dcc 694 break;
roryhand 32:6ee488c97dcc 695 }
roryhand 32:6ee488c97dcc 696
roryhand 32:6ee488c97dcc 697 }
roryhand 32:6ee488c97dcc 698 }
roryhand 32:6ee488c97dcc 699
roryhand 32:6ee488c97dcc 700 } else if(flag2 == 1) {
roryhand 32:6ee488c97dcc 701 Buffer2[place_hold2] = data_sptr[channel];
roryhand 32:6ee488c97dcc 702 place_hold2 = place_hold2 + 1;
roryhand 32:6ee488c97dcc 703 if(place_hold2 >= BufferLen) {
roryhand 32:6ee488c97dcc 704
roryhand 32:6ee488c97dcc 705 while(1) {
roryhand 32:6ee488c97dcc 706 if(flag2 == 0) {
roryhand 32:6ee488c97dcc 707
roryhand 32:6ee488c97dcc 708 break;
roryhand 32:6ee488c97dcc 709 }
roryhand 32:6ee488c97dcc 710 }
roryhand 32:6ee488c97dcc 711 }
roryhand 32:6ee488c97dcc 712 }
roryhand 32:6ee488c97dcc 713
roryhand 32:6ee488c97dcc 714 }
roryhand 32:6ee488c97dcc 715 slice = slice + 1;
roryhand 32:6ee488c97dcc 716 }
roryhand 32:6ee488c97dcc 717 }
roryhand 0:e89d7a0bfa3b 718
roryhand 38:3b4c05af5f36 719 //***************************************************************************//
roryhand 38:3b4c05af5f36 720
roryhand 38:3b4c05af5f36 721 //**************************************************************************//
roryhand 38:3b4c05af5f36 722
roryhand 38:3b4c05af5f36 723
roryhand 38:3b4c05af5f36 724
roryhand 38:3b4c05af5f36 725
roryhand 38:3b4c05af5f36 726
roryhand 1:aac37edee302 727
roryhand 44:a9e84d333a6a 728
roryhand 45:0e8e1f2ec5d2 729 void Play_WaveFileLoop(classSoundFile Sound1, classSoundFile Sound2, classSoundFile Sound3, FILE *wavfile1, FILE *wavfile2, FILE *wavfile3)
roryhand 45:0e8e1f2ec5d2 730 {
roryhand 50:78ded157e9bb 731
roryhand 45:0e8e1f2ec5d2 732 while(1) { //might have to change this to a while(1) loop?
roryhand 48:01490448a05a 733
roryhand 44:a9e84d333a6a 734 //Sound1=======================================================================================
roryhand 49:ce6b36eb0d88 735
roryhand 49:ce6b36eb0d88 736
roryhand 49:ce6b36eb0d88 737 if(BlockFlag == 0) {
roryhand 49:ce6b36eb0d88 738 if( slice1 == (Sound1.FileInfo.num_slices-1) ) {
roryhand 49:ce6b36eb0d88 739 slice1 = 0;
roryhand 49:ce6b36eb0d88 740 fseek(wavfile1,44,SEEK_SET);
roryhand 49:ce6b36eb0d88 741 }
roryhand 49:ce6b36eb0d88 742 if(feof(wavfile1)) {
roryhand 49:ce6b36eb0d88 743 fseek(wavfile1,44,SEEK_SET);
roryhand 49:ce6b36eb0d88 744 }
roryhand 51:dab013a902bd 745 //printf("Debugging\n\r");
roryhand 51:dab013a902bd 746 //printf("At Sound 1 data assignment section\n\r");
roryhand 49:ce6b36eb0d88 747 fread(Sound1.FileInfo.slice_buf,Sound1.FileInfo.FileFormat.block_align,1,wavfile1);
roryhand 49:ce6b36eb0d88 748 Sound1.data_sptr=(short *)Sound1.FileInfo.slice_buf; // 16 bit samples
roryhand 50:78ded157e9bb 749 }
roryhand 44:a9e84d333a6a 750
roryhand 50:78ded157e9bb 751 else if(BlockFlag == 1) {
