old demo that i want to try in mbed studio

Dependencies:   mbed SDFileSystem_Copy_of_mbed_version I2S

Committer:
roryhand
Date:
Sun May 26 21:29:41 2019 +0000
Revision:
32:6ee488c97dcc
Parent:
31:0f8c3adf09c3
Child:
33:a75f0a30fbdc
WIP - can transition between files naturally IF FILES ALREADY OPEN.

Who changed what in which revision?

UserRevisionLine numberNew contents of line
roryhand 1:aac37edee302 1
roryhand 0:e89d7a0bfa3b 2 // 24/03/2018 update - I appear to be able to address the device and write something, as I am getting an ACK returned from the i2c write() function.
roryhand 0:e89d7a0bfa3b 3 //however if i use the write function with 4 arguments (as opposed to just 1 argument) then it doesnt work
roryhand 0:e89d7a0bfa3b 4 //only works with the 1 argument version!!!
roryhand 0:e89d7a0bfa3b 5
roryhand 0:e89d7a0bfa3b 6
roryhand 0:e89d7a0bfa3b 7 //THIS VERSION WORKED, CHANGED SOME THINGS, THEN CHANGED THEM BACK. NOW IT NO LONGER WORKS!!!!
roryhand 0:e89d7a0bfa3b 8 #include "mbed.h"
roryhand 0:e89d7a0bfa3b 9 #include "math.h"
roryhand 1:aac37edee302 10 #include "I2S.h"
roryhand 1:aac37edee302 11 #include "SDFileSystem.h"
roryhand 0:e89d7a0bfa3b 12 #include "wm8731_Config_setup.h"
roryhand 0:e89d7a0bfa3b 13 #include "WOLFSON_config_consts.h"
roryhand 0:e89d7a0bfa3b 14 #include <stdlib.h>
roryhand 27:a378f1f937ee 15 #include <fstream>
roryhand 27:a378f1f937ee 16 #include <iostream>
roryhand 0:e89d7a0bfa3b 17 #include <vector>
roryhand 0:e89d7a0bfa3b 18 #include <string>
roryhand 0:e89d7a0bfa3b 19 #define sample_freq 11025
roryhand 1:aac37edee302 20 #pragma import __use_two_region_memory
roryhand 0:e89d7a0bfa3b 21 DigitalOut myled(LED1);
roryhand 0:e89d7a0bfa3b 22 DigitalOut led2(LED2);
roryhand 0:e89d7a0bfa3b 23 DigitalOut led3(LED3);
roryhand 0:e89d7a0bfa3b 24 DigitalIn NotchUp(p16);
roryhand 0:e89d7a0bfa3b 25 InterruptIn Horn(p16);
roryhand 0:e89d7a0bfa3b 26 Ticker sampletick;
roryhand 32:6ee488c97dcc 27 Ticker fileswitch_tick;
roryhand 0:e89d7a0bfa3b 28 Ticker BellTick;
roryhand 0:e89d7a0bfa3b 29 Ticker EdTick;
roryhand 0:e89d7a0bfa3b 30 Ticker TickFadeOut;
roryhand 3:6169aeeaeeb4 31 Ticker TestTick;
roryhand 0:e89d7a0bfa3b 32 Timer t;
roryhand 0:e89d7a0bfa3b 33 Timer t2;
roryhand 3:6169aeeaeeb4 34 Timer NotchTimer;
roryhand 27:a378f1f937ee 35 Timer timer_open;
roryhand 0:e89d7a0bfa3b 36
roryhand 0:e89d7a0bfa3b 37 Serial pc(USBTX, USBRX); // tx, rx //FOR DEBUGGING PROGRAM USING GNU SCREEN
roryhand 0:e89d7a0bfa3b 38 DigitalOut cs(p8);
roryhand 0:e89d7a0bfa3b 39 I2S i2s(I2S_TRANSMIT, p5, p6, p7);
roryhand 0:e89d7a0bfa3b 40 SDFileSystem sd(p11, p12, p13, p8, "sd"); // the new pinout that i am using
roryhand 0:e89d7a0bfa3b 41
roryhand 0:e89d7a0bfa3b 42
roryhand 0:e89d7a0bfa3b 43 /*struct A {
roryhand 0:e89d7a0bfa3b 44 int data;
roryhand 0:e89d7a0bfa3b 45 B b;
roryhand 0:e89d7a0bfa3b 46 };*/
roryhand 0:e89d7a0bfa3b 47
roryhand 0:e89d7a0bfa3b 48
roryhand 0:e89d7a0bfa3b 49
roryhand 0:e89d7a0bfa3b 50
roryhand 0:e89d7a0bfa3b 51 class classFade
roryhand 0:e89d7a0bfa3b 52 {
roryhand 1:aac37edee302 53 public:
roryhand 1:aac37edee302 54
roryhand 0:e89d7a0bfa3b 55 float powerval;
roryhand 0:e89d7a0bfa3b 56 float FadeIteration;
roryhand 0:e89d7a0bfa3b 57 float DecayFactor;
roryhand 0:e89d7a0bfa3b 58 float Denom;
roryhand 0:e89d7a0bfa3b 59 float FadeCoeff;
roryhand 0:e89d7a0bfa3b 60 float Natural_Exp;
roryhand 0:e89d7a0bfa3b 61 int LengthSecs;
roryhand 0:e89d7a0bfa3b 62 int Length;
roryhand 1:aac37edee302 63
roryhand 0:e89d7a0bfa3b 64 //member Functions
roryhand 0:e89d7a0bfa3b 65 float FadeOut(void)
roryhand 0:e89d7a0bfa3b 66 {
roryhand 0:e89d7a0bfa3b 67 powerval = -FadeIteration/Denom;
roryhand 1:aac37edee302 68 if (FadeIteration >=Length) {
roryhand 1:aac37edee302 69 FadeCoeff = 0;
roryhand 1:aac37edee302 70
roryhand 1:aac37edee302 71 } else {
roryhand 0:e89d7a0bfa3b 72 FadeCoeff = (Length - FadeIteration)/Length;
roryhand 0:e89d7a0bfa3b 73 }
roryhand 1:aac37edee302 74 FadeIteration = FadeIteration + 1;
roryhand 1:aac37edee302 75 return FadeCoeff;
roryhand 1:aac37edee302 76
roryhand 1:aac37edee302 77 }
roryhand 1:aac37edee302 78 float FadeIn(void)
roryhand 0:e89d7a0bfa3b 79 {
roryhand 0:e89d7a0bfa3b 80 powerval = FadeIteration/Denom;
roryhand 1:aac37edee302 81 if (FadeIteration >=Length) {
roryhand 1:aac37edee302 82 FadeCoeff = 1;
roryhand 1:aac37edee302 83
roryhand 1:aac37edee302 84 } else {
roryhand 0:e89d7a0bfa3b 85 FadeCoeff = FadeIteration/Length;
roryhand 0:e89d7a0bfa3b 86 }
roryhand 0:e89d7a0bfa3b 87
roryhand 1:aac37edee302 88 FadeIteration = FadeIteration + 1;
roryhand 1:aac37edee302 89 return FadeCoeff;
roryhand 1:aac37edee302 90
roryhand 1:aac37edee302 91 }
roryhand 0:e89d7a0bfa3b 92 };
roryhand 0:e89d7a0bfa3b 93
roryhand 0:e89d7a0bfa3b 94 classFade IdleFadeOut;
roryhand 0:e89d7a0bfa3b 95 classFade N2FadeIn;
roryhand 0:e89d7a0bfa3b 96
roryhand 2:957d3b2afff4 97 classFade NotchFadeOut;
roryhand 2:957d3b2afff4 98 classFade NotchFadeIn;
roryhand 2:957d3b2afff4 99
roryhand 0:e89d7a0bfa3b 100
roryhand 0:e89d7a0bfa3b 101
roryhand 0:e89d7a0bfa3b 102
roryhand 0:e89d7a0bfa3b 103
roryhand 1:aac37edee302 104 typedef struct uFMT_STRUCT {
roryhand 1:aac37edee302 105 short comp_code;
roryhand 1:aac37edee302 106 short num_channels;
roryhand 1:aac37edee302 107 unsigned sample_rate;
roryhand 1:aac37edee302 108 unsigned avg_Bps;
roryhand 1:aac37edee302 109 short block_align;
