A zombie game made for the uLCD

Dependencies:   4DGL-uLCD-SE mbed-rtos mbed

Fork of uLCD144G2_demo by jim hamblen

Committer:
4180_1
Date:
Fri Feb 25 01:59:37 2011 +0000
Revision:
1:38ef731c7bdf
Parent:
0:cfcf73272647
Child:
2:75727e89a717

        

Who changed what in which revision?

UserRevisionLine numberNew contents of line
4180_1 0:cfcf73272647 1 //
4180_1 0:cfcf73272647 2 // TFT_4DGL is a class to drive 4D Systems TFT touch screens
4180_1 0:cfcf73272647 3 //
4180_1 0:cfcf73272647 4 // Copyright (C) <2010> Stephane ROCHON <stephane.rochon at free.fr>
4180_1 0:cfcf73272647 5 //
4180_1 0:cfcf73272647 6 // TFT_4DGL is free software: you can redistribute it and/or modify
4180_1 0:cfcf73272647 7 // it under the terms of the GNU General Public License as published by
4180_1 0:cfcf73272647 8 // the Free Software Foundation, either version 3 of the License, or
4180_1 0:cfcf73272647 9 // (at your option) any later version.
4180_1 0:cfcf73272647 10 //
4180_1 0:cfcf73272647 11 // TFT_4DGL is distributed in the hope that it will be useful,
4180_1 0:cfcf73272647 12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
4180_1 0:cfcf73272647 13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
4180_1 0:cfcf73272647 14 // GNU General Public License for more details.
4180_1 0:cfcf73272647 15 //
4180_1 0:cfcf73272647 16 // You should have received a copy of the GNU General Public License
4180_1 0:cfcf73272647 17 // along with TFT_4DGL. If not, see <http://www.gnu.org/licenses/>.
4180_1 0:cfcf73272647 18
4180_1 0:cfcf73272647 19 #include "mbed.h"
4180_1 0:cfcf73272647 20 #include "TFT_4DGL.h"
4180_1 0:cfcf73272647 21
4180_1 1:38ef731c7bdf 22 // overwrite 4DGL library screen size settings in TFT_4DGL.h
4180_1 1:38ef731c7bdf 23 #define SIZE_X 479
4180_1 1:38ef731c7bdf 24 #define SIZE_Y 639
4180_1 1:38ef731c7bdf 25 //
4180_1 1:38ef731c7bdf 26
4180_1 0:cfcf73272647 27 TFT_4DGL ecran(p9,p10,p11); // serial tx, serial rx, reset pin;
4180_1 0:cfcf73272647 28
4180_1 0:cfcf73272647 29 int main() {
4180_1 1:38ef731c7bdf 30 // char s[500];
4180_1 1:38ef731c7bdf 31 // int x = 0, y = 0, status, xc = 0, yc = 0;
4180_1 1:38ef731c7bdf 32
4180_1 0:cfcf73272647 33 ecran.baudrate(115200);
4180_1 1:38ef731c7bdf 34 // added - Set Display to 640 by 480 mode
4180_1 1:38ef731c7bdf 35 ecran.display_control(0x0c, 0x01);
4180_1 1:38ef731c7bdf 36 //
4180_1 0:cfcf73272647 37 ecran.background_color(DGREY);
4180_1 0:cfcf73272647 38 ecran.circle(120, 160, 80, 0xFF00FF);
4180_1 0:cfcf73272647 39 ecran.triangle(120, 100, 40, 300, 200, 270, 0x0000FF);
4180_1 0:cfcf73272647 40 ecran.line(0, 0, 239, 319, 0xFF0000);
4180_1 0:cfcf73272647 41 ecran.rectangle(50, 50, 200, 90, 0x00FF00);
4180_1 0:cfcf73272647 42 ecran.ellipse(100, 250, 80, 30, 0xFFFF00);
4180_1 0:cfcf73272647 43 ecran.pixel(120, 160, BLACK);
4180_1 0:cfcf73272647 44 ecran.read_pixel(120, 170);
4180_1 0:cfcf73272647 45 ecran.screen_copy(50, 50, 200, 200, 100, 100);
4180_1 0:cfcf73272647 46 ecran.pen_size(WIREFRAME);
4180_1 0:cfcf73272647 47 ecran.circle(120, 160, 60, BLACK);
4180_1 0:cfcf73272647 48 ecran.set_font(FONT_8X8);
4180_1 0:cfcf73272647 49 ecran.text_mode(TRANSPARENT);
4180_1 0:cfcf73272647 50 ecran.text_char('B', 9, 8, BLACK);
4180_1 0:cfcf73272647 51 ecran.text_char('I',10, 8, BLACK);
4180_1 0:cfcf73272647 52 ecran.text_char('G',11, 8, BLACK);
4180_1 0:cfcf73272647 53 ecran.graphic_char('G', 120, 120, BLACK, 4, 4);
4180_1 0:cfcf73272647 54 ecran.text_string("This is a test of string", 2, 12, FONT_8X8, WHITE);
4180_1 0:cfcf73272647 55 ecran.graphic_string("This is a test of graphic string", 20, 200, FONT_8X8, WHITE, 2, 2);
4180_1 0:cfcf73272647 56 ecran.text_button("OK", UP, 40, 260, 0xFF0000, FONT_8X8, BLACK, 2, 2);
4180_1 0:cfcf73272647 57
4180_1 1:38ef731c7bdf 58 // delete touch screen demo - no touch on uVGA II
4180_1 1:38ef731c7bdf 59
4180_1 0:cfcf73272647 60 }