old demo that i want to try in mbed studio

Dependencies:   mbed SDFileSystem_Copy_of_mbed_version I2S

Committer:
roryhand
Date:
Mon Apr 01 20:30:35 2019 +0000
Revision:
20:9cc7d825c07b
Parent:
17:832eb9a75c05
Child:
21:1aacd67d19c1
Child:
29:d2139f3f7ba1
Can even play the HeyWav File that gave so much trouble before.

Who changed what in which revision?

UserRevisionLine numberNew contents of line
roryhand 1:aac37edee302 1
roryhand 0:e89d7a0bfa3b 2 // 24/03/2018 update - I appear to be able to address the device and write something, as I am getting an ACK returned from the i2c write() function.
roryhand 0:e89d7a0bfa3b 3 //however if i use the write function with 4 arguments (as opposed to just 1 argument) then it doesnt work
roryhand 0:e89d7a0bfa3b 4 //only works with the 1 argument version!!!
roryhand 0:e89d7a0bfa3b 5
roryhand 0:e89d7a0bfa3b 6
roryhand 0:e89d7a0bfa3b 7 //THIS VERSION WORKED, CHANGED SOME THINGS, THEN CHANGED THEM BACK. NOW IT NO LONGER WORKS!!!!
roryhand 0:e89d7a0bfa3b 8 #include "mbed.h"
roryhand 0:e89d7a0bfa3b 9 #include "math.h"
roryhand 1:aac37edee302 10 #include "I2S.h"
roryhand 1:aac37edee302 11 #include "SDFileSystem.h"
roryhand 0:e89d7a0bfa3b 12 #include "wm8731_Config_setup.h"
roryhand 0:e89d7a0bfa3b 13 #include "WOLFSON_config_consts.h"
roryhand 0:e89d7a0bfa3b 14 #include <stdlib.h>
roryhand 0:e89d7a0bfa3b 15 #include <vector>
roryhand 0:e89d7a0bfa3b 16 #include <string>
roryhand 0:e89d7a0bfa3b 17 #define sample_freq 11025
roryhand 1:aac37edee302 18 #pragma import __use_two_region_memory
roryhand 0:e89d7a0bfa3b 19 DigitalOut myled(LED1);
roryhand 0:e89d7a0bfa3b 20 DigitalOut led2(LED2);
roryhand 0:e89d7a0bfa3b 21 DigitalOut led3(LED3);
roryhand 0:e89d7a0bfa3b 22 DigitalIn NotchUp(p16);
roryhand 0:e89d7a0bfa3b 23 InterruptIn Horn(p16);
roryhand 0:e89d7a0bfa3b 24 Ticker sampletick;
roryhand 0:e89d7a0bfa3b 25 Ticker BellTick;
roryhand 0:e89d7a0bfa3b 26 Ticker EdTick;
roryhand 0:e89d7a0bfa3b 27 Ticker TickFadeOut;
roryhand 3:6169aeeaeeb4 28 Ticker TestTick;
roryhand 0:e89d7a0bfa3b 29 Timer t;
roryhand 0:e89d7a0bfa3b 30 Timer t2;
roryhand 3:6169aeeaeeb4 31 Timer NotchTimer;
roryhand 0:e89d7a0bfa3b 32
roryhand 0:e89d7a0bfa3b 33 Serial pc(USBTX, USBRX); // tx, rx //FOR DEBUGGING PROGRAM USING GNU SCREEN
roryhand 0:e89d7a0bfa3b 34 DigitalOut cs(p8);
roryhand 0:e89d7a0bfa3b 35 I2S i2s(I2S_TRANSMIT, p5, p6, p7);
roryhand 0:e89d7a0bfa3b 36 SDFileSystem sd(p11, p12, p13, p8, "sd"); // the new pinout that i am using
roryhand 0:e89d7a0bfa3b 37
roryhand 0:e89d7a0bfa3b 38
roryhand 0:e89d7a0bfa3b 39 /*struct A {
roryhand 0:e89d7a0bfa3b 40 int data;
roryhand 0:e89d7a0bfa3b 41 B b;
roryhand 0:e89d7a0bfa3b 42 };*/
roryhand 0:e89d7a0bfa3b 43
roryhand 0:e89d7a0bfa3b 44
roryhand 0:e89d7a0bfa3b 45
roryhand 0:e89d7a0bfa3b 46
roryhand 0:e89d7a0bfa3b 47 class classFade
roryhand 0:e89d7a0bfa3b 48 {
roryhand 1:aac37edee302 49 public:
roryhand 1:aac37edee302 50
roryhand 0:e89d7a0bfa3b 51 float powerval;
roryhand 0:e89d7a0bfa3b 52 float FadeIteration;
roryhand 0:e89d7a0bfa3b 53 float DecayFactor;
roryhand 0:e89d7a0bfa3b 54 float Denom;
roryhand 0:e89d7a0bfa3b 55 float FadeCoeff;
roryhand 0:e89d7a0bfa3b 56 float Natural_Exp;
roryhand 0:e89d7a0bfa3b 57 int LengthSecs;
roryhand 0:e89d7a0bfa3b 58 int Length;
roryhand 1:aac37edee302 59
roryhand 0:e89d7a0bfa3b 60 //member Functions
roryhand 0:e89d7a0bfa3b 61 float FadeOut(void)
roryhand 0:e89d7a0bfa3b 62 {
roryhand 0:e89d7a0bfa3b 63 powerval = -FadeIteration/Denom;
roryhand 1:aac37edee302 64 if (FadeIteration >=Length) {
roryhand 1:aac37edee302 65 FadeCoeff = 0;
roryhand 1:aac37edee302 66
roryhand 1:aac37edee302 67 } else {
roryhand 0:e89d7a0bfa3b 68 FadeCoeff = (Length - FadeIteration)/Length;
roryhand 0:e89d7a0bfa3b 69 }
roryhand 1:aac37edee302 70 FadeIteration = FadeIteration + 1;
roryhand 1:aac37edee302 71 return FadeCoeff;
roryhand 1:aac37edee302 72
roryhand 1:aac37edee302 73 }
roryhand 1:aac37edee302 74 float FadeIn(void)
roryhand 0:e89d7a0bfa3b 75 {
roryhand 0:e89d7a0bfa3b 76 powerval = FadeIteration/Denom;
roryhand 1:aac37edee302 77 if (FadeIteration >=Length) {
roryhand 1:aac37edee302 78 FadeCoeff = 1;
roryhand 1:aac37edee302 79
roryhand 1:aac37edee302 80 } else {
roryhand 0:e89d7a0bfa3b 81 FadeCoeff = FadeIteration/Length;
roryhand 0:e89d7a0bfa3b 82 }
roryhand 0:e89d7a0bfa3b 83
roryhand 1:aac37edee302 84 FadeIteration = FadeIteration + 1;
roryhand 1:aac37edee302 85 return FadeCoeff;
roryhand 1:aac37edee302 86
roryhand 1:aac37edee302 87 }
roryhand 0:e89d7a0bfa3b 88 };
roryhand 0:e89d7a0bfa3b 89
roryhand 0:e89d7a0bfa3b 90 classFade IdleFadeOut;
roryhand 0:e89d7a0bfa3b 91 classFade N2FadeIn;
roryhand 0:e89d7a0bfa3b 92
roryhand 2:957d3b2afff4 93 classFade NotchFadeOut;
roryhand 2:957d3b2afff4 94 classFade NotchFadeIn;
roryhand 2:957d3b2afff4 95
roryhand 0:e89d7a0bfa3b 96
roryhand 0:e89d7a0bfa3b 97
roryhand 0:e89d7a0bfa3b 98
roryhand 0:e89d7a0bfa3b 99
roryhand 1:aac37edee302 100 typedef struct uFMT_STRUCT {
roryhand 1:aac37edee302 101 short comp_code;
roryhand 1:aac37edee302 102 short num_channels;
roryhand 1:aac37edee302 103 unsigned sample_rate;
roryhand 1:aac37edee302 104 unsigned avg_Bps;
roryhand 1:aac37edee302 105 short block_align;
roryhand 1:aac37edee302 106 short sig_bps;
roryhand 0:e89d7a0bfa3b 107 } FMT_STRUCT;
roryhand 0:e89d7a0bfa3b 108
roryhand 1:aac37edee302 109 typedef struct uNotch_STRUCT {
roryhand 1:aac37edee302 110 short Notch;
roryhand 1:aac37edee302 111 short NotchTransUp;
roryhand 1:aac37edee302 112 short NotchTransDown;
roryhand 1:aac37edee302 113 short NotchDirection;
roryhand 1:aac37edee302 114 } Notch_STRUCT;
roryhand 1:aac37edee302 115
roryhand 0:e89d7a0bfa3b 116 typedef struct uDATA_STRUCT {
roryhand 1:aac37edee302 117 unsigned subchunk2_ID;
roryhand 1:aac37edee302 118 unsigned subchunk2_size;
roryhand 1:aac37edee302 119 char * data_buf;
roryhand 1:aac37edee302 120 } DATA_STRUCT;
roryhand 0:e89d7a0bfa3b 121
roryhand 1:aac37edee302 122 typedef struct uWAV_FILE_STRUCT {
roryhand 1:aac37edee302 123 FILE *WavFile;
roryhand 1:aac37edee302 124 int id_number;
roryhand 1:aac37edee302 125 char *slice_buf;
roryhand 1:aac37edee302 126 int num_slices;
roryhand 1:aac37edee302 127 FMT_STRUCT FileFormat;
roryhand 1:aac37edee302 128 DATA_STRUCT FileData;
roryhand 0:e89d7a0bfa3b 129 } WAV_FILE_STRUCT;
roryhand 0:e89d7a0bfa3b 130
roryhand 0:e89d7a0bfa3b 131 /*typedef struct uWAV_FILE_STRUCT{
roryhand 1:aac37edee302 132 FILE* WavFile;
roryhand 1:aac37edee302 133
roryhand 1:aac37edee302 134
roryhand 0:e89d7a0bfa3b 135 }WAV_FILE_STRUCT;*/
roryhand 0:e89d7a0bfa3b 136 class classSoundFile
roryhand 0:e89d7a0bfa3b 137 {
roryhand 1:aac37edee302 138 public:
roryhand 1:aac37edee302 139
roryhand 1:aac37edee302 140 //add a class constructor
roryhand 1:aac37edee302 141 WAV_FILE_STRUCT FileInfo;
roryhand 2:957d3b2afff4 142 short * data_sptr;
roryhand 1:aac37edee302 143 //classSoundFile(string filename);//this is the constructor
roryhand 1:aac37edee302 144 //string filename;
roryhand 0:e89d7a0bfa3b 145 };
roryhand 0:e89d7a0bfa3b 146
roryhand 1:aac37edee302 147 //class constructor;
roryhand 1:aac37edee302 148 /*classSoundFile::classSoundFile(string filename)
roryhand 1:aac37edee302 149 {
roryhand 1:aac37edee302 150 //Declare RootFolder and the directory for the appropriate file.