roryhand 50:78ded157e9bb 752 if( slice1 == (Sound1.FileInfo.num_slices-1) ) {
roryhand 50:78ded157e9bb 753 slice1 = 0;
roryhand 50:78ded157e9bb 754 fseek(wavfile1,44,SEEK_SET);
roryhand 50:78ded157e9bb 755 }
roryhand 50:78ded157e9bb 756 if(feof(wavfile1)) {
roryhand 50:78ded157e9bb 757 fseek(wavfile1,44,SEEK_SET);
roryhand 50:78ded157e9bb 758 }
roryhand 51:dab013a902bd 759 //printf("Debugging\n\r");
roryhand 51:dab013a902bd 760 //printf("At First set of fades assignment point\n\r");
roryhand 49:ce6b36eb0d88 761 //Sound1=======================================================================================
roryhand 53:954e8ac1df17 762 /*fread(Sound1.FileInfo.slice_buf,Sound1.FileInfo.FileFormat.block_align,1,wavfile1);
roryhand 50:78ded157e9bb 763 Sound1.data_sptr=(short *)Sound1.FileInfo.slice_buf; // 16 bit samples
roryhand 53:954e8ac1df17 764 */
roryhand 49:ce6b36eb0d88 765 //Sound1=======================================================================================
roryhand 49:ce6b36eb0d88 766
roryhand 49:ce6b36eb0d88 767
roryhand 50:78ded157e9bb 768 if(FadeFlag == 1) {
roryhand 53:954e8ac1df17 769 //printf("FadeFlag == 1 BlockFlag == 1\n\r");
roryhand 44:a9e84d333a6a 770
roryhand 50:78ded157e9bb 771 //require this to get the fadeout coefficient for Sound1.
roryhand 50:78ded157e9bb 772 NotchFadeOut.FadeCoeff = NotchFadeOut.FadeOut();//compute new FadeOut Coeff value
roryhand 2:957d3b2afff4 773
roryhand 45:0e8e1f2ec5d2 774
roryhand 3:6169aeeaeeb4 775
roryhand 50:78ded157e9bb 776 if( ((Sound2.FileInfo.FileData.subchunk2_size) - NotchFadeIn.Length - 2*11025) <= (ftell(wavfile2) + 44)) {
roryhand 49:ce6b36eb0d88 777
roryhand 49:ce6b36eb0d88 778
roryhand 50:78ded157e9bb 779 //required for calculating the fade In coefficient for Sound3
roryhand 50:78ded157e9bb 780 NotchFadeIn.FadeCoeff = NotchFadeIn.FadeIn();
roryhand 49:ce6b36eb0d88 781
roryhand 50:78ded157e9bb 782 //Read In the next Notch
roryhand 49:ce6b36eb0d88 783
roryhand 49:ce6b36eb0d88 784
roryhand 50:78ded157e9bb 785 //no longer require the above section as we are reading in data for Sound3 (above, at beginning of function).
roryhand 49:ce6b36eb0d88 786
roryhand 50:78ded157e9bb 787 if( (ftell(wavfile2) + 44) >= Sound2.FileInfo.FileData.subchunk2_size ) {
roryhand 49:ce6b36eb0d88 788
roryhand 50:78ded157e9bb 789 //need to explicitly test if this notation/syntax works for pointers....
roryhand 50:78ded157e9bb 790 //Was this ever tested?? no idea...
roryhand 50:78ded157e9bb 791 //If not then we need to pass in the 3 different "data_sptr" variables in separately, and not tied to a specific class
roryhand 50:78ded157e9bb 792 //or structure. //Confirmed 8/9/2019 this works!
roryhand 49:ce6b36eb0d88 793
roryhand 53:954e8ac1df17 794 *Sound1.data_sptr = *Sound3.data_sptr;//*NotchFadeIn.FadeCoeff;//Sound 3 by itself.
