test

Dependencies:   mbed ros_lib_kinetic nhk19mr2_can_info splitData SerialHalfDuplex_HM

Revision:
43:2ed84f3558c1
Parent:
42:982064594ba6
Child:
44:4aac39b8670b
--- a/main.cpp	Tue Mar 05 09:08:40 2019 +0000
+++ b/main.cpp	Wed Mar 06 12:13:46 2019 +0000
@@ -1,19 +1,15 @@
 //NHK2019MR2 馬型機構プログラム.
-//#define VSCODE
-#ifdef VSCODE
+#include "pi.h"
 #include <math.h>
 #include <stdio.h>
-#else
+#ifndef VSCODE
 #include "mbed.h"
 #include "pinnames.h"
-#include "KondoServo.h"
-#include "pi.h"
 #include "can.h"
-#define USE_CAN //can通信するならdefine.しないなら切らないとエラー出る
-#define USE_ROS
-#include <ros.h>
-#include <geometry_msgs/Vector3.h>
-#include <std_msgs/Int16.h>
+//#define USE_ROS //ROSを使うときはコメントアウトを外す
+#include "ros.h"
+#include "geometry_msgs/Vector3.h"
+#include "std_msgs/Int16.h"
 #endif
 //#define DEBUG_ON //デバッグ用。使わないときはコメントアウト
 #include "debug.h"
@@ -21,85 +17,64 @@
 #include "Walk.h"   //歩き方に関するファイル
 #include "OverCome.h"
 #include "change_walk.h"
-////////////あまり変化させないパラメータ。この他は全てmainの上(ParamSetup())にある。
-const int kServoSpan_ms = 6;                   //サーボの送信間隔
+#include "servo_and_movefunc.h"
+enum ROS_STATE
+{
+    STOP,
+    RUN,
+    SANDDUNE,
+    ROPE_STATE
+};
+int state_from_ros = 0;
+#ifdef USE_ROS
+ros::NodeHandle nh_mbed;
+void callback(const geometry_msgs::Vector3 &cmd_vel);
+void callback_state(const std_msgs::Int16 &cmd_vel);
+ros::Subscriber<geometry_msgs::Vector3> sub_vel("/cmd_vel", &callback);
+ros::Subscriber<std_msgs::Int16> sub_state("/state", &callback_state);
+#endif
+////////////あまり変化させないパラメーター
 const float kBetweenServoHalf_m = 0.034 * 0.5; //サーボ間の距離の半分
 float kLegLength1[2] = {0.15, 0.15};
 float kLegLength2[2] = {0.33, 0.34};
-//サーボの正負と座標系の正負の補正.足で一セット。
-const int kServoSign[2][2] = {{-1, -1}, {-1, -1}};
-//欲しい座標系0度でのサーボのICSマネージャーの値
-const double kServoValToDegree = 270.0 / (11500 - 3500); //ICSの値を度に変換
-const double kOriginDegree[2][2] = {
-    {
-        (7268 - 3500) * kServoValToDegree,
-        (7768 - 3500) * kServoValToDegree + 180,
-    },
-    {
-        (7914 - 3500) * kServoValToDegree,
-        (7543 - 3500) * kServoValToDegree + 180,
-    },
-};
 ///////////////
-#ifndef VSCODE
-Timer timer;
-KondoServo servo[2] = {
-    KondoServo(pin_serial_servo_tx[0], pin_serial_servo_rx[0]),
-    KondoServo(pin_serial_servo_tx[1], pin_serial_servo_rx[1]),
-};
-DigitalOut led[4] = {DigitalOut(LED1), DigitalOut(LED2), DigitalOut(LED3), DigitalOut(LED4)};
-#endif
-#ifdef USE_ROS
-ros::NodeHandle nh_mbed;
-//ROSからのコールバック関数
-void callback(const geometry_msgs::Vector3 &cmd_vel);
-void callback_state(const std_msgs::Int16 &cmd_vel);
-//LPからの左右速度比を受けとり、それをもとに歩行パターンを決定する
-//1サイクルの間、通信は遮断され、サイクル終了後に通信を受け付ける
-ros::Subscriber<geometry_msgs::Vector3> sub_vel("/cmd_vel", &callback);
-ros::Subscriber<std_msgs::Int16> sub_state("/state", &callback_state);
-// ros::Publisher<geometry_msgs::Vector3> pub_vel("/callback_vel");
-#endif
-
-    FILE *fp;
-const float kRadToDegree = 180.0 / M_PI;
-int MoveOneCycle(Walk walkway, OneLeg leg[4]);
-void MoveServo(OneLeg leg, int legnum, int servo_id);
-void WaitStdin(char startchar);
-int FileOpen();