roryhand 1:aac37edee302 110 short sig_bps;
roryhand 0:e89d7a0bfa3b 111 } FMT_STRUCT;
roryhand 0:e89d7a0bfa3b 112
roryhand 1:aac37edee302 113 typedef struct uNotch_STRUCT {
roryhand 1:aac37edee302 114 short Notch;
roryhand 1:aac37edee302 115 short NotchTransUp;
roryhand 1:aac37edee302 116 short NotchTransDown;
roryhand 1:aac37edee302 117 short NotchDirection;
roryhand 1:aac37edee302 118 } Notch_STRUCT;
roryhand 1:aac37edee302 119
roryhand 0:e89d7a0bfa3b 120 typedef struct uDATA_STRUCT {
roryhand 1:aac37edee302 121 unsigned subchunk2_ID;
roryhand 1:aac37edee302 122 unsigned subchunk2_size;
roryhand 1:aac37edee302 123 char * data_buf;
roryhand 1:aac37edee302 124 } DATA_STRUCT;
roryhand 0:e89d7a0bfa3b 125
roryhand 1:aac37edee302 126 typedef struct uWAV_FILE_STRUCT {
roryhand 1:aac37edee302 127 FILE *WavFile;
roryhand 1:aac37edee302 128 int id_number;
roryhand 1:aac37edee302 129 char *slice_buf;
roryhand 1:aac37edee302 130 int num_slices;
roryhand 1:aac37edee302 131 FMT_STRUCT FileFormat;
roryhand 1:aac37edee302 132 DATA_STRUCT FileData;
roryhand 0:e89d7a0bfa3b 133 } WAV_FILE_STRUCT;
roryhand 0:e89d7a0bfa3b 134
roryhand 0:e89d7a0bfa3b 135 /*typedef struct uWAV_FILE_STRUCT{
roryhand 1:aac37edee302 136 FILE* WavFile;
roryhand 1:aac37edee302 137
roryhand 1:aac37edee302 138
roryhand 0:e89d7a0bfa3b 139 }WAV_FILE_STRUCT;*/
roryhand 0:e89d7a0bfa3b 140 class classSoundFile
roryhand 0:e89d7a0bfa3b 141 {
roryhand 1:aac37edee302 142 public:
roryhand 1:aac37edee302 143
roryhand 1:aac37edee302 144 //add a class constructor
roryhand 1:aac37edee302 145 WAV_FILE_STRUCT FileInfo;
roryhand 2:957d3b2afff4 146 short * data_sptr;
roryhand 1:aac37edee302 147 //classSoundFile(string filename);//this is the constructor
roryhand 1:aac37edee302 148 //string filename;
roryhand 0:e89d7a0bfa3b 149 };
roryhand 0:e89d7a0bfa3b 150
roryhand 1:aac37edee302 151 //class constructor;
roryhand 1:aac37edee302 152 /*classSoundFile::classSoundFile(string filename)
roryhand 1:aac37edee302 153 {
roryhand 1:aac37edee302 154 //Declare RootFolder and the directory for the appropriate file.
roryhand 1:aac37edee302 155 //How we index into filename[] from the outside of this class is another
roryhand 1:aac37edee302 156 //issue...
roryhand 1:aac37edee302 157 FileInfo.WavFile = fopen("/sd/mydir/645Engine/Startup.wav","rb");
roryhand 1:aac37edee302 158 fseek(FileInfo.WavFile,20,SEEK_SET);
roryhand 1:aac37edee302 159 fread(&FileInfo.FileFormat,sizeof(FileInfo.FileFormat),1,FileInfo.WavFile);
roryhand 1:aac37edee302 160 printf("wav_format.sample_rate: %d\n\r",FileInfo.FileFormat.sample_rate);
roryhand 1:aac37edee302 161 fread(&FileInfo.FileData,sizeof(FileInfo.FileData),1,FileInfo.WavFile);
roryhand 1:aac37edee302 162 printf("wav_data.subchunk2_size: %d\n\r",FileInfo.FileData.subchunk2_size);
roryhand 1:aac37edee302 163 FileInfo.slice_buf = ( char *)malloc(FileInfo.FileFormat.block_align);
roryhand 1:aac37edee302 164 fread(FileInfo.slice_buf,FileInfo.FileFormat.block_align,1,FileInfo.WavFile); //This isnt actually required, its just a test
roryhand 1:aac37edee302 165 FileInfo.num_slices = FileInfo.FileData.subchunk2_size/FileInfo.FileFormat.block_align;
roryhand 1:aac37edee302 166 }*/
roryhand 1:aac37edee302 167
roryhand 0:e89d7a0bfa3b 168
roryhand 0:e89d7a0bfa3b 169 int i = 0;
roryhand 0:e89d7a0bfa3b 170 int h = 0;
roryhand 0:e89d7a0bfa3b 171 short bufflen = 1;
roryhand 0:e89d7a0bfa3b 172 int buffer[1];
roryhand 1:aac37edee302 173 int AudioFormat, NumChannels, SampleRate, BitsPerSample ;
roryhand 0:e89d7a0bfa3b 174 char *slice_buf;
roryhand 0:e89d7a0bfa3b 175 short *data_sptr;
roryhand 0:e89d7a0bfa3b 176 short *data_sptr_horn;
roryhand 0:e89d7a0bfa3b 177 short *data_sptr_IdleN2;
roryhand 0:e89d7a0bfa3b 178 short * data_sptr_bell;
roryhand 0:e89d7a0bfa3b 179 short * data_sptr_N2;
roryhand 0:e89d7a0bfa3b 180 short * data_sptr_Flange;
roryhand 0:e89d7a0bfa3b 181 unsigned char *data_bptr;
roryhand 0:e89d7a0bfa3b 182 int *data_wptr;
roryhand 0:e89d7a0bfa3b 183 unsigned channel;
roryhand 0:e89d7a0bfa3b 184 long slice, num_slices;
roryhand 0:e89d7a0bfa3b 185 int verbosity = 0;
roryhand 0:e89d7a0bfa3b 186 int verbosity2 = 0;
roryhand 0:e89d7a0bfa3b 187 int verbosity3 = 0;
roryhand 0:e89d7a0bfa3b 188 int verbosity4 = 0;
roryhand 0:e89d7a0bfa3b 189 int verbosity5 = 0;
roryhand 0:e89d7a0bfa3b 190 int interrupt_condition = 1;
roryhand 0:e89d7a0bfa3b 191 int sampling_freq = 11025;
roryhand 0:e89d7a0bfa3b 192 const int BufferLen = 2000;
roryhand 0:e89d7a0bfa3b 193 short Buffer1[BufferLen];
roryhand 0:e89d7a0bfa3b 194 short Buffer2[BufferLen];
roryhand 0:e89d7a0bfa3b 195 short place_hold1 = 0;
roryhand 0:e89d7a0bfa3b 196 short place_hold2 = 0;
roryhand 0:e89d7a0bfa3b 197
roryhand 3:6169aeeaeeb4 198
roryhand 3:6169aeeaeeb4 199 string FOLDER;
roryhand 3:6169aeeaeeb4 200 string RootFolder = "/sd/mydir/SoundDecoder/";
roryhand 3:6169aeeaeeb4 201 string filename[25];
roryhand 3:6169aeeaeeb4 202 classSoundFile Sound[22];
roryhand 3:6169aeeaeeb4 203
roryhand 0:e89d7a0bfa3b 204 volatile int flag1 = 1;
roryhand 0:e89d7a0bfa3b 205 volatile int flag2 = 0;
roryhand 0:e89d7a0bfa3b 206 volatile int flag3 = 1;
roryhand 0:e89d7a0bfa3b 207 volatile int flag4 = 0;
roryhand 0:e89d7a0bfa3b 208 int FLAGBUFF1 = 0;
roryhand 0:e89d7a0bfa3b 209 int FLAGBUFF2 = 0;
roryhand 0:e89d7a0bfa3b 210 int BellFlag = 0;
roryhand 0:e89d7a0bfa3b 211 int BellFlag2 = 0;