roryhand 1:aac37edee302 151 //How we index into filename[] from the outside of this class is another
roryhand 1:aac37edee302 152 //issue...
roryhand 1:aac37edee302 153 FileInfo.WavFile = fopen("/sd/mydir/645Engine/Startup.wav","rb");
roryhand 1:aac37edee302 154 fseek(FileInfo.WavFile,20,SEEK_SET);
roryhand 1:aac37edee302 155 fread(&FileInfo.FileFormat,sizeof(FileInfo.FileFormat),1,FileInfo.WavFile);
roryhand 1:aac37edee302 156 printf("wav_format.sample_rate: %d\n\r",FileInfo.FileFormat.sample_rate);
roryhand 1:aac37edee302 157 fread(&FileInfo.FileData,sizeof(FileInfo.FileData),1,FileInfo.WavFile);
roryhand 1:aac37edee302 158 printf("wav_data.subchunk2_size: %d\n\r",FileInfo.FileData.subchunk2_size);
roryhand 1:aac37edee302 159 FileInfo.slice_buf = ( char *)malloc(FileInfo.FileFormat.block_align);
roryhand 1:aac37edee302 160 fread(FileInfo.slice_buf,FileInfo.FileFormat.block_align,1,FileInfo.WavFile); //This isnt actually required, its just a test
roryhand 1:aac37edee302 161 FileInfo.num_slices = FileInfo.FileData.subchunk2_size/FileInfo.FileFormat.block_align;
roryhand 1:aac37edee302 162 }*/
roryhand 1:aac37edee302 163
roryhand 0:e89d7a0bfa3b 164
roryhand 0:e89d7a0bfa3b 165 int i = 0;
roryhand 0:e89d7a0bfa3b 166 int h = 0;
roryhand 0:e89d7a0bfa3b 167 short bufflen = 1;
roryhand 0:e89d7a0bfa3b 168 int buffer[1];
roryhand 1:aac37edee302 169 int AudioFormat, NumChannels, SampleRate, BitsPerSample ;
roryhand 0:e89d7a0bfa3b 170 char *slice_buf;
roryhand 0:e89d7a0bfa3b 171 short *data_sptr;
roryhand 0:e89d7a0bfa3b 172 short *data_sptr_horn;
roryhand 0:e89d7a0bfa3b 173 short *data_sptr_IdleN2;
roryhand 0:e89d7a0bfa3b 174 short * data_sptr_bell;
roryhand 0:e89d7a0bfa3b 175 short * data_sptr_N2;
roryhand 0:e89d7a0bfa3b 176 short * data_sptr_Flange;
roryhand 0:e89d7a0bfa3b 177 unsigned char *data_bptr;
roryhand 0:e89d7a0bfa3b 178 int *data_wptr;
roryhand 0:e89d7a0bfa3b 179 unsigned channel;
roryhand 0:e89d7a0bfa3b 180 long slice, num_slices;
roryhand 0:e89d7a0bfa3b 181 int verbosity = 0;
roryhand 0:e89d7a0bfa3b 182 int verbosity2 = 0;
roryhand 0:e89d7a0bfa3b 183 int verbosity3 = 0;
roryhand 0:e89d7a0bfa3b 184 int verbosity4 = 0;
roryhand 0:e89d7a0bfa3b 185 int verbosity5 = 0;
roryhand 0:e89d7a0bfa3b 186 int interrupt_condition = 1;
roryhand 0:e89d7a0bfa3b 187 int sampling_freq = 11025;
roryhand 0:e89d7a0bfa3b 188 const int BufferLen = 2000;
roryhand 0:e89d7a0bfa3b 189 short Buffer1[BufferLen];
roryhand 0:e89d7a0bfa3b 190 short Buffer2[BufferLen];
roryhand 0:e89d7a0bfa3b 191 short place_hold1 = 0;
roryhand 0:e89d7a0bfa3b 192 short place_hold2 = 0;
roryhand 0:e89d7a0bfa3b 193
roryhand 3:6169aeeaeeb4 194
roryhand 3:6169aeeaeeb4 195 string FOLDER;
roryhand 3:6169aeeaeeb4 196 string RootFolder = "/sd/mydir/SoundDecoder/";
roryhand 3:6169aeeaeeb4 197 string filename[25];
roryhand 3:6169aeeaeeb4 198 classSoundFile Sound[22];
roryhand 3:6169aeeaeeb4 199
roryhand 0:e89d7a0bfa3b 200 volatile int flag1 = 1;
roryhand 0:e89d7a0bfa3b 201 volatile int flag2 = 0;
roryhand 0:e89d7a0bfa3b 202 volatile int flag3 = 1;
roryhand 0:e89d7a0bfa3b 203 volatile int flag4 = 0;
roryhand 0:e89d7a0bfa3b 204 int FLAGBUFF1 = 0;
roryhand 0:e89d7a0bfa3b 205 int FLAGBUFF2 = 0;
roryhand 0:e89d7a0bfa3b 206 int BellFlag = 0;
roryhand 0:e89d7a0bfa3b 207 int BellFlag2 = 0;
roryhand 0:e89d7a0bfa3b 208 int FadeFlag = 0;
roryhand 0:e89d7a0bfa3b 209 int DualEngineFlag = 0;
roryhand 0:e89d7a0bfa3b 210
roryhand 0:e89d7a0bfa3b 211
roryhand 0:e89d7a0bfa3b 212 short value[1];
roryhand 0:e89d7a0bfa3b 213 FILE *HornWav;
roryhand 0:e89d7a0bfa3b 214 FILE *edsheeran_wav;
roryhand 0:e89d7a0bfa3b 215 FILE *Startup_wav;
roryhand 0:e89d7a0bfa3b 216 FILE *IdleN2Wav;
roryhand 0:e89d7a0bfa3b 217 FILE *N2Wav;
roryhand 0:e89d7a0bfa3b 218 FILE *BellWav;
roryhand 0:e89d7a0bfa3b 219 FILE *FlangeWav;
roryhand 16:5e3420d0509b 220 FILE *HeyWav;
roryhand 0:e89d7a0bfa3b 221 //long long slice_value;
roryhand 0:e89d7a0bfa3b 222 int slice_value[1];
roryhand 0:e89d7a0bfa3b 223
roryhand 0:e89d7a0bfa3b 224
roryhand 0:e89d7a0bfa3b 225 WAV_FILE_STRUCT WavInfo_Horn;
roryhand 0:e89d7a0bfa3b 226 WAV_FILE_STRUCT WavInfo_IdleN2;
roryhand 0:e89d7a0bfa3b 227 WAV_FILE_STRUCT WavInfo_N2;
roryhand 0:e89d7a0bfa3b 228 WAV_FILE_STRUCT WavInfo_Bell;
roryhand 0:e89d7a0bfa3b 229 WAV_FILE_STRUCT WavInfo_Flange;
roryhand 20:9cc7d825c07b 230 WAV_FILE_STRUCT WavInfo_Hey;
roryhand 16:5e3420d0509b 231 WAV_FILE_STRUCT WavInfo_Frustration;
roryhand 0:e89d7a0bfa3b 232 Ticker flipper;
roryhand 0:e89d7a0bfa3b 233 char * slice_buf_bell;
roryhand 0:e89d7a0bfa3b 234 char * slice_buf_ed;
roryhand 0:e89d7a0bfa3b 235 char * slice_buf_startup;
roryhand 0:e89d7a0bfa3b 236 char * slice_buf_N2;
roryhand 1:aac37edee302 237 Notch_STRUCT NotchingSet;
roryhand 0:e89d7a0bfa3b 238 //test
roryhand 0:e89d7a0bfa3b 239 //short *data_sptr_bell = 0;
roryhand 0:e89d7a0bfa3b 240 short *data_sptr_ed = 0;
roryhand 0:e89d7a0bfa3b 241 short *data_sptr_startup = 0;
roryhand 1:aac37edee302 242 void flip()
roryhand 1:aac37edee302 243 {
roryhand 0:e89d7a0bfa3b 244 led2 = !led2;
roryhand 0:e89d7a0bfa3b 245 }
roryhand 0:e89d7a0bfa3b 246
roryhand 0:e89d7a0bfa3b 247
roryhand 0:e89d7a0bfa3b 248 void isr()
roryhand 0:e89d7a0bfa3b 249 {
roryhand 1:aac37edee302 250 if(flag1 == 0) {
roryhand 0:e89d7a0bfa3b 251 value[0] = Buffer1[place_hold1]>>4;
roryhand 0:e89d7a0bfa3b 252 i2s.write(value,1);//Send next PWM value to amp
roryhand 0:e89d7a0bfa3b 253 place_hold1 = place_hold1 + 1;
roryhand 1:aac37edee302 254 if( (place_hold1 >= BufferLen)) {
roryhand 0:e89d7a0bfa3b 255 led2 = !led2;
roryhand 0:e89d7a0bfa3b 256 place_hold1 = 0;
roryhand 0:e89d7a0bfa3b 257 place_hold2 = 0;
roryhand 0:e89d7a0bfa3b 258 flag1 = 1;
roryhand 0:e89d7a0bfa3b 259 flag2 = 0;
roryhand 1:aac37edee302 260 }
roryhand 1:aac37edee302 261 } else if(flag2 == 0) {
roryhand 0:e89d7a0bfa3b 262 value[0] = Buffer2[place_hold2]>>4;
roryhand 0:e89d7a0bfa3b 263 i2s.write(value,1);//Send next PWM value to amp
roryhand 0:e89d7a0bfa3b 264 place_hold2 = place_hold2 + 1;
roryhand 1:aac37edee302 265 if( (place_hold2 >= BufferLen) ) {
roryhand 0:e89d7a0bfa3b 266 led2 = !led2;
roryhand 0:e89d7a0bfa3b 267 place_hold1 = 0;
roryhand 0:e89d7a0bfa3b 268 place_hold2 = 0;
roryhand 0:e89d7a0bfa3b 269 flag1 = 0;
roryhand 1:aac37edee302 270 flag2 = 1;
roryhand 0:e89d7a0bfa3b 271 FLAGBUFF2 = 0;
roryhand 1:aac37edee302 272 }
roryhand 0:e89d7a0bfa3b 273 }
roryhand 0:e89d7a0bfa3b 274 }
roryhand 1:aac37edee302 275
roryhand 0:e89d7a0bfa3b 276 void horn_sound()
roryhand 0:e89d7a0bfa3b 277 {
roryhand 0:e89d7a0bfa3b 278 BellFlag = 1;
roryhand 0:e89d7a0bfa3b 279 fseek(HornWav,44,SEEK_SET);
roryhand 0:e89d7a0bfa3b 280 fseek(BellWav,44,SEEK_SET);
roryhand 0:e89d7a0bfa3b 281 fseek(FlangeWav,44,SEEK_SET);
roryhand 0:e89d7a0bfa3b 282 fseek(N2Wav,44,SEEK_SET);
roryhand 0:e89d7a0bfa3b 283 }
roryhand 0:e89d7a0bfa3b 284
roryhand 0:e89d7a0bfa3b 285
roryhand 0:e89d7a0bfa3b 286 void N2SoundIsr()
roryhand 0:e89d7a0bfa3b 287 {
roryhand 0:e89d7a0bfa3b 288 DualEngineFlag = 1;