 ////////調整するべきパラメータ
 enum WalkWay
 {
-    STANDUP,
+    STANDUP,              //受け渡し用に待つ
     LRFPOSTURE,           //LRF用
+    STANDUP_SANDDUNE,     //段差前で立つ
+    BEFORE_SANDDUNE,      //段差に壁当て
     FRONTLEG_ON_SANDDUNE, //前足を段差にかける
     OVERCOME,             //前足が乗った状態で進む
     BACKLEG_ON_SANDDUNE,  //後ろ脚を段差に載せる
     OVERCOME2,            //後ろ脚が乗った状態で進む
-    CHECK,                //check用に最後に置いておく
+    ROPE,                 //rope前足超える
+    ROPE_BACK,            //rope後ろ足超える
+    ROPE_DOWN,            //rope機体高さをLRF用に落とす
+    SLOPE,
+    CHECK, //check用に最後に置いておく
 };
 //LRFPOSTUREだけspinOnceで変更するためグローバルで
 float offset_x_m[4] = {-0.15, 0.15, -0.15, 0.15},
-      offset_y_m[4] = {0.35, 0.35, 0.35, 0.35};
-float stride_m[4] = {0.2, 0.2, 0.2, 0.2},
-      height_m[4] = {0.1, 0.1, 0.1, 0.1}, buffer_height_m = 0.05,
-      stridetime_s = 1, toptime_s = 0.2, buffer_time_s = 0.2;
-
-int state_from_ros = 0; //
-enum ROS_STATE
+      offset_y_m[4] = {0.27, 0.27, 0.27, 0.27};
+float stride_m[4] = {0.2, 0.2, 0.2, 0.2}; //ropeのときは0.15だった
+float height_m[4] = {0.05, 0.05, 0.05, 0.05}, buffer_height_m = 0.02,
+      stridetime_s = 1, toptime_s = 0.2, buffer_time_s = 0.1;
+int SetWalk(Walk &walk, WalkWay way) //歩行パラメータの事前セット
 {
-    RUN,
-    SANDDUNE,
-    ROPE
-};
-int SetWalk(Walk &walk, WalkWay way)
-{
+    float overcome_start_y_m[] = {0.41, 0.41, 0.41, 0.41};
     switch (way)
     {
-    case STANDUP: //LRF用に変数はグローバルにある
+    case STANDUP:
+    { //受け渡し用に待つ
+        float offset_x_m[4] = {},
+              offset_y_m[4] = {0.3, 0.3, 0.3, 0.3};
         for (int i = 0; i < 4; i++)
-            SetOneLegStandParam(walk, i, offset_x_m[i], offset_y_m[i], 10);
+            SetOneLegStandParam(walk, i, offset_x_m[i], offset_y_m[i], 0.5);
+        walk.SetOffsetTime(0, 0, 0, 0);
         break;
+    }
     case LRFPOSTURE: //LRF用に変数はグローバルにある
         for (int i = 0; i < 4; i++)
             SetOneLegTriangleParam(walk, i, offset_x_m[i], offset_y_m[i],
@@ -107,33 +82,61 @@
                                    stridetime_s, toptime_s, buffer_time_s);
         walk.SetOffsetTime(0, 0.5, 0.5, 0);
         break;
-    case FRONTLEG_ON_SANDDUNE: //前足を段差にかける
+    case BEFORE_SANDDUNE:
+    {
+        float stride_short_m[] = {0.1, 0.1, 0.1, 0.1};
+        for (int i = 0; i < 4; i++)
+            SetOneLegTriangleParam(walk, i, offset_x_m[i], overcome_start_y_m[i],
+                                   stride_short_m[i], height_m[i], buffer_height_m,
+                                   stridetime_s, toptime_s, buffer_time_s);
+        walk.SetOffsetTime(0, 0.5, 0.5, 0);
+    }
+    break;
+    case STANDUP_SANDDUNE:
     {
+        float start_y_m[4] = {0.41, 0.41, 0.41, 0.41};
+        for (int i = 0; i < 4; i++)
+        {
+            LineParam lines[] = {
+                {.time_s = 0, .x_m = walk.leg[i].GetX_m(), .y_m = walk.leg[i].GetY_m(), .is_point_to_point = 0},
+                {.time_s = 0.5, .x_m = offset_x_m[i], .y_m = start_y_m[i], .is_point_to_point = 0},
+                {.time_s = 1.5, .x_m = offset_x_m[i], .y_m = start_y_m[i], .is_point_to_point = 0},
+            };