roryhand 0:e89d7a0bfa3b 212 int FadeFlag = 0;
roryhand 32:6ee488c97dcc 213 int FileSwitchFlag = 0;
roryhand 0:e89d7a0bfa3b 214
roryhand 0:e89d7a0bfa3b 215
roryhand 0:e89d7a0bfa3b 216 short value[1];
roryhand 0:e89d7a0bfa3b 217 FILE *HornWav;
roryhand 0:e89d7a0bfa3b 218 FILE *edsheeran_wav;
roryhand 0:e89d7a0bfa3b 219 FILE *Startup_wav;
roryhand 0:e89d7a0bfa3b 220 FILE *IdleN2Wav;
roryhand 0:e89d7a0bfa3b 221 FILE *N2Wav;
roryhand 0:e89d7a0bfa3b 222 FILE *BellWav;
roryhand 0:e89d7a0bfa3b 223 FILE *FlangeWav;
roryhand 16:5e3420d0509b 224 FILE *HeyWav;
roryhand 0:e89d7a0bfa3b 225 //long long slice_value;
roryhand 0:e89d7a0bfa3b 226 int slice_value[1];
roryhand 0:e89d7a0bfa3b 227
roryhand 0:e89d7a0bfa3b 228
roryhand 0:e89d7a0bfa3b 229 WAV_FILE_STRUCT WavInfo_Horn;
roryhand 0:e89d7a0bfa3b 230 WAV_FILE_STRUCT WavInfo_IdleN2;
roryhand 0:e89d7a0bfa3b 231 WAV_FILE_STRUCT WavInfo_N2;
roryhand 0:e89d7a0bfa3b 232 WAV_FILE_STRUCT WavInfo_Bell;
roryhand 0:e89d7a0bfa3b 233 WAV_FILE_STRUCT WavInfo_Flange;
roryhand 20:9cc7d825c07b 234 WAV_FILE_STRUCT WavInfo_Hey;
roryhand 32:6ee488c97dcc 235 WAV_FILE_STRUCT WavInfo_N3;
roryhand 16:5e3420d0509b 236 WAV_FILE_STRUCT WavInfo_Frustration;
roryhand 0:e89d7a0bfa3b 237 Ticker flipper;
roryhand 0:e89d7a0bfa3b 238 char * slice_buf_bell;
roryhand 0:e89d7a0bfa3b 239 char * slice_buf_ed;
roryhand 0:e89d7a0bfa3b 240 char * slice_buf_startup;
roryhand 0:e89d7a0bfa3b 241 char * slice_buf_N2;
roryhand 1:aac37edee302 242 Notch_STRUCT NotchingSet;
roryhand 0:e89d7a0bfa3b 243 //test
roryhand 0:e89d7a0bfa3b 244 //short *data_sptr_bell = 0;
roryhand 0:e89d7a0bfa3b 245 short *data_sptr_ed = 0;
roryhand 0:e89d7a0bfa3b 246 short *data_sptr_startup = 0;
roryhand 32:6ee488c97dcc 247 FILE *StartupWav;
roryhand 32:6ee488c97dcc 248 FILE *N3Wav;
roryhand 1:aac37edee302 249 void flip()
roryhand 1:aac37edee302 250 {
roryhand 0:e89d7a0bfa3b 251 led2 = !led2;
roryhand 0:e89d7a0bfa3b 252 }
roryhand 0:e89d7a0bfa3b 253
roryhand 0:e89d7a0bfa3b 254
roryhand 0:e89d7a0bfa3b 255 void isr()
roryhand 0:e89d7a0bfa3b 256 {
roryhand 1:aac37edee302 257 if(flag1 == 0) {
roryhand 0:e89d7a0bfa3b 258 value[0] = Buffer1[place_hold1]>>4;
roryhand 0:e89d7a0bfa3b 259 i2s.write(value,1);//Send next PWM value to amp
roryhand 0:e89d7a0bfa3b 260 place_hold1 = place_hold1 + 1;
roryhand 1:aac37edee302 261 if( (place_hold1 >= BufferLen)) {
roryhand 0:e89d7a0bfa3b 262 led2 = !led2;
roryhand 0:e89d7a0bfa3b 263 place_hold1 = 0;
roryhand 0:e89d7a0bfa3b 264 place_hold2 = 0;
roryhand 0:e89d7a0bfa3b 265 flag1 = 1;
roryhand 0:e89d7a0bfa3b 266 flag2 = 0;
roryhand 1:aac37edee302 267 }
roryhand 1:aac37edee302 268 } else if(flag2 == 0) {
roryhand 0:e89d7a0bfa3b 269 value[0] = Buffer2[place_hold2]>>4;
roryhand 0:e89d7a0bfa3b 270 i2s.write(value,1);//Send next PWM value to amp
roryhand 0:e89d7a0bfa3b 271 place_hold2 = place_hold2 + 1;
roryhand 1:aac37edee302 272 if( (place_hold2 >= BufferLen) ) {
roryhand 0:e89d7a0bfa3b 273 led2 = !led2;
roryhand 0:e89d7a0bfa3b 274 place_hold1 = 0;
roryhand 0:e89d7a0bfa3b 275 place_hold2 = 0;
roryhand 0:e89d7a0bfa3b 276 flag1 = 0;
roryhand 1:aac37edee302 277 flag2 = 1;
roryhand 0:e89d7a0bfa3b 278 FLAGBUFF2 = 0;
roryhand 1:aac37edee302 279 }
roryhand 0:e89d7a0bfa3b 280 }
roryhand 0:e89d7a0bfa3b 281 }
roryhand 1:aac37edee302 282
roryhand 0:e89d7a0bfa3b 283 void horn_sound()
roryhand 0:e89d7a0bfa3b 284 {
roryhand 0:e89d7a0bfa3b 285 BellFlag = 1;
roryhand 0:e89d7a0bfa3b 286 fseek(HornWav,44,SEEK_SET);
roryhand 0:e89d7a0bfa3b 287 fseek(BellWav,44,SEEK_SET);
roryhand 0:e89d7a0bfa3b 288 fseek(FlangeWav,44,SEEK_SET);
roryhand 0:e89d7a0bfa3b 289 fseek(N2Wav,44,SEEK_SET);
roryhand 0:e89d7a0bfa3b 290 }
roryhand 0:e89d7a0bfa3b 291
roryhand 0:e89d7a0bfa3b 292
roryhand 32:6ee488c97dcc 293 void FileSwitch_isr()
roryhand 0:e89d7a0bfa3b 294 {
roryhand 32:6ee488c97dcc 295 FileSwitchFlag = 1;
roryhand 32:6ee488c97dcc 296
roryhand 32:6ee488c97dcc 297 fseek(N3Wav,44,SEEK_SET);
roryhand 32:6ee488c97dcc 298 // fclose(StartupWav);
roryhand 0:e89d7a0bfa3b 299 }
roryhand 0:e89d7a0bfa3b 300
roryhand 0:e89d7a0bfa3b 301
roryhand 0:e89d7a0bfa3b 302 void FadeOutIsr()
roryhand 0:e89d7a0bfa3b 303 {
roryhand 1:aac37edee302 304 FadeFlag = 1;
roryhand 1:aac37edee302 305 fseek(IdleN2Wav,44,SEEK_SET);
roryhand 1:aac37edee302 306 fseek(N2Wav,44,SEEK_SET);
roryhand 1:aac37edee302 307 fseek(HornWav,44,SEEK_SET);
roryhand 0:e89d7a0bfa3b 308 fseek(FlangeWav,44,SEEK_SET);
roryhand 1:aac37edee302 309
roryhand 0:e89d7a0bfa3b 310 }
roryhand 0:e89d7a0bfa3b 311
roryhand 3:6169aeeaeeb4 312 classFade FadeDataInitialise(classFade FadeData);
roryhand 3:6169aeeaeeb4 313
roryhand 3:6169aeeaeeb4 314
roryhand 3:6169aeeaeeb4 315
roryhand 3:6169aeeaeeb4 316
roryhand 3:6169aeeaeeb4 317
roryhand 3:6169aeeaeeb4 318 //function prototypes
roryhand 3:6169aeeaeeb4 319 WAV_FILE_STRUCT ReadFileInfo(WAV_FILE_STRUCT FileInfo, FILE * wav_file);
roryhand 3:6169aeeaeeb4 320 classSoundFile LoadFileStream(classSoundFile FileInfo, string filename);
roryhand 3:6169aeeaeeb4 321
roryhand 3:6169aeeaeeb4 322 float FadeOut(void);
roryhand 3:6169aeeaeeb4 323 void Play_WaveFile(FILE * my_wav, WAV_FILE_STRUCT FileInfo);
roryhand 32:6ee488c97dcc 324 void Play_WaveFileDual(FILE * my_wav, WAV_FILE_STRUCT FileInfo);
roryhand 3:6169aeeaeeb4 325 //void Play_WaveFileLoop(FILE * my_wav, WAV_FILE_STRUCT FileInfo);