roryhand 51:dab013a902bd 795 Sound3 = Sound1;
roryhand 50:78ded157e9bb 796 fclose(wavfile1);
roryhand 50:78ded157e9bb 797 fclose(wavfile2);
roryhand 51:dab013a902bd 798 BlockFlag = 2;
roryhand 50:78ded157e9bb 799 FadeFlag = 0;
roryhand 50:78ded157e9bb 800 } else {
roryhand 53:954e8ac1df17 801 *Sound1.data_sptr = *Sound1.data_sptr + *Sound2.data_sptr + *Sound3.data_sptr;//Sounds 1, 2 and 3 Cross-fade.
roryhand 53:954e8ac1df17 802 //*Sound1.data_sptr = *Sound1.data_sptr*NotchFadeOut.FadeCoeff + *Sound2.data_sptr + *Sound3.data_sptr*NotchFadeIn.FadeCoeff;//Sounds 1, 2 and 3 Cross-fade.
roryhand 50:78ded157e9bb 803 //probably later on redesign this to work with flags - that way it may be a little easier to debug any issues.
roryhand 49:ce6b36eb0d88 804 }
roryhand 49:ce6b36eb0d88 805
roryhand 50:78ded157e9bb 806 } else {
roryhand 53:954e8ac1df17 807 *Sound1.data_sptr = *Sound1.data_sptr + *Sound2.data_sptr;//Sound1 and Sound 2 cross fade
roryhand 53:954e8ac1df17 808 //*Sound1.data_sptr = *Sound1.data_sptr*NotchFadeOut.FadeCoeff + *Sound2.data_sptr;//Sound1 and Sound 2 cross fade
roryhand 49:ce6b36eb0d88 809 }
roryhand 49:ce6b36eb0d88 810
roryhand 50:78ded157e9bb 811 }
roryhand 50:78ded157e9bb 812 /*else
roryhand 50:78ded157e9bb 813 {
roryhand 50:78ded157e9bb 814 //not convinced this is needed. Check written logic.
roryhand 50:78ded157e9bb 815
roryhand 50:78ded157e9bb 816 }*/
roryhand 49:ce6b36eb0d88 817
roryhand 50:78ded157e9bb 818 } else if(BlockFlag == 2) {
roryhand 50:78ded157e9bb 819 if( slice3 == (Sound3.FileInfo.num_slices-1) ) {
roryhand 50:78ded157e9bb 820 slice3 = 0;
roryhand 50:78ded157e9bb 821 fseek(wavfile3,44,SEEK_SET);
roryhand 50:78ded157e9bb 822 }
roryhand 50:78ded157e9bb 823 if(feof(wavfile3)) {
roryhand 50:78ded157e9bb 824 fseek(wavfile3,44,SEEK_SET);
roryhand 50:78ded157e9bb 825 }
roryhand 50:78ded157e9bb 826
roryhand 51:dab013a902bd 827 //printf("Debugging\n\r");
roryhand 51:dab013a902bd 828 //printf("At Second set of fades assignment point\n\r");
roryhand 50:78ded157e9bb 829 //Sound3=======================================================================================
roryhand 50:78ded157e9bb 830 fread(Sound3.FileInfo.slice_buf,Sound3.FileInfo.FileFormat.block_align,1,wavfile3);
roryhand 50:78ded157e9bb 831 Sound3.data_sptr=(short *)Sound3.FileInfo.slice_buf; // 16 bit samples
roryhand 50:78ded157e9bb 832 //=============================================================================================
roryhand 50:78ded157e9bb 833 if(FadeFlag == 1) {
roryhand 50:78ded157e9bb 834 //Sound2=======================================================================================
roryhand 50:78ded157e9bb 835 fread(Sound2.FileInfo.slice_buf,Sound2.FileInfo.FileFormat.block_align,1,wavfile2);
roryhand 50:78ded157e9bb 836 Sound2.data_sptr=(short *)Sound2.FileInfo.slice_buf; // 16 bit samples
roryhand 50:78ded157e9bb 837 //=============================================================================================
roryhand 50:78ded157e9bb 838
roryhand 2:957d3b2afff4 839
roryhand 44:a9e84d333a6a 840
roryhand 49:ce6b36eb0d88 841 //Sound3=======================================================================================
roryhand 49:ce6b36eb0d88 842 fread(Sound3.FileInfo.slice_buf,Sound3.FileInfo.FileFormat.block_align,1,wavfile3);
roryhand 49:ce6b36eb0d88 843 Sound3.data_sptr=(short *)Sound3.FileInfo.slice_buf; // 16 bit samples
roryhand 49:ce6b36eb0d88 844 //=============================================================================================
roryhand 44:a9e84d333a6a 845
roryhand 50:78ded157e9bb 846 //require this to get the fadeout coefficient for Sound1.