roryhand 0:e89d7a0bfa3b 289 fseek(N2Wav,44,SEEK_SET);
roryhand 0:e89d7a0bfa3b 290 fseek(HornWav,44,SEEK_SET);
roryhand 0:e89d7a0bfa3b 291 //TickFadeOut.detach(&N2SoundIsr);//,5.0);
roryhand 0:e89d7a0bfa3b 292 }
roryhand 0:e89d7a0bfa3b 293
roryhand 0:e89d7a0bfa3b 294
roryhand 0:e89d7a0bfa3b 295 void FadeOutIsr()
roryhand 0:e89d7a0bfa3b 296 {
roryhand 1:aac37edee302 297 FadeFlag = 1;
roryhand 1:aac37edee302 298 fseek(IdleN2Wav,44,SEEK_SET);
roryhand 1:aac37edee302 299 fseek(N2Wav,44,SEEK_SET);
roryhand 1:aac37edee302 300 fseek(HornWav,44,SEEK_SET);
roryhand 0:e89d7a0bfa3b 301 fseek(FlangeWav,44,SEEK_SET);
roryhand 1:aac37edee302 302
roryhand 0:e89d7a0bfa3b 303 }
roryhand 0:e89d7a0bfa3b 304
roryhand 3:6169aeeaeeb4 305 classFade FadeDataInitialise(classFade FadeData);
roryhand 3:6169aeeaeeb4 306
roryhand 3:6169aeeaeeb4 307
roryhand 3:6169aeeaeeb4 308
roryhand 3:6169aeeaeeb4 309
roryhand 3:6169aeeaeeb4 310
roryhand 3:6169aeeaeeb4 311 //function prototypes
roryhand 3:6169aeeaeeb4 312 WAV_FILE_STRUCT ReadFileInfo(WAV_FILE_STRUCT FileInfo, FILE * wav_file);
roryhand 3:6169aeeaeeb4 313 classSoundFile LoadFileStream(classSoundFile FileInfo, string filename);
roryhand 3:6169aeeaeeb4 314
roryhand 3:6169aeeaeeb4 315 float FadeOut(void);
roryhand 3:6169aeeaeeb4 316 void Play_WaveFile(FILE * my_wav, WAV_FILE_STRUCT FileInfo);
roryhand 3:6169aeeaeeb4 317 //void Play_WaveFileLoop(FILE * my_wav, WAV_FILE_STRUCT FileInfo);
roryhand 3:6169aeeaeeb4 318 //*********************INTERRUPT ROUTINE FOR NOTCHING***************************
roryhand 0:e89d7a0bfa3b 319
roryhand 1:aac37edee302 320 void NotchUpIsr()
roryhand 0:e89d7a0bfa3b 321 {
roryhand 1:aac37edee302 322 if(1 <= NotchingSet.Notch < 8) {
roryhand 1:aac37edee302 323
roryhand 1:aac37edee302 324 NotchingSet.Notch = NotchingSet.Notch + 1;
roryhand 1:aac37edee302 325 NotchingSet.NotchTransUp = NotchingSet.Notch + 7;
roryhand 1:aac37edee302 326 NotchingSet.NotchDirection = 1;
roryhand 3:6169aeeaeeb4 327 FadeDataInitialise(NotchFadeIn);
roryhand 3:6169aeeaeeb4 328 FadeDataInitialise(NotchFadeOut);
roryhand 1:aac37edee302 329 }
roryhand 0:e89d7a0bfa3b 330 }
roryhand 0:e89d7a0bfa3b 331
roryhand 0:e89d7a0bfa3b 332 void NotchDownIsr()
roryhand 0:e89d7a0bfa3b 333 {
roryhand 1:aac37edee302 334 if(1 < NotchingSet.Notch <= 8) {
roryhand 1:aac37edee302 335 NotchingSet.Notch = NotchingSet.Notch - 1;
roryhand 1:aac37edee302 336 NotchingSet.NotchTransDown = NotchingSet.Notch + 15;;
roryhand 1:aac37edee302 337 NotchingSet.NotchDirection = 0;
roryhand 3:6169aeeaeeb4 338 FadeDataInitialise(NotchFadeIn);
roryhand 3:6169aeeaeeb4 339 FadeDataInitialise(NotchFadeOut);
roryhand 1:aac37edee302 340 }
roryhand 1:aac37edee302 341 }
roryhand 0:e89d7a0bfa3b 342
roryhand 0:e89d7a0bfa3b 343
roryhand 3:6169aeeaeeb4 344 /**********************END OF INTERRUPT ROUTINE FOR NOTCHING*******************/
roryhand 3:6169aeeaeeb4 345
roryhand 3:6169aeeaeeb4 346
roryhand 1:aac37edee302 347
roryhand 0:e89d7a0bfa3b 348
roryhand 3:6169aeeaeeb4 349
roryhand 3:6169aeeaeeb4 350
roryhand 9:dd9cae06b202 351 void Play_WaveFileLoop(classSoundFile Sounds[], Notch_STRUCT NotchingSet);
roryhand 1:aac37edee302 352 int main()
roryhand 1:aac37edee302 353 {
roryhand 0:e89d7a0bfa3b 354 //LocalFileSystem local("local");
roryhand 0:e89d7a0bfa3b 355 NotchUp.mode(PullUp);
roryhand 0:e89d7a0bfa3b 356
roryhand 0:e89d7a0bfa3b 357
roryhand 0:e89d7a0bfa3b 358 //classSoundFile Sounds[4];
roryhand 1:aac37edee302 359 /* for(int iii = 0; iii < 3; iii ++)
roryhand 1:aac37edee302 360 {
roryhand 1:aac37edee302 361 Sounds[iii].setX(iii);
roryhand 1:aac37edee302 362 }*/
roryhand 0:e89d7a0bfa3b 363 WAV_FILE_STRUCT WavInfo_Startup;
roryhand 0:e89d7a0bfa3b 364 WAV_FILE_STRUCT WavInfo_Idle;
roryhand 0:e89d7a0bfa3b 365
roryhand 0:e89d7a0bfa3b 366 pc.printf("Beginning of program\n");
roryhand 0:e89d7a0bfa3b 367 FILE *StartupWav;
roryhand 0:e89d7a0bfa3b 368 FILE *IdleWav;
roryhand 1:aac37edee302 369
roryhand 3:6169aeeaeeb4 370
roryhand 0:e89d7a0bfa3b 371 DIR *dir;
roryhand 0:e89d7a0bfa3b 372 dirent *ent;
roryhand 0:e89d7a0bfa3b 373 int iterator = 0;
roryhand 13:8e93396a27c5 374
roryhand 13:8e93396a27c5 375
roryhand 13:8e93396a27c5 376
roryhand 13:8e93396a27c5 377
roryhand 3:6169aeeaeeb4 378 printf("Directory is about to be opened? Still dont really Get this concept\n\r");
roryhand 3:6169aeeaeeb4 379 //if i try to open folder SoundDecoder2, it gets stuck after file 13... WHY
roryhand 3:6169aeeaeeb4 380 if ((dir = opendir ("/sd/mydir/SoundDecoder_second")) != NULL) {
roryhand 1:aac37edee302 381
roryhand 0:e89d7a0bfa3b 382 // print all the files and directories within directory
roryhand 1:aac37edee302 383 while ((ent = readdir (dir)) != NULL) {
roryhand 3:6169aeeaeeb4 384 //printf("%s\r\n",string(ent->d_name));
roryhand 3:6169aeeaeeb4 385 filename[iterator] = (ent->d_name);
roryhand 3:6169aeeaeeb4 386 printf("Filename: %s\n\r",filename[iterator]);
roryhand 0:e89d7a0bfa3b 387 //printf("%s\r\n",filename[iterator]);
roryhand 0:e89d7a0bfa3b 388 iterator = iterator + 1;
roryhand 0:e89d7a0bfa3b 389 //printf("%s\r\n", ent->d_name);
roryhand 1:aac37edee302 390 //filenames.push_back(string(dirp->d_name));
roryhand 0:e89d7a0bfa3b 391 }
roryhand 0:e89d7a0bfa3b 392 closedir (dir);
roryhand 1:aac37edee302 393 }
roryhand 4:55fbbb049bae 394 /*
roryhand 3:6169aeeaeeb4 395 printf("Now printing all the files");
roryhand 3:6169aeeaeeb4 396 for(iterator = 0; iterator < 21; iterator ++) {
roryhand 1:aac37edee302 397 printf("All the Files: %s\r\n",filename[iterator]);
roryhand 1:aac37edee302 398 //printf("All the Files: %s\r\n",ent[iterator]);
roryhand 1:aac37edee302 399 }
roryhand 4:55fbbb049bae 400 */
roryhand 13:8e93396a27c5 401
roryhand 1:aac37edee302 402 //strcat(RootFolder,qdfilename[0]);
roryhand 3:6169aeeaeeb4 403 //string folder = RootFolder + filename[9];
roryhand 3:6169aeeaeeb4 404 //printf("Folder: %s\n\r",folder);
roryhand 1:aac37edee302 405
roryhand 1:aac37edee302 406
roryhand 0:e89d7a0bfa3b 407 //printf("Files and Folders contained here: %d\n\r",readdir(dp));
roryhand 1:aac37edee302 408
roryhand 1:aac37edee302 409
roryhand 9:dd9cae06b202 410 StartupWav = fopen("/sd/mydir/Startup.wav","rb");
roryhand 3:6169aeeaeeb4 411 //const char* folder2 = folder.c_str();
roryhand 1:aac37edee302 412
roryhand 1:aac37edee302 413
roryhand 1:aac37edee302 414 string FileName;
roryhand 1:aac37edee302 415 //vector <classSoundFile> Sound (27);
roryhand 3:6169aeeaeeb4 416 const char* FOLDER;
roryhand 13:8e93396a27c5 417
roryhand 13:8e93396a27c5 418 /*
roryhand 13:8e93396a27c5 419 WAV_FILE_STRUCT MyNewWav;
roryhand 13:8e93396a27c5 420
roryhand 13:8e93396a27c5 421 string folder;
roryhand 9:dd9cae06b202 422
roryhand 13:8e93396a27c5 423 for(int aaa = 0;aaa < 21; aaa ++ )
roryhand 13:8e93396a27c5 424 {
roryhand 13:8e93396a27c5 425 folder = RootFolder + filename[aaa];
roryhand 13:8e93396a27c5 426 FOLDER = folder.c_str();
roryhand 13:8e93396a27c5 427 Sound[aaa].FileInfo.WavFile = fopen(FOLDER,"rb");