roryhand 3:6169aeeaeeb4 326 //*********************INTERRUPT ROUTINE FOR NOTCHING***************************
roryhand 0:e89d7a0bfa3b 327
roryhand 1:aac37edee302 328 void NotchUpIsr()
roryhand 0:e89d7a0bfa3b 329 {
roryhand 1:aac37edee302 330 if(1 <= NotchingSet.Notch < 8) {
roryhand 1:aac37edee302 331
roryhand 1:aac37edee302 332 NotchingSet.Notch = NotchingSet.Notch + 1;
roryhand 1:aac37edee302 333 NotchingSet.NotchTransUp = NotchingSet.Notch + 7;
roryhand 1:aac37edee302 334 NotchingSet.NotchDirection = 1;
roryhand 3:6169aeeaeeb4 335 FadeDataInitialise(NotchFadeIn);
roryhand 3:6169aeeaeeb4 336 FadeDataInitialise(NotchFadeOut);
roryhand 1:aac37edee302 337 }
roryhand 0:e89d7a0bfa3b 338 }
roryhand 0:e89d7a0bfa3b 339
roryhand 0:e89d7a0bfa3b 340 void NotchDownIsr()
roryhand 0:e89d7a0bfa3b 341 {
roryhand 1:aac37edee302 342 if(1 < NotchingSet.Notch <= 8) {
roryhand 1:aac37edee302 343 NotchingSet.Notch = NotchingSet.Notch - 1;
roryhand 1:aac37edee302 344 NotchingSet.NotchTransDown = NotchingSet.Notch + 15;;
roryhand 1:aac37edee302 345 NotchingSet.NotchDirection = 0;
roryhand 3:6169aeeaeeb4 346 FadeDataInitialise(NotchFadeIn);
roryhand 3:6169aeeaeeb4 347 FadeDataInitialise(NotchFadeOut);
roryhand 1:aac37edee302 348 }
roryhand 1:aac37edee302 349 }
roryhand 0:e89d7a0bfa3b 350
roryhand 0:e89d7a0bfa3b 351
roryhand 3:6169aeeaeeb4 352 /**********************END OF INTERRUPT ROUTINE FOR NOTCHING*******************/
roryhand 3:6169aeeaeeb4 353
roryhand 3:6169aeeaeeb4 354
roryhand 1:aac37edee302 355
roryhand 0:e89d7a0bfa3b 356
roryhand 3:6169aeeaeeb4 357
roryhand 3:6169aeeaeeb4 358
roryhand 9:dd9cae06b202 359 void Play_WaveFileLoop(classSoundFile Sounds[], Notch_STRUCT NotchingSet);
roryhand 1:aac37edee302 360 int main()
roryhand 1:aac37edee302 361 {
roryhand 32:6ee488c97dcc 362
roryhand 0:e89d7a0bfa3b 363 NotchUp.mode(PullUp);
roryhand 0:e89d7a0bfa3b 364
roryhand 0:e89d7a0bfa3b 365
roryhand 0:e89d7a0bfa3b 366 WAV_FILE_STRUCT WavInfo_Startup;
roryhand 0:e89d7a0bfa3b 367 WAV_FILE_STRUCT WavInfo_Idle;
roryhand 0:e89d7a0bfa3b 368
roryhand 0:e89d7a0bfa3b 369 pc.printf("Beginning of program\n");
roryhand 32:6ee488c97dcc 370
roryhand 0:e89d7a0bfa3b 371 FILE *IdleWav;
roryhand 1:aac37edee302 372
roryhand 3:6169aeeaeeb4 373
roryhand 13:8e93396a27c5 374
roryhand 13:8e93396a27c5 375
roryhand 32:6ee488c97dcc 376
roryhand 1:aac37edee302 377
roryhand 32:6ee488c97dcc 378
roryhand 1:aac37edee302 379
roryhand 1:aac37edee302 380
roryhand 1:aac37edee302 381
roryhand 31:0f8c3adf09c3 382
roryhand 31:0f8c3adf09c3 383
roryhand 32:6ee488c97dcc 384 printf("About to Start ReadFileInfo Operations\n\r");
roryhand 32:6ee488c97dcc 385 /*
roryhand 32:6ee488c97dcc 386 FILE* mywav1 = fopen("/sd/mydir/SoundDecoder_second/01.wav","rb");
roryhand 32:6ee488c97dcc 387 if(mywav1 == NULL){
roryhand 32:6ee488c97dcc 388 printf("Cannot Open mywav1\n\r");
roryhand 32:6ee488c97dcc 389 }
roryhand 32:6ee488c97dcc 390 FILE* mywav2 = fopen("/sd/mydir/SoundDecoder_second/02.wav","rb");
roryhand 32:6ee488c97dcc 391 if(mywav2 == NULL){
roryhand 32:6ee488c97dcc 392 printf("Cannot Open mywav2\n\r");
roryhand 32:6ee488c97dcc 393 }
roryhand 32:6ee488c97dcc 394 FILE* mywav3 = fopen("/sd/mydir/SoundDecoder_second/03.wav","rb");
roryhand 32:6ee488c97dcc 395 if(mywav3 == NULL){
roryhand 32:6ee488c97dcc 396 printf("Cannot Open mywav3\n\r");
roryhand 32:6ee488c97dcc 397 }
roryhand 32:6ee488c97dcc 398 FILE* mywav4 = fopen("/sd/mydir/SoundDecoder_second/04.wav","rb");
roryhand 32:6ee488c97dcc 399 if(mywav4 == NULL){
roryhand 32:6ee488c97dcc 400 printf("Cannot Open mywav4\n\r");
roryhand 32:6ee488c97dcc 401 }
roryhand 13:8e93396a27c5 402
roryhand 32:6ee488c97dcc 403 FILE* mywav5 = fopen("/sd/mydir/SoundDecoder_second/01.wav","rb");
roryhand 32:6ee488c97dcc 404 if(mywav5 == NULL){
roryhand 32:6ee488c97dcc 405 printf("Cannot Open mywav5\n\r");
roryhand 32:6ee488c97dcc 406 }
roryhand 32:6ee488c97dcc 407 FILE* mywav6 = fopen("/sd/mydir/SoundDecoder_second/01.wav","rb");
roryhand 32:6ee488c97dcc 408 if(mywav6 == NULL){
roryhand 32:6ee488c97dcc 409 printf("Cannot Open mywav6\n\r");
roryhand 32:6ee488c97dcc 410 }
roryhand 32:6ee488c97dcc 411 FILE* mywav7 = fopen("/sd/mydir/SoundDecoder_second/01.wav","rb");
roryhand 32:6ee488c97dcc 412 if(mywav7 == NULL){
roryhand 32:6ee488c97dcc 413 printf("Cannot Open mywav7\n\r");
roryhand 32:6ee488c97dcc 414 }
roryhand 32:6ee488c97dcc 415 FILE* mywav8 = fopen("/sd/mydir/SoundDecoder_second/01.wav","rb");
roryhand 32:6ee488c97dcc 416 if(mywav8 == NULL){
roryhand 32:6ee488c97dcc 417 printf("Cannot Open mywav8\n\r");
roryhand 32:6ee488c97dcc 418 }
roryhand 32:6ee488c97dcc 419 FILE* mywav9 = fopen("/sd/mydir/SoundDecoder_second/01.wav","rb");
roryhand 32:6ee488c97dcc 420 if(mywav9 == NULL){
roryhand 32:6ee488c97dcc 421 printf("Cannot Open mywav9\n\r");
roryhand 32:6ee488c97dcc 422 }
roryhand 32:6ee488c97dcc 423 FILE* mywav10 = fopen("/sd/mydir/SoundDecoder_second/01.wav","rb");
roryhand 32:6ee488c97dcc 424 if(mywav10 == NULL){
roryhand 32:6ee488c97dcc 425 printf("Cannot Open mywav10\n\r");
roryhand 32:6ee488c97dcc 426 }
roryhand 32:6ee488c97dcc 427 FILE* mywav11= fopen("/sd/mydir/SoundDecoder_second/01.wav","rb");
roryhand 32:6ee488c97dcc 428 if(mywav11 == NULL){
roryhand 32:6ee488c97dcc 429 printf("Cannot Open mywav11\n\r");
roryhand 32:6ee488c97dcc 430 }
roryhand 32:6ee488c97dcc 431 FILE* mywav12 = fopen("/sd/mydir/SoundDecoder_second/01.wav","rb");