+            SetOneLegFreeLinesParam(walk, i, lines, sizeof(lines) / sizeof(lines[0]));
+        }
+        walk.SetOffsetTime(0, 0, 0, 0);
+    }
+    break;
+    case FRONTLEG_ON_SANDDUNE:
+    { //前足を段差にかける
         float d_x_m = 0.1;
-        float start_y_m[4] = {0.41, 0.41, 0.41, 0.41};
         float goal_y_m[4] = {0.41, 0.29, 0.41, 0.29};
+        float raise_offset_x_m[4] = {0, -0.02, 0, 0};
         float overcome_height_m[] = {0.1, 0.2, 0.1, 0.2};
         float gravity_dist[] = {0.05, 0, 0.05, -0.05};
-        OverCome overcome(offset_x_m, start_y_m, d_x_m, goal_y_m, overcome_height_m, gravity_dist, walk.leg);
+        OverCome overcome(offset_x_m, overcome_start_y_m, d_x_m, goal_y_m,
+                          overcome_height_m, gravity_dist, walk.leg, raise_offset_x_m);
         walk.Copy(overcome.walk);
         break;
     }
-    case BACKLEG_ON_SANDDUNE: //後ろ脚を乗せる
-    {
+    case BACKLEG_ON_SANDDUNE:
+    { //後ろ脚を乗せる
         float d_x_m = 0.1;
-        float start_x_m[4] = {0, -0.08, 0, -0.08};
+        float start_x_m[4] = {0, 0, 0, 0};
         float start_y_m[4] = {0.41, 0.41, 0.41, 0.41};
         float goal_y_m[4] = {0.29, 0.41, 0.29, 0.41};
+        float raise_offset_x_m[4] = {};
         float overcome_height_m[] = {0.2, 0.1, 0.2, 0.1};
-        float gravity_dist[] = {0.15, 0, 0.05, -0.05};
-        OverCome overcome(start_x_m, start_y_m, d_x_m, goal_y_m, overcome_height_m, gravity_dist, walk.leg);
+        float gravity_dist[] = {0.1, 0, 0.1, 0};
+        OverCome overcome(start_x_m, start_y_m, d_x_m, goal_y_m,
+                          overcome_height_m, gravity_dist, walk.leg, raise_offset_x_m);
         walk.Copy(overcome.walk);
         break;
     }
-    case OVERCOME: //前足が乗った状態で進む
-    {
+    case OVERCOME:
+    { //前足が乗った状態で進む
         float offset_x_m[4] = {-0.15, 0.15, -0.15, 0.15},
-              offset_y_m[4] = {0.35, 0.35, 0.35, 0.35};
+              offset_y_m[4] = {0.38, 0.35, 0.38, 0.35};
         float stride_m[4] = {0.2, 0.2, 0.2, 0.2},
               height_m[4] = {0.1, 0.1, 0.1, 0.1}, buffer_height_m = 0.05,
               stridetime_s = 1, toptime_s = 0.2, buffer_time_s = 0.2;
@@ -144,8 +147,8 @@
         walk.SetOffsetTime(0, 0.5, 0.5, 0);
         break;
     }
-    case OVERCOME2: //後ろ脚が乗った状態で進む
-    {
+    case OVERCOME2:
+    { //後ろ脚が乗った状態で進む
         float offset_x_m[4] = {},
               offset_y_m[4] = {0.35, 0.35, 0.35, 0.35};
         float stride_m[4] = {0.2, 0.2, 0.2, 0.2},
@@ -158,14 +161,91 @@
         walk.SetOffsetTime(0, 0.5, 0.5, 0);
         break;
     }
+    case ROPE:
+    {
+        /*
+            float offset_x_m[4] = {-0.10, -0.10, -0.10, -0.10},
+                  offset_y_m[4] = {0.45, 0.45, 0.45, 0.45},
+                  stride_m[4] = {0.1, 0.1, 0.1, 0.1},
+                  height_m[4] = {0.17, 0.17, 0.17, 0.17}, buffer_height_m = 0.15,
+                  stridetime_s = 1, toptime_s = 0.2, buffer_time_s = 0.2;
+            for (int i = 0; i < 4; i++)
+                SetOneLegFourPointParam(walk, i, offset_x_m[i], offset_y_m[i],
+                                        stride_m[i], height_m[i], buffer_height_m,