roryhand 13:8e93396a27c5 428 //MyNewWav.WavFile = fopen("/sd/mydir/Startup.wav","rb");
roryhand 13:8e93396a27c5 429 printf("we opened This file %d\n\r",aaa);
roryhand 9:dd9cae06b202 430
roryhand 13:8e93396a27c5 431 /*
roryhand 13:8e93396a27c5 432 printf("Size of FILE* %d\n\r ",sizeof(Sound[aaa].FileInfo.WavFile));
roryhand 13:8e93396a27c5 433 fseek(Sound[aaa].FileInfo.WavFile,20,SEEK_SET);
roryhand 13:8e93396a27c5 434 fread(&Sound[aaa].FileInfo.FileFormat,sizeof(Sound[aaa].FileInfo.FileFormat),1,Sound[aaa].FileInfo.WavFile);
roryhand 13:8e93396a27c5 435 fread(&Sound[aaa].FileInfo.FileData,sizeof(Sound[aaa].FileInfo.FileData),1,Sound[aaa].FileInfo.WavFile);
roryhand 13:8e93396a27c5 436 */
roryhand 13:8e93396a27c5 437
roryhand 13:8e93396a27c5 438
roryhand 9:dd9cae06b202 439 //fseek(Sound[aaa].FileInfo.WavFile,20,SEEK_SET);
roryhand 9:dd9cae06b202 440
roryhand 9:dd9cae06b202 441 //fseek(MyNewWav.WavFile,20,SEEK_SET);
roryhand 9:dd9cae06b202 442 //fread(&WavInfo_Horn.FileFormat,sizeof(WavInfo_Horn.FileFormat),1,MyNewWav.WavFile);
roryhand 13:8e93396a27c5 443 /*
roryhand 13:8e93396a27c5 444 fread(&Sound[aaa].FileInfo.FileData,sizeof(Sound[aaa].FileInfo.FileData),1,Sound[aaa].FileInfo.WavFile);
roryhand 9:dd9cae06b202 445
roryhand 7:131ac4231c46 446 Sound[aaa].FileInfo.slice_buf = ( char *)malloc(Sound[aaa].FileInfo.FileFormat.block_align);
roryhand 7:131ac4231c46 447 fread(Sound[aaa].FileInfo.slice_buf,Sound[aaa].FileInfo.FileFormat.block_align,1,Sound[aaa].FileInfo.WavFile); //This isnt actually required, its just a test
roryhand 7:131ac4231c46 448 Sound[aaa].FileInfo.num_slices = Sound[aaa].FileInfo.FileData.subchunk2_size/Sound[aaa].FileInfo.FileFormat.block_align;
roryhand 13:8e93396a27c5 449 */
roryhand 8:c2faf06e7240 450
roryhand 13:8e93396a27c5 451 /*
roryhand 13:8e93396a27c5 452 Sound[aaa].FileInfo.slice_buf = ( char *)malloc(Sound[aaa].FileInfo.FileFormat.block_align);
roryhand 13:8e93396a27c5 453 fread(Sound[aaa].FileInfo.slice_buf,Sound[aaa].FileInfo.FileFormat.block_align,1,Sound[aaa].FileInfo.WavFile); //This isnt actually required, its just a test
roryhand 13:8e93396a27c5 454 Sound[aaa].FileInfo.num_slices = Sound[aaa].FileInfo.FileData.subchunk2_size/Sound[aaa].FileInfo.FileFormat.block_align;
roryhand 13:8e93396a27c5 455
roryhand 13:8e93396a27c5 456
roryhand 13:8e93396a27c5 457 }
roryhand 13:8e93396a27c5 458 */
roryhand 13:8e93396a27c5 459
roryhand 10:ce38f2e9e80e 460 int aaa = 0;
roryhand 10:ce38f2e9e80e 461 string folder = RootFolder + filename[0];
roryhand 10:ce38f2e9e80e 462 FOLDER = folder.c_str();
roryhand 12:e386150cefd3 463 WAV_FILE_STRUCT WavStruct0;
roryhand 12:e386150cefd3 464 WAV_FILE_STRUCT WavStruct1;
roryhand 12:e386150cefd3 465 WAV_FILE_STRUCT WavStruct2;
roryhand 12:e386150cefd3 466 WAV_FILE_STRUCT WavStruct3;
roryhand 12:e386150cefd3 467 WAV_FILE_STRUCT WavStruct4;
roryhand 12:e386150cefd3 468 WAV_FILE_STRUCT WavStruct5;
roryhand 12:e386150cefd3 469 WAV_FILE_STRUCT WavStruct6;
roryhand 12:e386150cefd3 470 WAV_FILE_STRUCT WavStruct7;
roryhand 12:e386150cefd3 471 WAV_FILE_STRUCT WavStruct8;
roryhand 12:e386150cefd3 472 WAV_FILE_STRUCT WavStruct9;
roryhand 12:e386150cefd3 473 WAV_FILE_STRUCT WavStruct10;
roryhand 12:e386150cefd3 474 WAV_FILE_STRUCT WavStruct11;
roryhand 12:e386150cefd3 475 WAV_FILE_STRUCT WavStruct12;
roryhand 12:e386150cefd3 476 WAV_FILE_STRUCT WavStruct13;
roryhand 12:e386150cefd3 477 WAV_FILE_STRUCT WavStruct14;
roryhand 12:e386150cefd3 478 WAV_FILE_STRUCT WavStruct15;
roryhand 12:e386150cefd3 479 WAV_FILE_STRUCT WavStruct16;
roryhand 12:e386150cefd3 480 WAV_FILE_STRUCT WavStruct17;
roryhand 12:e386150cefd3 481 WAV_FILE_STRUCT WavStruct18;
roryhand 12:e386150cefd3 482 WAV_FILE_STRUCT WavStruct19;
roryhand 12:e386150cefd3 483 WAV_FILE_STRUCT WavStruct20;
roryhand 12:e386150cefd3 484 WAV_FILE_STRUCT WavStruct21;
roryhand 12:e386150cefd3 485 WAV_FILE_STRUCT WavStruct22;
roryhand 12:e386150cefd3 486 //WavStruct0.WavFile = fopen(FOLDER,"rb");
roryhand 12:e386150cefd3 487 FILE* mywav0 = fopen(FOLDER,"rb");
roryhand 10:ce38f2e9e80e 488 printf("we opened This file %d\n\r",aaa);
roryhand 13:8e93396a27c5 489
roryhand 10:ce38f2e9e80e 490 aaa = aaa+1;
roryhand 13:8e93396a27c5 491
roryhand 13:8e93396a27c5 492
roryhand 10:ce38f2e9e80e 493 folder = RootFolder + filename[1];
roryhand 10:ce38f2e9e80e 494 FOLDER = folder.c_str();
roryhand 12:e386150cefd3 495 FILE* mywav1 = fopen(FOLDER,"rb");
roryhand 13:8e93396a27c5 496
roryhand 10:ce38f2e9e80e 497 printf("we opened This file %d\n\r",aaa);
roryhand 13:8e93396a27c5 498
roryhand 13:8e93396a27c5 499 printf("Size of WavStruct1: %d\n\r",sizeof(WavStruct1));
roryhand 13:8e93396a27c5 500 aaa = aaa+1;
roryhand 13:8e93396a27c5 501
roryhand 10:ce38f2e9e80e 502 folder = RootFolder + filename[2];
roryhand 13:8e93396a27c5 503 FOLDER = folder.c_str();
roryhand 12:e386150cefd3 504 FILE* mywav2 = fopen(FOLDER,"rb");
roryhand 13:8e93396a27c5 505
roryhand 13:8e93396a27c5 506
roryhand 10:ce38f2e9e80e 507 printf("we opened This file %d\n\r",aaa);
roryhand 13:8e93396a27c5 508
roryhand 13:8e93396a27c5 509
roryhand 13:8e93396a27c5 510
roryhand 13:8e93396a27c5 511
roryhand 13:8e93396a27c5 512
roryhand 13:8e93396a27c5 513 aaa = aaa+1;
roryhand 13:8e93396a27c5 514
roryhand 13:8e93396a27c5 515 folder = RootFolder + filename[3];
roryhand 13:8e93396a27c5 516 FOLDER = folder.c_str();
roryhand 13:8e93396a27c5 517 FILE* mywav3 = fopen(FOLDER,"rb");
roryhand 13:8e93396a27c5 518
roryhand 13:8e93396a27c5 519
roryhand 13:8e93396a27c5 520 printf("we opened This file %d\n\r",aaa);
roryhand 13:8e93396a27c5 521
roryhand 13:8e93396a27c5 522
roryhand 12:e386150cefd3 523
roryhand 12:e386150cefd3 524
roryhand 12:e386150cefd3 525
roryhand 10:ce38f2e9e80e 526 aaa = aaa+1;
roryhand 13:8e93396a27c5 527
roryhand 13:8e93396a27c5 528 folder = RootFolder + filename[4];
roryhand 13:8e93396a27c5 529 FOLDER = folder.c_str();
roryhand 13:8e93396a27c5 530 FILE* mywav4 = fopen(FOLDER,"rb");
roryhand 13:8e93396a27c5 531
roryhand 13:8e93396a27c5 532
roryhand 10:ce38f2e9e80e 533 printf("we opened This file %d\n\r",aaa);
roryhand 11:34136ff82179 534
roryhand 13:8e93396a27c5 535
roryhand 13:8e93396a27c5 536
roryhand 13:8e93396a27c5 537
roryhand 13:8e93396a27c5 538
roryhand 13:8e93396a27c5 539 aaa = aaa+1;
roryhand 12:e386150cefd3 540
roryhand 13:8e93396a27c5 541 folder = RootFolder + filename[5];
roryhand 13:8e93396a27c5 542 FOLDER = folder.c_str();
roryhand 13:8e93396a27c5 543
roryhand 13:8e93396a27c5 544 FILE* mywav5 = fopen(FOLDER,"rb");
roryhand 13:8e93396a27c5 545
roryhand 10:ce38f2e9e80e 546 printf("we opened This file %d\n\r",aaa);
roryhand 12:e386150cefd3 547
roryhand 12:e386150cefd3 548
roryhand 11:34136ff82179 549
roryhand 10:ce38f2e9e80e 550 aaa = aaa+1;
roryhand 13:8e93396a27c5 551
roryhand 10:ce38f2e9e80e 552 folder = RootFolder + filename[6];
roryhand 13:8e93396a27c5 553 FOLDER = folder.c_str();
roryhand 12:e386150cefd3 554 FILE* mywav6 = fopen(FOLDER,"rb");
roryhand 13:8e93396a27c5 555