roryhand 32:6ee488c97dcc 432 if(mywav12 == NULL){
roryhand 32:6ee488c97dcc 433 printf("Cannot Open mywav12\n\r");
roryhand 32:6ee488c97dcc 434 }
roryhand 32:6ee488c97dcc 435 FILE* mywav13 = fopen("/sd/mydir/SoundDecoder_second/01.wav","rb");
roryhand 32:6ee488c97dcc 436 if(mywav13 == NULL){
roryhand 32:6ee488c97dcc 437 printf("Cannot Open mywav13\n\r");
roryhand 32:6ee488c97dcc 438 }
roryhand 32:6ee488c97dcc 439 FILE* mywav14 = fopen("/sd/mydir/SoundDecoder_second/01.wav","rb");
roryhand 32:6ee488c97dcc 440 if(mywav14 == NULL){
roryhand 32:6ee488c97dcc 441 printf("Cannot Open mywav14\n\r");
roryhand 32:6ee488c97dcc 442 }
roryhand 28:6b2353fad12d 443
roryhand 32:6ee488c97dcc 444 */
roryhand 13:8e93396a27c5 445
roryhand 13:8e93396a27c5 446
roryhand 13:8e93396a27c5 447
roryhand 32:6ee488c97dcc 448 HeyWav = fopen("/sd/mydir/645Engine/EX_FlangeJoint1_11k_minus12dB.wav","rb");
roryhand 32:6ee488c97dcc 449 if(HeyWav == NULL) {
roryhand 32:6ee488c97dcc 450 printf("Cannot Open HeyWav\n\r");
roryhand 32:6ee488c97dcc 451 }
roryhand 32:6ee488c97dcc 452
roryhand 32:6ee488c97dcc 453 N3Wav = fopen("/sd/mydir/SoundDecoder_second/03.wav","rb");
roryhand 32:6ee488c97dcc 454 if(N3Wav == NULL) {
roryhand 32:6ee488c97dcc 455 printf("Cannot Open N3Wav\n\r");
roryhand 32:6ee488c97dcc 456 }
roryhand 32:6ee488c97dcc 457 WavInfo_N3 = ReadFileInfo(WavInfo_N3,N3Wav);
roryhand 32:6ee488c97dcc 458 fclose(N3Wav);
roryhand 25:5336e1cf38d6 459
roryhand 25:5336e1cf38d6 460
roryhand 13:8e93396a27c5 461
roryhand 22:706e86dc0d45 462 printf("About to Read HeyWav\n\r");
roryhand 28:6b2353fad12d 463
roryhand 32:6ee488c97dcc 464
roryhand 32:6ee488c97dcc 465
roryhand 25:5336e1cf38d6 466 WavInfo_Hey = ReadFileInfo(WavInfo_Hey,HeyWav);
roryhand 28:6b2353fad12d 467
roryhand 13:8e93396a27c5 468
roryhand 13:8e93396a27c5 469
roryhand 4:55fbbb049bae 470
roryhand 25:5336e1cf38d6 471 printf("Do we even get to this stupid bloody point\n\r");
roryhand 0:e89d7a0bfa3b 472 //Populate our class instances with some data (is there an implicit way to do this?)
roryhand 28:6b2353fad12d 473
roryhand 1:aac37edee302 474
roryhand 3:6169aeeaeeb4 475 printf("hello\n\r");
roryhand 0:e89d7a0bfa3b 476 //Set up the wolfson Audio Codec board
roryhand 0:e89d7a0bfa3b 477 wm8731_Config_setup();
roryhand 0:e89d7a0bfa3b 478 //i2s audio data transfer code??
roryhand 0:e89d7a0bfa3b 479 i2s.stereomono(I2S_STEREO);
roryhand 0:e89d7a0bfa3b 480 i2s.masterslave(I2S_MASTER);
roryhand 0:e89d7a0bfa3b 481 led3 = 1;
roryhand 0:e89d7a0bfa3b 482 led2 = 1;
roryhand 30:4a8e80b243c4 483 printf("Hello i2s has starrted!");
roryhand 30:4a8e80b243c4 484 i2s.start();
roryhand 0:e89d7a0bfa3b 485 sampletick.attach(&isr,1.0/sampling_freq); //1/16000
roryhand 32:6ee488c97dcc 486 fileswitch_tick.attach(&FileSwitch_isr,6.0);//So we can switch between playing file 1 and file 2, including opening and closing
roryhand 31:0f8c3adf09c3 487
roryhand 31:0f8c3adf09c3 488
roryhand 31:0f8c3adf09c3 489 timer_open.reset();
roryhand 32:6ee488c97dcc 490 timer_open.start();
roryhand 32:6ee488c97dcc 491 N3Wav = fopen("/sd/mydir/SoundDecoder_second/03.wav","rb");
roryhand 32:6ee488c97dcc 492 if(N3Wav == NULL) {
roryhand 32:6ee488c97dcc 493 printf("Cannot Open N3Wav\n\r");
roryhand 32:6ee488c97dcc 494 }
roryhand 30:4a8e80b243c4 495 StartupWav = fopen("/sd/mydir/Startup.wav","rb");
roryhand 31:0f8c3adf09c3 496 timer_open.reset();
roryhand 31:0f8c3adf09c3 497 printf("It took %d useconds to open file\n\r",timer_open.read_us());
roryhand 31:0f8c3adf09c3 498 //const char* folder2 = folder.c_str();
roryhand 31:0f8c3adf09c3 499
roryhand 31:0f8c3adf09c3 500
roryhand 31:0f8c3adf09c3 501
roryhand 28:6b2353fad12d 502 fseek(StartupWav,44,SEEK_SET);
roryhand 32:6ee488c97dcc 503 timer_open.reset();
roryhand 32:6ee488c97dcc 504 timer_open.start();
roryhand 28:6b2353fad12d 505 WavInfo_Startup = ReadFileInfo(WavInfo_Startup,StartupWav);
roryhand 32:6ee488c97dcc 506 timer_open.stop();
roryhand 32:6ee488c97dcc 507 printf("It took %d useconds to Read In File Info\n\r",timer_open.read_us());
roryhand 13:8e93396a27c5 508
roryhand 32:6ee488c97dcc 509
roryhand 32:6ee488c97dcc 510
roryhand 32:6ee488c97dcc 511
roryhand 31:0f8c3adf09c3 512
roryhand 20:9cc7d825c07b 513 printf("about to play wav file\n\r");
roryhand 32:6ee488c97dcc 514 Play_WaveFileDual(StartupWav,WavInfo_Startup);
roryhand 20:9cc7d825c07b 515 printf("finished playing Wav file\n\r");
roryhand 31:0f8c3adf09c3 516 timer_open.reset();
roryhand 31:0f8c3adf09c3 517 timer_open.start();
roryhand 31:0f8c3adf09c3 518 fclose(StartupWav);
roryhand 31:0f8c3adf09c3 519 timer_open.stop();
roryhand 31:0f8c3adf09c3 520 printf("It took %d useconds to close file\n\r",timer_open.read_us());
roryhand 9:dd9cae06b202 521 /************************************PLAY WAV FILE LOOP*******************/
roryhand 20:9cc7d825c07b 522 //Play_WaveFileLoop(Sound, NotchingSet);
roryhand 9:dd9cae06b202 523 /************************************END OF PLAY WAV FILE LOOP*************/
roryhand 13:8e93396a27c5 524
roryhand 13:8e93396a27c5 525
roryhand 13:8e93396a27c5 526
roryhand 9:dd9cae06b202 527
roryhand 3:6169aeeaeeb4 528
roryhand 0:e89d7a0bfa3b 529 fseek(IdleN2Wav,44,SEEK_SET);//reset for use in the Loop code
roryhand 0:e89d7a0bfa3b 530 slice = 0;
roryhand 0:e89d7a0bfa3b 531 fseek(IdleWav,44,SEEK_SET);
roryhand 3:6169aeeaeeb4 532 NotchingSet.Notch = 1;
