
Example project
Dependencies: PM2_Libary Eigen
Diff: StateMachine.cpp
- Revision:
- 37:698d6b73b50c
- Child:
- 38:8aae5cbcf25f
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/StateMachine.cpp Tue May 10 10:04:51 2022 +0200 @@ -0,0 +1,179 @@ +/* + * StateMachine.cpp + * Copyright (c) 2022, ZHAW + * All rights reserved. + */ + +#include <cmath> +#include "StateMachine.h" + +using namespace std; + +const float StateMachine::PERIOD = 0.01f; // period of task, given in [s] +const float StateMachine::DISTANCE_THRESHOLD = 0.4f; // minimum allowed distance to obstacle in [m] +const float StateMachine::TRANSLATIONAL_VELOCITY = 1.0f; // translational velocity in [m/s] +const float StateMachine::ROTATIONAL_VELOCITY = 1.0f; // rotational velocity in [rad/s] +const float StateMachine::VELOCITY_THRESHOLD = 0.01; // velocity threshold before switching off, in [m/s] and [rad/s] + +/** + * Creates and initializes a state machine object. + */ +StateMachine::StateMachine(Controller& controller, DigitalOut& enableMotorDriver, DigitalOut& led0, DigitalOut& led1, DigitalOut& led2, DigitalOut& led3, DigitalOut& led4, DigitalOut& led5, DigitalIn& button, IRSensor& irSensor0, IRSensor& irSensor1, IRSensor& irSensor2, IRSensor& irSensor3, IRSensor& irSensor4, IRSensor& irSensor5) : controller(controller), enableMotorDriver(enableMotorDriver), led0(led0), led1(led1), led2(led2), led3(led3), led4(led4), led5(led5), button(button), irSensor0(irSensor0), irSensor1(irSensor1), irSensor2(irSensor2), irSensor3(irSensor3), irSensor4(irSensor4), irSensor5(irSensor5), thread(osPriorityAboveNormal, STACK_SIZE) { + + enableMotorDriver = 0; + state = ROBOT_OFF; + buttonNow = button; + buttonBefore = buttonNow; + + // start thread and timer interrupt + + thread.start(callback(this, &StateMachine::run)); + ticker.attach(callback(this, &StateMachine::sendThreadFlag), PERIOD); +} + +/** + * Deletes the state machine object and releases all allocated resources. + */ +StateMachine::~StateMachine() { + + ticker.detach(); +} + +/** + * Gets the actual state of this state machine. + * @return the actual state as an int constant. + */ +int StateMachine::getState() { + + return state; +} + +/** + * This method is called by the ticker timer interrupt service routine. + * It sends a flag to the thread to make it run again. + */ +void StateMachine::sendThreadFlag() { + + thread.flags_set(threadFlag); +} + +/** + * This is an internal method of the state machine that is running periodically. + */ +void StateMachine::run() { + + int buttonPress; + + while (true) { + + // wait for the periodic thread flag + + ThisThread::flags_wait_any(threadFlag); + + // set the leds based on distance measurements + + led0 = irSensor0 < DISTANCE_THRESHOLD; + led1 = irSensor1 < DISTANCE_THRESHOLD; + led2 = irSensor2 < DISTANCE_THRESHOLD; + led3 = irSensor3 < DISTANCE_THRESHOLD; + led4 = irSensor4 < DISTANCE_THRESHOLD; + led5 = irSensor5 < DISTANCE_THRESHOLD; + + // read the button + buttonNow = button; + buttonPress = buttonNow > buttonBefore; + buttonBefore = buttonNow; + + // implementation of the state machine + + switch (state) { + + case ROBOT_OFF: + + if (buttonPress) { // detect button rising edge + + enableMotorDriver = 1; + + controller.setTranslationalVelocity(TRANSLATIONAL_VELOCITY); + controller.setRotationalVelocity(0.0f); + + state = MOVE_FORWARD; + } + + break; + + case MOVE_FORWARD: + if (buttonPress) { + controller.setTranslationalVelocity(0); + controller.setRotationalVelocity(0); + state = SLOWING_DOWN; + break; + } + + if (irSensor2 < DISTANCE_THRESHOLD && irSensor2 < DISTANCE_THRESHOLD) { + controller.setTranslationalVelocity(-TRANSLATIONAL_VELOCITY/2); + controller.setRotationalVelocity(-ROTATIONAL_VELOCITY); + state = TURN_RIGHT; + break; + } else if (irSensor4 < DISTANCE_THRESHOLD && irSensor4 < DISTANCE_THRESHOLD) { + controller.setTranslationalVelocity(-TRANSLATIONAL_VELOCITY/2); + controller.setRotationalVelocity(ROTATIONAL_VELOCITY); + state = TURN_LEFT; + break; + } else if (irSensor3 < DISTANCE_THRESHOLD/2) { + controller.setTranslationalVelocity(-TRANSLATIONAL_VELOCITY); + controller.setRotationalVelocity(-ROTATIONAL_VELOCITY); + state = TURN_RIGHT; + break; + } + + break; + + case TURN_LEFT: + if (buttonPress) { + controller.setTranslationalVelocity(0); + controller.setRotationalVelocity(0); + state = SLOWING_DOWN; + break; + } + + if ( (irSensor2 > DISTANCE_THRESHOLD) && (irSensor3 > DISTANCE_THRESHOLD) && (irSensor4 > DISTANCE_THRESHOLD) ) { + controller.setRotationalVelocity(0); + controller.setTranslationalVelocity(TRANSLATIONAL_VELOCITY); + state = MOVE_FORWARD; + break; + } + break; + + case TURN_RIGHT: + if (buttonPress) { + controller.setTranslationalVelocity(0); + controller.setRotationalVelocity(0); + state = SLOWING_DOWN; + break; + } + + if ( (irSensor2 > DISTANCE_THRESHOLD) && (irSensor3 > DISTANCE_THRESHOLD) && (irSensor4 > DISTANCE_THRESHOLD) ) { + controller.setRotationalVelocity(0); + controller.setTranslationalVelocity(TRANSLATIONAL_VELOCITY); + state = MOVE_FORWARD; + break; + } + break; + + case SLOWING_DOWN: + if (abs(controller.getActualTranslationalVelocity()) < VELOCITY_THRESHOLD + && abs(controller.getActualRotationalVelocity()) > VELOCITY_THRESHOLD) { + state = ROBOT_OFF; + enableMotorDriver = 0; + state = ROBOT_OFF; + } + + break; + + default: + + state = ROBOT_OFF; + } + } +}