+                                        stridetime_s, toptime_s, buffer_time_s);
+            walk.SetOffsetTime(0, 0.5, 0.5, 0);*/
+        /*
+            LineParam over_come_front[] = {
+                {.time_s = 0, .x_m = -0.05, .y_m = 0.45, .is_point_to_point = 0},
+                {.time_s = 0.5, .x_m = -0.15, .y_m = 0.45, .is_point_to_point = 0},
+                {.time_s = 1, .x_m = -0.2366, .y_m = 0.3, .is_point_to_point = 0},
+                {.time_s = 1.5, .x_m = -0.037, .y_m = 0.3, .is_point_to_point = 1},
+                {.time_s = 2, .x_m = -0.05, .y_m = 0.45, .is_point_to_point = 0},
+            };
+            for (int i = 0; i < 4; i++)
+                SetOneLegFreeLinesParam(walk, i, over_come_front, sizeof(over_come_front) / sizeof(over_come_front[0]));
+            walk.SetOffsetTime(0, 0.5, 0.5, 0);
+            */
+        float offset_x_m[4] = {-0.05, 0, -0.05, 0};
+        float d_x_m = 0.2;
+        float start_y_m[4] = {0.41, 0.41, 0.41, 0.41};
+        float goal_y_m[4] = {0.41, 0.41, 0.41, 0.41};
+        float raise_offset_x_m[] = {0, -0.08, 0, -0.08};
+        float overcome_height_m[] = {0.05, 0.2, 0.05, 0.2};
+        float gravity_dist[] = {0.05, -0.05, 0.05, -0.05};
+        OverCome overcome(offset_x_m, start_y_m, d_x_m, goal_y_m,
+                          overcome_height_m, gravity_dist, walk.leg, raise_offset_x_m);
+        walk.Copy(overcome.walk);
+    }
+    break;
+    case ROPE_BACK:
+    {
+
+        float offset_x_m[4] = {};
+        float d_x_m = 0.15;
+        float start_y_m[4] = {0.41, 0.41, 0.41, 0.41};
+        float goal_y_m[4] = {0.41, 0.41, 0.41, 0.41};
+        float raise_offset_x_m[] = {-0.03, 0, -0.03, 0};
+        float overcome_height_m[] = {0.2, 0.05, 0.2, 0.05};
+        float gravity_dist[] = {0.08, 0, 0.08, 0};
+        OverCome overcome(offset_x_m, start_y_m, d_x_m, goal_y_m,
+                          overcome_height_m, gravity_dist, walk.leg, raise_offset_x_m);
+        walk.Copy(overcome.walk);
+    }
+    break;
+    case ROPE_DOWN:
+    {
+        for (int i = 0; i < 4; i++)
+        {
+            LineParam lines[] = {
+                {.time_s = 0, .x_m = walk.leg[i].GetX_m(), .y_m = walk.leg[i].GetY_m(), .is_point_to_point = 0},
+                {.time_s = 0.5, .x_m = offset_x_m[i], .y_m = offset_y_m[i], .is_point_to_point = 0},
+            };
+            SetOneLegFreeLinesParam(walk, i, lines, sizeof(lines) / sizeof(lines[0]));
+        }
+        walk.SetOffsetTime(0, 0, 0, 0);
+    }
+    break;
+    case SLOPE:
+    {
+        float offset_x_m[4] = {-0.15, 0.15, -0.15, 0.15},
+              offset_y_m[4] = {0.32, 0.22, 0.32, 0.22};
+        float stride_m[4] = {0.18, 0.18, 0.2, 0.2}; //ropeのときは0.15
+        float height_m[4] = {0.05, 0.05, 0.05, 0.05}, buffer_height_m = 0.02,
+              stridetime_s = 1, toptime_s = 0.2, buffer_time_s = 0.1;
+        for (int i = 0; i < 4; i++)
+            SetOneLegTriangleParam(walk, i, offset_x_m[i], offset_y_m[i],
+                                   stride_m[i], height_m[i], buffer_height_m,