roryhand 10:ce38f2e9e80e 556 printf("we opened This file %d\n\r",aaa);
roryhand 12:e386150cefd3 557
roryhand 13:8e93396a27c5 558 aaa = aaa+1;
roryhand 13:8e93396a27c5 559
roryhand 13:8e93396a27c5 560 folder = RootFolder + filename[7];
roryhand 13:8e93396a27c5 561 FOLDER = folder.c_str();
roryhand 13:8e93396a27c5 562 FILE* mywav7 = fopen(FOLDER,"rb");
roryhand 12:e386150cefd3 563
roryhand 13:8e93396a27c5 564 printf("we opened This file %d\n\r",aaa);
roryhand 13:8e93396a27c5 565
roryhand 13:8e93396a27c5 566
roryhand 13:8e93396a27c5 567
roryhand 13:8e93396a27c5 568
roryhand 10:ce38f2e9e80e 569 aaa = aaa+1;
roryhand 13:8e93396a27c5 570
roryhand 10:ce38f2e9e80e 571 folder = RootFolder + filename[8];
roryhand 13:8e93396a27c5 572 FOLDER = folder.c_str();
roryhand 13:8e93396a27c5 573 FILE* mywav8 = fopen(FOLDER,"rb");
roryhand 13:8e93396a27c5 574
roryhand 10:ce38f2e9e80e 575 printf("we opened This file %d\n\r",aaa);
roryhand 13:8e93396a27c5 576
roryhand 12:e386150cefd3 577
roryhand 11:34136ff82179 578
roryhand 10:ce38f2e9e80e 579 aaa = aaa+1;
roryhand 13:8e93396a27c5 580
roryhand 10:ce38f2e9e80e 581 folder = RootFolder + filename[9];
roryhand 13:8e93396a27c5 582 FOLDER = folder.c_str();
roryhand 13:8e93396a27c5 583 FILE* mywav9 = fopen(FOLDER,"rb");
roryhand 13:8e93396a27c5 584
roryhand 10:ce38f2e9e80e 585 printf("we opened This file %d\n\r",aaa);
roryhand 13:8e93396a27c5 586
roryhand 13:8e93396a27c5 587
roryhand 10:ce38f2e9e80e 588 aaa = aaa+1;
roryhand 13:8e93396a27c5 589
roryhand 10:ce38f2e9e80e 590 folder = RootFolder + filename[10];
roryhand 13:8e93396a27c5 591 FOLDER = folder.c_str();
roryhand 13:8e93396a27c5 592 FILE* mywav10 = fopen(FOLDER,"rb");
roryhand 13:8e93396a27c5 593
roryhand 10:ce38f2e9e80e 594 printf("we opened This file %d\n\r",aaa);
roryhand 11:34136ff82179 595
roryhand 13:8e93396a27c5 596
roryhand 11:34136ff82179 597
roryhand 10:ce38f2e9e80e 598 aaa = aaa+1;
roryhand 13:8e93396a27c5 599
roryhand 10:ce38f2e9e80e 600 folder = RootFolder + filename[11];
roryhand 10:ce38f2e9e80e 601 FOLDER = folder.c_str();
roryhand 13:8e93396a27c5 602 FILE* mywav11 = fopen(FOLDER,"rb");
roryhand 13:8e93396a27c5 603
roryhand 10:ce38f2e9e80e 604 printf("we opened This file %d\n\r",aaa);
roryhand 13:8e93396a27c5 605
roryhand 13:8e93396a27c5 606
roryhand 10:ce38f2e9e80e 607 aaa = aaa+1;
roryhand 13:8e93396a27c5 608
roryhand 10:ce38f2e9e80e 609 folder = RootFolder + filename[12];
roryhand 10:ce38f2e9e80e 610 FOLDER = folder.c_str();
roryhand 13:8e93396a27c5 611 FILE* mywav12 = fopen(FOLDER,"rb");
roryhand 13:8e93396a27c5 612
roryhand 10:ce38f2e9e80e 613 printf("we opened This file %d\n\r",aaa);
roryhand 11:34136ff82179 614
roryhand 13:8e93396a27c5 615
roryhand 13:8e93396a27c5 616
roryhand 13:8e93396a27c5 617 aaa = aaa+1;
roryhand 13:8e93396a27c5 618
roryhand 13:8e93396a27c5 619 folder = RootFolder + filename[13];
roryhand 13:8e93396a27c5 620 FOLDER = folder.c_str();
roryhand 13:8e93396a27c5 621 FILE* mywav13 = fopen(FOLDER,"rb");
roryhand 13:8e93396a27c5 622
roryhand 13:8e93396a27c5 623 printf("we opened This file %d\n\r",aaa);
roryhand 13:8e93396a27c5 624
roryhand 13:8e93396a27c5 625
roryhand 11:34136ff82179 626
roryhand 10:ce38f2e9e80e 627 aaa = aaa+1;
roryhand 13:8e93396a27c5 628
roryhand 10:ce38f2e9e80e 629 folder = RootFolder + filename[14];
roryhand 13:8e93396a27c5 630 FOLDER = folder.c_str();
roryhand 13:8e93396a27c5 631 FILE* mywav14 = fopen(FOLDER,"rb");
roryhand 13:8e93396a27c5 632
roryhand 10:ce38f2e9e80e 633 printf("we opened This file %d\n\r",aaa);
roryhand 13:8e93396a27c5 634
roryhand 13:8e93396a27c5 635
roryhand 13:8e93396a27c5 636
roryhand 10:ce38f2e9e80e 637 aaa = aaa+1;
roryhand 13:8e93396a27c5 638
roryhand 10:ce38f2e9e80e 639 folder = RootFolder + filename[15];
roryhand 13:8e93396a27c5 640 FOLDER = folder.c_str();
roryhand 13:8e93396a27c5 641 FILE* mywav15 = fopen(FOLDER,"rb");
roryhand 13:8e93396a27c5 642
roryhand 10:ce38f2e9e80e 643 printf("we opened This file %d\n\r",aaa);
roryhand 13:8e93396a27c5 644
roryhand 13:8e93396a27c5 645
roryhand 13:8e93396a27c5 646
roryhand 10:ce38f2e9e80e 647 aaa = aaa+1;
roryhand 13:8e93396a27c5 648
roryhand 10:ce38f2e9e80e 649 folder = RootFolder + filename[16];
roryhand 13:8e93396a27c5 650 FOLDER = folder.c_str();
roryhand 13:8e93396a27c5 651 FILE* mywav16 = fopen(FOLDER,"rb");
roryhand 13:8e93396a27c5 652
roryhand 10:ce38f2e9e80e 653 printf("we opened This file %d\n\r",aaa);
roryhand 13:8e93396a27c5 654
roryhand 13:8e93396a27c5 655
roryhand 13:8e93396a27c5 656
roryhand 10:ce38f2e9e80e 657 aaa = aaa+1;
roryhand 13:8e93396a27c5 658
roryhand 10:ce38f2e9e80e 659 folder = RootFolder + filename[17];
roryhand 13:8e93396a27c5 660 FOLDER = folder.c_str();
roryhand 13:8e93396a27c5 661 FILE* mywav17 = fopen(FOLDER,"rb");
roryhand 13:8e93396a27c5 662
roryhand 10:ce38f2e9e80e 663 printf("we opened This file %d\n\r",aaa);
roryhand 13:8e93396a27c5 664
roryhand 13:8e93396a27c5 665
roryhand 13:8e93396a27c5 666
roryhand 10:ce38f2e9e80e 667 aaa = aaa+1;
roryhand 13:8e93396a27c5 668
roryhand 10:ce38f2e9e80e 669 folder = RootFolder + filename[18];
roryhand 13:8e93396a27c5 670 FOLDER = folder.c_str();
roryhand 13:8e93396a27c5 671 FILE* mywav18 = fopen(FOLDER,"rb");
roryhand 13:8e93396a27c5 672
roryhand 10:ce38f2e9e80e 673 printf("we opened This file %d\n\r",aaa);
roryhand 13:8e93396a27c5 674
roryhand 13:8e93396a27c5 675
roryhand 13:8e93396a27c5 676
roryhand 13:8e93396a27c5 677 printf("We performed all ReadFileInfo Operations!\n\r");
roryhand 10:ce38f2e9e80e 678 aaa = aaa+1;
roryhand 13:8e93396a27c5 679
roryhand 1:aac37edee302 680
roryhand 1:aac37edee302 681 printf("DO WE GET PAST THE ALLOCATION POINT\n\r");
roryhand 1:aac37edee302 682
roryhand 1:aac37edee302 683
roryhand 1:aac37edee302 684
roryhand 1:aac37edee302 685
roryhand 1:aac37edee302 686
roryhand 13:8e93396a27c5 687 /*
roryhand 1:aac37edee302 688 StartupWav = fopen("/sd/mydir/645Engine/Startup.wav","rb");
roryhand 0:e89d7a0bfa3b 689 IdleWav = fopen("/sd/mydir/645Engine/N2_11k_minus10dB.wav","rb");
roryhand 0:e89d7a0bfa3b 690 IdleN2Wav = fopen("/sd/mydir/645Engine/N2N3_11k_minus10dB.wav","rb");
roryhand 0:e89d7a0bfa3b 691 HornWav = fopen("/sd/mydir/645Engine/K3H_1_A_short_quiet.wav","rb");
roryhand 0:e89d7a0bfa3b 692 N2Wav = fopen("/sd/mydir/645Engine/N3_11k_minus11dB.wav","rb");
roryhand 0:e89d7a0bfa3b 693 BellWav = fopen("/sd/mydir/645Engine/EMD_BRONZE_BELL_1_11k_minus10dB.wav","rb");
roryhand 0:e89d7a0bfa3b 694 FlangeWav = fopen("/sd/mydir/645Engine/EX_FlangeJoint1_11k_minus12dB.wav","rb");
roryhand 13:8e93396a27c5 695
roryhand 13:8e93396a27c5 696
roryhand 13:8e93396a27c5 697
roryhand 1:aac37edee302 698
roryhand 0:e89d7a0bfa3b 699 WavInfo_Startup = ReadFileInfo(WavInfo_Startup, StartupWav);
roryhand 1:aac37edee302 700 printf("WavInfo_Startup Size: %d\n\r",sizeof(WavInfo_Startup));
roryhand 0:e89d7a0bfa3b 701 WavInfo_Idle = ReadFileInfo(WavInfo_Idle, IdleWav);
roryhand 0:e89d7a0bfa3b 702 WavInfo_Horn = ReadFileInfo(WavInfo_Horn, HornWav);