roryhand 50:78ded157e9bb 847 NotchFadeOut.FadeCoeff = NotchFadeOut.FadeOut();//compute new FadeOut Coeff value
roryhand 49:ce6b36eb0d88 848
roryhand 49:ce6b36eb0d88 849
roryhand 48:01490448a05a 850
roryhand 50:78ded157e9bb 851 if( ((Sound2.FileInfo.FileData.subchunk2_size) - NotchFadeIn.Length - 2*11025) <= (ftell(wavfile2) + 44)) {
roryhand 49:ce6b36eb0d88 852
roryhand 49:ce6b36eb0d88 853
roryhand 50:78ded157e9bb 854 //required for calculating the fade In coefficient for Sound3
roryhand 50:78ded157e9bb 855 NotchFadeIn.FadeCoeff = NotchFadeIn.FadeIn();
roryhand 2:957d3b2afff4 856
roryhand 50:78ded157e9bb 857 //Read In the next Notch
roryhand 49:ce6b36eb0d88 858
roryhand 49:ce6b36eb0d88 859
roryhand 50:78ded157e9bb 860 //no longer require the above section as we are reading in data for Sound3 (above, at beginning of function).
roryhand 3:6169aeeaeeb4 861
roryhand 50:78ded157e9bb 862 if( (ftell(wavfile2) + 44) >= Sound2.FileInfo.FileData.subchunk2_size ) {
roryhand 49:ce6b36eb0d88 863
roryhand 50:78ded157e9bb 864 //need to explicitly test if this notation/syntax works for pointers....
roryhand 50:78ded157e9bb 865 //Was this ever tested?? no idea...
roryhand 50:78ded157e9bb 866 //If not then we need to pass in the 3 different "data_sptr" variables in separately, and not tied to a specific class
roryhand 50:78ded157e9bb 867 //or structure. //Confirmed 8/9/2019 this works!
roryhand 48:01490448a05a 868
roryhand 50:78ded157e9bb 869 *Sound1.data_sptr = *Sound1.data_sptr*NotchFadeIn.FadeCoeff;//Sound 1 by itself.
roryhand 50:78ded157e9bb 870 fclose(wavfile3);
roryhand 50:78ded157e9bb 871 fclose(wavfile2);
roryhand 51:dab013a902bd 872 BlockFlag = 1;
roryhand 50:78ded157e9bb 873 FadeFlag = 0;
roryhand 50:78ded157e9bb 874 } else {
roryhand 48:01490448a05a 875
roryhand 50:78ded157e9bb 876 *Sound1.data_sptr = *Sound3.data_sptr*NotchFadeOut.FadeCoeff + *Sound2.data_sptr + *Sound1.data_sptr*NotchFadeIn.FadeCoeff;//Sounds 1, 2 and 3 Cross-fade.
roryhand 50:78ded157e9bb 877 //probably later on redesign this to work with flags - that way it may be a little easier to debug any issues.