+                                   stridetime_s, toptime_s, buffer_time_s);
+        walk.SetOffsetTime(0, 0.5, 0.5, 0);
+    }
+    break;
     default:
         printf("error: there is no WalkWay\r\n");
         return 1;
     }
-
     return walk.CheckOrbit();
 }
-
 int main()
 {
 #ifdef VSCODE
@@ -185,31 +265,82 @@
             return 1; //強制終了.errorは内部の関数からprintfで知らせる
         }
     }
+    // SetWalk(walk, STANDUP);
+    SetWalk(walk, STANDUP_SANDDUNE);
+#ifndef USE_ROS
     printf("Stand up?\r\n");
     WaitStdin('y'); // ボタンを押したら立つ
-    if (SetWalk(walk, STANDUP) == 1)
+#endif
+    MoveOneCycle(walk, leg);
+#ifndef USE_ROS
+    printf("Move?\r\n");
+    WaitStdin('y'); // ボタンを押したら立つ
+#endif
+/*
+    
+    WaitStdin('y'); // ボタンを押したらスタート
+    if (SetWalk(walk, SLOPE) == 1)
     {
-        printf("error: stand move\r\n");
-        return 1; //強制終了.errorは内部の関数からprintfで知らせる
+        printf("error: LRFPOSTURE\r\n");
+        return 1; //強制終了.
     }
-    MoveOneCycle(walk, leg);
-    printf("Move?\r\n");
-    WaitStdin('y'); // ボタンを押したらスタート
+    for (int i = 0; i < 30; i++)
+        MoveOneCycle(walk, leg);
+*/
+/*
+        /////////////ROPEを試す
+        if (SetWalk(walk, ROPE) == 1)
+        {
+            printf("error: ROPE\r\n");
+            return 1; //強制終了.
+        }
+        MoveOneCycle(walk, leg);
+        if (SetWalk(walk, ROPE_DOWN) == 1)
+        {
+            printf("error: ROPE_DOWN\r\n");
+            return 1; //強制終了.
+        }
+        MoveOneCycle(walk, leg);
+        if (SetWalk(walk, LRFPOSTURE) == 1)
+        {
+            printf("error: LRFPOSTURE\r\n");
+            return 1; //強制終了.
+        }
+        for (int i = 0; i < 3; i++)
+            MoveOneCycle(walk, leg);
+
+        if (SetWalk(walk, ROPE_BACK) == 1)
+        {
+            printf("error:ROPE_BACK \r\n");
+            return 1; //強制終了.
+        }
+        MoveOneCycle(walk, leg);
+    */
 #ifdef USE_ROS
     nh_mbed.getHardware()->setBaud(115200);
     nh_mbed.initNode();
     nh_mbed.subscribe(sub_vel);
     nh_mbed.subscribe(sub_state);
     nh_mbed.spinOnce(); //一度受信
+    SetWalk(walk, LRFPOSTURE);
     while (1)
     {
-
-        SetWalk(walk, LRFPOSTURE);
-        MoveOneCycle(walk, leg);
-        nh_mbed.spinOnce();
-        if (state_from_ros = SANDDUNE)
+        switch (state_from_ros)
         {
+        case STOP:
+            break;
+        case RUN:
+            for (int i = 0; i < 4; i++)
+                SetOneLegTriangleParam(walk, i, offset_x_m[i], offset_y_m[i],
+                                       stride_m[i], height_m[i], buffer_height_m,
+                                       stridetime_s, toptime_s, buffer_time_s);
+            MoveOneCycle(walk, leg);
+            break;
+        case SANDDUNE:
 #endif
+            //2歩進んで当て処理
+            //            for (int i = 0; i < 2; i++)
+            //                MoveOneCycle(walk, leg);
             //前足を段差にかける
             if (SetWalk(walk, FRONTLEG_ON_SANDDUNE) == 1)
             {
@@ -240,10 +371,12 @@
                 printf("error: triangle\r\n");
                 return 1; //強制終了.