roryhand 0:e89d7a0bfa3b 703 WavInfo_IdleN2 = ReadFileInfo(WavInfo_IdleN2, IdleN2Wav);
roryhand 0:e89d7a0bfa3b 704 WavInfo_N2 = ReadFileInfo(WavInfo_N2, N2Wav);
roryhand 0:e89d7a0bfa3b 705 WavInfo_Bell = ReadFileInfo(WavInfo_Bell, BellWav);
roryhand 0:e89d7a0bfa3b 706 WavInfo_Flange = ReadFileInfo(WavInfo_Flange, FlangeWav);
roryhand 13:8e93396a27c5 707 */
roryhand 13:8e93396a27c5 708
roryhand 13:8e93396a27c5 709 printf("About to Start ReadFileInfo Operations\n\r");
roryhand 13:8e93396a27c5 710
roryhand 14:cc555d14e3f8 711
roryhand 13:8e93396a27c5 712 StartupWav = fopen("/sd/mydir/645Engine/Startup.wav","rb");
roryhand 13:8e93396a27c5 713 IdleWav = fopen("/sd/mydir/645Engine/N2_11k_minus10dB.wav","rb");
roryhand 13:8e93396a27c5 714 IdleN2Wav = fopen("/sd/mydir/645Engine/N2N3_11k_minus10dB.wav","rb");
roryhand 13:8e93396a27c5 715 HornWav = fopen("/sd/mydir/645Engine/K3H_1_A_short_quiet.wav","rb");
roryhand 13:8e93396a27c5 716 N2Wav = fopen("/sd/mydir/645Engine/N3_11k_minus11dB.wav","rb");
roryhand 13:8e93396a27c5 717 BellWav = fopen("/sd/mydir/645Engine/EMD_BRONZE_BELL_1_11k_minus10dB.wav","rb");
roryhand 20:9cc7d825c07b 718 //FlangeWav = fopen("/sd/mydir/645Engine/EX_FlangeJoint1_11k_minus12dB.wav","rb");
roryhand 16:5e3420d0509b 719
roryhand 20:9cc7d825c07b 720 HeyWav = fopen("/sd/mydir/645Engine/EX_FlangeJoint1_11k_minus12dB.wav","rb");
roryhand 16:5e3420d0509b 721 //HeyWav = fopen("/sd/mydir/edsheeran.wav","rb");
roryhand 13:8e93396a27c5 722
roryhand 13:8e93396a27c5 723
roryhand 13:8e93396a27c5 724
roryhand 13:8e93396a27c5 725 WavInfo_Startup = ReadFileInfo(WavInfo_Startup, StartupWav);
roryhand 17:832eb9a75c05 726 //printf("WavInfo_Startup Size: %d\n\r",sizeof(WavInfo_Startup));
roryhand 13:8e93396a27c5 727 WavInfo_Idle = ReadFileInfo(WavInfo_Idle, IdleWav);
roryhand 13:8e93396a27c5 728 WavInfo_Horn = ReadFileInfo(WavInfo_Horn, HornWav);
roryhand 13:8e93396a27c5 729 WavInfo_IdleN2 = ReadFileInfo(WavInfo_IdleN2, IdleN2Wav);
roryhand 13:8e93396a27c5 730 WavInfo_N2 = ReadFileInfo(WavInfo_N2, N2Wav);
roryhand 13:8e93396a27c5 731 WavInfo_Bell = ReadFileInfo(WavInfo_Bell, BellWav);
roryhand 20:9cc7d825c07b 732 //WavInfo_Flange = ReadFileInfo(WavInfo_Flange, HeyWav);
roryhand 20:9cc7d825c07b 733 //WavInfo_Hey = ReadFileInfo(WavInfo_Hey,HeyWav);
roryhand 16:5e3420d0509b 734 //WAV_FILE_STRUCT WavInfo_Frustration;
roryhand 16:5e3420d0509b 735 //FILE* FrustrationWav = fopen("/sd/mydir/645Engine/EX_FlangeJoint1_11k_minus12dB.wav","rb");
roryhand 17:832eb9a75c05 736 //WAV_FILE_STRUCT WavInfo_Hey;
roryhand 20:9cc7d825c07b 737 WavInfo_Hey = ReadFileInfo(WavInfo_Hey,HeyWav);
roryhand 16:5e3420d0509b 738 //FlangeWav - this one works.
roryhand 16:5e3420d0509b 739 //HeyWav - this one doesn't. Despite the fact they reference teh exact same file.
roryhand 16:5e3420d0509b 740 //WavInfo_Bell = ReadFileInfo(WavInfo_Bell,HeyWav);
roryhand 16:5e3420d0509b 741 //WavInfo_Frustration = ReadFileInfo(WavInfo_Frustration,FlangeWav);
roryhand 17:832eb9a75c05 742 //printf("Frustration\n\r");
roryhand 13:8e93396a27c5 743
roryhand 13:8e93396a27c5 744
roryhand 4:55fbbb049bae 745
roryhand 14:cc555d14e3f8 746 printf("Do we even get to this stupid bloody point\n\r");
roryhand 0:e89d7a0bfa3b 747 //Populate our class instances with some data (is there an implicit way to do this?)
roryhand 0:e89d7a0bfa3b 748 N2FadeIn.LengthSecs = 4;
roryhand 0:e89d7a0bfa3b 749 IdleFadeOut.LengthSecs = 2;
roryhand 0:e89d7a0bfa3b 750 N2FadeIn = FadeDataInitialise(N2FadeIn);
roryhand 0:e89d7a0bfa3b 751 IdleFadeOut = FadeDataInitialise(IdleFadeOut);
roryhand 1:aac37edee302 752
roryhand 3:6169aeeaeeb4 753 printf("hello\n\r");
roryhand 0:e89d7a0bfa3b 754 //Set up the wolfson Audio Codec board
roryhand 0:e89d7a0bfa3b 755 wm8731_Config_setup();
roryhand 0:e89d7a0bfa3b 756 //i2s audio data transfer code??
roryhand 0:e89d7a0bfa3b 757 i2s.stereomono(I2S_STEREO);
roryhand 0:e89d7a0bfa3b 758 i2s.masterslave(I2S_MASTER);
roryhand 0:e89d7a0bfa3b 759 led3 = 1;
roryhand 0:e89d7a0bfa3b 760 led2 = 1;
roryhand 13:8e93396a27c5 761
roryhand 0:e89d7a0bfa3b 762 sampletick.attach(&isr,1.0/sampling_freq); //1/16000
roryhand 0:e89d7a0bfa3b 763 //TickFadeOut.attach(&FadeOutIsr,10.0);
roryhand 3:6169aeeaeeb4 764 printf("SamplingFreq: %d\n\r",sampling_freq);
roryhand 0:e89d7a0bfa3b 765 i2s.start();
roryhand 3:6169aeeaeeb4 766 printf("Hello i2s has starrted!!");
roryhand 0:e89d7a0bfa3b 767 Horn.rise(&FadeOutIsr);
roryhand 0:e89d7a0bfa3b 768 slice = 0;
roryhand 0:e89d7a0bfa3b 769 fseek(IdleN2Wav,44,SEEK_SET);
roryhand 0:e89d7a0bfa3b 770 //Play_WaveFile(IdleN2Wav,WavInfo_IdleN2);
roryhand 0:e89d7a0bfa3b 771 //Play_WaveFile(N2Wav,WavInfo_N2);
roryhand 0:e89d7a0bfa3b 772 t.reset();
roryhand 0:e89d7a0bfa3b 773 t.start();
roryhand 0:e89d7a0bfa3b 774 N2FadeIn.FadeCoeff = N2FadeIn.FadeOut();
roryhand 0:e89d7a0bfa3b 775 t.stop();
roryhand 0:e89d7a0bfa3b 776 printf("Time to Calcualte Fade Coeff: %d\n\r",t.read_us());
roryhand 0:e89d7a0bfa3b 777 t.reset();
roryhand 1:aac37edee302 778
roryhand 0:e89d7a0bfa3b 779 fseek(IdleN2Wav,44,SEEK_SET);
roryhand 0:e89d7a0bfa3b 780 t.start();
roryhand 1:aac37edee302 781 fread(WavInfo_IdleN2.slice_buf,WavInfo_IdleN2.FileFormat.block_align,1,IdleN2Wav);
roryhand 0:e89d7a0bfa3b 782 data_sptr_IdleN2 = (short *)WavInfo_IdleN2.slice_buf;
roryhand 0:e89d7a0bfa3b 783 t.stop();
roryhand 0:e89d7a0bfa3b 784 printf("Time to Read in a slice: %dus\n\r",t.read_us());
roryhand 0:e89d7a0bfa3b 785 t.reset();
roryhand 1:aac37edee302 786
roryhand 0:e89d7a0bfa3b 787 printf("point to start sound: %d\n\r",((WavInfo_IdleN2.FileData.subchunk2_size) - N2FadeIn.Length));
roryhand 0:e89d7a0bfa3b 788 printf("Size of Data: %d\n\r",WavInfo_IdleN2.FileData.subchunk2_size);
roryhand 1:aac37edee302 789
roryhand 20:9cc7d825c07b 790 fseek(HeyWav,44,SEEK_SET);
roryhand 13:8e93396a27c5 791
roryhand 20:9cc7d825c07b 792 printf("about to play wav file\n\r");
roryhand 20:9cc7d825c07b 793 Play_WaveFile(HeyWav,WavInfo_Hey);
roryhand 20:9cc7d825c07b 794 printf("finished playing Wav file\n\r");
roryhand 9:dd9cae06b202 795 /************************************PLAY WAV FILE LOOP*******************/
roryhand 20:9cc7d825c07b 796 //Play_WaveFileLoop(Sound, NotchingSet);
roryhand 9:dd9cae06b202 797 /************************************END OF PLAY WAV FILE LOOP*************/
roryhand 13:8e93396a27c5 798
roryhand 13:8e93396a27c5 799
roryhand 13:8e93396a27c5 800
roryhand 9:dd9cae06b202 801
roryhand 3:6169aeeaeeb4 802
roryhand 0:e89d7a0bfa3b 803 fseek(IdleN2Wav,44,SEEK_SET);//reset for use in the Loop code
roryhand 0:e89d7a0bfa3b 804 slice = 0;
roryhand 0:e89d7a0bfa3b 805 fseek(IdleWav,44,SEEK_SET);
roryhand 3:6169aeeaeeb4 806 NotchingSet.Notch = 1;
roryhand 1:aac37edee302 807 //Play_WaveFileLoop(IdleWav, WavInfo_Idle);
roryhand 1:aac37edee302 808
roryhand 1:aac37edee302 809 i2s.stop();
roryhand 0:e89d7a0bfa3b 810
roryhand 0:e89d7a0bfa3b 811 }
roryhand 0:e89d7a0bfa3b 812
roryhand 0:e89d7a0bfa3b 813
roryhand 3:6169aeeaeeb4 814
