idd hw3
Dependencies: mbed DebounceIn USBDevice PinDetect
main.cpp
- Committer:
- emilychen55
- Date:
- 2014-09-26
- Revision:
- 2:4b2e3ca87deb
- Parent:
- 1:85b6b5d1528e
- Child:
- 4:c90291fd6cc9
File content as of revision 2:4b2e3ca87deb:
#include "mbed.h" #include "USBMouseKeyboard.h" #include "DebounceIn.h" //LED1: NUM_LOCK //LED2: CAPS_LOCK //LED3: SCROLL_LOCK BusOut leds(LED1, LED2, LED3); DebounceIn accelerate(D7); DigitalIn powerUp(D13); DigitalIn breakz(D6); Serial pc(USBTX, USBRX); AnalogIn accelZ(A0); AnalogIn accelY(A1); AnalogIn accelX(A2); //USBMouseKeyboard USBMouseKeyboard controller; //Y: 0.43 - 0.56 //X: 0.39 - 0.57 float CENTER_LEFT = 0.48; float CENTER_RIGHT = 0.51; float CENTER_UP = 0.43; float CENTER_DOWN = 0.53; int main(void) { pc.baud(115200); while (1) { if (!accelerate) { controller.keyCode('x'); if (accelY.read() <= CENTER_LEFT) { //controller.move(-1, 0); controller.keyCode(LEFT_ARROW); controller.keyCode('x'); } if (accelY.read() >= CENTER_RIGHT) { //controller.move(1, 0); controller.keyCode(RIGHT_ARROW); controller.keyCode('x'); } } if (!powerUp) { controller.keyCode('x'); controller.keyCode('s'); controller.keyCode('x'); } if (!breakz) { controller.keyCode('z'); } // Navigation in Game Menu if (accelY.read() <= CENTER_LEFT) { controller.keyCode(LEFT_ARROW); } if (accelY.read() >= CENTER_RIGHT) { controller.keyCode(RIGHT_ARROW); } if (accelX.read() <= CENTER_UP) { controller.keyCode(UP_ARROW); wait(0.1); } if (accelX.read() >= CENTER_DOWN) { controller.keyCode(DOWN_ARROW); wait(0.1); } } }