roryhand 1:aac37edee302 533 //Play_WaveFileLoop(IdleWav, WavInfo_Idle);
roryhand 1:aac37edee302 534
roryhand 1:aac37edee302 535 i2s.stop();
roryhand 0:e89d7a0bfa3b 536
roryhand 0:e89d7a0bfa3b 537 }
roryhand 0:e89d7a0bfa3b 538
roryhand 0:e89d7a0bfa3b 539
roryhand 3:6169aeeaeeb4 540
roryhand 3:6169aeeaeeb4 541
roryhand 3:6169aeeaeeb4 542
roryhand 3:6169aeeaeeb4 543
roryhand 0:e89d7a0bfa3b 544 WAV_FILE_STRUCT ReadFileInfo(WAV_FILE_STRUCT FileInfo, FILE * wav_file)
roryhand 0:e89d7a0bfa3b 545 {
roryhand 0:e89d7a0bfa3b 546 fseek(wav_file,20,SEEK_SET);
roryhand 22:706e86dc0d45 547 printf("We have just seeked through this file\n\r");
roryhand 0:e89d7a0bfa3b 548 fread(&FileInfo.FileFormat,sizeof(FileInfo.FileFormat),1,wav_file);
roryhand 1:aac37edee302 549 //printf("wav_format.sample_rate: %d\n\r",FileInfo.FileFormat.sample_rate);
roryhand 1:aac37edee302 550
roryhand 0:e89d7a0bfa3b 551 fread(&FileInfo.FileData,sizeof(FileInfo.FileData),1,wav_file);
roryhand 1:aac37edee302 552 //printf("wav_data.subchunk2_size: %d\n\r",FileInfo.FileData.subchunk2_size);
roryhand 0:e89d7a0bfa3b 553 FileInfo.slice_buf = ( char *)malloc(FileInfo.FileFormat.block_align);
roryhand 0:e89d7a0bfa3b 554 fread(FileInfo.slice_buf,FileInfo.FileFormat.block_align,1,wav_file); //This isnt actually required, its just a test
roryhand 1:aac37edee302 555 FileInfo.num_slices = FileInfo.FileData.subchunk2_size/FileInfo.FileFormat.block_align;
roryhand 1:aac37edee302 556 //printf("Number of Slices: %d\n\r",FileInfo.num_slices);
roryhand 1:aac37edee302 557 return FileInfo;
roryhand 0:e89d7a0bfa3b 558 }
roryhand 1:aac37edee302 559
roryhand 1:aac37edee302 560 classSoundFile LoadFileStream(classSoundFile Sound, string filename)
roryhand 1:aac37edee302 561 {
roryhand 1:aac37edee302 562 //Declare RootFolder and the directory for the appropriate file.
roryhand 1:aac37edee302 563 //How we index into filename[] from the outside of this class is another
roryhand 1:aac37edee302 564 //issue...
roryhand 1:aac37edee302 565 //printf("FileName: %s\n\r",filename);
roryhand 1:aac37edee302 566 //string RootFolder = "/sd/mydir/SoundDecoder/";
roryhand 1:aac37edee302 567 //string Directory = RootFolder + "01.wav";// + filename[0];
roryhand 1:aac37edee302 568 //printf("%s\n\r",Directory);
roryhand 1:aac37edee302 569 //const char* DirectoryChar = Directory.c_str();
roryhand 1:aac37edee302 570 //Sound.FileInfo.WavFile = fopen(DirectoryChar,"rb");
roryhand 1:aac37edee302 571 Sound.FileInfo.WavFile = fopen("/sd/mydir/645Engine/Startup.wav","rb");
roryhand 1:aac37edee302 572 fseek(Sound.FileInfo.WavFile,20,SEEK_SET);
roryhand 1:aac37edee302 573 fread(&Sound.FileInfo.FileFormat,sizeof(Sound.FileInfo.FileFormat),1,Sound.FileInfo.WavFile);
roryhand 1:aac37edee302 574 printf("wav_format.sample_rate: %d\n\r",Sound.FileInfo.FileFormat.sample_rate);
roryhand 1:aac37edee302 575 fread(&Sound.FileInfo.FileData,sizeof(Sound.FileInfo.FileData),1,Sound.FileInfo.WavFile);
roryhand 1:aac37edee302 576 printf("wav_data.subchunk2_size: %d\n\r",Sound.FileInfo.FileData.subchunk2_size);
roryhand 1:aac37edee302 577 Sound.FileInfo.slice_buf = ( char *)malloc(Sound.FileInfo.FileFormat.block_align);
roryhand 1:aac37edee302 578 fread(Sound.FileInfo.slice_buf,Sound.FileInfo.FileFormat.block_align,1,Sound.FileInfo.WavFile); //This isnt actually required, its just a test
roryhand 1:aac37edee302 579 Sound.FileInfo.num_slices = Sound.FileInfo.FileData.subchunk2_size/Sound.FileInfo.FileFormat.block_align;
roryhand 1:aac37edee302 580 printf("Number of Slices: %d\n\r",Sound.FileInfo.num_slices);
roryhand 1:aac37edee302 581 return Sound;
roryhand 1:aac37edee302 582 }
roryhand 1:aac37edee302 583
roryhand 1:aac37edee302 584
roryhand 0:e89d7a0bfa3b 585 classFade FadeDataInitialise(classFade FadeData)
roryhand 0:e89d7a0bfa3b 586 {
roryhand 1:aac37edee302 587 FadeData.DecayFactor = 1.3;
roryhand 0:e89d7a0bfa3b 588 FadeData.FadeIteration = 1;
roryhand 0:e89d7a0bfa3b 589 //FadeData.Denom = 11025*FadeData.DecayFactor;
roryhand 0:e89d7a0bfa3b 590 FadeData.Denom = 11025*FadeData.DecayFactor;
roryhand 0:e89d7a0bfa3b 591 FadeData.Natural_Exp = 2.7183;
roryhand 0:e89d7a0bfa3b 592 FadeData.Length = 11025*FadeData.LengthSecs;
roryhand 0:e89d7a0bfa3b 593 //FadeData.Natural_Exp = 2.7;
roryhand 0:e89d7a0bfa3b 594 return FadeData;
roryhand 0:e89d7a0bfa3b 595 }
roryhand 0:e89d7a0bfa3b 596
roryhand 0:e89d7a0bfa3b 597 //Playing Files Code
roryhand 0:e89d7a0bfa3b 598 /*float FadeIn(void)
roryhand 0:e89d7a0bfa3b 599 {
roryhand 0:e89d7a0bfa3b 600 powervalFadeIn = FadeIterationIn/denom;
roryhand 0:e89d7a0bfa3b 601 FadeCoeffFadeIn
roryhand 1:aac37edee302 602
roryhand 1:aac37edee302 603
roryhand 0:e89d7a0bfa3b 604 }*/
roryhand 0:e89d7a0bfa3b 605 /*float FadeOut(void)
roryhand 0:e89d7a0bfa3b 606 {
roryhand 0:e89d7a0bfa3b 607 powerval = -FadeIteration/denom;
roryhand 0:e89d7a0bfa3b 608 FadeCoeff = pow(natural_exp,powerval);
roryhand 1:aac37edee302 609 FadeIteration = FadeIteration + 1;
roryhand 1:aac37edee302 610 return FadeCoeff;
roryhand 1:aac37edee302 611
roryhand 0:e89d7a0bfa3b 612 }*/
roryhand 0:e89d7a0bfa3b 613
roryhand 0:e89d7a0bfa3b 614
roryhand 0:e89d7a0bfa3b 615 void Play_WaveFile(FILE * my_wav, WAV_FILE_STRUCT FileInfo)
roryhand 0:e89d7a0bfa3b 616 {
roryhand 1:aac37edee302 617 while(slice<FileInfo.num_slices) {
roryhand 1:aac37edee302 618 fread(FileInfo.slice_buf,FileInfo.FileFormat.block_align,1,my_wav);