roryhand 3:6169aeeaeeb4 815
roryhand 3:6169aeeaeeb4 816
roryhand 3:6169aeeaeeb4 817
roryhand 0:e89d7a0bfa3b 818 WAV_FILE_STRUCT ReadFileInfo(WAV_FILE_STRUCT FileInfo, FILE * wav_file)
roryhand 0:e89d7a0bfa3b 819 {
roryhand 0:e89d7a0bfa3b 820 fseek(wav_file,20,SEEK_SET);
roryhand 0:e89d7a0bfa3b 821 fread(&FileInfo.FileFormat,sizeof(FileInfo.FileFormat),1,wav_file);
roryhand 1:aac37edee302 822 //printf("wav_format.sample_rate: %d\n\r",FileInfo.FileFormat.sample_rate);
roryhand 1:aac37edee302 823
roryhand 0:e89d7a0bfa3b 824 fread(&FileInfo.FileData,sizeof(FileInfo.FileData),1,wav_file);
roryhand 1:aac37edee302 825 //printf("wav_data.subchunk2_size: %d\n\r",FileInfo.FileData.subchunk2_size);
roryhand 0:e89d7a0bfa3b 826 FileInfo.slice_buf = ( char *)malloc(FileInfo.FileFormat.block_align);
roryhand 0:e89d7a0bfa3b 827 fread(FileInfo.slice_buf,FileInfo.FileFormat.block_align,1,wav_file); //This isnt actually required, its just a test
roryhand 1:aac37edee302 828 FileInfo.num_slices = FileInfo.FileData.subchunk2_size/FileInfo.FileFormat.block_align;
roryhand 1:aac37edee302 829 //printf("Number of Slices: %d\n\r",FileInfo.num_slices);
roryhand 1:aac37edee302 830 return FileInfo;
roryhand 0:e89d7a0bfa3b 831 }
roryhand 1:aac37edee302 832
roryhand 1:aac37edee302 833 classSoundFile LoadFileStream(classSoundFile Sound, string filename)
roryhand 1:aac37edee302 834 {
roryhand 1:aac37edee302 835 //Declare RootFolder and the directory for the appropriate file.
roryhand 1:aac37edee302 836 //How we index into filename[] from the outside of this class is another
roryhand 1:aac37edee302 837 //issue...
roryhand 1:aac37edee302 838 //printf("FileName: %s\n\r",filename);
roryhand 1:aac37edee302 839 //string RootFolder = "/sd/mydir/SoundDecoder/";
roryhand 1:aac37edee302 840 //string Directory = RootFolder + "01.wav";// + filename[0];
roryhand 1:aac37edee302 841 //printf("%s\n\r",Directory);
roryhand 1:aac37edee302 842 //const char* DirectoryChar = Directory.c_str();
roryhand 1:aac37edee302 843 //Sound.FileInfo.WavFile = fopen(DirectoryChar,"rb");
roryhand 1:aac37edee302 844 Sound.FileInfo.WavFile = fopen("/sd/mydir/645Engine/Startup.wav","rb");
roryhand 1:aac37edee302 845 fseek(Sound.FileInfo.WavFile,20,SEEK_SET);
roryhand 1:aac37edee302 846 fread(&Sound.FileInfo.FileFormat,sizeof(Sound.FileInfo.FileFormat),1,Sound.FileInfo.WavFile);
roryhand 1:aac37edee302 847 printf("wav_format.sample_rate: %d\n\r",Sound.FileInfo.FileFormat.sample_rate);
roryhand 1:aac37edee302 848 fread(&Sound.FileInfo.FileData,sizeof(Sound.FileInfo.FileData),1,Sound.FileInfo.WavFile);
roryhand 1:aac37edee302 849 printf("wav_data.subchunk2_size: %d\n\r",Sound.FileInfo.FileData.subchunk2_size);
roryhand 1:aac37edee302 850 Sound.FileInfo.slice_buf = ( char *)malloc(Sound.FileInfo.FileFormat.block_align);
roryhand 1:aac37edee302 851 fread(Sound.FileInfo.slice_buf,Sound.FileInfo.FileFormat.block_align,1,Sound.FileInfo.WavFile); //This isnt actually required, its just a test
roryhand 1:aac37edee302 852 Sound.FileInfo.num_slices = Sound.FileInfo.FileData.subchunk2_size/Sound.FileInfo.FileFormat.block_align;
roryhand 1:aac37edee302 853 printf("Number of Slices: %d\n\r",Sound.FileInfo.num_slices);
roryhand 1:aac37edee302 854 return Sound;
roryhand 1:aac37edee302 855 }
roryhand 1:aac37edee302 856
roryhand 1:aac37edee302 857
roryhand 0:e89d7a0bfa3b 858 classFade FadeDataInitialise(classFade FadeData)
roryhand 0:e89d7a0bfa3b 859 {
roryhand 1:aac37edee302 860 FadeData.DecayFactor = 1.3;
roryhand 0:e89d7a0bfa3b 861 FadeData.FadeIteration = 1;
roryhand 0:e89d7a0bfa3b 862 //FadeData.Denom = 11025*FadeData.DecayFactor;
roryhand 0:e89d7a0bfa3b 863 FadeData.Denom = 11025*FadeData.DecayFactor;
roryhand 0:e89d7a0bfa3b 864 FadeData.Natural_Exp = 2.7183;
roryhand 0:e89d7a0bfa3b 865 FadeData.Length = 11025*FadeData.LengthSecs;
roryhand 0:e89d7a0bfa3b 866 //FadeData.Natural_Exp = 2.7;
roryhand 0:e89d7a0bfa3b 867 return FadeData;
roryhand 0:e89d7a0bfa3b 868 }
roryhand 0:e89d7a0bfa3b 869
roryhand 0:e89d7a0bfa3b 870 //Playing Files Code
roryhand 0:e89d7a0bfa3b 871 /*float FadeIn(void)
roryhand 0:e89d7a0bfa3b 872 {
roryhand 0:e89d7a0bfa3b 873 powervalFadeIn = FadeIterationIn/denom;
roryhand 0:e89d7a0bfa3b 874 FadeCoeffFadeIn
roryhand 1:aac37edee302 875
roryhand 1:aac37edee302 876
roryhand 0:e89d7a0bfa3b 877 }*/
roryhand 0:e89d7a0bfa3b 878 /*float FadeOut(void)
roryhand 0:e89d7a0bfa3b 879 {
roryhand 0:e89d7a0bfa3b 880 powerval = -FadeIteration/denom;
roryhand 0:e89d7a0bfa3b 881 FadeCoeff = pow(natural_exp,powerval);
roryhand 1:aac37edee302 882 FadeIteration = FadeIteration + 1;
roryhand 1:aac37edee302 883 return FadeCoeff;
roryhand 1:aac37edee302 884
roryhand 0:e89d7a0bfa3b 885 }*/
roryhand 0:e89d7a0bfa3b 886
roryhand 0:e89d7a0bfa3b 887
roryhand 0:e89d7a0bfa3b 888 void Play_WaveFile(FILE * my_wav, WAV_FILE_STRUCT FileInfo)
roryhand 0:e89d7a0bfa3b 889 {
roryhand 1:aac37edee302 890 while(slice<FileInfo.num_slices) {
roryhand 1:aac37edee302 891 fread(FileInfo.slice_buf,FileInfo.FileFormat.block_align,1,my_wav);
roryhand 1:aac37edee302 892 data_sptr=(short *)FileInfo.slice_buf; // 16 bit samples
roryhand 1:aac37edee302 893 for (channel=0; channel<FileInfo.FileFormat.num_channels; channel++) {
roryhand 1:aac37edee302 894 if(flag1 == 1) {
roryhand 1:aac37edee302 895 Buffer1[place_hold1] = data_sptr[channel];
roryhand 1:aac37edee302 896 place_hold1 = place_hold1 + 1;
roryhand 1:aac37edee302 897 if(place_hold1 >= BufferLen) {
roryhand 1:aac37edee302 898 while(1) {
roryhand 1:aac37edee302 899 if(flag1 == 0) {
roryhand 0:e89d7a0bfa3b 900
roryhand 1:aac37edee302 901 break;
roryhand 0:e89d7a0bfa3b 902 }
roryhand 1:aac37edee302 903
roryhand 0:e89d7a0bfa3b 904 }
roryhand 1:aac37edee302 905 }
roryhand 1:aac37edee302 906
roryhand 1:aac37edee302 907 } else if(flag2 == 1) {
roryhand 1:aac37edee302 908 Buffer2[place_hold2] = data_sptr[channel];
roryhand 1:aac37edee302 909 place_hold2 = place_hold2 + 1;
roryhand 1:aac37edee302 910 if(place_hold2 >= BufferLen) {
roryhand 1:aac37edee302 911
roryhand 1:aac37edee302 912 while(1) {
roryhand 1:aac37edee302 913 if(flag2 == 0) {
roryhand 1:aac37edee302 914
roryhand 1:aac37edee302 915 break;
roryhand 1:aac37edee302 916 }
roryhand 0:e89d7a0bfa3b 917 }
roryhand 1:aac37edee302 918 }
roryhand 0:e89d7a0bfa3b 919 }
roryhand 1:aac37edee302 920
roryhand 1:aac37edee302 921 }
roryhand 1:aac37edee302 922 slice = slice + 1;
roryhand 0:e89d7a0bfa3b 923 }
roryhand 0:e89d7a0bfa3b 924 }
roryhand 0:e89d7a0bfa3b 925
roryhand 0:e89d7a0bfa3b 926
roryhand 0:e89d7a0bfa3b 927
roryhand 0:e89d7a0bfa3b 928
roryhand 0:e89d7a0bfa3b 929
roryhand 0:e89d7a0bfa3b 930
roryhand 2:957d3b2afff4 931 //void Play_WaveFileLoop(FILE * my_wav, WAV_FILE_STRUCT FileInfo)//(classSoundFile Sounds)
roryhand 9:dd9cae06b202 932
roryhand 9:dd9cae06b202 933 void Play_WaveFileLoop(classSoundFile Sounds[], Notch_STRUCT NotchingSet)
roryhand 0:e89d7a0bfa3b 934 {
roryhand 1:aac37edee302 935 while(1) { //might have to change this to a while(1) loop?