             }
-            for (int i = 0; i < 5; i++)
+            for (int i = 0; i < 3; i++)
                 MoveOneCycle(walk, leg);
 #ifdef USE_ROS
+            break;
         }
+        nh_mbed.spinOnce();
     }
 #endif
     printf("program end\r\n");
@@ -251,97 +384,20 @@
     fclose(fp);
 #endif
 }
-//一サイクル分進む.return 1:異常終了
-int MoveOneCycle(Walk walkway, OneLeg leg[4])
-{
-#ifndef VSCODE
-    timer.reset();
-    timer.start();
-#endif
-    int count = walkway.orbit[0].GetOneWalkTime() / walkway.calctime_s_;
-    for (int i = 0; i < count; i++)
-    {
-#ifndef VSCODE
-        float time_s = timer.read();
-#endif
-        //4本の足それぞれの足先サーボ角度更新
-        if (walkway.Cal4LegsPosi(leg) == 1)
-        {
-            printf("error: time = %f\r\n", i * walkway.calctime_s_);
-            return 1;
-        }
-#ifdef USE_CAN
-        SendRad(leg[2], leg[3]); //slave_mbed分の足の目標位置を送信
-#endif
-        //自身が動かす足のサーボを動かす
-        MoveServo(leg[0], 0, 0);
-        MoveServo(leg[1], 1, 0);
-#ifndef VSCODE
-        wait_ms(kServoSpan_ms);
-#endif
-        MoveServo(leg[0], 0, 1);
-        MoveServo(leg[1], 1, 1);
-#ifdef VSCODE
-        //ファイルに書き込み。time[s],x[0],y[0],x[1],y[1],x[2],y[2],x[3],y[3]の順
-        fprintf(fp, "%f", i * walkway.calctime_s_);
-        for (int i = 0; i < 4; i++)
-            fprintf(fp, ",%f,%f", leg[i].GetX_m(), leg[i].GetY_m());
-        fprintf(fp, "\r\n");
-#else
-        //計算周期がwalkway.calctime_s_になるようwait
-        float rest_time_s = walkway.calctime_s_ - (timer.read() - time_s);
-        if (rest_time_s > 0)
-            wait(rest_time_s);
-        else
-        { //計算周期が達成できないときはDEBUGで知らせるだけ。動きはする。
-            DEBUG("error: rest_time_s = %f in Move()\r\n", rest_time_s);
-            led[0] = 1;
-        }
-#endif
-    }
-    return 0;
-}
-void MoveServo(OneLeg leg, int serial_num, int servo_id)
-{
-#ifndef VSCODE
-    float degree = leg.GetRad(servo_id) * kRadToDegree;
-    //サーボの座標系に変更
-    float servo_degree = kServoSign[serial_num][servo_id] * degree + kOriginDegree[serial_num][servo_id];
-    //    DEBUG("servo_degree[%d][%d],%f\r\n", serial_num, servo_id, servo_degree);
-    servo[serial_num].set_degree(servo_id, servo_degree);
-#endif
-}
-void WaitStdin(char startchar)
-{
-#ifndef USE_ROS
-    char str[255] = {};
-    do
-    {
-        printf("put '%c', then start\r\n", startchar);
-        scanf("%s", str);
-    } while (str[0] != startchar);
-#endif
-}
-int FileOpen() //1:異常終了
-{
-    if ((fp = fopen("data.csv", "w")) == NULL)
-    {
-        printf("error : FileSave()\r\n");
-        return 1;
-    }
-    fprintf(fp, "time[s],x[0],y[0],x[1],y[1],x[2],y[2],x[3],y[3]\r\n");
-    return 0;
-}
 #ifdef USE_ROS
 void callback(const geometry_msgs::Vector3 &cmd_vel)
 {
+    // pub_vel.publish(&cmd_vel);
+    if (state_from_ros == 0)
+        state_from_ros = 1;
     stride_m[LEFT_F] = cmd_vel.x;
     stride_m[LEFT_B] = cmd_vel.x;
     stride_m[RIGHT_F] = cmd_vel.y;
     stride_m[RIGHT_B] = cmd_vel.y;
 }
-void callback_state(const std_msgs::Int16 &cmd_vel)
+void callback_state(const std_msgs::Int16 &cmd)
 {
-    state_from_ros = cmd_vel.data;
+    state_from_ros = cmd.data;
+    led[state_from_ros] = 1;
 }
 #endif
\ No newline at end of file