roryhand 1:aac37edee302 619 data_sptr=(short *)FileInfo.slice_buf; // 16 bit samples
roryhand 1:aac37edee302 620 for (channel=0; channel<FileInfo.FileFormat.num_channels; channel++) {
roryhand 1:aac37edee302 621 if(flag1 == 1) {
roryhand 1:aac37edee302 622 Buffer1[place_hold1] = data_sptr[channel];
roryhand 1:aac37edee302 623 place_hold1 = place_hold1 + 1;
roryhand 1:aac37edee302 624 if(place_hold1 >= BufferLen) {
roryhand 1:aac37edee302 625 while(1) {
roryhand 1:aac37edee302 626 if(flag1 == 0) {
roryhand 0:e89d7a0bfa3b 627
roryhand 1:aac37edee302 628 break;
roryhand 0:e89d7a0bfa3b 629 }
roryhand 1:aac37edee302 630
roryhand 0:e89d7a0bfa3b 631 }
roryhand 1:aac37edee302 632 }
roryhand 1:aac37edee302 633
roryhand 1:aac37edee302 634 } else if(flag2 == 1) {
roryhand 1:aac37edee302 635 Buffer2[place_hold2] = data_sptr[channel];
roryhand 1:aac37edee302 636 place_hold2 = place_hold2 + 1;
roryhand 1:aac37edee302 637 if(place_hold2 >= BufferLen) {
roryhand 1:aac37edee302 638
roryhand 1:aac37edee302 639 while(1) {
roryhand 1:aac37edee302 640 if(flag2 == 0) {
roryhand 1:aac37edee302 641
roryhand 1:aac37edee302 642 break;
roryhand 1:aac37edee302 643 }
roryhand 0:e89d7a0bfa3b 644 }
roryhand 1:aac37edee302 645 }
roryhand 0:e89d7a0bfa3b 646 }
roryhand 1:aac37edee302 647
roryhand 1:aac37edee302 648 }
roryhand 1:aac37edee302 649 slice = slice + 1;
roryhand 0:e89d7a0bfa3b 650 }
roryhand 0:e89d7a0bfa3b 651 }
roryhand 0:e89d7a0bfa3b 652
roryhand 0:e89d7a0bfa3b 653
roryhand 0:e89d7a0bfa3b 654
roryhand 0:e89d7a0bfa3b 655
roryhand 32:6ee488c97dcc 656 void Play_WaveFileDual(FILE * my_wav, WAV_FILE_STRUCT FileInfo)
roryhand 32:6ee488c97dcc 657 {
roryhand 32:6ee488c97dcc 658 while(slice<FileInfo.num_slices) {
roryhand 32:6ee488c97dcc 659 if(FileSwitchFlag == 1) {
roryhand 32:6ee488c97dcc 660 fread(WavInfo_N3.slice_buf,WavInfo_N3.FileFormat.block_align,1,N3Wav);
roryhand 32:6ee488c97dcc 661 data_sptr=(short*)WavInfo_N3.slice_buf;
roryhand 32:6ee488c97dcc 662 } else {
roryhand 32:6ee488c97dcc 663 fread(FileInfo.slice_buf,FileInfo.FileFormat.block_align,1,my_wav);
roryhand 32:6ee488c97dcc 664 data_sptr=(short *)FileInfo.slice_buf; // 16 bit samples
roryhand 32:6ee488c97dcc 665 }
roryhand 32:6ee488c97dcc 666 for (channel=0; channel<FileInfo.FileFormat.num_channels; channel++) {
roryhand 32:6ee488c97dcc 667 if(flag1 == 1) {
roryhand 32:6ee488c97dcc 668 Buffer1[place_hold1] = data_sptr[channel];
roryhand 32:6ee488c97dcc 669 place_hold1 = place_hold1 + 1;
roryhand 32:6ee488c97dcc 670 if(place_hold1 >= BufferLen) {
roryhand 32:6ee488c97dcc 671 while(1) {
roryhand 32:6ee488c97dcc 672 if(flag1 == 0) {
roryhand 0:e89d7a0bfa3b 673
roryhand 32:6ee488c97dcc 674 break;
roryhand 32:6ee488c97dcc 675 }
roryhand 32:6ee488c97dcc 676
roryhand 32:6ee488c97dcc 677 }
roryhand 32:6ee488c97dcc 678 }
roryhand 32:6ee488c97dcc 679
roryhand 32:6ee488c97dcc 680 } else if(flag2 == 1) {
roryhand 32:6ee488c97dcc 681 Buffer2[place_hold2] = data_sptr[channel];
roryhand 32:6ee488c97dcc 682 place_hold2 = place_hold2 + 1;
roryhand 32:6ee488c97dcc 683 if(place_hold2 >= BufferLen) {
roryhand 32:6ee488c97dcc 684
roryhand 32:6ee488c97dcc 685 while(1) {
roryhand 32:6ee488c97dcc 686 if(flag2 == 0) {
roryhand 32:6ee488c97dcc 687
roryhand 32:6ee488c97dcc 688 break;
roryhand 32:6ee488c97dcc 689 }
roryhand 32:6ee488c97dcc 690 }
roryhand 32:6ee488c97dcc 691 }
roryhand 32:6ee488c97dcc 692 }
roryhand 32:6ee488c97dcc 693
roryhand 32:6ee488c97dcc 694 }
roryhand 32:6ee488c97dcc 695 slice = slice + 1;
roryhand 32:6ee488c97dcc 696 }
roryhand 32:6ee488c97dcc 697 }
roryhand 0:e89d7a0bfa3b 698
roryhand 2:957d3b2afff4 699 //void Play_WaveFileLoop(FILE * my_wav, WAV_FILE_STRUCT FileInfo)//(classSoundFile Sounds)
roryhand 9:dd9cae06b202 700
roryhand 9:dd9cae06b202 701 void Play_WaveFileLoop(classSoundFile Sounds[], Notch_STRUCT NotchingSet)
roryhand 0:e89d7a0bfa3b 702 {
roryhand 1:aac37edee302 703 while(1) { //might have to change this to a while(1) loop?
roryhand 1:aac37edee302 704 //New format!! This should be (roughly) the way that this is done, with the new structures and classes
roryhand 1:aac37edee302 705 ////fread(Sound[Notch].FileData.slice_buf,Sound[Notch].FileFormat.block_align,1,Sound[notch].WavFile);
roryhand 1:aac37edee302 706 //data_sptr=(short *)Sound[Notch].FileInfo.slice_buf;
roryhand 1:aac37edee302 707
roryhand 0:e89d7a0bfa3b 708
roryhand 2:957d3b2afff4 709 if( slice == (Sounds[NotchingSet.Notch].FileInfo.num_slices-1) ) {
roryhand 1:aac37edee302 710 slice = 0;
roryhand 2:957d3b2afff4 711 fseek(Sounds[NotchingSet.Notch].FileInfo.WavFile,44,SEEK_SET);
roryhand 1:aac37edee302 712 }
roryhand 1:aac37edee302 713
roryhand 2:957d3b2afff4 714 //fread(FileInfo.slice_buf,FileInfo.FileFormat.block_align,1,my_wav);
roryhand 2:957d3b2afff4 715 data_sptr=(short *)Sounds[NotchingSet.Notch].FileInfo.slice_buf; // 16 bit samples
roryhand 2:957d3b2afff4 716 //make sure we are reading in the correct "notch" here
roryhand 2:957d3b2afff4 717
roryhand 2:957d3b2afff4 718 if(FadeFlag) {
roryhand 2:957d3b2afff4 719 if(feof(Sounds[NotchingSet.Notch].FileInfo.WavFile)) {
roryhand 2:957d3b2afff4 720 fseek(Sounds[NotchingSet.Notch].FileInfo.WavFile,44,SEEK_SET);
roryhand 2:957d3b2afff4 721 }
roryhand 3:6169aeeaeeb4 722
roryhand 2:957d3b2afff4 723 //Read in data for current (i.e. now the previous notch, according to the index!!)