roryhand 1:aac37edee302 936 //New format!! This should be (roughly) the way that this is done, with the new structures and classes
roryhand 1:aac37edee302 937 ////fread(Sound[Notch].FileData.slice_buf,Sound[Notch].FileFormat.block_align,1,Sound[notch].WavFile);
roryhand 1:aac37edee302 938 //data_sptr=(short *)Sound[Notch].FileInfo.slice_buf;
roryhand 1:aac37edee302 939
roryhand 0:e89d7a0bfa3b 940
roryhand 2:957d3b2afff4 941 if( slice == (Sounds[NotchingSet.Notch].FileInfo.num_slices-1) ) {
roryhand 1:aac37edee302 942 slice = 0;
roryhand 2:957d3b2afff4 943 fseek(Sounds[NotchingSet.Notch].FileInfo.WavFile,44,SEEK_SET);
roryhand 1:aac37edee302 944 }
roryhand 1:aac37edee302 945
roryhand 2:957d3b2afff4 946 //fread(FileInfo.slice_buf,FileInfo.FileFormat.block_align,1,my_wav);
roryhand 2:957d3b2afff4 947 data_sptr=(short *)Sounds[NotchingSet.Notch].FileInfo.slice_buf; // 16 bit samples
roryhand 2:957d3b2afff4 948 //make sure we are reading in the correct "notch" here
roryhand 2:957d3b2afff4 949
roryhand 2:957d3b2afff4 950 if(FadeFlag) {
roryhand 2:957d3b2afff4 951 if(feof(Sounds[NotchingSet.Notch].FileInfo.WavFile)) {
roryhand 2:957d3b2afff4 952 fseek(Sounds[NotchingSet.Notch].FileInfo.WavFile,44,SEEK_SET);
roryhand 2:957d3b2afff4 953 }
roryhand 3:6169aeeaeeb4 954
roryhand 2:957d3b2afff4 955 //Read in data for current (i.e. now the previous notch, according to the index!!)
roryhand 2:957d3b2afff4 956 //We might not need this code here...as its probably done somewhere else??
roryhand 2:957d3b2afff4 957 fread(Sounds[NotchingSet.Notch-1].FileInfo.slice_buf,Sounds[NotchingSet.Notch-1].FileInfo.FileFormat.block_align,1,Sounds[NotchingSet.Notch-1].FileInfo.WavFile);
roryhand 2:957d3b2afff4 958 Sounds[NotchingSet.Notch-1].data_sptr = (short *)Sounds[NotchingSet.Notch-1].FileInfo.slice_buf;
roryhand 3:6169aeeaeeb4 959
roryhand 2:957d3b2afff4 960 NotchFadeOut.FadeCoeff = NotchFadeOut.FadeOut();//compute new FadeOut Coeff value
roryhand 2:957d3b2afff4 961
roryhand 2:957d3b2afff4 962 //Read in the notch transition file for transitioning up
roryhand 2:957d3b2afff4 963 fread(Sounds[NotchingSet.NotchTransUp].FileInfo.slice_buf,Sounds[NotchingSet.NotchTransUp].FileInfo.FileFormat.block_align,1,Sounds[NotchingSet.NotchTransUp].FileInfo.WavFile);
roryhand 2:957d3b2afff4 964 Sounds[NotchingSet.NotchTransUp].data_sptr = (short*)Sounds[NotchingSet.NotchTransUp].FileInfo.slice_buf;
roryhand 3:6169aeeaeeb4 965
roryhand 2:957d3b2afff4 966 if( ((Sounds[NotchingSet.NotchTransUp].FileInfo.FileData.subchunk2_size) - NotchFadeIn.Length - 2*11025) <= (ftell(Sounds[NotchingSet.NotchTransUp].FileInfo.WavFile) + 44))
roryhand 2:957d3b2afff4 967 //if( (WavInfo_IdleN2.FileData.subchunk2_size)/8 <=ftell(IdleN2Wav) )
roryhand 2:957d3b2afff4 968 {
roryhand 2:957d3b2afff4 969
roryhand 2:957d3b2afff4 970 NotchFadeIn.FadeCoeff = NotchFadeIn.FadeIn();
roryhand 3:6169aeeaeeb4 971
roryhand 2:957d3b2afff4 972 //Read In the next Notch
roryhand 2:957d3b2afff4 973 fread(Sounds[NotchingSet.Notch].FileInfo.slice_buf,Sounds[NotchingSet.Notch].FileInfo.FileFormat.block_align,1,Sounds[NotchingSet.Notch].FileInfo.WavFile);
roryhand 2:957d3b2afff4 974 Sounds[NotchingSet.Notch].data_sptr = (short *)Sounds[NotchingSet.Notch].FileInfo.slice_buf;
roryhand 2:957d3b2afff4 975
roryhand 2:957d3b2afff4 976 if( (ftell(Sounds[NotchingSet.NotchTransUp].FileInfo.WavFile) + 44) >= Sounds[NotchingSet.NotchTransUp].FileInfo.FileData.subchunk2_size ) {
roryhand 3:6169aeeaeeb4 977
roryhand 2:957d3b2afff4 978 //need to explicitly test if this notation/syntax works for pointers....
roryhand 2:957d3b2afff4 979 *Sounds[NotchingSet.Notch].data_sptr = *Sounds[NotchingSet.Notch].data_sptr*NotchFadeIn.FadeCoeff;
roryhand 2:957d3b2afff4 980 } else {
roryhand 2:957d3b2afff4 981 *Sounds[NotchingSet.Notch-1].data_sptr = *Sounds[NotchingSet.Notch - 1].data_sptr*NotchFadeOut.FadeCoeff + *Sounds[NotchingSet.NotchTransUp].data_sptr + *Sounds[NotchingSet.Notch].data_sptr*NotchFadeIn.FadeCoeff;// + *data_sptr_N2;
roryhand 2:957d3b2afff4 982 }
roryhand 2:957d3b2afff4 983
roryhand 2:957d3b2afff4 984 } else {
roryhand 2:957d3b2afff4 985 *Sounds[NotchingSet.Notch-1].data_sptr = *Sounds[NotchingSet.Notch-1].data_sptr*NotchFadeOut.FadeCoeff + *Sounds[NotchingSet.NotchTransUp].data_sptr;
roryhand 2:957d3b2afff4 986 }
roryhand 2:957d3b2afff4 987
roryhand 1:aac37edee302 988 }
roryhand 1:aac37edee302 989
roryhand 1:aac37edee302 990
roryhand 3:6169aeeaeeb4 991 /********************END OF DATA ASSIGNMENT SECTION*************************************************/
roryhand 9:dd9cae06b202 992
roryhand 2:957d3b2afff4 993 for (channel=0; channel<Sounds[NotchingSet.Notch].FileInfo.FileFormat.num_channels; channel++) {
roryhand 2:957d3b2afff4 994 switch (Sounds[NotchingSet.Notch].FileInfo.FileFormat.sig_bps) {
roryhand 0:e89d7a0bfa3b 995 case 16:
roryhand 1:aac37edee302 996 if(flag1 == 1) {
roryhand 2:957d3b2afff4 997 Buffer1[place_hold1] = Sounds[NotchingSet.Notch].data_sptr[channel];
roryhand 1:aac37edee302 998 place_hold1 = place_hold1 + 1;
roryhand 1:aac37edee302 999 if(place_hold1 >= BufferLen) {
roryhand 1:aac37edee302 1000 while(1) {
roryhand 1:aac37edee302 1001 if(flag1 == 0) {
roryhand 1:aac37edee302 1002 break;
roryhand 1:aac37edee302 1003 }//if(flag1 == 0)
roryhand 1:aac37edee302 1004
roryhand 1:aac37edee302 1005
roryhand 1:aac37edee302 1006 }//while(1)
roryhand 1:aac37edee302 1007 }//if(place_hold1 > = BufferLen)
roryhand 0:e89d7a0bfa3b 1008
roryhand 1:aac37edee302 1009 } else if(flag2 == 1) {
roryhand 2:957d3b2afff4 1010 Buffer2[place_hold2] = Sounds[NotchingSet.Notch].data_sptr[channel];
roryhand 1:aac37edee302 1011 place_hold2 = place_hold2 + 1;
roryhand 1:aac37edee302 1012 if(place_hold2 >= BufferLen) {
roryhand 1:aac37edee302 1013 while(1) {
roryhand 1:aac37edee302 1014
roryhand 1:aac37edee302 1015 if(flag2 == 0) {
roryhand 1:aac37edee302 1016 break;
roryhand 1:aac37edee302 1017 }
roryhand 1:aac37edee302 1018 }
roryhand 0:e89d7a0bfa3b 1019 }
roryhand 1:aac37edee302 1020
roryhand 1:aac37edee302 1021 }
roryhand 0:e89d7a0bfa3b 1022 }
roryhand 0:e89d7a0bfa3b 1023 }
roryhand 0:e89d7a0bfa3b 1024 slice = slice + 1;
roryhand 0:e89d7a0bfa3b 1025 }
roryhand 0:e89d7a0bfa3b 1026 }
roryhand 0:e89d7a0bfa3b 1027
roryhand 0:e89d7a0bfa3b 1028
roryhand 0:e89d7a0bfa3b 1029
roryhand 0:e89d7a0bfa3b 1030
roryhand 0:e89d7a0bfa3b 1031
roryhand 0:e89d7a0bfa3b 1032
roryhand 0:e89d7a0bfa3b 1033
roryhand 9:dd9cae06b202 1034