roryhand 49:ce6b36eb0d88 878 }
roryhand 9:dd9cae06b202 879
roryhand 50:78ded157e9bb 880 } else {
roryhand 50:78ded157e9bb 881 *Sound1.data_sptr = *Sound3.data_sptr*NotchFadeOut.FadeCoeff + *Sound2.data_sptr;//Sound3 and Sound 2 cross fade
roryhand 49:ce6b36eb0d88 882 }
roryhand 49:ce6b36eb0d88 883
roryhand 49:ce6b36eb0d88 884
roryhand 49:ce6b36eb0d88 885 }
roryhand 49:ce6b36eb0d88 886
roryhand 50:78ded157e9bb 887 /*else
roryhand 50:78ded157e9bb 888 {
roryhand 49:ce6b36eb0d88 889
roryhand 50:78ded157e9bb 890 //Again, not convinced this needs to be here. check written logic
roryhand 50:78ded157e9bb 891 } */
roryhand 49:ce6b36eb0d88 892
roryhand 49:ce6b36eb0d88 893
roryhand 50:78ded157e9bb 894 }
roryhand 49:ce6b36eb0d88 895
roryhand 50:78ded157e9bb 896 /**********************************************************************************************************/
roryhand 50:78ded157e9bb 897 /****************************DATA OUTPUT SECTION***********************************************************/
roryhand 50:78ded157e9bb 898 /**********************************************************************************************************/
roryhand 51:dab013a902bd 899
roryhand 51:dab013a902bd 900 //printf("Debugging\n\r");
roryhand 51:dab013a902bd 901 //printf("At Sound output point\n\r");
roryhand 50:78ded157e9bb 902 for (channel=0; channel<Sound1.FileInfo.FileFormat.num_channels; channel++) {
roryhand 50:78ded157e9bb 903 switch (Sound1.FileInfo.FileFormat.sig_bps) {
roryhand 50:78ded157e9bb 904 case 16:
roryhand 50:78ded157e9bb 905 if(flag1 == 1) {
roryhand 50:78ded157e9bb 906 Buffer1[place_hold1] = Sound1.data_sptr[channel];
roryhand 50:78ded157e9bb 907 place_hold1 = place_hold1 + 1;
roryhand 50:78ded157e9bb 908 if(place_hold1 >= BufferLen) {
roryhand 50:78ded157e9bb 909 while(1) {
roryhand 50:78ded157e9bb 910 if(flag1 == 0) {
roryhand 50:78ded157e9bb 911 break;
roryhand 50:78ded157e9bb 912 }//if(flag1 == 0)
roryhand 49:ce6b36eb0d88 913
roryhand 49:ce6b36eb0d88 914
roryhand 50:78ded157e9bb 915 }//while(1)
roryhand 50:78ded157e9bb 916 }//if(place_hold1 > = BufferLen)
roryhand 49:ce6b36eb0d88 917
roryhand 50:78ded157e9bb 918 } else if(flag2 == 1) {
roryhand 50:78ded157e9bb 919 Buffer2[place_hold2] = Sound1.data_sptr[channel];
roryhand 50:78ded157e9bb 920 place_hold2 = place_hold2 + 1;
roryhand 50:78ded157e9bb 921 if(place_hold2 >= BufferLen) {
roryhand 50:78ded157e9bb 922 while(1) {
roryhand 49:ce6b36eb0d88 923
roryhand 50:78ded157e9bb 924 if(flag2 == 0) {
roryhand 50:78ded157e9bb 925 break;
roryhand 49:ce6b36eb0d88 926 }
roryhand 49:ce6b36eb0d88 927 }
roryhand 49:ce6b36eb0d88 928 }
roryhand 49:ce6b36eb0d88 929
roryhand 50:78ded157e9bb 930 }
roryhand 50:78ded157e9bb 931 }
roryhand 50:78ded157e9bb 932 }
roryhand 50:78ded157e9bb 933 slice1 = slice1 + 1;
roryhand 50:78ded157e9bb 934 slice2 = slice2 + 1;
roryhand 50:78ded157e9bb 935 slice3 = slice3 + 1;
roryhand 1:aac37edee302 936
roryhand 50:78ded157e9bb 937 }
roryhand 49:ce6b36eb0d88 938
roryhand 49:ce6b36eb0d88 939
roryhand 50:78ded157e9bb 940 }
roryhand 0:e89d7a0bfa3b 941
roryhand 0:e89d7a0bfa3b 942
roryhand 0:e89d7a0bfa3b 943
roryhand 0:e89d7a0bfa3b 944
roryhand 0:e89d7a0bfa3b 945
roryhand 0:e89d7a0bfa3b 946
roryhand 0:e89d7a0bfa3b 947
roryhand 9:dd9cae06b202 948