roryhand 2:957d3b2afff4 724 //We might not need this code here...as its probably done somewhere else??
roryhand 2:957d3b2afff4 725 fread(Sounds[NotchingSet.Notch-1].FileInfo.slice_buf,Sounds[NotchingSet.Notch-1].FileInfo.FileFormat.block_align,1,Sounds[NotchingSet.Notch-1].FileInfo.WavFile);
roryhand 2:957d3b2afff4 726 Sounds[NotchingSet.Notch-1].data_sptr = (short *)Sounds[NotchingSet.Notch-1].FileInfo.slice_buf;
roryhand 3:6169aeeaeeb4 727
roryhand 2:957d3b2afff4 728 NotchFadeOut.FadeCoeff = NotchFadeOut.FadeOut();//compute new FadeOut Coeff value
roryhand 2:957d3b2afff4 729
roryhand 2:957d3b2afff4 730 //Read in the notch transition file for transitioning up
roryhand 2:957d3b2afff4 731 fread(Sounds[NotchingSet.NotchTransUp].FileInfo.slice_buf,Sounds[NotchingSet.NotchTransUp].FileInfo.FileFormat.block_align,1,Sounds[NotchingSet.NotchTransUp].FileInfo.WavFile);
roryhand 2:957d3b2afff4 732 Sounds[NotchingSet.NotchTransUp].data_sptr = (short*)Sounds[NotchingSet.NotchTransUp].FileInfo.slice_buf;
roryhand 3:6169aeeaeeb4 733
roryhand 2:957d3b2afff4 734 if( ((Sounds[NotchingSet.NotchTransUp].FileInfo.FileData.subchunk2_size) - NotchFadeIn.Length - 2*11025) <= (ftell(Sounds[NotchingSet.NotchTransUp].FileInfo.WavFile) + 44))
roryhand 2:957d3b2afff4 735 //if( (WavInfo_IdleN2.FileData.subchunk2_size)/8 <=ftell(IdleN2Wav) )
roryhand 2:957d3b2afff4 736 {
roryhand 2:957d3b2afff4 737
roryhand 2:957d3b2afff4 738 NotchFadeIn.FadeCoeff = NotchFadeIn.FadeIn();
roryhand 3:6169aeeaeeb4 739
roryhand 2:957d3b2afff4 740 //Read In the next Notch
roryhand 2:957d3b2afff4 741 fread(Sounds[NotchingSet.Notch].FileInfo.slice_buf,Sounds[NotchingSet.Notch].FileInfo.FileFormat.block_align,1,Sounds[NotchingSet.Notch].FileInfo.WavFile);
roryhand 2:957d3b2afff4 742 Sounds[NotchingSet.Notch].data_sptr = (short *)Sounds[NotchingSet.Notch].FileInfo.slice_buf;
roryhand 2:957d3b2afff4 743
roryhand 2:957d3b2afff4 744 if( (ftell(Sounds[NotchingSet.NotchTransUp].FileInfo.WavFile) + 44) >= Sounds[NotchingSet.NotchTransUp].FileInfo.FileData.subchunk2_size ) {
roryhand 3:6169aeeaeeb4 745
roryhand 2:957d3b2afff4 746 //need to explicitly test if this notation/syntax works for pointers....
roryhand 2:957d3b2afff4 747 *Sounds[NotchingSet.Notch].data_sptr = *Sounds[NotchingSet.Notch].data_sptr*NotchFadeIn.FadeCoeff;
roryhand 2:957d3b2afff4 748 } else {
roryhand 2:957d3b2afff4 749 *Sounds[NotchingSet.Notch-1].data_sptr = *Sounds[NotchingSet.Notch - 1].data_sptr*NotchFadeOut.FadeCoeff + *Sounds[NotchingSet.NotchTransUp].data_sptr + *Sounds[NotchingSet.Notch].data_sptr*NotchFadeIn.FadeCoeff;// + *data_sptr_N2;
roryhand 2:957d3b2afff4 750 }
roryhand 2:957d3b2afff4 751
roryhand 2:957d3b2afff4 752 } else {
roryhand 2:957d3b2afff4 753 *Sounds[NotchingSet.Notch-1].data_sptr = *Sounds[NotchingSet.Notch-1].data_sptr*NotchFadeOut.FadeCoeff + *Sounds[NotchingSet.NotchTransUp].data_sptr;
roryhand 2:957d3b2afff4 754 }
roryhand 2:957d3b2afff4 755
roryhand 1:aac37edee302 756 }
roryhand 1:aac37edee302 757
roryhand 1:aac37edee302 758
roryhand 3:6169aeeaeeb4 759 /********************END OF DATA ASSIGNMENT SECTION*************************************************/
roryhand 9:dd9cae06b202 760
roryhand 2:957d3b2afff4 761 for (channel=0; channel<Sounds[NotchingSet.Notch].FileInfo.FileFormat.num_channels; channel++) {
roryhand 2:957d3b2afff4 762 switch (Sounds[NotchingSet.Notch].FileInfo.FileFormat.sig_bps) {
roryhand 0:e89d7a0bfa3b 763 case 16:
roryhand 1:aac37edee302 764 if(flag1 == 1) {
roryhand 2:957d3b2afff4 765 Buffer1[place_hold1] = Sounds[NotchingSet.Notch].data_sptr[channel];
roryhand 1:aac37edee302 766 place_hold1 = place_hold1 + 1;
roryhand 1:aac37edee302 767 if(place_hold1 >= BufferLen) {
roryhand 1:aac37edee302 768 while(1) {
roryhand 1:aac37edee302 769 if(flag1 == 0) {
roryhand 1:aac37edee302 770 break;
roryhand 1:aac37edee302 771 }//if(flag1 == 0)
roryhand 1:aac37edee302 772
roryhand 1:aac37edee302 773
roryhand 1:aac37edee302 774 }//while(1)
roryhand 1:aac37edee302 775 }//if(place_hold1 > = BufferLen)
roryhand 0:e89d7a0bfa3b 776
roryhand 1:aac37edee302 777 } else if(flag2 == 1) {
roryhand 2:957d3b2afff4 778 Buffer2[place_hold2] = Sounds[NotchingSet.Notch].data_sptr[channel];
roryhand 1:aac37edee302 779 place_hold2 = place_hold2 + 1;
roryhand 1:aac37edee302 780 if(place_hold2 >= BufferLen) {
roryhand 1:aac37edee302 781 while(1) {
roryhand 1:aac37edee302 782
roryhand 1:aac37edee302 783 if(flag2 == 0) {
roryhand 1:aac37edee302 784 break;
roryhand 1:aac37edee302 785 }
roryhand 1:aac37edee302 786 }
roryhand 0:e89d7a0bfa3b 787 }
roryhand 1:aac37edee302 788
roryhand 1:aac37edee302 789 }
roryhand 0:e89d7a0bfa3b 790 }
roryhand 0:e89d7a0bfa3b 791 }
roryhand 0:e89d7a0bfa3b 792 slice = slice + 1;
roryhand 0:e89d7a0bfa3b 793 }
roryhand 0:e89d7a0bfa3b 794 }
roryhand 0:e89d7a0bfa3b 795
roryhand 0:e89d7a0bfa3b 796
roryhand 0:e89d7a0bfa3b 797
roryhand 0:e89d7a0bfa3b 798
roryhand 0:e89d7a0bfa3b 799
roryhand 0:e89d7a0bfa3b 800
roryhand 0:e89d7a0bfa3b 801
roryhand 9:dd9cae06b202 802